From f8e1df2476074a86e4dc25204c2250a6111245de Mon Sep 17 00:00:00 2001 From: Mattes D Date: Wed, 6 Jul 2016 12:39:56 +0200 Subject: Updated API documentation. --- src/UI/Window.h | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/UI') diff --git a/src/UI/Window.h b/src/UI/Window.h index 8a70b5855..e1b91ccc7 100644 --- a/src/UI/Window.h +++ b/src/UI/Window.h @@ -77,6 +77,8 @@ public: char GetWindowID(void) const { return m_WindowID; } // tolua_export int GetWindowType(void) const { return m_WindowType; } // tolua_export + + /** Returns the textual representation of the window's type, such as "minecraft:chest". */ const AString GetWindowTypeName(void) const; // tolua_export cWindowOwner * GetOwner(void) { return m_Owner; } @@ -136,10 +138,12 @@ public: const AString & GetWindowTitle() const { return m_WindowTitle; } void SetWindowTitle(const AString & a_WindowTitle) { m_WindowTitle = a_WindowTitle; } - /** Sends the UpdateWindowProperty (0x69) packet to all clients of the window */ + /** Updates a numerical property associated with the window. Typically used for furnace progressbars. + Sends the UpdateWindowProperty packet to all clients of the window */ virtual void SetProperty(short a_Property, short a_Value); - /** Sends the UpdateWindowPropert(0x69) packet to the specified player */ + /** Updates a numerical property associated with the window. Typically used for furnace progressbars. + Sends the UpdateWindowProperty packet only to the specified player */ virtual void SetProperty(short a_Property, short a_Value, cPlayer & a_Player); // tolua_end -- cgit v1.2.3