From e5683ede63572fe8b40703d449adf784b7d80ea7 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 26 Apr 2014 00:41:00 +0200 Subject: Change m_InvulnerableTicks description again again :D --- src/Entities/Entity.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index ba74a38a9..e76279c28 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -505,7 +505,7 @@ private: // Height of the entity (Y axis) double m_Height; - // If a player hit a entity, the entity become a invulnerable of 10 ticks + // If a player hit a entity, the entity become a invulnerable of 10 ticks. While this ticks, a player can't hit this entity. int m_InvulnerableTicks; } ; // tolua_export -- cgit v1.2.3