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author | Sergeanur <s.anureev@yandex.ua> | 2020-06-04 03:42:42 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-06-04 03:42:42 +0200 |
commit | a6e46193783048900aef5ac65c5e8ee1858cf188 (patch) | |
tree | 8f5dcf89dda5dd03cbe263190507e29711c217ad | |
parent | Merge branch 'master' into miami (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Automobile.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index a9056037..8bf2a414 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -3426,8 +3426,6 @@ CAutomobile::HydraulicControl(void) if(m_hydraulicState < 20 && m_fVelocityChangeForAudio > 0.2f){ if(m_hydraulicState == 0){ m_hydraulicState = 20; - for(i = 0; i < 4; i++) - m_aWheelPosition[i] -= 0.06f; DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_HYDRAULIC_1, 0.0f); setPrevRatio = true; }else{ |