From ba4216641120ec2f49464ed0b136af3198d48f89 Mon Sep 17 00:00:00 2001 From: andrew Date: Tue, 25 Mar 2014 11:13:27 +0200 Subject: Fixed wither summoning --- src/Blocks/BlockMobHead.h | 25 ++++++++++++++++++++++++- src/Mobs/Wither.cpp | 14 ++++++++++++-- src/Mobs/Wither.h | 1 + 3 files changed, 37 insertions(+), 3 deletions(-) (limited to 'src') diff --git a/src/Blocks/BlockMobHead.h b/src/Blocks/BlockMobHead.h index 9935c2496..693240898 100644 --- a/src/Blocks/BlockMobHead.h +++ b/src/Blocks/BlockMobHead.h @@ -47,6 +47,15 @@ public: void Reset(void) { m_IsWither = false; } } CallbackA, CallbackB; + + a_World->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, CallbackA); + + if (!CallbackA.IsWither()) + { + return false; + } + + CallbackA.Reset(); BLOCKTYPE BlockY1 = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ); BLOCKTYPE BlockY2 = a_ChunkInterface.GetBlock(a_BlockX, a_BlockY - 2, a_BlockZ); @@ -151,7 +160,21 @@ public: World->DoWithMobHeadAt(a_BlockX, a_BlockY, a_BlockZ, Callback); a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, a_BlockMeta); - TrySpawnWither(a_ChunkInterface, World, a_BlockX, a_BlockY, a_BlockZ); + static const Vector3i Coords[] = + { + Vector3i( 0, 0, 0), + Vector3i( 1, 0, 0), + Vector3i(-1, 0, 0), + Vector3i( 0, 0, 1), + Vector3i( 0, 0, -1), + }; + for (size_t i = 0; i < ARRAYCOUNT(Coords); ++i) + { + if (TrySpawnWither(a_ChunkInterface, World, a_BlockX + Coords[i].x, a_BlockY, a_BlockZ + Coords[i].z)) + { + break; + } + } // for i - Coords[] } } ; diff --git a/src/Mobs/Wither.cpp b/src/Mobs/Wither.cpp index 790f127f2..39dc6aab9 100644 --- a/src/Mobs/Wither.cpp +++ b/src/Mobs/Wither.cpp @@ -13,8 +13,6 @@ cWither::cWither(void) : m_InvulnerableTicks(220) { SetMaxHealth(300); - - SetHealth(GetMaxHealth() / 3); } @@ -30,6 +28,18 @@ bool cWither::IsArmored(void) const +bool cWither::Initialize(cWorld * a_World) override +{ + // Set health before BroadcastSpawnEntity() + SetHealth(GetMaxHealth() / 3); + + return super::Initialize(a_World); +} + + + + + void cWither::DoTakeDamage(TakeDamageInfo & a_TDI) { if (a_TDI.DamageType == dtDrowning) diff --git a/src/Mobs/Wither.h b/src/Mobs/Wither.h index 52666a190..bc78bfaad 100644 --- a/src/Mobs/Wither.h +++ b/src/Mobs/Wither.h @@ -25,6 +25,7 @@ public: bool IsArmored(void) const; // cEntity overrides + virtual bool Initialize(cWorld * a_World) override; virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; -- cgit v1.2.3