From 5b62c4c3145c08b093521e42c565922fa85de4ad Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 26 Jun 2015 17:24:51 -0500 Subject: Reorganised the redstone simulator -> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan! * Uses classes and inheritance now * Speed should be improved --- .../TripwireHookHandler.h | 136 +++++++++++++++++++++ 1 file changed, 136 insertions(+) create mode 100644 src/Simulator/IncrementalRedstoneSimulator/TripwireHookHandler.h (limited to 'src/Simulator/IncrementalRedstoneSimulator/TripwireHookHandler.h') diff --git a/src/Simulator/IncrementalRedstoneSimulator/TripwireHookHandler.h b/src/Simulator/IncrementalRedstoneSimulator/TripwireHookHandler.h new file mode 100644 index 000000000..d472d2dfb --- /dev/null +++ b/src/Simulator/IncrementalRedstoneSimulator/TripwireHookHandler.h @@ -0,0 +1,136 @@ + +#pragma once + +#include "RedstoneHandler.h" +#include "Blocks/BlockTripwireHook.h" + + + + + +class cTripwireHookHandler : public cRedstoneHandler +{ + typedef cRedstoneHandler super; +public: + + cTripwireHookHandler(cWorld & a_World) : + super(a_World) + { + } + + virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) override + { + UNUSED(a_QueryBlockType); + UNUSED(a_QueryPosition); + + return (GetPowerLevel(a_Position, a_BlockType, a_Meta) == 15) ? 15 : 0; + } + + virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + { + UNUSED(a_BlockType); + + bool FoundActivated = false; + auto Position = a_Position; + eBlockFace FaceToGoTowards = cBlockTripwireHookHandler::MetadataToDirection(a_Meta); + + for (int i = 0; i < 40; ++i) // Tripwires can be connected up to 40 blocks + { + BLOCKTYPE Type; + NIBBLETYPE Meta; + + AddFaceDirection(Position.x, Position.y, Position.z, FaceToGoTowards); + m_World.GetBlockTypeMeta(Position.x, Position.y, Position.z, Type, Meta); + + if (Type == E_BLOCK_TRIPWIRE) + { + class cTripwireCallback : + public cEntityCallback + { + public: + cTripwireCallback(void) : + m_NumberOfEntities(0), + m_FoundPlayer(false) + { + } + + virtual bool Item(cEntity * a_Entity) override + { + return true; + } + + unsigned int m_NumberOfEntities; + bool m_FoundPlayer; + } TripwireCallback; + + if (!m_World.ForEachEntityInBox(cBoundingBox(Vector3d(0.5, 0, 0.5) + Position, 0.5, 0.5), TripwireCallback)) + { + FoundActivated = true; + } + } + else if (Type == E_BLOCK_TRIPWIRE_HOOK) + { + if (ReverseBlockFace(cBlockTripwireHookHandler::MetadataToDirection(Meta)) == FaceToGoTowards) + { + // Other hook facing in opposite direction - circuit completed! + return FoundActivated ? 15 : 1; + } + else + { + // Tripwire hook not connected at all + return 0; + } + } + else + { + // Tripwire hook not connected at all + return 0; + } + } + + return 0; + } + + virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override + { + // LOGD("Evaluating hooky the tripwire hook (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); + + auto Power = GetPowerLevel(a_Position, a_BlockType, a_Meta); + NIBBLETYPE Meta; + if (Power == 0) + { + Meta = (a_Meta & 0x3); + } + else if (Power == 1) + { + // Connected but not activated, AND away the highest bit + Meta = (a_Meta & 0x7) | 0x4; + } + else if (Power == 15) + { + // Connected and activated, set the 3rd and 4th highest bits + Meta = (a_Meta | 0xC); + } + else + { + ASSERT(!"Unexpected tripwire hook power level!"); + return {}; + } + + if (Meta != a_Meta) + { + m_World.SetBlockMeta(a_Position, Meta); + return GetAdjustedRelatives(a_Position, GetRelativeAdjacents()); + } + + return {}; + } + + virtual cVector3iArray GetValidSourcePositions(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + { + UNUSED(a_BlockType); + UNUSED(a_Meta); + UNUSED(a_Position); + return {}; + } +}; -- cgit v1.2.3