From 447d929da18b656227c77d9c00958bcf52afeeb2 Mon Sep 17 00:00:00 2001 From: peterbell10 Date: Sun, 20 Aug 2017 23:23:23 +0100 Subject: Implement anvil chunk sparsing --- src/WorldStorage/NBTChunkSerializer.h | 13 +++++-------- 1 file changed, 5 insertions(+), 8 deletions(-) (limited to 'src/WorldStorage/NBTChunkSerializer.h') diff --git a/src/WorldStorage/NBTChunkSerializer.h b/src/WorldStorage/NBTChunkSerializer.h index 3637ea655..50d98a518 100644 --- a/src/WorldStorage/NBTChunkSerializer.h +++ b/src/WorldStorage/NBTChunkSerializer.h @@ -1,4 +1,4 @@ - + // NBTChunkSerializer.h // Declares the cNBTChunkSerializer class that is used for saving individual chunks into NBT format used by Anvil @@ -55,7 +55,7 @@ class cPainting; class cNBTChunkSerializer : - public cChunkDataSeparateCollector + public cChunkDataCopyCollector { public: cChunkDef::BiomeMap m_Biomes; @@ -69,15 +69,12 @@ public: /** Close NBT tags that we've opened */ void Finish(void); - bool IsLightValid(void) const {return m_IsLightValid; } + bool IsLightValid(void) const { return m_IsLightValid; } protected: - /* From cChunkDataSeparateCollector we inherit: - - m_BlockTypes[] - - m_BlockMetas[] - - m_BlockLight[] - - m_BlockSkyLight[] */ + /* From cChunkDataCopyCollector we inherit: + - cChunkData m_Data */ cFastNBTWriter & m_Writer; -- cgit v1.2.3