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author | Fire_Head <Fire-Head@users.noreply.github.com> | 2020-05-26 21:16:56 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-05-26 21:16:56 +0200 |
commit | ae8a377f26f9b56b5156b0462c30c5c49af7dd8a (patch) | |
tree | f15b8d6bb195ad71ffd9e7051c26a5b42e2f71a7 /src/control | |
parent | Merge pull request #550 from erorcun/miami (diff) | |
parent | fix UB shit (diff) | |
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Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/CarAI.cpp | 40 | ||||
-rw-r--r-- | src/control/CarCtrl.cpp | 77 | ||||
-rw-r--r-- | src/control/CarCtrl.h | 19 | ||||
-rw-r--r-- | src/control/Curves.cpp | 2 | ||||
-rw-r--r-- | src/control/Garages.cpp | 35 | ||||
-rw-r--r-- | src/control/Garages.h | 1 | ||||
-rw-r--r-- | src/control/OnscreenTimer.cpp | 54 | ||||
-rw-r--r-- | src/control/OnscreenTimer.h | 5 | ||||
-rw-r--r-- | src/control/Phones.cpp | 5 | ||||
-rw-r--r-- | src/control/Pickups.cpp | 216 | ||||
-rw-r--r-- | src/control/Pickups.h | 8 | ||||
-rw-r--r-- | src/control/Replay.cpp | 27 | ||||
-rw-r--r-- | src/control/Replay.h | 2 | ||||
-rw-r--r-- | src/control/RoadBlocks.cpp | 4 | ||||
-rw-r--r-- | src/control/RoadBlocks.h | 2 | ||||
-rw-r--r-- | src/control/Script.cpp | 3189 | ||||
-rw-r--r-- | src/control/Script.h | 42 | ||||
-rw-r--r-- | src/control/SetPieces.cpp | 319 | ||||
-rw-r--r-- | src/control/SetPieces.h | 48 | ||||
-rw-r--r-- | src/control/TrafficLights.cpp | 4 |
20 files changed, 3261 insertions, 838 deletions
diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp index 0f80954b..121518f4 100644 --- a/src/control/CarAI.cpp +++ b/src/control/CarAI.cpp @@ -22,19 +22,18 @@ #define DISTANCE_TO_SWITCH_DISTANCE_GOTO 20.0f -//--MIAMI: done +//--MIAMI: file done + float CCarAI::FindSwitchDistanceClose(CVehicle* pVehicle) { return pVehicle->AutoPilot.m_nSwitchDistance; } -//--MIAMI: done float CCarAI::FindSwitchDistanceFarNormalVehicle(CVehicle* pVehicle) { return FindSwitchDistanceClose(pVehicle) + 5.0f; } -//--MIAMI: done float CCarAI::FindSwitchDistanceFar(CVehicle* pVehicle) { if (pVehicle->bIsLawEnforcer) @@ -42,7 +41,6 @@ float CCarAI::FindSwitchDistanceFar(CVehicle* pVehicle) return FindSwitchDistanceFarNormalVehicle(pVehicle); } -//--MIAMI: done void CCarAI::BackToCruisingIfNoWantedLevel(CVehicle* pVehicle) { if (FindPlayerPed()->m_pWanted->m_bIgnoredByEveryone || pVehicle->bIsLawEnforcer && @@ -56,7 +54,6 @@ void CCarAI::BackToCruisingIfNoWantedLevel(CVehicle* pVehicle) } } -//--MIAMI: done void CCarAI::UpdateCarAI(CVehicle* pVehicle) { if (pVehicle->bIsLawEnforcer){ @@ -350,6 +347,7 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle) if (!FindPlayerVehicle() || DotProduct2D(CVector2D(diff.x / distance, diff.y / distance), FindPlayerSpeed()) > 0.05f) pVehicle->AutoPilot.m_nCarMission = MISSION_BLOCKPLAYER_CLOSE; BackToCruisingIfNoWantedLevel(pVehicle); + break; } default: if (pVehicle->bIsLawEnforcer && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && !CCullZones::NoPolice()){ @@ -358,7 +356,7 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle) pVehicle->AutoPilot.m_nCruiseSpeed = FindPoliceCarSpeedForWantedLevel(pVehicle); pVehicle->SetStatus(STATUS_PHYSICS); pVehicle->AutoPilot.m_nCarMission = - pVehicle->GetVehicleAppearance() == VEHICLE_BOAT ? FindPoliceBoatMissionForWantedLevel() : FindPoliceCarMissionForWantedLevel(); + pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT ? FindPoliceBoatMissionForWantedLevel() : FindPoliceCarMissionForWantedLevel(); pVehicle->AutoPilot.m_nTempAction = TEMPACT_NONE; pVehicle->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_AVOID_CARS; }else if (pVehicle->AutoPilot.m_nCarMission == MISSION_CRUISE){ @@ -432,7 +430,7 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle) if (pVehicle->bIsLawEnforcer) { if (pVehicle->AutoPilot.m_nCarMission == MISSION_RAMPLAYER_FARAWAY || pVehicle->AutoPilot.m_nCarMission == MISSION_RAMPLAYER_CLOSE) { - if (FindPlayerVehicle() && FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_BIKE) + if (FindPlayerVehicle() && FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE) pVehicle->AutoPilot.m_nCarMission = MISSION_BLOCKPLAYER_FARAWAY; } } @@ -489,16 +487,16 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle) if (pVehicle->bIsLawEnforcer && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0) { if (!FindPlayerVehicle() || - FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_CAR || - FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_BIKE) { - if (pVehicle->GetVehicleAppearance() == VEHICLE_BOAT) { + FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_APPEARANCE_CAR || + FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE) { + if (pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT) { pVehicle->AutoPilot.m_nTempAction = TEMPACT_WAIT; pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 1000; } } - else if (FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_BOAT) { - if (pVehicle->GetVehicleAppearance() == VEHICLE_CAR || - pVehicle->GetVehicleAppearance() == VEHICLE_BIKE) { + else if (FindPlayerVehicle()->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT) { + if (pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_CAR || + pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE) { pVehicle->AutoPilot.m_nTempAction = TEMPACT_WAIT; pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 1000; } @@ -506,13 +504,11 @@ void CCarAI::UpdateCarAI(CVehicle* pVehicle) } } -//--MIAMI: done void CCarAI::CarHasReasonToStop(CVehicle* pVehicle) { pVehicle->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds(); } -//--MIAMI: done float CCarAI::GetCarToGoToCoors(CVehicle* pVehicle, CVector* pTarget) { if (pVehicle->AutoPilot.m_nCarMission != MISSION_GOTOCOORDS && pVehicle->AutoPilot.m_nCarMission != MISSION_GOTOCOORDS_STRAIGHT){ @@ -530,7 +526,6 @@ float CCarAI::GetCarToGoToCoors(CVehicle* pVehicle, CVector* pTarget) return (pVehicle->GetPosition() - *pTarget).Magnitude2D(); } -//--MIAMI: done float CCarAI::GetCarToParkAtCoors(CVehicle* pVehicle, CVector* pTarget) { GetCarToGoToCoors(pVehicle, pTarget); @@ -539,7 +534,6 @@ float CCarAI::GetCarToParkAtCoors(CVehicle* pVehicle, CVector* pTarget) return (pVehicle->GetPosition() - *pTarget).Magnitude2D(); } -//--MIAMI: TODO: MI_VICECHEE void CCarAI::AddPoliceCarOccupants(CVehicle* pVehicle) { if (pVehicle->bOccupantsHaveBeenGenerated) @@ -576,21 +570,18 @@ void CCarAI::AddPoliceCarOccupants(CVehicle* pVehicle) } } -//--MIAMI: done void CCarAI::AddAmbulanceOccupants(CVehicle* pVehicle) { pVehicle->SetUpDriver(); pVehicle->SetupPassenger(1); } -//--MIAMI: done void CCarAI::AddFiretruckOccupants(CVehicle* pVehicle) { pVehicle->SetUpDriver(); pVehicle->SetupPassenger(0); } -//--MIAMI: done void CCarAI::TellOccupantsToLeaveCar(CVehicle* pVehicle) { if (pVehicle->pDriver){ @@ -608,7 +599,6 @@ void CCarAI::TellOccupantsToLeaveCar(CVehicle* pVehicle) } } -//--MIAMI: done void CCarAI::TellOccupantsToFleeCar(CVehicle* pVehicle) { if (pVehicle->pDriver && !pVehicle->pDriver->IsPlayer()) { @@ -626,7 +616,6 @@ void CCarAI::TellOccupantsToFleeCar(CVehicle* pVehicle) } } -//--MIAMI: done void CCarAI::TellCarToRamOtherCar(CVehicle* pVehicle, CVehicle* pTarget) { pVehicle->AutoPilot.m_pTargetCar = pTarget; @@ -636,7 +625,6 @@ void CCarAI::TellCarToRamOtherCar(CVehicle* pVehicle, CVehicle* pTarget) pVehicle->AutoPilot.m_nCruiseSpeed = Max(6, pVehicle->AutoPilot.m_nCruiseSpeed); } -//--MIAMI: done void CCarAI::TellCarToBlockOtherCar(CVehicle* pVehicle, CVehicle* pTarget) { pVehicle->AutoPilot.m_pTargetCar = pTarget; @@ -646,7 +634,6 @@ void CCarAI::TellCarToBlockOtherCar(CVehicle* pVehicle, CVehicle* pTarget) pVehicle->AutoPilot.m_nCruiseSpeed = Max(6, pVehicle->AutoPilot.m_nCruiseSpeed); } -//--MIAMI: done eCarMission CCarAI::FindPoliceCarMissionForWantedLevel() { switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel){ @@ -661,7 +648,6 @@ eCarMission CCarAI::FindPoliceCarMissionForWantedLevel() } } -//--MIAMI: done eCarMission CCarAI::FindPoliceBoatMissionForWantedLevel() { switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel) { @@ -676,7 +662,6 @@ eCarMission CCarAI::FindPoliceBoatMissionForWantedLevel() } } -//--MIAMI: done int32 CCarAI::FindPoliceCarSpeedForWantedLevel(CVehicle* pVehicle) { switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel) { @@ -691,7 +676,6 @@ int32 CCarAI::FindPoliceCarSpeedForWantedLevel(CVehicle* pVehicle) } } -//--MIAMI: done void CCarAI::MellowOutChaseSpeed(CVehicle* pVehicle) { if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel == 1){ @@ -736,7 +720,6 @@ void CCarAI::MellowOutChaseSpeed(CVehicle* pVehicle) } } -//--MIAMI: done void CCarAI::MellowOutChaseSpeedBoat(CVehicle* pVehicle) { switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel) { @@ -750,7 +733,6 @@ void CCarAI::MellowOutChaseSpeedBoat(CVehicle* pVehicle) } } -//--MIAMI: done void CCarAI::MakeWayForCarWithSiren(CVehicle *pVehicle) { float flatSpeed = pVehicle->GetMoveSpeed().Magnitude2D(); diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index c1d89884..ebaa5f29 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -105,6 +105,8 @@ int32 CCarCtrl::LoadedCarsArray[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY]; CVehicle* apCarsToKeep[MAX_CARS_TO_KEEP]; uint32 aCarsToKeepTime[MAX_CARS_TO_KEEP]; +//--MIAMI: done except heli/plane functions + void CCarCtrl::GenerateRandomCars() { @@ -500,10 +502,6 @@ CCarCtrl::GenerateOneRandomCar() directionNextLinkY = pNextLink->GetDirY() * pVehicle->AutoPilot.m_nNextDirection; } #else - float currentPathLinkForwardX = pVehicle->AutoPilot.m_nCurrentDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo].GetDirX(); - float currentPathLinkForwardY = pVehicle->AutoPilot.m_nCurrentDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo].GetDirY(); - float nextPathLinkForwardX = pVehicle->AutoPilot.m_nNextDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo].GetDirX(); - float nextPathLinkForwardY = pVehicle->AutoPilot.m_nNextDirection * ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo].GetDirY(); CCarPathLink* pCurrentLink = &ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nCurrentPathNodeInfo]; CCarPathLink* pNextLink = &ThePaths.m_carPathLinks[pVehicle->AutoPilot.m_nNextPathNodeInfo]; @@ -655,10 +653,10 @@ CCarCtrl::GenerateOneRandomCar() } int nMadDrivers; switch (pVehicle->GetVehicleAppearance()) { - case VEHICLE_BIKE: + case VEHICLE_APPEARANCE_BIKE: nMadDrivers = 30; break; - case VEHICLE_BOAT: + case VEHICLE_APPEARANCE_BOAT: nMadDrivers = 40; break; default: @@ -889,8 +887,7 @@ CCarCtrl::ChoosePoliceCarModel(void) int32 CCarCtrl::ChooseGangCarModel(int32 gang) { - if (CStreaming::HasModelLoaded(MI_GANG01 + 2 * gang) && - CStreaming::HasModelLoaded(MI_GANG01+1 + 2 * gang)) + if (CGangs::HaveGangModelsLoaded(gang)) return CGangs::GetGangVehicleModel(gang); return -1; } @@ -912,7 +909,7 @@ CCarCtrl::RemoveDistantCars() PossiblyRemoveVehicle(pVehicle); if (pVehicle->bCreateRoadBlockPeds){ if ((pVehicle->GetPosition() - FindPlayerCentreOfWorld(CWorld::PlayerInFocus)).Magnitude2D() < DISTANCE_TO_SPAWN_ROADBLOCK_PEDS) { - CRoadBlocks::GenerateRoadBlockCopsForCar(pVehicle, pVehicle->m_nRoadblockType, pVehicle->m_nRoadblockNode); + CRoadBlocks::GenerateRoadBlockCopsForCar(pVehicle, pVehicle->m_nRoadblockType); pVehicle->bCreateRoadBlockPeds = false; } } @@ -972,7 +969,8 @@ CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle) pVehicle->GetModelIndex() == MI_AMBULAN || pVehicle->GetModelIndex() == MI_FIRETRUCK || pVehicle->bIsLawEnforcer || - pVehicle->bIsCarParkVehicle + pVehicle->bIsCarParkVehicle || + CTimer::GetTimeInMilliseconds() < pVehicle->m_nSetPieceExtendedRangeTime ){ threshold = ONSCREEN_DESPAWN_RANGE * TheCamera.GenerationDistMultiplier; } @@ -1898,12 +1896,18 @@ void CCarCtrl::PickNextNodeRandomly(CVehicle* pVehicle) pVehicle->AutoPilot.m_nNextLane = 0; #ifdef FIX_BUGS CVector positionOnCurrentLinkIncludingLane( - pCurLink->GetX() + ((pVehicle->AutoPilot.m_nCurrentLane + pCurLink->OneWayLaneOffset()) * LANE_WIDTH) * currentPathLinkForwardY, - pCurLink->GetY() - ((pVehicle->AutoPilot.m_nCurrentLane + pCurLink->OneWayLaneOffset()) * LANE_WIDTH) * currentPathLinkForwardX, + pCurLink->GetX() + ((pVehicle->AutoPilot.m_nCurrentLane + pCurLink->OneWayLaneOffset()) * LANE_WIDTH) +#ifdef FIX_BUGS + * currentPathLinkForwardY +#endif + ,pCurLink->GetY() - ((pVehicle->AutoPilot.m_nCurrentLane + pCurLink->OneWayLaneOffset()) * LANE_WIDTH) * currentPathLinkForwardX, 0.0f); CVector positionOnNextLinkIncludingLane( - pNextLink->GetX() + ((pVehicle->AutoPilot.m_nNextLane + pNextLink->OneWayLaneOffset()) * LANE_WIDTH) * nextPathLinkForwardY, - pNextLink->GetY() - ((pVehicle->AutoPilot.m_nNextLane + pNextLink->OneWayLaneOffset()) * LANE_WIDTH) * nextPathLinkForwardX, + pNextLink->GetX() + ((pVehicle->AutoPilot.m_nNextLane + pNextLink->OneWayLaneOffset()) * LANE_WIDTH) +#ifdef FIX_BUGS + * nextPathLinkForwardY +#endif + ,pNextLink->GetY() - ((pVehicle->AutoPilot.m_nNextLane + pNextLink->OneWayLaneOffset()) * LANE_WIDTH) * nextPathLinkForwardX, 0.0f); #else CVector positionOnCurrentLinkIncludingLane( @@ -2516,7 +2520,7 @@ void CCarCtrl::SteerAICarWithPhysics_OnlyMission(CVehicle* pVehicle, float* pSwe pSwerve, pAccel, pBrake, pHandbrake); return; case MISSION_BLOCKPLAYER_FORWARDANDBACK: - //SteerAICarBlockingPlayerForwardAndBack(pVehicle, pSwerve, pAccel, pBrake, pHandbrake); + SteerAICarBlockingPlayerForwardAndBack(pVehicle, pSwerve, pAccel, pBrake, pHandbrake); return; default: assert(0); @@ -2524,6 +2528,45 @@ void CCarCtrl::SteerAICarWithPhysics_OnlyMission(CVehicle* pVehicle, float* pSwe } } +void CCarCtrl::SteerAICarBlockingPlayerForwardAndBack(CVehicle* pVehicle, float* pSwerve, float* pAccel, float* pBrake, bool* pHandbrake) +{ + *pSwerve = 0.0f; + *pHandbrake = false; + CVector player = FindPlayerSpeed() + 0.1f * FindPlayerEntity()->GetForward(); + player.z = 0.0f; + CVector right(pVehicle->GetRight().x, pVehicle->GetRight().y, 0.0f); + right.Normalise(); + CVector forward(pVehicle->GetForward().x, pVehicle->GetForward().y, 0.0f); + forward.Normalise(); + float dpPlayerAndRight = DotProduct(player, right); + if (dpPlayerAndRight == 0.0f) + dpPlayerAndRight = 0.01f; + float dpDiffAndRight = -DotProduct((FindPlayerCoors() - pVehicle->GetPosition()), right) / dpPlayerAndRight; + if (dpDiffAndRight < 0.0f) { + *pAccel = 0.0f; + *pBrake = 0.0f; + return; + } + float dpSpeedAndForward = DotProduct(pVehicle->GetMoveSpeed(), forward); + float dpPlayerAndForward = DotProduct(player, forward); + float dpDiffAndForward = DotProduct((FindPlayerCoors() - pVehicle->GetPosition()), forward); + float multiplier = dpPlayerAndForward * dpDiffAndRight + dpDiffAndForward - dpSpeedAndForward * dpDiffAndRight; + if (multiplier > 0) { + *pAccel = Min(1.0f, 0.1f * multiplier); + *pBrake = 0.0f; + } + else if (dpSpeedAndForward > 0) { + *pAccel = 0.0f; + *pBrake = Min(1.0f, -0.1f * multiplier); + if (*pBrake > 0.95f) + *pHandbrake = true; + } + else { + *pAccel = Max(-1.0f, 0.1f * multiplier); + *pBrake = 0.0f; + } +} + void CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget(CVehicle* pVehicle, float targetX, float targetY, float* pSwerve, float* pAccel, float* pBrake) { CVector2D forward = pVehicle->GetForward(); @@ -2996,7 +3039,9 @@ void CCarCtrl::FindLinksToGoWithTheseNodes(CVehicle* pVehicle) CPathNode* pNode = &ThePaths.m_pathNodes[node]; if (node == pVehicle->AutoPilot.m_nNextRouteNode) continue; - float dist = CCollision::DistToLine(&pCurNode->GetPosition(), &pNode->GetPosition(), &pVehicle->GetPosition()); + CVector vCurPos = pCurNode->GetPosition(); + CVector vNextPos = pNode->GetPosition(); + float dist = CCollision::DistToLine(&vCurPos, &vNextPos, &pVehicle->GetPosition()); if (dist < md) { md = dist; closestLink = curLink; diff --git a/src/control/CarCtrl.h b/src/control/CarCtrl.h index 8138266f..ed63a0e2 100644 --- a/src/control/CarCtrl.h +++ b/src/control/CarCtrl.h @@ -9,6 +9,7 @@ #define TIME_COPS_WAIT_TO_EXIT_AFTER_STOPPING 2500 class CZoneInfo; +class CAutomobile; enum{ MAX_CARS_TO_KEEP = 2, @@ -39,19 +40,19 @@ public: WORKERBOAT, COPS, - MAFIA, - TRIAD, - DIABLO, - YAKUZA, - YARDIE, - COLOMB, - NINES, - GANG8, + CUBAN, + HAITIAN, + STREET, + DIAZ, + BIKER, + SECURITY, + PLAYER, + GOLFERS, GANG9, COPS_BOAT, FIRST_CAR_RATING = NORMAL, FIRST_BOAT_RATING = LEISUREBOAT, - FIRST_GANG_CAR_RATING = MAFIA, + FIRST_GANG_CAR_RATING = CUBAN, NUM_CAR_CLASSES = MOTORBIKE - FIRST_CAR_RATING + 1, NUM_BOAT_CLASSES = WORKERBOAT - FIRST_BOAT_RATING + 1, NUM_GANG_CAR_CLASSES = GANG9 - FIRST_GANG_CAR_RATING + 1, diff --git a/src/control/Curves.cpp b/src/control/Curves.cpp index 31a2767a..29471608 100644 --- a/src/control/Curves.cpp +++ b/src/control/Curves.cpp @@ -2,6 +2,8 @@ #include "Curves.h" +//--MIAMI: file done + float CCurves::CalcSpeedScaleFactor(CVector* pPoint1, CVector* pPoint2, float dir1X, float dir1Y, float dir2X, float dir2Y) { CVector2D dir1(dir1X, dir1Y); diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 82003561..64ebddfe 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -960,7 +960,7 @@ void CGarage::Update() if (m_pDoor1) { if (((CVector2D)FindPlayerVehicle()->GetPosition() - (CVector2D)m_pDoor1->GetPosition()).MagnitudeSqr() < SQR(DISTANCE_TO_SHOW_HIDEOUT_MESSAGE) && CTimer::GetTimeInMilliseconds() - CGarages::LastTimeHelpMessage > TIME_BETWEEN_HIDEOUT_MESSAGES) { - if (FindPlayerVehicle()->GetVehicleAppearance() != VEHICLE_HELI && FindPlayerVehicle()->GetVehicleAppearance() != VEHICLE_PLANE) { + if (FindPlayerVehicle()->GetVehicleAppearance() != VEHICLE_APPEARANCE_HELI && FindPlayerVehicle()->GetVehicleAppearance() != VEHICLE_APPEARANCE_PLANE) { CHud::SetHelpMessage(TheText.Get("GA_21"), false); // You cannot store any more cars in this garage. CGarages::LastTimeHelpMessage = CTimer::GetTimeInMilliseconds(); } @@ -1781,7 +1781,14 @@ CVehicle* CStoredCar::RestoreCar() CStreaming::RequestModel(m_nModelIndex, STREAMFLAGS_DEPENDENCY); if (!CStreaming::HasModelLoaded(m_nModelIndex)) return nil; - CVehicleModelInfo::SetComponentsToUse(m_nVariationA, m_nVariationB); +#ifdef FIX_BUGS + CVehicleModelInfo* pModelInfo = (CVehicleModelInfo*)CModelInfo::GetModelInfo(m_nModelIndex); + assert(pModelInfo); + if (pModelInfo->m_numComps != 0) +#endif + { + CVehicleModelInfo::SetComponentsToUse(m_nVariationA, m_nVariationB); + } CVehicle* pVehicle; if (CModelInfo::IsBoatModel(m_nModelIndex)) pVehicle = new CBoat(m_nModelIndex, RANDOM_VEHICLE); @@ -2119,12 +2126,8 @@ void CGarages::SetAllDoorsBackToOriginalHeight() // TODO(MIAMI) void CGarages::Save(uint8 * buf, uint32 * size) { -#ifdef FIX_GARAGE_SIZE - INITSAVEBUF - *size = (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + 3 * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * sizeof(CGarage)); -#else - * size = 5484; -#endif +INITSAVEBUF + *size = (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + TOTAL_HIDEOUT_GARAGES * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * sizeof(CGarage)); CloseHideOutGaragesBeforeSave(); WriteSaveBuf(buf, NumGarages); WriteSaveBuf(buf, (uint32)BombsAreFree); @@ -2142,9 +2145,7 @@ void CGarages::Save(uint8 * buf, uint32 * size) } for (int i = 0; i < NUM_GARAGES; i++) WriteSaveBuf(buf, aGarages[i]); -#ifdef FIX_GARAGE_SIZE - VALIDATESAVEBUF(*size); -#endif +VALIDATESAVEBUF(*size); } const CStoredCar &CStoredCar::operator=(const CStoredCar & other) @@ -2169,12 +2170,8 @@ const CStoredCar &CStoredCar::operator=(const CStoredCar & other) //TODO(MIAMI) void CGarages::Load(uint8* buf, uint32 size) { -#ifdef FIX_GARAGE_SIZE - INITSAVEBUF - assert(size == (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + 3 * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * sizeof(CGarage)); -#else - assert(size == 5484); -#endif +INITSAVEBUF + assert(size == (6 * sizeof(uint32) + TOTAL_COLLECTCARS_GARAGES * sizeof(*CarTypesCollected) + sizeof(uint32) + TOTAL_HIDEOUT_GARAGES * NUM_GARAGE_STORED_CARS * sizeof(CStoredCar) + NUM_GARAGES * sizeof(CGarage))); CloseHideOutGaragesBeforeSave(); NumGarages = ReadSaveBuf<uint32>(buf); BombsAreFree = ReadSaveBuf<uint32>(buf); @@ -2203,9 +2200,7 @@ void CGarages::Load(uint8* buf, uint32 size) else aGarages[i].UpdateDoorsHeight(); } -#ifdef FIX_GARAGE_SIZE - VALIDATESAVEBUF(size); -#endif +VALIDATESAVEBUF(size); MessageEndTime = 0; bCamShouldBeOutisde = false; diff --git a/src/control/Garages.h b/src/control/Garages.h index c5bede2b..79905ede 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -294,7 +294,6 @@ private: case GARAGE_HIDEOUT_TEN: return 9; case GARAGE_HIDEOUT_ELEVEN: return 10; case GARAGE_HIDEOUT_TWELVE: return 11; - default: assert(0); } return -1; } diff --git a/src/control/OnscreenTimer.cpp b/src/control/OnscreenTimer.cpp index d128efeb..d94e993e 100644 --- a/src/control/OnscreenTimer.cpp +++ b/src/control/OnscreenTimer.cpp @@ -20,8 +20,9 @@ void COnscreenTimer::Init() { } m_sEntries[i].m_nType = COUNTER_DISPLAY_NUMBER; - m_sEntries[i].m_bTimerProcessed = 0; - m_sEntries[i].m_bCounterProcessed = 0; + m_sEntries[i].m_bTimerProcessed = false; + m_sEntries[i].m_bCounterProcessed = false; + m_sEntries[i].m_bTimerGoingDown = true; } } @@ -65,26 +66,21 @@ void COnscreenTimer::ClearClock(uint32 offset) { } } -void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text) { - uint32 i = 0; - for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) { - if(m_sEntries[i].m_nCounterOffset == 0) { - break; - } - return; - } +void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text, uint16 pos) { - m_sEntries[i].m_nCounterOffset = offset; + m_sEntries[pos].m_nCounterOffset = offset; + if (m_sEntries[pos].m_aCounterText[0] != '\0') + return; if(text) { - strncpy(m_sEntries[i].m_aCounterText, text, 10); + strncpy(m_sEntries[pos].m_aCounterText, text, 10); } else { - m_sEntries[i].m_aCounterText[0] = 0; + m_sEntries[pos].m_aCounterText[0] = 0; } - m_sEntries[i].m_nType = type; + m_sEntries[pos].m_nType = type; } -void COnscreenTimer::AddClock(uint32 offset, char* text) { +void COnscreenTimer::AddClock(uint32 offset, char* text, bool bGoingDown) { uint32 i = 0; for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) { if(m_sEntries[i].m_nTimerOffset == 0) { @@ -94,6 +90,7 @@ void COnscreenTimer::AddClock(uint32 offset, char* text) { } m_sEntries[i].m_nTimerOffset = offset; + m_sEntries[i].m_bTimerGoingDown = bGoingDown; if(text) { strncpy(m_sEntries[i].m_aTimerText, text, 10); } else { @@ -108,19 +105,24 @@ void COnscreenTimerEntry::Process() { int32* timerPtr = CTheScripts::GetPointerToScriptVariable(m_nTimerOffset); int32 oldTime = *timerPtr; - int32 newTime = oldTime - int32(CTimer::GetTimeStepInSeconds() * 1000); - if(newTime < 0) { - *timerPtr = 0; - m_bTimerProcessed = 0; - m_nTimerOffset = 0; - m_aTimerText[0] = 0; - } else { - *timerPtr = newTime; - int32 oldTimeSeconds = oldTime / 1000; - if(oldTimeSeconds < 12 && newTime / 1000 != oldTimeSeconds) { - DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000); + if (m_bTimerGoingDown) { + int32 newTime = oldTime - int32(CTimer::GetTimeStepInMilliseconds()); + if (newTime < 0) { + *timerPtr = 0; + m_bTimerProcessed = 0; + m_nTimerOffset = 0; + m_aTimerText[0] = 0; + } + else { + *timerPtr = newTime; + int32 oldTimeSeconds = oldTime / 1000; + if (oldTimeSeconds < 12 && newTime / 1000 != oldTimeSeconds) { + DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000); + } } } + else + *timerPtr = oldTime + int32(CTimer::GetTimeStepInMilliseconds()); } bool COnscreenTimerEntry::ProcessForDisplay() { diff --git a/src/control/OnscreenTimer.h b/src/control/OnscreenTimer.h index 3ef7764a..09473397 100644 --- a/src/control/OnscreenTimer.h +++ b/src/control/OnscreenTimer.h @@ -17,6 +17,7 @@ public: char m_bCounterBuffer[42]; char m_bTimerBuffer[42]; bool m_bTimerProcessed; + bool m_bTimerGoingDown; bool m_bCounterProcessed; void Process(); @@ -42,8 +43,8 @@ public: void ClearCounter(uint32 offset); void ClearClock(uint32 offset); - void AddCounter(uint32 offset, uint16 type, char* text); - void AddClock(uint32 offset, char* text); + void AddCounter(uint32 offset, uint16 type, char* text, uint16 pos); + void AddClock(uint32 offset, char* text, bool bGoingDown); }; VALIDATE_SIZE(COnscreenTimer, 0x78); diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp index ee01b6c4..6fac3f9d 100644 --- a/src/control/Phones.cpp +++ b/src/control/Phones.cpp @@ -12,6 +12,7 @@ #include "AudioScriptObject.h" #include "RpAnimBlend.h" #include "AnimBlendAssociation.h" +#include "soundlist.h" #ifdef FIX_BUGS #include "Replay.h" #endif @@ -97,7 +98,7 @@ CPhoneInfo::Update(void) if (scratchTheCabinet) { m_aPhones[phoneId].m_pEntity->GetUp().z = (CGeneral::GetRandomNumber() % 1024) / 16000.0f + 1.0f; if (!phoneRings) - PlayOneShotScriptObject(_SCRSOUND_PHONE_RING, m_aPhones[phoneId].m_pEntity->GetPosition()); + PlayOneShotScriptObject(SCRIPT_SOUND_PAYPHONE_RINGING, m_aPhones[phoneId].m_pEntity->GetPosition()); } else { m_aPhones[phoneId].m_pEntity->GetUp().z = 1.0f; } @@ -136,7 +137,7 @@ CPhoneInfo::Update(void) if (scratchTheCabinet) { m_aPhones[phoneId].m_pEntity->GetUp().z = (CGeneral::GetRandomNumber() % 1024) / 16000.0f + 1.0f; if (!phoneRings) - PlayOneShotScriptObject(_SCRSOUND_PHONE_RING, m_aPhones[phoneId].m_pEntity->GetPosition()); + PlayOneShotScriptObject(SCRIPT_SOUND_PAYPHONE_RINGING, m_aPhones[phoneId].m_pEntity->GetPosition()); } else { m_aPhones[phoneId].m_pEntity->GetUp().z = 1.0f; } diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 