From 225c2fa9f6bc2ebffcc9160090482e6833a220ce Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 29 Jul 2020 01:18:59 +0100 Subject: Always use relative coordinates in AddBlock + Pass block, use relatives * Fixes everything immediately converting abs back to rel and getting block, when these data were already available --- src/Simulator/NoopFluidSimulator.h | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'src/Simulator/NoopFluidSimulator.h') diff --git a/src/Simulator/NoopFluidSimulator.h b/src/Simulator/NoopFluidSimulator.h index 71c37d92d..2be4f86a9 100644 --- a/src/Simulator/NoopFluidSimulator.h +++ b/src/Simulator/NoopFluidSimulator.h @@ -22,18 +22,17 @@ class cNoopFluidSimulator: public: - cNoopFluidSimulator(cWorld & a_World, BLOCKTYPE a_Fluid, BLOCKTYPE a_StationaryFluid): - Super(a_World, a_Fluid, a_StationaryFluid) - { - } + using Super::cFluidSimulator; + +private: - // cSimulator overrides: + virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} virtual void AddBlock(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_Block) override { UNUSED(a_Block); UNUSED(a_Chunk); } - virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} + virtual cFluidSimulatorData * CreateChunkData(void) override { return nullptr; } } ; -- cgit v1.2.3