From adb86a75dac91a210149fc28b1dbf5225896f66c Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 29 Jul 2020 20:15:09 +0100 Subject: Do not GetBlock individually in simulators * Have the simulator manager get the block and pass it on + Add new overload for WakeUp, called when the manager wakes face positions --- .../IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h') diff --git a/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h b/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h index 44c63a5a8..e20880b7a 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h +++ b/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h @@ -147,7 +147,6 @@ public: private: - virtual void WakeUp(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_Block) override; virtual void Simulate(float Dt) override {}; virtual void SimulateChunk(std::chrono::milliseconds Dt, int ChunkX, int ChunkZ, cChunk * Chunk) override; @@ -159,6 +158,8 @@ private: } virtual void AddBlock(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_Block) override; + virtual void WakeUp(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_Block) override; + virtual void WakeUp(cChunk & a_Chunk, Vector3i a_Position, Vector3i a_Offset, BLOCKTYPE a_Block) override; private: -- cgit v1.2.3