From ba24f50e5ec36c4f4a119900e2dce9ff4b037ca9 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 20 Jul 2014 13:39:14 +0100 Subject: Line tracer invalid chunk fix * Fixes #1230 * Additionally improved speed in some scenarios --- src/Entities/SplashPotionEntity.cpp | 13 ++++++------ src/LineBlockTracer.cpp | 40 ++++++++++++++++++------------------- 2 files changed, 27 insertions(+), 26 deletions(-) (limited to 'src') diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp index c1623845f..6d874e957 100644 --- a/src/Entities/SplashPotionEntity.cpp +++ b/src/Entities/SplashPotionEntity.cpp @@ -33,15 +33,16 @@ public: /** Called by cWorld::ForEachEntity(), adds the stored entity effect to the entity, if it is close enough. */ virtual bool Item(cEntity * a_Entity) override { - double SplashDistance = (a_Entity->GetPosition() - m_HitPos).Length(); - if (SplashDistance >= 20) + if (!a_Entity->IsPawn()) { - // Too far away + // Not an entity that can take effects return false; } - if (!a_Entity->IsPawn()) + + double SplashDistance = (a_Entity->GetPosition() - m_HitPos).Length(); + if (SplashDistance >= 20) { - // Not an entity that can take effects + // Too far away return false; } @@ -114,7 +115,7 @@ void cSplashPotionEntity::Splash(const Vector3d & a_HitPos) cSplashPotionCallback Callback(a_HitPos, m_EntityEffectType, m_EntityEffect); m_World->ForEachEntity(Callback); - m_World->BroadcastSoundParticleEffect(2002, (int)a_HitPos.x, (int)a_HitPos.y, (int)a_HitPos.z, m_PotionColor); + m_World->BroadcastSoundParticleEffect(2002, (int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z), m_PotionColor); } diff --git a/src/LineBlockTracer.cpp b/src/LineBlockTracer.cpp index 2395aa43e..f03e796d1 100644 --- a/src/LineBlockTracer.cpp +++ b/src/LineBlockTracer.cpp @@ -212,6 +212,26 @@ bool cLineBlockTracer::Item(cChunk * a_Chunk) return true; } + if ((m_CurrentY < 0) || (m_CurrentY >= cChunkDef::Height)) + { + // We've gone out of the world, that's the end of this trace + double IntersectX, IntersectZ; + CalcXZIntersection(m_CurrentY, IntersectX, IntersectZ); + if (m_Callbacks->OnOutOfWorld(IntersectX, m_CurrentY, IntersectZ)) + { + // The callback terminated the trace + return false; + } + m_Callbacks->OnNoMoreHits(); + return true; + } + + // Update the current chunk + if (a_Chunk != NULL) + { + a_Chunk = a_Chunk->GetNeighborChunk(m_CurrentX, m_CurrentZ); + } + if (a_Chunk->IsValid()) { BLOCKTYPE BlockType; @@ -233,26 +253,6 @@ bool cLineBlockTracer::Item(cChunk * a_Chunk) return false; } } - - // Update the current chunk - if (a_Chunk != NULL) - { - a_Chunk = a_Chunk->GetNeighborChunk(m_CurrentX, m_CurrentZ); - } - - if ((m_CurrentY < 0) || (m_CurrentY >= cChunkDef::Height)) - { - // We've gone out of the world, that's the end of this trace - double IntersectX, IntersectZ; - CalcXZIntersection(m_CurrentY, IntersectX, IntersectZ); - if (m_Callbacks->OnOutOfWorld(IntersectX, m_CurrentY, IntersectZ)) - { - // The callback terminated the trace - return false; - } - m_Callbacks->OnNoMoreHits(); - return true; - } } } -- cgit v1.2.3