From 30c8470a524f5d09f157d5c1c59eb72c205d5085 Mon Sep 17 00:00:00 2001 From: Lane Kolbly Date: Tue, 19 Sep 2017 09:12:54 -0500 Subject: Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959) * Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos --- src/Simulator/FloodyFluidSimulator.cpp | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) (limited to 'src/Simulator/FloodyFluidSimulator.cpp') diff --git a/src/Simulator/FloodyFluidSimulator.cpp b/src/Simulator/FloodyFluidSimulator.cpp index d24b6aa9b..05b00c639 100644 --- a/src/Simulator/FloodyFluidSimulator.cpp +++ b/src/Simulator/FloodyFluidSimulator.cpp @@ -260,9 +260,7 @@ void cFloodyFluidSimulator::SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, i a_NearChunk->BroadcastSoundEffect( "block.lava.extinguish", - static_cast(BlockX), - static_cast(a_RelY), - static_cast(BlockZ), + Vector3d(BlockX, a_RelY, BlockZ), 0.5f, 1.5f ); @@ -282,9 +280,7 @@ void cFloodyFluidSimulator::SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, i a_NearChunk->BroadcastSoundEffect( "block.lava.extinguish", - static_cast(BlockX), - static_cast(a_RelY), - static_cast(BlockZ), + Vector3d(BlockX, a_RelY, BlockZ), 0.5f, 1.5f ); -- cgit v1.2.3