function HandleTellCommand(Split, Player, OtherPlayer) if (Split[2] == nil) or (Split[3] == nil) then Player:SendMessage(cChatColor.Yellow .. "[INFO] " .. "Usage: /tell [playername] [message]") return true end local SendMessage = function(OtherPlayer) Sender = Player:GetName() Reciever = Split[2] if (OtherPlayer:GetName() == Split[2]) then Server = cRoot:Get():GetServer() FullMsg = "" for i,v in ipairs(Split) do if(i>2) then if(FullMsg == "") then FullMsg = v else FullMsg = FullMsg .. " " .. v end end end Player:SendMessage(cChatColor.Green .. "[INFO] " .. "Message to player " .. Reciever .. " sent!" ) OtherPlayer:SendMessage(cChatColor.Orange .. "[MSG: " .. Sender .. " ] " .. FullMsg ) else Player:SendMessage(cChatColor.Red .. 'Player "' ..Split[2].. '" not found') end end cRoot:Get():ForEachPlayer(SendMessage) return true; end