From c4e0da2d0ac8e07a8143f1292020b3839c155eba Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 4 Jun 2014 09:22:19 +0100 Subject: Fixed mob loading, part of #1058 --- src/WorldStorage/WSSAnvil.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index d310c9124..1891762fd 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -2445,7 +2445,7 @@ bool cWSSAnvil::LoadEntityBaseFromNBT(cEntity & a_Entity, const cParsedNBT & a_N bool cWSSAnvil::LoadMonsterBaseFromNBT(cMonster & a_Monster, const cParsedNBT & a_NBT, int a_TagIdx) { float DropChance[5]; - if (!LoadFloatsListFromNBT(DropChance, 5, a_NBT, a_NBT.FindChildByName(a_TagIdx, "DropChance"))) + if (!LoadFloatsListFromNBT(DropChance, 5, a_NBT, a_NBT.FindChildByName(a_TagIdx, "DropChances"))) { return false; } -- cgit v1.2.3