From fec64bb91c03c5e872a8f6fbc1a253f341373072 Mon Sep 17 00:00:00 2001 From: Persson-dev <66266021+Persson-dev@users.noreply.github.com> Date: Wed, 29 Dec 2021 20:28:41 +0100 Subject: Improved farmer AI & Fixed entity loading functions (#5351) * Allow villagers to pickup items * Add farmer villager harvesting * Use of auto keyword * Using for loop to check adjacent crops * Show particules when farmer harvest * Fix area comment * Move constants to header file * Removing unnecessary semicolon * Initialization of CropBlockType variable * Apply 12xx12 suggestion * Fixing area constant size * Refactor bounding box calculation, use vectors. * Add Api documentation * Update lua docs * Rework farmer ai * Fixing lua docs notes * Add missing capitalisation * Add villagers inventory save * Fixing loading entities from disk inconsistencies * Add farmer harvest animation * Fix beetroots grow state Co-authored-by: Alexander Harkness --- src/WorldStorage/NBTChunkSerializer.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/WorldStorage/NBTChunkSerializer.cpp') diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index e96acccef..dde6c299c 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -893,6 +893,9 @@ public: const cVillager *Villager = static_cast(a_Monster); mWriter.AddInt("Profession", Villager->GetVilType()); mWriter.AddInt("Age", Villager->GetAge()); + mWriter.BeginList("Inventory", TAG_Compound); + AddItemGrid(Villager->GetInventory()); + mWriter.EndList(); break; } case mtWither: -- cgit v1.2.3