From 84bdba345d9b34a59337009d0880aa74d3b2d689 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pablo=20Beltr=C3=A1n?= Date: Wed, 24 May 2017 08:09:58 +0200 Subject: Off-hand/shield slot functional, save and load slot, bow + arrow functional (#3725) Fixes #3714. --- src/UI/InventoryWindow.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/UI/InventoryWindow.cpp') diff --git a/src/UI/InventoryWindow.cpp b/src/UI/InventoryWindow.cpp index 0f876e559..571651d20 100644 --- a/src/UI/InventoryWindow.cpp +++ b/src/UI/InventoryWindow.cpp @@ -19,6 +19,7 @@ cInventoryWindow::cInventoryWindow(cPlayer & a_Player) : m_SlotAreas.push_back(new cSlotAreaArmor(*this)); m_SlotAreas.push_back(new cSlotAreaInventory(*this)); m_SlotAreas.push_back(new cSlotAreaHotBar(*this)); + m_SlotAreas.push_back(new cSlotAreaShield(*this)); } -- cgit v1.2.3