From 5b62c4c3145c08b093521e42c565922fa85de4ad Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 26 Jun 2015 17:24:51 -0500 Subject: Reorganised the redstone simulator -> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan! * Uses classes and inheritance now * Speed should be improved --- .../IncrementalRedstoneSimulator/RedstoneHandler.h | 130 +++++++++++++++++++++ 1 file changed, 130 insertions(+) create mode 100644 src/Simulator/IncrementalRedstoneSimulator/RedstoneHandler.h (limited to 'src/Simulator/IncrementalRedstoneSimulator/RedstoneHandler.h') diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneHandler.h new file mode 100644 index 000000000..36fe640f1 --- /dev/null +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneHandler.h @@ -0,0 +1,130 @@ + +#pragma once + +#include "World.h" +#include "Vector3.h" + + + + + +class cRedstoneHandler +{ +public: + + cRedstoneHandler(cWorld & a_World) : + m_World(a_World) + { + } + +public: + + // Disable the copy constructor and assignment operator + cRedstoneHandler(const cRedstoneHandler &) = delete; + cRedstoneHandler & operator=(const cRedstoneHandler &) = delete; + + struct PoweringData + { + public: + PoweringData(BLOCKTYPE a_PoweringBlock, unsigned char a_PowerLevel) : + PoweringBlock(a_PoweringBlock), + PowerLevel(a_PowerLevel) + { + } + + PoweringData(void) : + PoweringBlock(E_BLOCK_AIR), + PowerLevel(0) + { + } + + BLOCKTYPE PoweringBlock; + unsigned char PowerLevel; + + inline friend bool operator < (const PoweringData & a_Lhs, const PoweringData & a_Rhs) + { + return ( + (a_Lhs.PowerLevel < a_Rhs.PowerLevel) || + ( + (a_Lhs.PowerLevel == a_Rhs.PowerLevel) && + ((a_Lhs.PoweringBlock == E_BLOCK_REDSTONE_WIRE) && (a_Rhs.PoweringBlock != E_BLOCK_REDSTONE_WIRE)) + ) + ); + } + + inline friend bool operator == (const PoweringData & a_Lhs, const PoweringData & a_Rhs) + { + return (a_Lhs.PowerLevel == a_Rhs.PowerLevel); + } + + inline friend bool operator != (const PoweringData & a_Lhs, const PoweringData & a_Rhs) + { + return !operator ==(a_Lhs, a_Rhs); + } + }; + + virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) = 0; + virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) = 0; + virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) = 0; + virtual cVector3iArray GetValidSourcePositions(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) = 0; + + // Force a virtual destructor + virtual ~cRedstoneHandler() {} + +protected: + + cWorld & m_World; + + template + static const Container StaticAppend(const Container && a_Lhs, const Container && a_Rhs) + { + Container ToReturn = a_Lhs; + std::copy(a_Rhs.begin(), a_Rhs.end(), std::back_inserter(ToReturn)); + return ToReturn; + } + + inline static const Vector3i OffsetYP() + { + return Vector3i(0, 1, 0); + } + + inline static const Vector3i OffsetYM() + { + return Vector3i(0, -1, 0); + } + + static const cVector3iArray GetAdjustedRelatives(const Vector3i & a_Position, const cVector3iArray & a_Relatives) + { + cVector3iArray Adjusted = a_Relatives; + std::for_each(Adjusted.begin(), Adjusted.end(), [a_Position](cVector3iArray::value_type & a_Entry) { a_Entry += a_Position; }); + return Adjusted; + } + + inline static const cVector3iArray GetRelativeAdjacents() + { + return + { + { + { 1, 0, 0 }, + { -1, 0, 0 }, + { 0, 1, 0 }, + { 0, -1, 0 }, + { 0, 0, 1 }, + { 0, 0, -1 }, + } + }; + } + + inline static const cVector3iArray GetRelativeLaterals() + { + return + { + { + { 1, 0, 0 }, + { -1, 0, 0 }, + { 0, 0, 1 }, + { 0, 0, -1 }, + } + }; + } +}; -- cgit v1.2.3