From 73a3c4e3be1916bdd4830e7ce7454035a1f572f6 Mon Sep 17 00:00:00 2001 From: Lukas Pioch Date: Tue, 9 May 2017 14:21:25 +0200 Subject: Exported boat - NBT: Added saving / loading of material - Added the material in the item handler of the boat - Drop the correct boat if destroyed - APIDoc: Added desc and functions --- src/WorldStorage/NBTChunkSerializer.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/WorldStorage/NBTChunkSerializer.cpp') diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index e00e7aa3c..d98fc7bb5 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -421,6 +421,7 @@ void cNBTChunkSerializer::AddBoatEntity(cBoat * a_Boat) { m_Writer.BeginCompound(""); AddBasicEntity(a_Boat, "Boat"); + m_Writer.AddString("Type", cBoat::MaterialToString(a_Boat->GetMaterial())); m_Writer.EndCompound(); } -- cgit v1.2.3