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author | aap <aap@papnet.eu> | 2021-01-03 17:01:17 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-01-03 17:01:17 +0100 |
commit | 65796459343a01ddd17170104599ae340b90bb1d (patch) | |
tree | d16a5bc09e9cebd006085f30a27dfb3567927ee7 /src/control | |
parent | Merge pull request #921 from TheOfficialFloW/patch-2 (diff) | |
parent | Pad2 fix (diff) | |
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Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/Garages.cpp | 8 | ||||
-rw-r--r-- | src/control/SetPieces.cpp | 7 |
2 files changed, 15 insertions, 0 deletions
diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 779041cc..72053f8d 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -23,6 +23,7 @@ #include "Vehicle.h" #include "Wanted.h" #include "World.h" +#include "VarConsole.h" //--MIAMI: file done @@ -129,8 +130,15 @@ int32 hGarages = AEHANDLE_NONE; CGarage CGarages::aGarages[NUM_GARAGES]; bool CGarages::bCamShouldBeOutisde; +#ifndef MASTER +bool bPrintNearestObject; +#endif + void CGarages::Init(void) { +#ifndef MASTER + VarConsole.Add("Print nearest object", &bPrintNearestObject, true); +#endif CrushedCarId = -1; NumGarages = 0; MessageEndTime = 0; diff --git a/src/control/SetPieces.cpp b/src/control/SetPieces.cpp index c5142a0a..bbcfa1ea 100644 --- a/src/control/SetPieces.cpp +++ b/src/control/SetPieces.cpp @@ -10,6 +10,7 @@ #include "Vehicle.h" #include "Wanted.h" #include "World.h" +#include "VarConsole.h" #define TIME_BETWEEN_SETPIECE_SPAWNS 20000 @@ -23,6 +24,9 @@ void CSetPieces::Init(void) { bDebug = false; NumSetPieces = 0; +#ifndef MASTER + VarConsole.Add("Show set pieces", &bDebug, true); +#endif } void CSetPieces::AddOne(uint8 type, CVector2D vTriggerInf, CVector2D vTriggerSup, CVector2D vSpawn1, CVector2D vTarget1, CVector2D vSpawn2, CVector2D vTarget2) @@ -47,6 +51,9 @@ void CSetPieces::Update(void) int nLast = NumSetPieces * (CTimer::GetFrameCounter() % 8 + 1) / 8; for (int i = nFirst; i < nLast; i++) aSetPieces[i].Update(); +#ifndef MASTER + // TODO: debug code from mobile +#endif // !MASTER } void CSetPieces::Save(uint8* buf, uint32* size) |