From dc04ca93060443a3ce6263a476f4dafc66afc6b3 Mon Sep 17 00:00:00 2001 From: Heiner Lohaus Date: Sat, 28 Oct 2023 07:21:00 +0200 Subject: Add arkose_token to OpenaiChat --- .../npm/node_modules/funcaptcha/lib/challenge.d.ts | 82 ++++++++++++++++++++++ 1 file changed, 82 insertions(+) create mode 100644 g4f/Provider/npm/node_modules/funcaptcha/lib/challenge.d.ts (limited to 'g4f/Provider/npm/node_modules/funcaptcha/lib/challenge.d.ts') diff --git a/g4f/Provider/npm/node_modules/funcaptcha/lib/challenge.d.ts b/g4f/Provider/npm/node_modules/funcaptcha/lib/challenge.d.ts new file mode 100644 index 00000000..07b6c754 --- /dev/null +++ b/g4f/Provider/npm/node_modules/funcaptcha/lib/challenge.d.ts @@ -0,0 +1,82 @@ +/// +import { TokenInfo } from "./session"; +interface ChallengeOptions { + userAgent?: string; + proxy?: string; +} +interface ChallengeData { + token: string; + tokenInfo: TokenInfo; + session_token: string; + challengeID: string; + challengeURL: string; + game_data: { + gameType: number; + customGUI: { + is_using_api_breaker_v2: boolean; + _guiFontColr: string; + _challenge_imgs: string[]; + api_breaker: string; + encrypted_mode: number; + example_images: { + correct: string; + incorrect: string; + }; + }; + waves: number; + game_variant?: string; + game_difficulty?: number; + puzzle_name?: string; + instruction_string?: string; + }; + game_sid: string; + lang: string; + string_table: { + [key: string]: string; + }; + string_table_prefixes: string[]; +} +interface AnswerResponse { + response: "not answered" | "answered"; + solved?: boolean; + incorrect_guess?: number; + score?: number; + decryption_key?: string; + time_end?: number; + time_end_seconds?: number; +} +export declare abstract class Challenge { + data: ChallengeData; + imgs: Promise[]; + wave: number; + protected key: Promise; + protected userAgent: string; + protected proxy: string; + constructor(data: ChallengeData, challengeOptions: ChallengeOptions); + getImage(): Promise; + protected getKey(): Promise; + abstract answer(answer: number): Promise; + get gameType(): number; + get variant(): string; + get instruction(): string; + get waves(): number; +} +export declare class Challenge1 extends Challenge { + private answerHistory; + increment: any; + constructor(data: ChallengeData, challengeOptions: ChallengeOptions); + private round; + answer(answer: number): Promise; +} +export declare class Challenge3 extends Challenge { + private answerHistory; + constructor(data: ChallengeData, challengeOptions: ChallengeOptions); + answer(tile: number): Promise; +} +export declare class Challenge4 extends Challenge { + private answerHistory; + constructor(data: ChallengeData, challengeOptions: ChallengeOptions); + answer(index: number): Promise; + get difficulty(): number; +} +export {}; -- cgit v1.2.3