#pragma once #include "Item.h" class cItemRedstoneDustHandler : public cItemHandler { public: cItemRedstoneDustHandler(int a_ItemID) : cItemHandler(a_ItemID) { } virtual bool IsPlaceable() { return true; } virtual BLOCKTYPE GetBlockType() { return E_BLOCK_REDSTONE_WIRE; } virtual NIBBLETYPE GetBlockMeta(char a_ItemMeta) override { return 0; } };