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authorRoman Masanin <36927roma@gmail.com>2020-10-25 22:16:46 +0100
committerRoman Masanin <36927roma@gmail.com>2020-10-25 22:16:46 +0100
commit44bbcbd14ac86e22c1514b78bbc2fad2f0f9cf24 (patch)
tree285278bf5fda41d6a528a7912153a892746262ed /src/audio/AudioManager.h
parentcleanup processVehicleOneShots, processVehicleX done (diff)
parentsmall glass fix (diff)
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Diffstat (limited to 'src/audio/AudioManager.h')
-rw-r--r--src/audio/AudioManager.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 3c4b2116..eb8c0bf2 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -321,8 +321,8 @@ public:
void ProcessEntity(int32 sound); // done
void ProcessExplosions(int32 explosion); // done
void ProcessFireHydrant(); // done
- void ProcessFires(int32 entity); // done
- void ProcessFrontEnd(); //
+ void ProcessFires(int32 entity); //
+ void ProcessFrontEnd(); // done
void ProcessGarages(); //
void ProcessCarHeli(cVehicleParams* params); // done
void ProcessVehicleFlatTyre(cVehicleParams* params); // done
@@ -418,7 +418,7 @@ public:
CVehicle *FindVehicleOfPlayer(); //done
void SetPedTalkingStatus(CPed *ped, uint8 status);
- void SetPlayersMood(uint8 mood, int32 time);
+ void SetPlayersMood(uint8 mood, uint32 time);
#ifdef GTA_PC
// only used in pc