From dfeced18b2397234340b94fe0ba61cc567c9cfc5 Mon Sep 17 00:00:00 2001 From: Safwat Halaby Date: Tue, 22 Dec 2015 07:43:50 +0200 Subject: PF - "Special blocks" handling --- src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h | 2 +- src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h | 2 +- src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h | 2 +- src/Simulator/IncrementalRedstoneSimulator/SolidBlockHandler.h | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) (limited to 'src/Simulator/IncrementalRedstoneSimulator') diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h index b0ae33662..4d6902feb 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h @@ -33,7 +33,7 @@ public: virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override { - LOGD("Evaluating lamp (%i %i %i)", a_Position.x, a_Position.y, a_Position.z); + // LOGD("Evaluating lamp (%i %i %i)", a_Position.x, a_Position.y, a_Position.z); if (a_PoweringData.PowerLevel > 0) { diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h index eb7db2c8e..a95cf2e24 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneTorchHandler.h @@ -58,7 +58,7 @@ public: virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override { - LOGD("Evaluating torchy the redstone torch (%i %i %i)", a_Position.x, a_Position.y, a_Position.z); + // LOGD("Evaluating torchy the redstone torch (%i %i %i)", a_Position.x, a_Position.y, a_Position.z); auto Data = static_cast(m_World.GetRedstoneSimulator())->GetChunkData(); auto DelayInfo = Data->GetMechanismDelayInfo(a_Position); diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h index 697bbe7dd..e196f51a1 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h @@ -113,7 +113,7 @@ public: virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override { UNUSED(a_BlockType); - LOGD("Evaluating dusty the wire (%d %d %d) %i", a_Position.x, a_Position.y, a_Position.z, a_PoweringData.PowerLevel); + // LOGD("Evaluating dusty the wire (%d %d %d) %i", a_Position.x, a_Position.y, a_Position.z, a_PoweringData.PowerLevel); if (a_Meta != a_PoweringData.PowerLevel) { diff --git a/src/Simulator/IncrementalRedstoneSimulator/SolidBlockHandler.h b/src/Simulator/IncrementalRedstoneSimulator/SolidBlockHandler.h index 61dbdc998..341b5ae36 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/SolidBlockHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/SolidBlockHandler.h @@ -38,7 +38,7 @@ public: { UNUSED(a_BlockType); UNUSED(a_Meta); - LOGD("Evaluating blocky the generic block (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); + // LOGD("Evaluating blocky the generic block (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); auto PreviousPower = static_cast(m_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, a_PoweringData); if ((a_PoweringData != PreviousPower) || (a_PoweringData.PoweringBlock != PreviousPower.PoweringBlock)) -- cgit v1.2.3