From 9f71a4e7aec04c4c7fa57ac4b82f27a21044f798 Mon Sep 17 00:00:00 2001 From: Lukas Pioch Date: Sun, 2 Nov 2014 21:01:23 +0100 Subject: Added FindAndDoWithUUID --- src/World.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/World.h') diff --git a/src/World.h b/src/World.h index ec6dcadde..aeb8abf81 100644 --- a/src/World.h +++ b/src/World.h @@ -323,6 +323,9 @@ public: // TODO: This interface is dangerous - rewrite to DoWithClosestPlayer(pos, sight, action) cPlayer * FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, bool a_CheckLineOfSight = true); + /** Finds a player with the same uuid and call the callback */ + bool FindAndDoWithUUID(const AString & a_PlayerUUID, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << + void SendPlayerList(cPlayer * a_DestPlayer); // Sends playerlist to the player /** Adds the entity into its appropriate chunk; takes ownership of the entity ptr. -- cgit v1.2.3