#pragma once #include "PassiveMonster.h" class cChicken : public cPassiveMonster { typedef cPassiveMonster super; public: cChicken(CreateMonsterInfo a_Info); CLASS_PROTODEF(cChicken) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_SEEDS); } private: int m_EggDropTimer; } ;