return { HOOK_PLAYER_DESTROYED = { CalledWhen = "A player is about to get destroyed.", DefaultFnName = "OnPlayerDestroyed", -- also used as pagename Desc = [[ This function is called when a {{cPlayer|player}} is about to get destroyed. But the player isn't already destroyed. ]], Params = { { Name = "Player", Type = "{{cPlayer}}", Notes = "The destroyed player" }, }, Returns = [[ It's only for notification. Can't be returned. ]], }, -- HOOK_PLAYER_DESTROYED }