From 5b62c4c3145c08b093521e42c565922fa85de4ad Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 26 Jun 2015 17:24:51 -0500 Subject: Reorganised the redstone simulator -> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan! * Uses classes and inheritance now * Speed should be improved --- src/World.h | 8 -------- 1 file changed, 8 deletions(-) (limited to 'src/World.h') diff --git a/src/World.h b/src/World.h index 5f1ce393b..04c9bb4de 100644 --- a/src/World.h +++ b/src/World.h @@ -392,14 +392,6 @@ public: m_ChunkMap->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta); } - /** Queues a SetBlock() with the specified parameters after the specified number of ticks. - Calls SetBlock(), so performs full processing of the replaced block. - */ - void QueueSetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_TickDelay, BLOCKTYPE a_PreviousBlockType = E_BLOCK_AIR) - { - m_ChunkMap->QueueSetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, GetWorldAge() + a_TickDelay, a_PreviousBlockType); - } - BLOCKTYPE GetBlock (int a_BlockX, int a_BlockY, int a_BlockZ) { return m_ChunkMap->GetBlock(a_BlockX, a_BlockY, a_BlockZ); -- cgit v1.2.3