return { HOOK_PLAYER_PLACED_BLOCK = { CalledWhen = "After a player has placed a block. Notification only.", DefaultFnName = "OnPlayerPlacedBlock", -- also used as pagename Desc = [[ This hook is called after a {{cPlayer|player}} has placed a block in the {{cWorld|world}}. The block is already added to the world and the corresponding item removed from player's {{cInventory|inventory}}.
Use the {{cPlayer}}:GetWorld() function to get the world to which the block belongs.
See also the {{OnPlayerPlacingBlock|HOOK_PLAYER_PLACING_BLOCK}} hook for a similar hook called before the placement.
If the client action results in multiple blocks being placed (such as a bed or a door), each separate block is reported through this hook. All the blocks are already present in the world before the first instance of this hook is called. ]], Params = { { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who placed the block" }, { Name = "BlockX", Type = "number", Notes = "X-coord of the block" }, { Name = "BlockY", Type = "number", Notes = "Y-coord of the block" }, { Name = "BlockZ", Type = "number", Notes = "Z-coord of the block" }, { Name = "BlockType", Type = "BLOCKTYPE", Notes = "The block type of the block" }, { Name = "BlockMeta", Type = "NIBBLETYPE", Notes = "The block meta of the block" }, }, Returns = [[ If this function returns false or no value, Cuberite calls other plugins with the same event. If this function returns true, no other plugin is called for this event. ]], }, -- HOOK_PLAYER_PLACED_BLOCK }