From 4e5ab02a589582e2fa908909e3ee30360dd08be5 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 26 Jul 2020 14:15:00 +0100 Subject: Use SimulateChunk in redstone simulator + Improved performance, reduces bottleneck in chunkmap lookup * Stop allocating and throwing away lots of small vectors in Update/GetValidSourcePositions return values - Remove unused GetPowerLevel virtual --- .../IncrementalRedstoneSimulator/HopperHandler.h | 46 ++++++++-------------- 1 file changed, 16 insertions(+), 30 deletions(-) (limited to 'src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h') diff --git a/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h b/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h index 32b615ffa..2f2e5b129 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h @@ -8,16 +8,13 @@ -class cHopperHandler: - public cRedstoneHandler +class cHopperHandler final : public cRedstoneHandler { - using Super = cRedstoneHandler; - public: - virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override + virtual unsigned char GetPowerDeliveredToPosition(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override { - UNUSED(a_World); + UNUSED(a_Chunk); UNUSED(a_Position); UNUSED(a_BlockType); UNUSED(a_Meta); @@ -26,39 +23,28 @@ public: return 0; } - virtual unsigned char GetPowerLevel(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override + virtual void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override { - UNUSED(a_World); - UNUSED(a_Position); - UNUSED(a_BlockType); - UNUSED(a_Meta); - return 0; - } - - virtual cVector3iArray Update(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override - { - // LOGD("Evaluating commander the cmdblck (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); + // LOGD("Evaluating holey the hopper (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); - auto Previous = static_cast(a_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, a_PoweringData); - if (Previous.PowerLevel != a_PoweringData.PowerLevel) + auto Previous = DataForChunk(a_Chunk).ExchangeUpdateOncePowerData(a_Position, a_PoweringData); + if (Previous.PowerLevel == a_PoweringData.PowerLevel) { - return {}; + return; } - a_World.DoWithHopperAt(a_Position.x, a_Position.y, a_Position.z, [a_PoweringData](cHopperEntity & a_Hopper) - { - a_Hopper.SetLocked(a_PoweringData.PowerLevel != 0); - return false; - } - ); - return {}; + a_Chunk.DoWithHopperAt(a_Position, [a_PoweringData](cHopperEntity & a_Hopper) + { + a_Hopper.SetLocked(a_PoweringData.PowerLevel != 0); + return false; + }); } - virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override + virtual void ForValidSourcePositions(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, SourceCallback Callback) const override { - UNUSED(a_World); + UNUSED(a_Chunk); UNUSED(a_BlockType); UNUSED(a_Meta); - return GetAdjustedRelatives(a_Position, GetRelativeAdjacents()); + InvokeForAdjustedRelatives(Callback, a_Position, RelativeAdjacents); } }; -- cgit v1.2.3