From 994e1d73355df62fb458936433f7478c9a0ef1ba Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 27 Nov 2013 22:03:04 +0000 Subject: Made TNT pickups spawning chance 25% --- src/World.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/World.cpp') diff --git a/src/World.cpp b/src/World.cpp index a2ab545af..8ef4dc0f3 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -1046,7 +1046,7 @@ void cWorld::DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_Blo return; } - // TODO: Add damage to entities, add support for pickups, and implement block hardiness + // TODO: Add damage to entities and implement block hardiness Vector3d explosion_pos = Vector3d(a_BlockX, a_BlockY, a_BlockZ); cVector3iArray BlocksAffected; m_ChunkMap->DoExplosionAt(a_ExplosionSize, a_BlockX, a_BlockY, a_BlockZ, BlocksAffected); -- cgit v1.2.3