From 98cc2a99875d99761308d8270e890faa40adf935 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 28 May 2016 15:06:57 +0100 Subject: Made redstone handlers static * Improvements to performance? Maybe. Can't hurt (he says). --- .../IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h') diff --git a/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h b/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h index 673d50e49..5145cf7d1 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h +++ b/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h @@ -18,6 +18,8 @@ public: { } + cIncrementalRedstoneSimulator(const cIncrementalRedstoneSimulator & a_Simulator) = delete; + virtual void Simulate(float a_dt) override; virtual void SimulateChunk(std::chrono::milliseconds a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override {} @@ -158,7 +160,7 @@ public: } cIncrementalRedstoneSimulatorChunkData * GetChunkData() { return &m_Data; } - static std::unique_ptr CreateComponent(cWorld & a_World, BLOCKTYPE a_BlockType, cIncrementalRedstoneSimulatorChunkData * a_Data); + static cRedstoneHandler * CreateComponent(cWorld & a_World, BLOCKTYPE a_BlockType, cIncrementalRedstoneSimulatorChunkData * a_Data); private: -- cgit v1.2.3