From 30ead790490f04248b861db79fddde9148b552f4 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 6 Dec 2013 23:47:07 +0000 Subject: Renamed animation function Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just players can have animations, you know. --- src/World.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/World.cpp') diff --git a/src/World.cpp b/src/World.cpp index 0cf34b861..2da4a89be 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -1858,9 +1858,9 @@ void cWorld::BroadcastEntityVelocity(const cEntity & a_Entity, const cClientHand -void cWorld::BroadcastPlayerAnimation(const cPlayer & a_Player, char a_Animation, const cClientHandle * a_Exclude) +void cWorld::BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude) { - m_ChunkMap->BroadcastPlayerAnimation(a_Player, a_Animation, a_Exclude); + m_ChunkMap->BroadcastEntityAnimation(a_Entity, a_Animation, a_Exclude); } -- cgit v1.2.3