From 33dc66a4d23246b5794cf9ca5bd4287a72db4cec Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Mon, 29 Sep 2014 22:00:14 +0200 Subject: RankMgr: GetAllPlayers() returns players sorted by name. --- src/RankManager.cpp | 2 +- src/RankManager.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/RankManager.cpp b/src/RankManager.cpp index 4abe8d1e1..f5342ed3d 100644 --- a/src/RankManager.cpp +++ b/src/RankManager.cpp @@ -671,7 +671,7 @@ AStringVector cRankManager::GetAllPlayerUUIDs(void) AStringVector res; try { - SQLite::Statement stmt(m_DB, "SELECT PlayerUUID FROM PlayerRank"); + SQLite::Statement stmt(m_DB, "SELECT PlayerUUID FROM PlayerRank ORDER BY PlayerName COLLATE NOCASE"); while (stmt.executeStep()) { res.push_back(stmt.getColumn(0).getText()); diff --git a/src/RankManager.h b/src/RankManager.h index 3f5884f2e..61c52fda6 100644 --- a/src/RankManager.h +++ b/src/RankManager.h @@ -83,7 +83,7 @@ public: Returns an empty vector if the rank doesn't exist. Any non-existent groups are ignored. */ AStringVector GetRankPermissions(const AString & a_RankName); - /** Returns the short uuids of all defined players. */ + /** Returns the short uuids of all defined players. The returned players are ordered by their name (NOT their UUIDs). */ AStringVector GetAllPlayerUUIDs(void); /** Returns the names of all defined ranks. */ -- cgit v1.2.3