330b5788..1d2d06f7 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -44,15 +44,35 @@ uint32 CPickups::StaticCamStartTime; tPickupMessage CPickups::aMessages[NUMPICKUPMESSAGES]; -// 20 ?! Some Miami leftover? (Originally at 0x5ED8D4) +// TODO(Miami) uint16 AmmoForWeapon[20] = { 0, 1, 45, 125, 25, 150, 300, 25, 5, 250, 5, 5, 0, 500, 0, 100, 0, 0, 0, 0 }; -uint16 AmmoForWeapon_OnStreet[20] = { 0, 1, 9, 25, 5, 30, 60, 5, 1, 50, 1, 1, 0, 200, 0, 100, 0, 0, 0, 0 }; + +// --MIAMI: Done +uint16 AmmoForWeapon_OnStreet[WEAPONTYPE_TOTALWEAPONS] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, 4, 34, + 12, 16, 14, 10, 100, 60, 60, 60, 60, 60, 20, 14, + 4, 150, 100, 500, 1, 400, 36, 0, +}; uint16 CostOfWeapon[20] = { 0, 10, 250, 800, 1500, 3000, 5000, 10000, 25000, 25000, 2000, 2000, 0, 50000, 0, 3000, 0, 0, 0, 0 }; -uint8 aWeaponReds[] = { 255, 0, 128, 255, 255, 0, 255, 0, 128, 128, 255, 255, 128, 0, 255, 0 }; -uint8 aWeaponGreens[] = { 0, 255, 128, 255, 0, 255, 128, 255, 0, 255, 255, 0, 255, 0, 255, 0 }; -uint8 aWeaponBlues[] = { 0, 0, 255, 0, 255, 255, 0, 128, 255, 0, 255, 0, 128, 255, 0, 0 }; -float aWeaponScale[] = { 1.0f, 2.0f, 1.5f, 1.0f, 1.0f, 1.5f, 1.0f, 2.0f, 1.0f, 2.0f, 2.5f, 1.0f, 1.0f, 1.0f, 1.0f }; +// TODO(Miami): Those are all placeholders!! +uint8 aWeaponReds[] = { 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, +255, 0, 128, 255, 255, 0, 255, 0, 128, 128, 255, +255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, +255, 128, 0, 255, 0 }; +uint8 aWeaponGreens[] = { 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, +0, 255, 128, 255, 0, 255, 128, 255, 0, 255, 255, +255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, +0, 255, 0, 255, 0 }; +uint8 aWeaponBlues[] = { 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, +0, 0, 255, 0, 255, 255, 0, 128, 255, 0, 255, +255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, +0, 128, 255, 0, 0 }; + +float aWeaponScale[] = { 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, +2.0f, 1.5f, 1.0f, 1.0f, 1.5f, 1.0f, 2.0f, 1.0f, 2.0f, 2.5f, 1.0f, +1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, +1.0f, 1.0f, 1.0f, 1.0f }; void CPickup::RemoveKeepType() @@ -93,6 +113,7 @@ CPickup::GiveUsAPickUpObject(int32 handle) object->bExplosionProof = true; object->bUsesCollision = false; object->bIsPickup = true; + object->bHasPreRenderEffects = true; object->m_nBonusValue = m_eModelIndex == MI_PICKUP_BONUS ? m_nQuantity : 0; @@ -129,12 +150,12 @@ CPickup::GiveUsAPickUpObject(int32 handle) } bool -CPickup::CanBePickedUp(CPlayerPed *player) +CPickup::CanBePickedUp(CPlayerPed *player, int playerId) { assert(m_pObject != nil); bool cannotBePickedUp = - (m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > 99.5f) - || (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > 99.5f) + (m_pObject->GetModelIndex() == MI_PICKUP_BODYARMOUR && player->m_fArmour > CWorld::Players[playerId].m_nMaxArmour - 0.5f) + || (m_pObject->GetModelIndex() == MI_PICKUP_HEALTH && player->m_fHealth > CWorld::Players[playerId].m_nMaxHealth - 0.5f) || (m_pObject->GetModelIndex() == MI_PICKUP_BRIBE && player->m_pWanted->m_nWantedLevel == 0) || (m_pObject->GetModelIndex() == MI_PICKUP_KILLFRENZY && (CTheScripts::IsPlayerOnAMission() || CDarkel::FrenzyOnGoing() || !CGame::nastyGame)); return !cannotBePickedUp; @@ -190,7 +211,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId) } // if we didn't then we've got nothing to do - if (isPickupTouched && CanBePickedUp(player)) { + if (isPickupTouched && CanBePickedUp(player, playerId)) { CPad::GetPad(0)->StartShake(120, 100); switch (m_eType) { @@ -380,6 +401,30 @@ CPickups::Init(void) CollectedPickUpIndex = 0; } +// --MIAMI: Done +bool +CPickups::TestForPickupsInBubble(CVector pos, float range) +{ + for (int i = 0; i < NUMPICKUPS; i++) { + if ((aPickUps[i].m_vecPos - pos).Magnitude() < range) + return true; + } + return false; +} + +// --MIAMI: Done +bool +CPickups::TryToMerge_WeaponType(CVector pos, eWeaponType weapon, uint8 type, uint32 quantity, bool unused) { + for (int i = 0; i < NUMPICKUPS; i++) { + if (aPickUps[i].m_eType == type && aPickUps[i].m_eModelIndex == ModelForWeapon(weapon)) + if ((aPickUps[i].m_vecPos - pos).Magnitude() < 7.5f) { + aPickUps[i].m_nQuantity += quantity; + return true; + } + } + return false; +} + bool CPickups::IsPickUpPickedUp(int32 pickupId) { @@ -430,14 +475,14 @@ CPickups::GivePlayerGoodiesWithPickUpMI(int16 modelIndex, int playerIndex) DMAudio.PlayFrontEndSound(SOUND_PICKUP_ADRENALINE, 0); return true; } else if (modelIndex == MI_PICKUP_BODYARMOUR) { - player->m_fArmour = 100.0f; + player->m_fArmour = CWorld::Players[playerIndex].m_nMaxArmour; DMAudio.PlayFrontEndSound(SOUND_PICKUP_ARMOUR, 0); return true; } else if (modelIndex == MI_PICKUP_INFO) { DMAudio.PlayFrontEndSound(SOUND_PICKUP_BONUS, 0); return true; } else if (modelIndex == MI_PICKUP_HEALTH) { - player->m_fHealth = 100.0f; + player->m_fHealth = CWorld::Players[playerIndex].m_nMaxHealth; DMAudio.PlayFrontEndSound(SOUND_PICKUP_HEALTH, 0); return true; } else if (modelIndex == MI_PICKUP_BONUS) { @@ -561,53 +606,22 @@ CPickups::GetNewUniquePickupIndex(int32 slot) return slot | (aPickUps[slot].m_nIndex << 16); } +// --MIAMI: Done int32 CPickups::ModelForWeapon(eWeaponType weaponType) { - switch (weaponType) - { - case WEAPONTYPE_BASEBALLBAT: return MI_BASEBALL_BAT; - case WEAPONTYPE_COLT45: return MI_COLT; - case WEAPONTYPE_UZI: return MI_UZI; - case WEAPONTYPE_SHOTGUN: return MI_SHOTGUN; - case WEAPONTYPE_AK47: return MI_AK47; - case WEAPONTYPE_M16: return MI_M16; - case WEAPONTYPE_SNIPERRIFLE: return MI_SNIPER; - case WEAPONTYPE_ROCKETLAUNCHER: return MI_ROCKETLAUNCHER; - case WEAPONTYPE_FLAMETHROWER: return MI_FLAMETHROWER; - case WEAPONTYPE_MOLOTOV: return MI_MOLOTOV; - case WEAPONTYPE_GRENADE: return MI_GRENADE; - default: break; - } - return 0; + return CWeaponInfo::GetWeaponInfo(weaponType)->m_nModelId; } +// --MIAMI: Done eWeaponType CPickups::WeaponForModel(int32 model) { if (model == MI_PICKUP_BODYARMOUR) return WEAPONTYPE_ARMOUR; - switch (model) - { - case MI_GRENADE: return WEAPONTYPE_GRENADE; - case MI_AK47: return WEAPONTYPE_AK47; - case MI_BASEBALL_BAT: return WEAPONTYPE_BASEBALLBAT; - case MI_COLT: return WEAPONTYPE_COLT45; - case MI_MOLOTOV: return WEAPONTYPE_MOLOTOV; - case MI_ROCKETLAUNCHER: return WEAPONTYPE_ROCKETLAUNCHER; - case MI_SHOTGUN: return WEAPONTYPE_SHOTGUN; - case MI_SNIPER: return WEAPONTYPE_SNIPERRIFLE; - case MI_UZI: return WEAPONTYPE_UZI; - case MI_MISSILE: return WEAPONTYPE_UNARMED; - case MI_M16: return WEAPONTYPE_M16; - case MI_FLAMETHROWER: return WEAPONTYPE_FLAMETHROWER; - } - return WEAPONTYPE_UNARMED; -} - -int32 -CPickups::FindColourIndexForWeaponMI(int32 model) -{ - return WeaponForModel(model) - 1; + if (model == MI_PICKUP_HEALTH) return WEAPONTYPE_HEALTH; + if (model == MI_PICKUP_ADRENALINE) return WEAPONTYPE_ARMOUR; + if (model == -1) return WEAPONTYPE_UNARMED; + return (eWeaponType)((CWeaponModelInfo*)CModelInfo::GetModelInfo(model))->GetWeaponInfo(); } void @@ -685,15 +699,15 @@ CPickups::DoPickUpEffects(CEntity *entity) int16 colorId; if (entity->GetModelIndex() == MI_PICKUP_ADRENALINE || entity->GetModelIndex() == MI_PICKUP_CAMERA) - colorId = 11; + colorId = WEAPONTYPE_TOTALWEAPONS; else if (entity->GetModelIndex() == MI_PICKUP_BODYARMOUR || entity->GetModelIndex() == MI_PICKUP_BRIBE) - colorId = 12; + colorId = WEAPONTYPE_TOTALWEAPONS + 1; else if (entity->GetModelIndex() == MI_PICKUP_INFO || entity->GetModelIndex() == MI_PICKUP_KILLFRENZY) - colorId = 13; + colorId = WEAPONTYPE_TOTALWEAPONS + 2; else if (entity->GetModelIndex() == MI_PICKUP_HEALTH || entity->GetModelIndex() == MI_PICKUP_BONUS) - colorId = 14; + colorId = WEAPONTYPE_TOTALWEAPONS + 3; else - colorId = FindColourIndexForWeaponMI(entity->GetModelIndex()); + colorId = WeaponForModel(entity->GetModelIndex()); assert(colorId >= 0); @@ -982,6 +996,25 @@ CPickups::RenderPickUpText() } void +CPickups::CreateSomeMoney(CVector pos, int money) +{ + bool found; + + int pickupCount = Min(money / 20 + 1, 7); + int moneyPerPickup = money / pickupCount; + + for (int i = 0; i < pickupCount; i++) { + // (CGeneral::GetRandomNumber() % 256) * PI / 128 gives a float up to something TWOPI-ish. + pos.x += 1.5f * Sin((CGeneral::GetRandomNumber() % 256) * PI / 128); + pos.y += 1.5f * Cos((CGeneral::GetRandomNumber() % 256) * PI / 128); + pos.z = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &found) + 0.5f; + if (found) { + CPickups::GenerateNewOne(CVector(pos.x, pos.y, pos.z), MI_MONEY, PICKUP_MONEY, moneyPerPickup + (CGeneral::GetRandomNumber() & 3)); + } + } +} + +void CPickups::Load(uint8 *buf, uint32 size) { INITSAVEBUF @@ -1126,45 +1159,6 @@ CPacManPickups::Update() void CPacManPickups::GeneratePMPickUps(CVector pos, float scrambleMult, int16 count, uint8 type) { - int i = 0; - while (count > 0) { - while (aPMPickUps[i].m_eType != PACMAN_NONE) - i++; - - bool bPickupCreated = false; - while (!bPickupCreated) { - CVector newPos = pos; - CColPoint colPoint; - CEntity *pRoad; - uint16 nRand = CGeneral::GetRandomNumber(); - newPos.x += ((nRand & 0xFF) - 128) * scrambleMult / 128.0f; - newPos.y += (((nRand >> 8) & 0xFF) - 128) * scrambleMult / 128.0f; - newPos.z = 1000.0f; - if (CWorld::ProcessVerticalLine(newPos, -1000.0f, colPoint, pRoad, true, false, false, false, true, false, nil) && pRoad->IsBuilding() && ((CBuilding*)pRoad)->GetIsATreadable()) { - newPos.z = 0.7f + colPoint.point.z; - aPMPickUps[i].m_eType = type; - aPMPickUps[i].m_vecPosn = newPos; - CObject *obj = new CObject(MI_BULLION, true); - if (obj != nil) { - obj->ObjectCreatedBy = MISSION_OBJECT; - obj->SetPosition(aPMPickUps[i].m_vecPosn); - obj->SetOrientation(0.0f, 0.0f, -HALFPI); - obj->GetMatrix().UpdateRW(); - obj->UpdateRwFrame(); - - obj->bAffectedByGravity = false; - obj->bExplosionProof = true; - obj->bUsesCollision = false; - obj->bIsPickup = false; - CWorld::Add(obj); - } - aPMPickUps[i].m_pObject = obj; - bPickupCreated = true; - } - } - count--; - } - bPMActive = true; } // diablo porn mission pickups @@ -1281,40 +1275,6 @@ static const CVector aRacePoints1[] = { void CPacManPickups::GeneratePMPickUpsForRace(int32 race) { - const CVector *pPos = nil; - int i = 0; - - if (race == 0) pPos = aRacePoints1; // there's only one available - assert(pPos != nil); - - while (!pPos->IsZero()) { - while (aPMPickUps[i].m_eType != PACMAN_NONE) - i++; - - aPMPickUps[i].m_eType = PACMAN_RACE; - aPMPickUps[i].m_vecPosn = *(pPos++); - if (race == 0) { - CObject* obj = new CObject(MI_DONKEYMAG, true); - if (obj != nil) { - obj->ObjectCreatedBy = MISSION_OBJECT; - - obj->SetPosition(aPMPickUps[i].m_vecPosn); - obj->SetOrientation(0.0f, 0.0f, -HALFPI); - obj->GetMatrix().UpdateRW(); - obj->UpdateRwFrame(); - - obj->bAffectedByGravity = false; - obj->bExplosionProof = true; - obj->bUsesCollision = false; - obj->bIsPickup = false; - - CWorld::Add(obj); - } - aPMPickUps[i].m_pObject = obj; - } else - aPMPickUps[i].m_pObject = nil; - } - bPMActive = true; } void diff --git a/src/control/Pickups.h b/src/control/Pickups.h index 2842edfa..0a73696a 100644 --- a/src/control/Pickups.h +++ b/src/control/Pickups.h @@ -46,7 +46,7 @@ public: bool Update(CPlayerPed *player, CVehicle *vehicle, int playerId); private: bool IsMine() { return m_eType >= PICKUP_MINE_INACTIVE && m_eType <= PICKUP_FLOATINGPACKAGE_FLOATING; } - inline bool CanBePickedUp(CPlayerPed *player); + inline bool CanBePickedUp(CPlayerPed *player, int playerId); void RemoveKeepType(); void Remove(); }; @@ -85,11 +85,13 @@ public: static bool IsPickUpPickedUp(int32 pickupId); static int32 ModelForWeapon(eWeaponType weaponType); static enum eWeaponType WeaponForModel(int32 model); - static int32 FindColourIndexForWeaponMI(int32 model); static int32 GetActualPickupIndex(int32 index); static int32 GetNewUniquePickupIndex(int32 slot); static void PassTime(uint32 time); static bool GivePlayerGoodiesWithPickUpMI(int16 modelIndex, int playerIndex); + static bool TestForPickupsInBubble(CVector pos, float range); + static bool TryToMerge_WeaponType(CVector pos, eWeaponType weapon, uint8 type, uint32 quantity, bool unused); + static void CreateSomeMoney(CVector, int); static void Load(uint8 *buf, uint32 size); static void Save(uint8 *buf, uint32 *size); @@ -103,7 +105,7 @@ public: }; extern uint16 AmmoForWeapon[20]; -extern uint16 AmmoForWeapon_OnStreet[20]; +extern uint16 AmmoForWeapon_OnStreet[WEAPONTYPE_TOTALWEAPONS]; extern uint16 CostOfWeapon[20]; enum ePacmanPickupType diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index ab187c10..28b999f8 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -17,6 +17,7 @@ #include "ModelInfo.h" #include "Object.h" #include "Pad.h" +#include "PedAttractor.h" #include "Phones.h" #include "Pickups.h" #include "Plane.h" @@ -510,8 +511,12 @@ void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayB } RetrievePedAnimation(ped, &pp->anim_state); ped->RemoveWeaponModel(-1); - if (pp->weapon_model != (uint8)-1) - ped->AddWeaponModel(pp->weapon_model); + if (pp->weapon_model != (uint16)-1) { + if (CStreaming::HasModelLoaded(pp->weapon_model)) + ped->AddWeaponModel(pp->weapon_model); + else + CStreaming::RequestModel(pp->weapon_model, 0); + } CWorld::Remove(ped); CWorld::Add(ped); buffer->m_nOffset += sizeof(tPedUpdatePacket); @@ -1116,6 +1121,14 @@ void CReplay::StoreStuffInMem(void) for (int i = 0; i < NUMPLAYERS; i++) nHandleOfPlayerPed[i] = CPools::GetPedPool()->GetIndex(CWorld::Players[i].m_pPed); #endif + int i = CPools::GetPedPool()->GetSize(); + while (--i >= 0) { + CPed* ped = CPools::GetPedPool()->GetSlot(i); + if (!ped) + continue; + if (ped->m_attractor) + GetPedAttractorManager()->DeRegisterPed(ped, ped->m_attractor); + } CPools::GetVehiclePool()->Store(pBuf0, pBuf1); CPools::GetPedPool()->Store(pBuf2, pBuf3); CPools::GetObjectPool()->Store(pBuf4, pBuf5); @@ -1211,6 +1224,16 @@ void CReplay::RestoreStuffFromMem(void) ped->m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, ped); DMAudio.SetEntityStatus(ped->m_audioEntityId, true); CPopulation::UpdatePedCount((ePedType)ped->m_nPedType, false); + for (int j = 0; j < TOTAL_WEAPON_SLOTS; j++) { + int mi1 = CWeaponInfo::GetWeaponInfo(ped->m_weapons[j].m_eWeaponType)->m_nModelId; + if (mi1 != -1) + CStreaming::RequestModel(mi1, STREAMFLAGS_DEPENDENCY); + int mi2 = CWeaponInfo::GetWeaponInfo(ped->m_weapons[j].m_eWeaponType)->m_nModel2Id; + if (mi2 != -1) + CStreaming::RequestModel(mi2, STREAMFLAGS_DEPENDENCY); + CStreaming::LoadAllRequestedModels(false); + ped->m_weapons[j].Initialise(ped->m_weapons[j].m_eWeaponType, ped->m_weapons[j].m_nAmmoTotal); + } if (ped->m_wepModelID >= 0) ped->AddWeaponModel(ped->m_wepModelID); } diff --git a/src/control/Replay.h b/src/control/Replay.h index 09cf601e..b369c13d 100644 --- a/src/control/Replay.h +++ b/src/control/Replay.h @@ -176,7 +176,7 @@ class CReplay CStoredAnimationState anim_state; CCompressedMatrixNotAligned matrix; int8 assoc_group_id; - uint8 weapon_model; + uint16 weapon_model; }; VALIDATE_SIZE(tPedUpdatePacket, 40); diff --git a/src/control/RoadBlocks.cpp b/src/control/RoadBlocks.cpp index 0261cd4a..a26e19f5 100644 --- a/src/control/RoadBlocks.cpp +++ b/src/control/RoadBlocks.cpp @@ -47,7 +47,7 @@ CRoadBlocks::Init(void) } void -CRoadBlocks::GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType, int16 roadBlockNode) +CRoadBlocks::GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType) { static const CVector vecRoadBlockOffets[6] = { {-1.5, 1.8f, 0.0f}, {-1.5f, -1.8f, 0.0f}, {1.5f, 1.8f, 0.0f}, {1.5f, -1.8f, 0.0f}, {-1.5f, 0.0f, 0.0f}, {1.5, 0.0, 0.0} }; @@ -90,7 +90,7 @@ CRoadBlocks::GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType pCopPed->SetIdle(); pCopPed->bKindaStayInSamePlace = true; pCopPed->bNotAllowedToDuck = false; - pCopPed->m_nRoadblockNode = roadBlockNode; +// pCopPed->m_nRoadblockNode = roadBlockNode; pCopPed->bCrouchWhenShooting = roadBlockType != 2; if (pEntityToAttack) { pCopPed->m_pPointGunAt = pEntityToAttack; diff --git a/src/control/RoadBlocks.h b/src/control/RoadBlocks.h index 439fd6e7..c8469ba5 100644 --- a/src/control/RoadBlocks.h +++ b/src/control/RoadBlocks.h @@ -15,6 +15,6 @@ public: static bool InOrOut[NUMROADBLOCKS]; static void Init(void); - static void GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType, int16 roadBlockNode); + static void GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType); static void GenerateRoadBlocks(void); }; diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 8342ef46..d7abbfb2 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -38,6 +38,7 @@ #include "Pad.h" #include "Particle.h" #include "ParticleObject.h" +#include "PedAttractor.h" #include "PedRoutes.h" #include "Phones.h" #include "Pickups.h" @@ -54,15 +55,21 @@ #include "Remote.h" #include "Replay.h" #include "Restart.h" +#include "RoadBlocks.h" #include "RpAnimBlend.h" #include "Rubbish.h" +#include "SimpleModelInfo.h" +#include "SetPieces.h" #include "Shadows.h" #include "SpecialFX.h" +#include "Sprite.h" #include "Stats.h" #include "Streaming.h" #include "Text.h" +#include "Timecycle.h" #include "TxdStore.h" #include "User.h" +#include "VisibilityPlugins.h" #include "WaterLevel.h" #include "Weather.h" #include "World.h" @@ -71,13 +78,7 @@ #define PICKUP_PLACEMENT_OFFSET 0.5f #define PED_FIND_Z_OFFSET 5.0f - -#define SPHERE_MARKER_R 0 -#define SPHERE_MARKER_G 128 -#define SPHERE_MARKER_B 255 -#define SPHERE_MARKER_A 128 -#define SPHERE_MARKER_PULSE_PERIOD 2048 -#define SPHERE_MARKER_PULSE_FRACTION 0.1f +#define COP_PED_FIND_Z_OFFSET 10.0f #ifdef USE_PRECISE_MEASUREMENT_CONVERTION #define METERS_IN_FOOT 0.3048f @@ -89,13 +90,10 @@ uint8 CTheScripts::ScriptSpace[SIZE_SCRIPT_SPACE]; CRunningScript CTheScripts::ScriptsArray[MAX_NUM_SCRIPTS]; -int32 CTheScripts::BaseBriefIdForContact[MAX_NUM_CONTACTS]; -int32 CTheScripts::OnAMissionForContactFlag[MAX_NUM_CONTACTS]; intro_text_line CTheScripts::IntroTextLines[MAX_NUM_INTRO_TEXT_LINES]; intro_script_rectangle CTheScripts::IntroRectangles[MAX_NUM_INTRO_RECTANGLES]; CSprite2d CTheScripts::ScriptSprites[MAX_NUM_SCRIPT_SRPITES]; script_sphere_struct CTheScripts::ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES]; -tCollectiveData CTheScripts::CollectiveArray[MAX_NUM_COLLECTIVES]; tUsedObject CTheScripts::UsedObjectArray[MAX_NUM_USED_OBJECTS]; int32 CTheScripts::MultiScriptArray[MAX_NUM_MISSION_SCRIPTS]; tBuildingSwap CTheScripts::BuildingSwapArray[MAX_NUM_BUILDING_SWAPS]; @@ -116,8 +114,6 @@ uint16 CTheScripts::NumberOfMissionScripts; uint32 CTheScripts::LargestMissionScriptSize; uint32 CTheScripts::MainScriptSize; uint8 CTheScripts::FailCurrentMission; -uint8 CTheScripts::CountdownToMakePlayerUnsafe; -uint8 CTheScripts::DelayMakingPlayerUnsafeThisTime; uint16 CTheScripts::NumScriptDebugLines; uint16 CTheScripts::NumberOfIntroRectanglesThisFrame; uint16 CTheScripts::NumberOfIntroTextLinesThisFrame; @@ -128,6 +124,11 @@ CStuckCarCheck CTheScripts::StuckCars; uint16 CTheScripts::CommandsExecuted; uint16 CTheScripts::ScriptsUpdated; int32 ScriptParams[32]; +uint8 CTheScripts::RiotIntensity; +uint32 CTheScripts::LastMissionPassedTime; +uint16 CTheScripts::NumberOfExclusiveMissionScripts; +bool CTheScripts::bPlayerHasMetDebbieHarry; +bool CTheScripts::bPlayerIsInTheStatium; const uint32 CRunningScript::nSaveStructSize = @@ -269,9 +270,19 @@ void CMissionCleanup::Process() CPopulation::m_AllRandomPedsThisType = -1; CPopulation::PedDensityMultiplier = 1.0f; CCarCtrl::CarDensityMultiplier = 1.0f; + CPed::nThreatReactionRangeMultiplier = 1; + CPed::nEnterCarRangeMultiplier = 1; FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = 1.0f; - TheCamera.Restore(); + //CRoadBlocks::ClearScriptRoadblocks() // TODO(MIAMI) + CRouteNode::Initialise(); + if (!CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle) + TheCamera.Restore(); TheCamera.SetWideScreenOff(); + // TODO(MIAMI) + //CSpecialFX::bLiftCam = false; + //CSpecialFX::bVideoCam = false; + //CTimeCycle::StopExtraColour(0); + // TODO(MIAMI): change this to loop when it supports parameters DMAudio.ClearMissionAudio(); CWeather::ReleaseWeather(); for (int i = 0; i < NUM_OF_SPECIAL_CHARS; i++) @@ -280,11 +291,18 @@ void CMissionCleanup::Process() CStreaming::SetMissionDoesntRequireModel(MI_CUTOBJ01 + i); CStreaming::ms_disableStreaming = false; CHud::m_ItemToFlash = -1; - CHud::SetHelpMessage(nil, false); + CHud::SetHelpMessage(nil, false); // TODO(MIAMI): third parameter is false CUserDisplay::OnscnTimer.m_bDisabled = false; + CTheScripts::RemoveScriptTextureDictionary(); CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByCops = false; CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByEveryone = false; CWorld::Players[0].MakePlayerSafe(false); + //TODO(MIAMI): drunkenness, enable drive by + //DMAudio::ShutUpPlayerTalking(0); + CVehicle::bDisableRemoteDetonation = false; + CVehicle::bDisableRemoteDetonationOnContact = false; + //CGameLogic::ClearShortCut(); // TODO(MIAMI) + CTheScripts::RiotIntensity = 0; CTheScripts::StoreVehicleIndex = -1; CTheScripts::StoreVehicleWasRandom = true; CTheScripts::UpsideDownCars.Init(); @@ -507,7 +525,6 @@ void CRunningScript::CollectParameters(uint32* pIp, int16 total) int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip) { uint32* pIp = &ip; - float tmp; switch (CTheScripts::Read1ByteFromScript(pIp)) { case ARGUMENT_INT32: @@ -521,8 +538,7 @@ int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip) case ARGUMENT_INT16: return CTheScripts::Read2BytesFromScript(pIp); case ARGUMENT_FLOAT: - tmp = CTheScripts::ReadFloatFromScript(pIp); - return *(int32*)&tmp; + return CTheScripts::Read4BytesFromScript(pIp); default: assert(0); } @@ -631,14 +647,7 @@ void CTheScripts::Init() StoreVehicleIndex = -1; StoreVehicleWasRandom = true; OnAMissionFlag = 0; - for (int i = 0; i < MAX_NUM_CONTACTS; i++){ - BaseBriefIdForContact[i] = 0; - OnAMissionForContactFlag[i] = 0; - } - for (int i = 0; i < MAX_NUM_COLLECTIVES; i++){ - CollectiveArray[i].index = -1; - CollectiveArray[i].unk_data = 0; - } + LastMissionPassedTime = (uint32)-1; NextFreeCollectiveIndex = 0; LastRandomPedId = -1; for (int i = 0; i < MAX_NUM_USED_OBJECTS; i++){ @@ -652,15 +661,17 @@ void CTheScripts::Init() bUsingAMultiScriptFile = true; for (int i = 0; i < MAX_NUM_MISSION_SCRIPTS; i++) MultiScriptArray[i] = 0; + NumberOfExclusiveMissionScripts = 0; NumberOfMissionScripts = 0; LargestMissionScriptSize = 0; MainScriptSize = 0; ReadMultiScriptFileOffsetsFromScript(); FailCurrentMission = 0; - CountdownToMakePlayerUnsafe = 0; DbgFlag = false; - DelayMakingPlayerUnsafeThisTime = 1; NumScriptDebugLines = 0; + RiotIntensity = 0; + bPlayerHasMetDebbieHarry = false; + bPlayerIsInTheStatium = false; for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++){ ScriptSphereArray[i].m_bInUse = false; ScriptSphereArray[i].m_Index = 1; @@ -681,6 +692,7 @@ void CTheScripts::Init() IntroRectangles[i].m_sColor = CRGBA(255, 255, 255, 255); } NumberOfIntroRectanglesThisFrame = 0; + RemoveScriptTextureDictionary(); for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++){ BuildingSwapArray[i].m_pBuilding = nil; BuildingSwapArray[i].m_nNewModel = -1; @@ -690,6 +702,15 @@ void CTheScripts::Init() InvisibilitySettingArray[i] = nil; } +void CTheScripts::RemoveScriptTextureDictionary() +{ + for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++) + CTheScripts::ScriptSprites[i].Delete(); + int slot = CTxdStore::FindTxdSlot("script"); + if (slot != -1) + CTxdStore::RemoveTxd(slot); +} + void CRunningScript::RemoveScriptFromList(CRunningScript** ppScript) { if (prev) @@ -733,10 +754,6 @@ void CTheScripts::Process() DrawScriptSpheres(); if (FailCurrentMission) --FailCurrentMission; - if (CountdownToMakePlayerUnsafe){ - if (--CountdownToMakePlayerUnsafe == 0) - CWorld::Players[0].MakePlayerSafe(false); - } if (UseTextCommands){ for (int i = 0; i < MAX_NUM_INTRO_TEXT_LINES; i++) IntroTextLines[i].Reset(); @@ -843,6 +860,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) case COMMAND_WAIT: CollectParameters(&m_nIp, 1); m_nWakeTime = CTimer::GetTimeInMilliseconds() + ScriptParams[0]; + m_bSkipWakeTime = false; return 1; case COMMAND_GOTO: CollectParameters(&m_nIp, 1); @@ -1256,13 +1274,11 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) UpdateCompareFlag(*ptr1 == *ptr2); return 0; } - /* Following commands are not implemented, and go to default case - case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_NUMBER: - case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_NUMBER: - case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_VAR: - case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR: - case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR: - */ + //case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_NUMBER: + //case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_NUMBER: + //case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_VAR: + //case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR: + //case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR: case COMMAND_IS_FLOAT_VAR_EQUAL_TO_NUMBER: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); @@ -1298,19 +1314,18 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) UpdateCompareFlag(*(float*)ptr1 == *(float*)ptr2); return 0; } - /* Following commands are not implemented, and go to default case - case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER: - case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER: - case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR: - case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR: - case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR: - */ + //case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER: + //case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER: + //case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR: + //case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR: + //case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR: + /* case COMMAND_GOTO_IF_TRUE: CollectParameters(&m_nIp, 1); if (m_bCondResult) SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]); - /* Check COMMAND_GOTO note. */ return 0; + */ case COMMAND_GOTO_IF_FALSE: CollectParameters(&m_nIp, 1); if (!m_bCondResult) @@ -1322,12 +1337,14 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) CTheScripts::bAlreadyRunningAMissionScript = false; RemoveScriptFromList(&CTheScripts::pActiveScripts); AddScriptToList(&CTheScripts::pIdleScripts); + m_bIsActive = false; return 1; case COMMAND_START_NEW_SCRIPT: { CollectParameters(&m_nIp, 1); assert(ScriptParams[0] >= 0); CRunningScript* pNew = CTheScripts::StartNewScript(ScriptParams[0]); + m_bIsActive = true; int8 type = CTheScripts::Read1ByteFromScript(&m_nIp); float tmp; for (int i = 0; type != ARGUMENT_END; type = CTheScripts::Read1ByteFromScript(&m_nIp), i++) { @@ -1375,7 +1392,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) { CollectParameters(&m_nIp, 4); int32 index = ScriptParams[0]; - assert(index < 1); /* Constant? Also no more double player glitch */ + assert(index < NUMPLAYERS); printf("&&&&&&&&&&&&&Creating player: %d\n", index); if (!CStreaming::HasModelLoaded(MI_PLAYER)) { CStreaming::RequestSpecialModel(MI_PLAYER, "player", STREAMFLAGS_DONT_REMOVE | STREAMFLAGS_DEPENDENCY); @@ -1415,20 +1432,49 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CPlayerPed* ped = CWorld::Players[index].m_pPed; - if (!ped->bInVehicle) { - pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel(); - ped->Teleport(pos); - CTheScripts::ClearSpaceForMissionEntity(pos, ped); + if (ped->bInVehicle) { + pos.z += ped->m_pMyVehicle->GetDistanceFromCentreOfMassToBaseOfModel(); + ped->m_pMyVehicle->Teleport(pos); // removed dumb stuff that was present here + CTheScripts::ClearSpaceForMissionEntity(pos, ped->m_pMyVehicle); return 0; } - pos.z += ped->m_pMyVehicle->GetDistanceFromCentreOfMassToBaseOfModel(); - if (ped->m_pMyVehicle->IsBoat()) - ped->m_pMyVehicle->Teleport(pos); - else - ped->m_pMyVehicle->Teleport(pos); - /* I'll keep this condition here but obviously it is absolutely pointless */ - /* It's clearly present in disassembly so it had to be in original code */ - CTheScripts::ClearSpaceForMissionEntity(pos, ped->m_pMyVehicle); + pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel(); + CVector vOldPos = ped->GetPosition(); + ped->Teleport(pos); + CTheScripts::ClearSpaceForMissionEntity(pos, ped); + if (ped) { // great time to check + for (int i = 0; i < ped->m_numNearPeds; i++) { + CPed* pTestedPed = ped->m_nearPeds[i]; + if (!pTestedPed || !IsPedPointerValid(pTestedPed)) + continue; + if (pTestedPed->m_pedInObjective == ped && pTestedPed->m_objective == OBJ_15) { + CVector vFollowerPos = pTestedPed->GetFormationPosition(); + CTheScripts::ClearSpaceForMissionEntity(vFollowerPos, ped); + bool bFound = false; + vFollowerPos.z = CWorld::FindGroundZFor3DCoord(vFollowerPos.x, vFollowerPos.y, vFollowerPos.z + 1.0f, &bFound) + 1.0f; + if (bFound) { + if (CWorld::GetIsLineOfSightClear(vFollowerPos, ped->GetPosition(), true, false, false, true, false, false)) { + pTestedPed->Teleport(vFollowerPos); + } + } + } + else if (pTestedPed->m_leader == ped) { + CVector vFollowerPos; + if (pTestedPed->m_pedFormation) + vFollowerPos = pTestedPed->GetFormationPosition(); + else + vFollowerPos = ped->GetPosition() + pTestedPed->GetPosition() - vOldPos; + CTheScripts::ClearSpaceForMissionEntity(vFollowerPos, ped); + bool bFound = false; + vFollowerPos.z = CWorld::FindGroundZFor3DCoord(vFollowerPos.x, vFollowerPos.y, vFollowerPos.z + 1.0f, &bFound) + 1.0f; + if (bFound) { + if (CWorld::GetIsLineOfSightClear(vFollowerPos, ped->GetPosition(), true, false, false, true, false, false)) { + pTestedPed->Teleport(vFollowerPos); + } + } + } + } + } return 0; } case COMMAND_IS_PLAYER_IN_AREA_2D: @@ -1850,6 +1896,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) ped->CharCreatedBy = MISSION_CHAR; ped->bRespondsToThreats = false; ped->bAllowMedicsToReviveMe = false; + ped->bIsPlayerFriend = false; CVector pos = *(CVector*)&ScriptParams[2]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); @@ -1872,24 +1919,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) { CollectParameters(&m_nIp, 1); CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); - if (ped) { - if (ped->InVehicle()) { - if (ped->m_pMyVehicle->pDriver == ped) { - ped->m_pMyVehicle->RemoveDriver(); - ped->m_pMyVehicle->SetStatus(STATUS_ABANDONED); - if (ped->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY) - ped->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED; - if (ped->m_nPedType == PEDTYPE_COP && ped->m_pMyVehicle->IsLawEnforcementVehicle()) - ped->m_pMyVehicle->ChangeLawEnforcerState(0); - } - else { - ped->m_pMyVehicle->RemovePassenger(ped); - } - } - CWorld::RemoveReferencesToDeletedObject(ped); - delete ped; - --CPopulation::ms_nTotalMissionPeds; - } + CTheScripts::RemoveThisPed(ped); if (m_bIsMissionScript) CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR); return 0; @@ -1906,19 +1936,26 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) ped->SetWanderPath(path); return 0; } - /* Not implemented. - case COMMAND_CHAR_WANDER_RANGE: - */ + //case COMMAND_CHAR_WANDER_RANGE: case COMMAND_CHAR_FOLLOW_PATH: { - CollectParameters(&m_nIp, 4); + CollectParameters(&m_nIp, 6); CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(ped); + if (ped->GetPedState() == PED_ATTACK || ped->GetPedState() == PED_FIGHT || !ped->IsPedInControl()) + return 0; CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + float radius = *(float*)&ScriptParams[4]; + eMoveState state; + switch (ScriptParams[5]) { + case 0: state = PEDMOVE_WALK; break; + case 1: state = PEDMOVE_SPRINT; break; + default: assert(0); + } ped->ClearAll(); - ped->SetFollowPath(pos); + ped->SetFollowPath(pos, radius, state, nil, nil, 999999); return 0; } case COMMAND_CHAR_SET_IDLE: @@ -1963,44 +2000,27 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); - /* The following block was once again written - * by someone not familiar with virtual functions. - * It doesn't require any ifs at all. - * To keep as close to original as possible, I'll keep it. - * Maybe there was more commented out/debug - * stuff, but I doubt it. - */ + // removed dumb stuff again if (!vehicle) { pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel(); ped->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, ped); - } - else if (vehicle->IsBoat()) { - pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel(); - vehicle->Teleport(pos); - CTheScripts::ClearSpaceForMissionEntity(pos, vehicle); + for (int i = 0; i < ped->m_numNearPeds; i++) { + CPed* pNearPed = ped->m_nearPeds[i]; + if (pNearPed->m_leader == ped) { + pNearPed->Teleport(pos); + pNearPed->PositionPedOutOfCollision(); // TODO(MIAMI): this is PositionAnyPedOutOfCollision!!! + } + } } else { pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel(); vehicle->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, vehicle); } - /* Short version of this command. - * - * CollectParameters(&m_nIp, 4); - * CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]); - * assert(ped); - * CEntity* entityToMove = ped->bInVehicle ? ped->m_pMyVehicle : ped; - * CVector pos = *(CVector*)&ScriptParams[1]; - * if (pos.z <= MAP_Z_LOW_LIMIT) - * pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); - * pos.z += entityToMove->GetDistanceFromCentreOfMassToBaseOfModel(); - * entityToMove->Teleport(pos); - * CTheScripts::ClearSpaceForMissionEntity(pos, entityToMove); - * - */ return 0; } + /* case COMMAND_IS_CHAR_STILL_ALIVE: { CollectParameters(&m_nIp, 1); @@ -2008,6 +2028,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) UpdateCompareFlag(ped && ped->GetPedState() != PED_DEAD && ped->GetPedState() != PED_DIE); return 0; } + */ case COMMAND_IS_CHAR_IN_AREA_2D: { CollectParameters(&m_nIp, 6); @@ -2075,7 +2096,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) boat->SetStatus(STATUS_ABANDONED); boat->bIsLocked = true; boat->AutoPilot.m_nCarMission = MISSION_NONE; - boat->AutoPilot.m_nTempAction = TEMPACT_NONE; /* Animation ID? */ + boat->AutoPilot.m_nTempAction = TEMPACT_NONE; boat->AutoPilot.m_nCruiseSpeed = boat->AutoPilot.m_fMaxTrafficSpeed = 20.0f; if (m_bIsMissionScript) boat->bIsStaticWaitingForCollision = true; @@ -2084,8 +2105,10 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) } else { CVehicle* car; - if (!CModelInfo::IsBikeModel(ScriptParams[0])) - car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE); + + // TODO(MIAMI) + //if (!CModelInfo::IsBikeModel(ScriptParams[0])) + car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); @@ -2096,7 +2119,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) car->bIsLocked = true; CCarCtrl::JoinCarWithRoadSystem(car); car->AutoPilot.m_nCarMission = MISSION_NONE; - car->AutoPilot.m_nTempAction = TEMPACT_NONE; /* Animation ID? */ + car->AutoPilot.m_nTempAction = TEMPACT_NONE; car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS; car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f; car->AutoPilot.m_nCurrentLane = car->AutoPilot.m_nNextLane = 0; @@ -2226,6 +2249,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) } return 0; } + /* case COMMAND_IS_CAR_STILL_ALIVE: { CollectParameters(&m_nIp, 1); @@ -2233,6 +2257,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) UpdateCompareFlag(car && car->GetStatus() != STATUS_WRECKED && (car->IsBoat() || !car->bIsInWater)); return 0; } + */ case COMMAND_SET_CAR_CRUISE_SPEED: { CollectParameters(&m_nIp, 2); @@ -2307,32 +2332,28 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) return 0; case COMMAND_PRINT_BIG: { - wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); - m_nIp += KEY_LENGTH_IN_SCRIPT; + wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 2); CMessages::AddBigMessage(key, ScriptParams[0], ScriptParams[1] - 1); return 0; } case COMMAND_PRINT: { - wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); - m_nIp += KEY_LENGTH_IN_SCRIPT; + wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 2); CMessages::AddMessage(key, ScriptParams[0], ScriptParams[1]); return 0; } case COMMAND_PRINT_NOW: { - wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); - m_nIp += KEY_LENGTH_IN_SCRIPT; + wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 2); CMessages::AddMessageJumpQ(key, ScriptParams[0], ScriptParams[1]); return 0; } case COMMAND_PRINT_SOON: { - wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); - m_nIp += KEY_LENGTH_IN_SCRIPT; + wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp); CollectParameters(&m_nIp, 2); CMessages::AddMessageSoon(key, ScriptParams[0], ScriptParams[1]); return 0; @@ -2369,15 +2390,15 @@ int8 CRunningScript::ProcessCommands100To199(int32 command) case COMMAND_DEBUG_OFF: CTheScripts::DbgFlag = false; return 0; + /* case COMMAND_RETURN_TRUE: UpdateCompareFlag(true); return 0; case COMMAND_RETURN_FALSE: UpdateCompareFlag(false); return 0; - /* Special command only used by compiler. - case COMMAND_VAR_INT: */ + //case COMMAND_VAR_INT: default: assert(0); break; @@ -2430,8 +2451,6 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) { if (!m_bIsMissionScript) return 0; - if (strcmp(m_abScriptName, "love3") == 0) /* A Drop in the Ocean */ - CPickups::RemoveAllFloatingPickups(); CTheScripts::MissionCleanup.Process(); return 0; } @@ -2574,29 +2593,23 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - UpdateCompareFlag(pPed->bInVehicle); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle); return 0; } case COMMAND_IS_PLAYER_IN_ANY_CAR: { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; - UpdateCompareFlag(pPed->bInVehicle); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle); return 0; } case COMMAND_IS_BUTTON_PRESSED: { CollectParameters(&m_nIp, 2); - bool value = GetPadState(ScriptParams[0], ScriptParams[1]) != 0; - if (CGame::playingIntro && ScriptParams[0] == 0 && ScriptParams[1] == 12) { - if (CPad::GetPad(0)->GetLeftMouseJustDown() || - CPad::GetPad(0)->GetEnterJustDown() || - CPad::GetPad(0)->GetCharJustDown(' ')) - value = true; - } - UpdateCompareFlag(value); + UpdateCompareFlag(GetPadState(ScriptParams[0], ScriptParams[1]) != 0); return 0; } + /* case COMMAND_GET_PAD_STATE: { CollectParameters(&m_nIp, 1); @@ -2604,6 +2617,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) StoreParameters(&m_nIp, 1); return 0; } + */ case COMMAND_LOCATE_PLAYER_ANY_MEANS_2D: case COMMAND_LOCATE_PLAYER_ON_FOOT_2D: case COMMAND_LOCATE_PLAYER_IN_CAR_2D: @@ -2670,6 +2684,9 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) pObj->SetOrientation(0.0f, 0.0f, 0.0f); pObj->GetMatrix().UpdateRW(); pObj->UpdateRwFrame(); + CBaseModelInfo* pModelInfo = CModelInfo::GetModelInfo(mi); + if (pModelInfo->IsBuilding() && ((CSimpleModelInfo*)pModelInfo)->m_isBigBuilding) + pObj->SetupBigBuilding(); CTheScripts::ClearSpaceForMissionEntity(pos, pObj); CWorld::Add(pObj); ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj); @@ -2694,6 +2711,8 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) case COMMAND_ADD_SCORE: CollectParameters(&m_nIp, 2); CWorld::Players[ScriptParams[0]].m_nMoney += ScriptParams[1]; + if (CWorld::Players[ScriptParams[0]].m_nMoney < 0) + CWorld::Players[ScriptParams[0]].m_nMoney = 0; return 0; case COMMAND_IS_SCORE_GREATER: CollectParameters(&m_nIp, 2); @@ -2736,12 +2755,14 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) case COMMAND_HAS_DEATHARREST_BEEN_EXECUTED: UpdateCompareFlag(m_bDeatharrestExecuted); return 0; + /* case COMMAND_ADD_AMMO_TO_PLAYER: { CollectParameters(&m_nIp, 3); CWorld::Players[ScriptParams[0]].m_pPed->GrantAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]); return 0; } + */ case COMMAND_ADD_AMMO_TO_CHAR: { CollectParameters(&m_nIp, 3); @@ -2750,10 +2771,8 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) pPed->GrantAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]); return 0; } - /* Not implemented - case COMMAND_ADD_AMMO_TO_CAR: - case COMMAND_IS_PLAYER_STILL_ALIVE: - */ + //case COMMAND_ADD_AMMO_TO_CAR: + //case COMMAND_IS_PLAYER_STILL_ALIVE: case COMMAND_IS_PLAYER_DEAD: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_WASTED); @@ -2762,14 +2781,14 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - UpdateCompareFlag(!pPed || pPed->GetPedState() == PED_DIE || pPed->GetPedState() == PED_DEAD); + UpdateCompareFlag(!pPed || pPed->DyingOrDead()); return 0; } case COMMAND_IS_CAR_DEAD: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - UpdateCompareFlag(!pVehicle || pVehicle->GetStatus() == STATUS_WRECKED || !pVehicle->IsBoat() && pVehicle->bIsInWater); + UpdateCompareFlag(!pVehicle || pVehicle->GetStatus() == STATUS_WRECKED || pVehicle->bIsDrowning); return 0; } case COMMAND_SET_CHAR_THREAT_SEARCH: @@ -2780,9 +2799,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) pPed->m_fearFlags |= ScriptParams[1]; return 0; } - /* Not implemented. - case COMMAND_SET_CHAR_THREAT_REACTION: - */ + //case COMMAND_SET_CHAR_THREAT_REACTION: case COMMAND_SET_CHAR_OBJ_NO_OBJ: { CollectParameters(&m_nIp, 1); @@ -2792,12 +2809,10 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) pPed->ClearObjective(); return 0; } - /* Not implemented. - case COMMAND_ORDER_DRIVER_OUT_OF_CAR: - case COMMAND_ORDER_CHAR_TO_DRIVE_CAR: - case COMMAND_ADD_PATROL_POINT: - case COMMAND_IS_PLAYER_IN_GANGZONE: - */ + //case COMMAND_ORDER_DRIVER_OUT_OF_CAR: + //case COMMAND_ORDER_CHAR_TO_DRIVE_CAR: + //case COMMAND_ADD_PATROL_POINT: + //case COMMAND_IS_PLAYER_IN_GANGZONE: case COMMAND_IS_PLAYER_IN_ZONE: { CollectParameters(&m_nIp, 1); @@ -2816,8 +2831,6 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) CollectParameters(&m_nIp, 1); UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_pPed->GetPedState() == PED_DRIVING && CPad::GetPad(ScriptParams[0])->GetHorn()); - /* Is it correct that same parameter is used both as index of Players */ - /* and as ID of pad? Pratically this parameter is always 0 anyway of course. */ return 0; case COMMAND_HAS_CHAR_SPOTTED_PLAYER: { @@ -2827,10 +2840,8 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) UpdateCompareFlag(pPed->OurPedCanSeeThisOne(CWorld::Players[ScriptParams[1]].m_pPed)); return 0; } - /* Not implemented. - case COMMAND_ORDER_CHAR_TO_BACKDOOR: - case COMMAND_ADD_CHAR_TO_GANG: - */ + //case COMMAND_ORDER_CHAR_TO_BACKDOOR: + //case COMMAND_ADD_CHAR_TO_GANG: case COMMAND_IS_CHAR_OBJECTIVE_PASSED: { CollectParameters(&m_nIp, 1); @@ -2886,6 +2897,9 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) pPed->CharCreatedBy = MISSION_CHAR; pPed->bRespondsToThreats = false; pPed->bAllowMedicsToReviveMe = false; + pPed->bIsPlayerFriend = false; + if (pVehicle->bIsBus) + pPed->bRenderPedInCar = false; pPed->SetPosition(pVehicle->GetPosition()); pPed->SetOrientation(0.0f, 0.0f, 0.0f); pPed->SetPedState(PED_DRIVING); @@ -2901,13 +2915,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE; pVehicle->bEngineOn = true; pPed->bUsesCollision = false; -#ifdef FIX_BUGS - AnimationId anim = pVehicle->GetDriverAnim(); -#else - AnimationId anim = pVehicle->bLowVehicle ? ANIM_CAR_LSIT : ANIM_CAR_SIT; -#endif - pPed->m_pVehicleAnim = CAnimManager::BlendAnimation(pPed->GetClump(), ASSOCGRP_STD, anim, 100.0f); - pPed->StopNonPartialAnims(); + pPed->AddInCarAnims(pVehicle, true); pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition()); CWorld::Add(pPed); ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed); @@ -2941,7 +2949,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) pPlayer->m_pPed->SetPedState(PED_IDLE); pPlayer->m_pPed->bUsesCollision = true; pPlayer->m_pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f); - pPlayer->m_pPed->AddWeaponModel(CWeaponInfo::GetWeaponInfo(pPlayer->m_pPed->GetWeapon()->m_eWeaponType)->m_nModelId); + pPlayer->m_pPed->ReplaceWeaponWhenExitingVehicle(); pPlayer->m_pPed->RemoveInCarAnims(); if (pPlayer->m_pPed->m_pVehicleAnim) pPlayer->m_pPed->m_pVehicleAnim->blendDelta = -1000.0f; @@ -2955,9 +2963,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) CTheScripts::ClearSpaceForMissionEntity(pos, pPlayer->m_pPed); return 0; } - /* Not implemented. - case COMMAND_MAKE_CHAR_DO_NOTHING: - */ + //case COMMAND_MAKE_CHAR_DO_NOTHING: default: assert(0); break; @@ -2968,22 +2974,21 @@ int8 CRunningScript::ProcessCommands200To299(int32 command) int8 CRunningScript::ProcessCommands300To399(int32 command) { switch (command) { - /* Not implemented. - case COMMAND_SET_CHAR_INVINCIBLE: - case COMMAND_SET_PLAYER_INVINCIBLE: - case COMMAND_SET_CHAR_GRAPHIC_TYPE: - case COMMAND_SET_PLAYER_GRAPHIC_TYPE: - */ + //case COMMAND_SET_CHAR_INVINCIBLE: + //case COMMAND_SET_PLAYER_INVINCIBLE: + //case COMMAND_SET_CHAR_GRAPHIC_TYPE: + //case COMMAND_SET_PLAYER_GRAPHIC_TYPE: + /* case COMMAND_HAS_PLAYER_BEEN_ARRESTED: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_BUSTED); return 0; - /* Not implemented. - case COMMAND_STOP_CHAR_DRIVING: - case COMMAND_KILL_CHAR: - case COMMAND_SET_FAVOURITE_CAR_MODEL_FOR_CHAR: - case COMMAND_SET_CHAR_OCCUPATION: */ + //case COMMAND_STOP_CHAR_DRIVING: + //case COMMAND_KILL_CHAR: + //case COMMAND_SET_FAVOURITE_CAR_MODEL_FOR_CHAR: + //case COMMAND_SET_CHAR_OCCUPATION: + /* case COMMAND_CHANGE_CAR_LOCK: { CollectParameters(&m_nIp, 2); @@ -2999,6 +3004,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) *(float*)&ScriptParams[2], *(float*)&ScriptParams[3]); return 0; + */ case COMMAND_IS_CAR_MODEL: { CollectParameters(&m_nIp, 2); @@ -3007,11 +3013,10 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) UpdateCompareFlag(pVehicle->GetModelIndex() == ScriptParams[1]); return 0; } - /* Not implemented. - case COMMAND_IS_CAR_REMAP: - case COMMAND_HAS_CAR_JUST_SUNK: - case COMMAND_SET_CAR_NO_COLLIDE: - */ + //case COMMAND_IS_CAR_REMAP: + //case COMMAND_HAS_CAR_JUST_SUNK: + //case COMMAND_SET_CAR_NO_COLLIDE: + /* case COMMAND_IS_CAR_DEAD_IN_AREA_2D: { CollectParameters(&m_nIp, 6); @@ -3050,35 +3055,39 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) CTheScripts::DrawDebugCube(x1, y1, z1, x2, y2, z2); return 0; } - /* Not implemented. - case COMMAND_IS_TRAILER_ATTACHED: - case COMMAND_IS_CAR_ON_TRAILER: - case COMMAND_HAS_CAR_GOT_WEAPON: - case COMMAND_PARK: - case COMMAND_HAS_PARK_FINISHED: - case COMMAND_KILL_ALL_PASSENGERS: - case COMMAND_SET_CAR_BULLETPROOF: - case COMMAND_SET_CAR_FLAMEPROOF: - case COMMAND_SET_CAR_ROCKETPROOF: - case COMMAND_IS_CARBOMB_ACTIVE: - case COMMAND_GIVE_CAR_ALARM: - case COMMAND_PUT_CAR_ON_TRAILER: */ + //case COMMAND_IS_TRAILER_ATTACHED: + //case COMMAND_IS_CAR_ON_TRAILER: + //case COMMAND_HAS_CAR_GOT_WEAPON: + //case COMMAND_PARK: + //case COMMAND_HAS_PARK_FINISHED: + //case COMMAND_KILL_ALL_PASSENGERS: + //case COMMAND_SET_CAR_BULLETPROOF: + //case COMMAND_SET_CAR_FLAMEPROOF: + //case COMMAND_SET_CAR_ROCKETPROOF: + //case COMMAND_IS_CARBOMB_ACTIVE: + //case COMMAND_GIVE_CAR_ALARM: + //case COMMAND_PUT_CAR_ON_TRAILER: + /* case COMMAND_IS_CAR_CRUSHED: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CGarages::HasCarBeenCrushed(ScriptParams[0])); return 0; - /* Not implemented. - case COMMAND_CREATE_GANG_CAR: */ + //case COMMAND_CREATE_GANG_CAR: case COMMAND_CREATE_CAR_GENERATOR: + { CollectParameters(&m_nIp, 12); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z > MAP_Z_LOW_LIMIT) + pos.z += 0.015f; ScriptParams[0] = CTheCarGenerators::CreateCarGenerator( - *(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], + pos.x, pos.y, pos.z, *(float*)&ScriptParams[3], ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], ScriptParams[9], ScriptParams[10], ScriptParams[11]); StoreParameters(&m_nIp, 1); return 0; + } case COMMAND_SWITCH_CAR_GENERATOR: { CollectParameters(&m_nIp, 2); @@ -3087,12 +3096,13 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) pCarGen->SwitchOff(); }else if (ScriptParams[1] <= 100){ pCarGen->SwitchOn(); + pCarGen->SetUsesRemaining(ScriptParams[1]); }else{ pCarGen->SwitchOn(); - pCarGen->SetUsesRemaining(ScriptParams[1]); } return 0; } + /* case COMMAND_ADD_PAGER_MESSAGE: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); @@ -3100,11 +3110,14 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) CUserDisplay::Pager.AddMessage(text, ScriptParams[0], ScriptParams[1], ScriptParams[2]); return 0; } + */ case COMMAND_DISPLAY_ONSCREEN_TIMER: { assert(CTheScripts::ScriptSpace[m_nIp] == ARGUMENT_GLOBALVAR); m_nIp++; - CUserDisplay::OnscnTimer.AddClock(CTheScripts::Read2BytesFromScript(&m_nIp), nil); + uint32 offset = CTheScripts::Read2BytesFromScript(&m_nIp); + CollectParameters(&m_nIp, 1); + CUserDisplay::OnscnTimer.AddClock(offset, nil, ScriptParams[0] != 0); return 0; } case COMMAND_CLEAR_ONSCREEN_TIMER: @@ -3120,7 +3133,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) m_nIp++; int32 counter = CTheScripts::Read2BytesFromScript(&m_nIp); CollectParameters(&m_nIp, 1); - CUserDisplay::OnscnTimer.AddCounter(counter, ScriptParams[0], nil); + CUserDisplay::OnscnTimer.AddCounter(counter, ScriptParams[0], nil, 0); return 0; } case COMMAND_CLEAR_ONSCREEN_COUNTER: @@ -3156,9 +3169,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) } return 0; } - /* Not implemented. - case COMMAND_IS_CHAR_IN_GANG_ZONE: - */ + //case COMMAND_IS_CHAR_IN_GANG_ZONE: case COMMAND_IS_CHAR_IN_ZONE: { CollectParameters(&m_nIp, 1); @@ -3173,10 +3184,8 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, CTheZones::GetNavigationZone(zone))); return 0; } - /* Not implemented. - case COMMAND_SET_CAR_DENSITY: - case COMMAND_SET_PED_DENSITY: - */ + //case COMMAND_SET_CAR_DENSITY: + //case COMMAND_SET_PED_DENSITY: case COMMAND_POINT_CAMERA_AT_PLAYER: { CollectParameters(&m_nIp, 3); @@ -3188,24 +3197,26 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) { CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); - TheCamera.TakeControl(pVehicle, ScriptParams[1], ScriptParams[2], CAMCONTROL_SCRIPT); + if (pVehicle) + TheCamera.TakeControl(pVehicle, ScriptParams[1], ScriptParams[2], CAMCONTROL_SCRIPT); return 0; } case COMMAND_POINT_CAMERA_AT_CHAR: { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); - TheCamera.TakeControl(pPed, ScriptParams[1], ScriptParams[2], CAMCONTROL_SCRIPT); + if (pPed) + TheCamera.TakeControl(pPed, ScriptParams[1], ScriptParams[2], CAMCONTROL_SCRIPT); return 0; } case COMMAND_RESTORE_CAMERA: TheCamera.Restore(); return 0; + /* case COMMAND_SHAKE_PAD: CPad::GetPad(ScriptParams[0])->StartShake(ScriptParams[1], ScriptParams[2]); return 0; + */ case COMMAND_SET_ZONE_PED_INFO: { char label[12]; @@ -3228,6 +3239,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) CollectParameters(&m_nIp, 1); CTimer::SetTimeScale(*(float*)&ScriptParams[0]); return 0; + /* case COMMAND_IS_CAR_IN_AIR: { CollectParameters(&m_nIp, 1); @@ -3237,6 +3249,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) UpdateCompareFlag(pCar->GetAllWheelsOffGround()); return 0; } + */ case COMMAND_SET_FIXED_CAMERA_POSITION: { CollectParameters(&m_nIp, 6); @@ -3259,7 +3272,6 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) CollectParameters(&m_nIp, 3); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); - // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]); StoreParameters(&m_nIp, 1); @@ -3270,23 +3282,23 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]); StoreParameters(&m_nIp, 1); return 0; } + /* case COMMAND_ADD_BLIP_FOR_OBJECT_OLD: { CollectParameters(&m_nIp, 3); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); assert(pObject); - // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], ScriptParams[1], (eBlipDisplay)ScriptParams[2]); StoreParameters(&m_nIp, 1); return 0; } + */ case COMMAND_REMOVE_BLIP: CollectParameters(&m_nIp, 1); CRadar::ClearBlip(ScriptParams[0]); @@ -3305,7 +3317,6 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); - // Useless call CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); ScriptParams[0] = CRadar::SetCoordBlip(BLIP_COORD, pos, ScriptParams[3], (eBlipDisplay)ScriptParams[4]); StoreParameters(&m_nIp, 1); @@ -3356,6 +3367,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) CRestart::OverrideNextRestart(pos, angle); return 0; } + /* case COMMAND_DRAW_SHADOW: { CollectParameters(&m_nIp, 10); @@ -3374,11 +3386,11 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) float frontY = y; float sideX = y; float sideY = x; - /* Not very nicely named intermediate variables. */ CShadows::StoreShadowToBeRendered(ScriptParams[0], &pos, frontX, frontY, sideX, sideY, ScriptParams[6], ScriptParams[7], ScriptParams[8], ScriptParams[9]); return 0; } + */ case COMMAND_GET_PLAYER_HEADING: { CollectParameters(&m_nIp, 1); @@ -3392,10 +3404,9 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; - if (pPed->bInVehicle){ - // Is assertion required? + assert(pPed); + if (pPed->bInVehicle) return 0; - } pPed->m_fRotationDest = pPed->m_fRotationCur = DEGTORAD(*(float*)&ScriptParams[1]); pPed->SetHeading(DEGTORAD(*(float*)&ScriptParams[1])); return 0; @@ -3415,10 +3426,8 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - if (pPed->bInVehicle) { - // Is assertion required? + if (pPed->bInVehicle) return 0; - } pPed->m_fRotationDest = pPed->m_fRotationCur = DEGTORAD(*(float*)&ScriptParams[1]); pPed->SetHeading(DEGTORAD(*(float*)&ScriptParams[1])); return 0; @@ -3463,6 +3472,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) CWorld::Add(pObject); return 0; } + /* case COMMAND_IS_PLAYER_TOUCHING_OBJECT: { CollectParameters(&m_nIp, 2); @@ -3484,12 +3494,14 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) UpdateCompareFlag(pEntityToTest->GetHasCollidedWith(pObject)); return 0; } + */ case COMMAND_SET_PLAYER_AMMO: { CollectParameters(&m_nIp, 3); CWorld::Players[0].m_pPed->SetAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]); return 0; } + /* case COMMAND_SET_CHAR_AMMO: { CollectParameters(&m_nIp, 3); @@ -3497,23 +3509,17 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) pPed->SetAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]); return 0; } - /* Not implemented. - case COMMAND_SET_CAR_AMMO: - case COMMAND_LOAD_CAMERA_SPLINE: - case COMMAND_MOVE_CAMERA_ALONG_SPLINE: - case COMMAND_GET_CAMERA_POSITION_ALONG_SPLINE: */ + //case COMMAND_SET_CAR_AMMO: + //case COMMAND_LOAD_CAMERA_SPLINE: + //case COMMAND_MOVE_CAMERA_ALONG_SPLINE: + //case COMMAND_GET_CAMERA_POSITION_ALONG_SPLINE: case COMMAND_DECLARE_MISSION_FLAG: CTheScripts::OnAMissionFlag = CTheScripts::Read2BytesFromScript(&++m_nIp); return 0; case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT: - CollectParameters(&m_nIp, 1); - CTheScripts::OnAMissionForContactFlag[ScriptParams[0]] = CTheScripts::Read2BytesFromScript(&++m_nIp); - return 0; - case COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT: - CollectParameters(&m_nIp, 2); - CTheScripts::BaseBriefIdForContact[ScriptParams[0]] = ScriptParams[1]; return 0; + //case COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT: case COMMAND_IS_PLAYER_HEALTH_GREATER: { CollectParameters(&m_nIp, 2); @@ -3542,7 +3548,6 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); - // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); @@ -3555,7 +3560,6 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], 1, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); @@ -3568,7 +3572,6 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); assert(pObject); - // Useless call. CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], 6, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); @@ -3582,7 +3585,6 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); - // Useless call CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetCoordBlip(BLIP_COORD, pos, 2, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); @@ -3596,7 +3598,6 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); - // Useless call CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); int handle = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); @@ -3611,6 +3612,15 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) case COMMAND_ADD_ONE_OFF_SOUND: { CollectParameters(&m_nIp, 4); + // TODO(MIAMI) + // SOUND_PART_MISSION_COMPLETE == 1 + // SOUND_RACE_START_3 == 7 + // SOUND_RACE_START_2 == 8 + // SOUND_RACE_START_1 == 9 + // SOUND_RACE_START_GO == 10 + // SOUND_AMMUNATION_BUY_WEAPON == 13 + // SOUND_AMMUNATION_BUY_WEAPON_DENIED == 14 + // SOUND_AMMUNATION_IMRAN_ARM_BOMB == 16 switch (ScriptParams[3]) { case SCRIPT_SOUND_EVIDENCE_PICKUP: DMAudio.PlayFrontEndSound(SOUND_EVIDENCE_PICKUP, 0); @@ -3636,11 +3646,8 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) default: break; } -#ifdef FIX_BUGS - /* BUG: if audio is not initialized, this object will not be freed. */ if (!DMAudio.IsAudioInitialised()) return 0; -#endif cAudioScriptObject* obj = new cAudioScriptObject(); obj->Posn = *(CVector*)&ScriptParams[0]; obj->AudioId = ScriptParams[3]; @@ -3651,11 +3658,15 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) case COMMAND_ADD_CONTINUOUS_SOUND: { CollectParameters(&m_nIp, 4); - cAudioScriptObject* obj = new cAudioScriptObject(); - obj->Posn = *(CVector*)&ScriptParams[0]; - obj->AudioId = ScriptParams[3]; - obj->AudioEntity = DMAudio.CreateLoopingScriptObject(obj); - ScriptParams[0] = CPools::GetAudioScriptObjectPool()->GetIndex(obj); + if (DMAudio.IsAudioInitialised()) { + cAudioScriptObject* obj = new cAudioScriptObject(); + obj->Posn = *(CVector*)&ScriptParams[0]; + obj->AudioId = ScriptParams[3]; + obj->AudioEntity = DMAudio.CreateLoopingScriptObject(obj); + ScriptParams[0] = CPools::GetAudioScriptObjectPool()->GetIndex(obj); + } + else + ScriptParams[0] = -1; StoreParameters(&m_nIp, 1); return 0; } @@ -3734,6 +3745,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) pPed->SetObjective(OBJECTIVE_GUARD_SPOT, pos); return 0; } + /* case COMMAND_SET_CHAR_OBJ_GUARD_AREA: { CollectParameters(&m_nIp, 5); @@ -3769,6 +3781,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) pPed->SetObjective(OBJECTIVE_WAIT_IN_CAR); return 0; } + */ case COMMAND_IS_PLAYER_IN_AREA_ON_FOOT_2D: case COMMAND_IS_PLAYER_IN_AREA_IN_CAR_2D: case COMMAND_IS_PLAYER_STOPPED_IN_AREA_2D: @@ -3817,31 +3830,21 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); pPed->SetCurrentWeapon(pPed->GiveWeapon((eWeaponType)ScriptParams[1], ScriptParams[2])); - if (pPed->bInVehicle) + if (pPed->bInVehicle && pPed->m_pMyVehicle) pPed->RemoveWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId); return 0; } - /* Not implemented */ //case COMMAND_GIVE_WEAPON_TO_CAR: case COMMAND_SET_PLAYER_CONTROL: { CollectParameters(&m_nIp, 2); CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]]; if (ScriptParams[1]){ - if (CGame::playingIntro || CTheScripts::DelayMakingPlayerUnsafeThisTime){ - CTheScripts::CountdownToMakePlayerUnsafe = 50; - if (CTheScripts::DelayMakingPlayerUnsafeThisTime) - CTheScripts::DelayMakingPlayerUnsafeThisTime--; - }else{ - pPlayer->MakePlayerSafe(false); - } + pPlayer->MakePlayerSafe(false); + if (strcmp(m_abScriptName, "serg1") == 0) // Four Iron + pPlayer->m_pPed->ClearFollowPath(); }else{ pPlayer->MakePlayerSafe(true); - if (strcmp(m_abScriptName, "camera") == 0){ - pPlayer->m_pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f); - pPlayer->m_pPed->SetTurnSpeed(0.0f, 0.0f, 0.0f); - CAnimManager::BlendAnimation((RpClump*)pPlayer->m_pPed->m_rwObject, pPlayer->m_pPed->m_animGroup, ANIM_IDLE_STANCE, 1000.0f); - } } return 0; } @@ -3876,7 +3879,6 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) } return 0; } - /* Not implemented */ //case COMMAND_SET_CURRENT_CAR_WEAPON: case COMMAND_GET_OBJECT_COORDINATES: { @@ -4066,9 +4068,11 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) pPed->CharCreatedBy = MISSION_CHAR; pPed->bRespondsToThreats = false; pPed->bAllowMedicsToReviveMe = false; + pPed->bIsPlayerFriend = false; + if (pVehicle->bIsBus) + pPed->bRenderPedInCar = false; pPed->SetPosition(pVehicle->GetPosition()); pPed->SetOrientation(0.0f, 0.0f, 0.0f); - pPed->SetPedState(PED_DRIVING); CPopulation::ms_nTotalMissionPeds++; if (ScriptParams[3] >= 0) pVehicle->AddPassenger(pPed, ScriptParams[3]); @@ -4077,16 +4081,10 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) pPed->m_pMyVehicle = pVehicle; pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle); pPed->bInVehicle = true; - pPed->SetPedState(PED_DRIVING); pVehicle->SetStatus(STATUS_PHYSICS); + pPed->SetPedState(PED_DRIVING); pPed->bUsesCollision = false; -#ifdef FIX_BUGS - AnimationId anim = pVehicle->GetDriverAnim(); -#else - AnimationId anim = pVehicle->bLowVehicle ? ANIM_CAR_LSIT : ANIM_CAR_SIT; -#endif - pPed->m_pVehicleAnim = CAnimManager::BlendAnimation(pPed->GetClump(), ASSOCGRP_STD, anim, 100.0f); - pPed->StopNonPartialAnims(); + pPed->AddInCarAnims(pVehicle, false); pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition()); CWorld::Add(pPed); ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed); @@ -4135,6 +4133,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) pPed->SetObjective(OBJECTIVE_KILL_CHAR_ANY_MEANS, pTarget); return 0; } + /* case COMMAND_SET_CHAR_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE: { CollectParameters(&m_nIp, 2); @@ -4145,6 +4144,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) pPed->SetObjective(OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE, pTarget); return 0; } + */ case COMMAND_SET_CHAR_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE: { CollectParameters(&m_nIp, 2); @@ -4225,11 +4225,18 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) pPed->SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, pVehicle); return 0; } - /* Not implemented. - case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR: - case COMMAND_SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE: + //case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_IN_CAR: + //case COMMAND_SET_CHAR_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE: case COMMAND_SET_CHAR_OBJ_DESTROY_OBJECT: - */ + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_DESTROY_OBJ, pVehicle); + return 0; + } case COMMAND_SET_CHAR_OBJ_DESTROY_CAR: { CollectParameters(&m_nIp, 2); @@ -4240,6 +4247,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) pPed->SetObjective(OBJECTIVE_DESTROY_CAR, pVehicle); return 0; } + /* case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ON_FOOT: { CollectParameters(&m_nIp, 5); @@ -4266,11 +4274,10 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, pos, radius); return 0; } - /* Not implemented. - case COMMAND_SET_CHAR_OBJ_GOTO_AREA_IN_CAR: - case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET: - case COMMAND_SET_CHAR_OBJ_GUARD_ATTACK: */ + //case COMMAND_SET_CHAR_OBJ_GOTO_AREA_IN_CAR: + //case COMMAND_SET_CHAR_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET: + //case COMMAND_SET_CHAR_OBJ_GUARD_ATTACK: case COMMAND_SET_CHAR_AS_LEADER: { CollectParameters(&m_nIp, 2); @@ -4333,9 +4340,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) CMessages::AddMessageJumpQWithNumber(text, ScriptParams[1], ScriptParams[2], ScriptParams[0], -1, -1, -1, -1, -1); return 0; } - /* Not implemented. - case COMMAND_PRINT_WITH_NUMBER_SOON: - */ + //case COMMAND_PRINT_WITH_NUMBER_SOON: case COMMAND_SWITCH_ROADS_ON: { CollectParameters(&m_nIp, 6); @@ -4410,10 +4415,19 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) } case COMMAND_SET_CAR_HEAVY: { - CollectParameters(&m_nIp, 1); + CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); - pVehicle->bIsHeavy = (ScriptParams[1] != 0); + if (ScriptParams[1] != 0) { + pVehicle->bIsHeavy = true; + pVehicle->m_fMass = 3.0f * pVehicle->pHandling->fMass; + pVehicle->m_fTurnMass = 5.0f * pVehicle->pHandling->fTurnMass; + } + else { + pVehicle->bIsHeavy = false; + pVehicle->m_fMass = pVehicle->pHandling->fMass; + pVehicle->m_fTurnMass = pVehicle->pHandling->fTurnMass; + } return 0; } case COMMAND_CLEAR_CHAR_THREAT_SEARCH: @@ -4424,6 +4438,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) pPed->m_fearFlags = 0; return 0; } + /* case COMMAND_ACTIVATE_CRANE: { CollectParameters(&m_nIp, 10); @@ -4451,16 +4466,15 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) CCranes::DeActivateCrane(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]); return 0; } + */ case COMMAND_SET_MAX_WANTED_LEVEL: { CollectParameters(&m_nIp, 1); CWanted::SetMaximumWantedLevel(ScriptParams[0]); return 0; } - /* Debug commands? - case COMMAND_SAVE_VAR_INT: - case COMMAND_SAVE_VAR_FLOAT: - */ + //case COMMAND_SAVE_VAR_INT: + //case COMMAND_SAVE_VAR_FLOAT: case COMMAND_IS_CAR_IN_AIR_PROPER: { CollectParameters(&m_nIp, 1); @@ -4512,6 +4526,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) } return 0; } + /* case COMMAND_ADD_PAGER_MESSAGE_WITH_NUMBER: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); @@ -4520,6 +4535,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) ScriptParams[1], ScriptParams[2], ScriptParams[3]); return 0; } + */ case COMMAND_START_KILL_FRENZY: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); @@ -4664,7 +4680,6 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, target); return 0; } - /* Not implemented*/ //case COMMAND_SET_CHAR_OBJ_GOTO_COORD_IN_CAR: case COMMAND_CREATE_PICKUP: { @@ -4704,6 +4719,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) CMessages::AddBigMessageQ(text, ScriptParams[0], ScriptParams[1] - 1); return 0; } + /* case COMMAND_PRINT_WITH_NUMBER_BIG_Q: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); @@ -4712,6 +4728,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) ScriptParams[0], -1, -1, -1, -1, -1); return 0; } + */ case COMMAND_SET_GARAGE: { CollectParameters(&m_nIp, 9); @@ -4723,12 +4740,11 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) float supX = *(float*)&ScriptParams[5]; float supY = *(float*)&ScriptParams[6]; float supZ = *(float*)&ScriptParams[7]; - - // TODO(MIAMI): new 2 parameters, requires CGarage change ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], 0); StoreParameters(&m_nIp, 1); return 0; } + /* case COMMAND_SET_GARAGE_WITH_CAR_MODEL: { CollectParameters(&m_nIp, 10); @@ -4740,11 +4756,11 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) float supX = *(float*)&ScriptParams[5]; float supY = *(float*)&ScriptParams[6]; float supZ = *(float*)&ScriptParams[7]; - // TODO(MIAMI): new 2 parameters, requires CGarage change ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], ScriptParams[9]); StoreParameters(&m_nIp, 1); return 0; } + */ case COMMAND_SET_TARGET_CAR_FOR_MISSION_GARAGE: { CollectParameters(&m_nIp, 2); @@ -4802,6 +4818,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) return 0; } #endif // GTA_PS2 + /* case COMMAND_SET_ALL_TAXI_LIGHTS: CollectParameters(&m_nIp, 1); CAutomobile::SetAllTaxiLights(ScriptParams[0] != 0); @@ -4815,6 +4832,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) UpdateCompareFlag(pCar->m_bombType != 0); //TODO: enum return 0; } + */ case COMMAND_APPLY_BRAKES_TO_PLAYERS_CAR: CollectParameters(&m_nIp, 2); CPad::GetPad(ScriptParams[0])->bApplyBrakes = (ScriptParams[1] != 0); @@ -4824,7 +4842,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) CollectParameters(&m_nIp, 2); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); - pPed->m_fHealth = ScriptParams[1]; + pPed->m_fHealth = Min(ScriptParams[1], CWorld::Players[ScriptParams[0]].m_nMaxHealth); return 0; } case COMMAND_SET_CHAR_HEALTH: @@ -4858,7 +4876,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); - ScriptParams[0] = pPed->m_fHealth; // correct cast float to int + ScriptParams[0] = pPed->m_fHealth; StoreParameters(&m_nIp, 1); return 0; } @@ -4867,7 +4885,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - ScriptParams[0] = pPed->m_fHealth; // correct cast float to int + ScriptParams[0] = pPed->m_fHealth; StoreParameters(&m_nIp, 1); return 0; } @@ -4876,19 +4894,21 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); - ScriptParams[0] = pVehicle->m_fHealth; // correct cast float to int + ScriptParams[0] = pVehicle->m_fHealth; StoreParameters(&m_nIp, 1); return 0; } + /* case COMMAND_IS_CAR_ARMED_WITH_BOMB: { CollectParameters(&m_nIp, 2); CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pCar); assert(pCar->m_vehType == VEHICLE_TYPE_CAR); - UpdateCompareFlag(pCar->m_bombType == ScriptParams[1]); //TODO: enum + UpdateCompareFlag(pCar->m_bombType == ScriptParams[1]); return 0; } + */ case COMMAND_CHANGE_CAR_COLOUR: { CollectParameters(&m_nIp, 3); @@ -5002,15 +5022,19 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) pSourcePed->RestorePreviousState(); return 0; } + /* case COMMAND_SWITCH_HELICOPTER: CollectParameters(&m_nIp, 1); CHeli::ActivateHeli(ScriptParams[0] != 0); return 0; - - //case COMMAND_SET_GANG_ATTITUDE: - //case COMMAND_SET_GANG_GANG_ATTITUDE: - //case COMMAND_SET_GANG_PLAYER_ATTITUDE: - //case COMMAND_SET_GANG_PED_MODELS: + */ + //case COMMAND_SET_GANG_ATTITUDE: + //case COMMAND_SET_GANG_GANG_ATTITUDE: + //case COMMAND_SET_GANG_PLAYER_ATTITUDE: + case COMMAND_SET_GANG_PED_MODELS: + CollectParameters(&m_nIp, 3); + CGangs::SetGangPedModels(ScriptParams[0], ScriptParams[1], ScriptParams[2]); + return 0; case COMMAND_SET_GANG_CAR_MODEL: CollectParameters(&m_nIp, 2); CGangs::SetGangVehicleModel(ScriptParams[0], ScriptParams[1]); @@ -5019,6 +5043,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) CollectParameters(&m_nIp, 3); CGangs::SetGangWeapons(ScriptParams[0], (eWeaponType)ScriptParams[1], (eWeaponType)ScriptParams[2]); return 0; + /* case COMMAND_SET_CHAR_OBJ_RUN_TO_AREA: { CollectParameters(&m_nIp, 5); @@ -5045,6 +5070,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos, radius); return 0; } + */ case COMMAND_SET_CHAR_OBJ_RUN_TO_COORD: { CollectParameters(&m_nIp, 3); @@ -5058,6 +5084,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos); return 0; } + /* case COMMAND_IS_PLAYER_TOUCHING_OBJECT_ON_FOOT: { CollectParameters(&m_nIp, 2); @@ -5086,6 +5113,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) UpdateCompareFlag(isTouching); return 0; } + */ case COMMAND_LOAD_SPECIAL_CHARACTER: { CollectParameters(&m_nIp, 1); @@ -5103,6 +5131,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) UpdateCompareFlag(CStreaming::HasSpecialCharLoaded(ScriptParams[0] - 1)); return 0; } + /* case COMMAND_FLASH_CAR: { CollectParameters(&m_nIp, 2); @@ -5127,10 +5156,12 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) pObject->bHasBlip = (ScriptParams[1] != 0); return 0; } + */ case COMMAND_IS_PLAYER_IN_REMOTE_MODE: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CWorld::Players[ScriptParams[0]].IsPlayerInRemoteMode()); return 0; + /* case COMMAND_ARM_CAR_WITH_BOMB: { CollectParameters(&m_nIp, 2); @@ -5141,6 +5172,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) ((CAutomobile*)pVehicle)->m_pBombRigger = FindPlayerPed(); return 0; } + */ case COMMAND_SET_CHAR_PERSONALITY: { CollectParameters(&m_nIp, 2); @@ -5161,6 +5193,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) pPed->m_animGroup = (AssocGroupId)ScriptParams[1]; return 0; } + /* case COMMAND_SET_ANIM_GROUP_FOR_PLAYER: { CollectParameters(&m_nIp, 2); @@ -5169,6 +5202,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) pPed->m_animGroup = (AssocGroupId)ScriptParams[1]; return 0; } + */ case COMMAND_REQUEST_MODEL: { CollectParameters(&m_nIp, 1); @@ -5203,6 +5237,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) StoreParameters(&m_nIp, 1); return 0; } + /* case COMMAND_SET_REPEATED_PHONE_MESSAGE: { CollectParameters(&m_nIp, 1); @@ -5223,6 +5258,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) UpdateCompareFlag(gPhoneInfo.HasMessageBeenDisplayed(ScriptParams[0])); return 0; } + */ case COMMAND_TURN_PHONE_OFF: { CollectParameters(&m_nIp, 1); @@ -5236,7 +5272,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CCoronas::RegisterCorona((uintptr)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8], - 255, pos, *(float*)&ScriptParams[3], 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f); + 255, pos, *(float*)&ScriptParams[3], 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f); // TODO(MIAMI): more params return 0; } case COMMAND_DRAW_LIGHT: @@ -5248,18 +5284,15 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) ScriptParams[3] / 255.0f, ScriptParams[4] / 255.0f, ScriptParams[5] / 255.0f, 0, true); return 0; } - case COMMAND_STORE_WEATHER: - CWeather::StoreWeatherState(); - return 0; - case COMMAND_RESTORE_WEATHER: - CWeather::RestoreWeatherState(); - return 0; + //case COMMAND_STORE_WEATHER: + //case COMMAND_RESTORE_WEATHER: case COMMAND_STORE_CLOCK: CClock::StoreClock(); return 0; case COMMAND_RESTORE_CLOCK: CClock::RestoreClock(); return 0; + /* case COMMAND_RESTART_CRITICAL_MISSION: { CollectParameters(&m_nIp, 4); @@ -5272,6 +5305,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) CWorld::Players[CWorld::PlayerInFocus].PlayerFailedCriticalMission(); return 0; } + */ case COMMAND_IS_PLAYER_PLAYING: { CollectParameters(&m_nIp, 1); @@ -5380,6 +5414,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) ((CAutomobile*)pVehicle)->bFixedColour = (ScriptParams[1] == 0); return 0; } + /* case COMMAND_IS_TAXI: { CollectParameters(&m_nIp, 1); @@ -5388,6 +5423,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) UpdateCompareFlag(pVehicle->IsTaxi()); return 0; } + */ case COMMAND_UNLOAD_SPECIAL_CHARACTER: CollectParameters(&m_nIp, 1); CStreaming::SetMissionDoesntRequireSpecialChar(ScriptParams[0] - 1); @@ -5400,6 +5436,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) ScriptParams[0] = CDarkel::QueryModelsKilledByPlayer(ScriptParams[0]); StoreParameters(&m_nIp, 1); return 0; + /* case COMMAND_ACTIVATE_GARAGE: CollectParameters(&m_nIp, 1); CGarages::ActivateGarage(ScriptParams[0]); @@ -5415,6 +5452,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) } return 0; } + */ case COMMAND_CREATE_OBJECT_NO_OFFSET: { CollectParameters(&m_nIp, 4); @@ -5428,6 +5466,9 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) pObj->SetOrientation(0.0f, 0.0f, 0.0f); pObj->GetMatrix().UpdateRW(); pObj->UpdateRwFrame(); + CBaseModelInfo* pModelInfo = CModelInfo::GetModelInfo(mi); + if (pModelInfo->IsBuilding() && ((CSimpleModelInfo*)pModelInfo)->m_isBigBuilding) + pObj->SetupBigBuilding(); CTheScripts::ClearSpaceForMissionEntity(pos, pObj); CWorld::Add(pObj); ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj); @@ -5436,6 +5477,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_OBJECT); return 0; } + /* case COMMAND_IS_BOAT: { CollectParameters(&m_nIp, 1); @@ -5470,6 +5512,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) pPed->SetObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius); return 0; } + */ //case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS: case COMMAND_IS_PLAYER_STOPPED: { @@ -5477,7 +5520,9 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]]; UpdateCompareFlag(CTheScripts::IsPlayerStopped(pPlayer)); return 0; + } + /* case COMMAND_IS_CHAR_STOPPED: { CollectParameters(&m_nIp, 1); @@ -5500,6 +5545,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) CParticleObject::AddObject(ScriptParams[0], pos, ScriptParams[4] != 0); return 0; } + */ case COMMAND_SWITCH_WIDESCREEN: CollectParameters(&m_nIp, 1); if (ScriptParams[0] != 0) @@ -5507,6 +5553,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) else TheCamera.SetWideScreenOff(); return 0; + /* case COMMAND_ADD_SPRITE_BLIP_FOR_CAR: { CollectParameters(&m_nIp, 2); @@ -5543,6 +5590,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) StoreParameters(&m_nIp, 1); return 0; } + */ case COMMAND_ADD_SPRITE_BLIP_FOR_CONTACT_POINT: { CollectParameters(&m_nIp, 4); @@ -5623,6 +5671,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D: PlayerInAngledAreaCheckCommand(command, &m_nIp); return 0; + /* case COMMAND_DEACTIVATE_GARAGE: CollectParameters(&m_nIp, 1); CGarages::DeActivateGarage(ScriptParams[0]); @@ -5636,6 +5685,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) CollectParameters(&m_nIp, 2); UpdateCompareFlag(CGarages::HasThisCarBeenCollected(ScriptParams[0], ScriptParams[1] - 1)); return 0; + */ default: assert(0); } @@ -5645,6 +5695,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) int8 CRunningScript::ProcessCommands700To799(int32 command) { switch (command){ + /* case COMMAND_SET_SWAT_REQUIRED: CollectParameters(&m_nIp, 1); FindPlayerPed()->m_pWanted->m_bSwatRequired = (ScriptParams[0] != 0); @@ -5657,6 +5708,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CollectParameters(&m_nIp, 1); FindPlayerPed()->m_pWanted->m_bArmyRequired = (ScriptParams[0] != 0); return 0; + */ case COMMAND_IS_CAR_IN_WATER: { CollectParameters(&m_nIp, 1); @@ -5701,10 +5753,11 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) pVehicle->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ACCURATE; pVehicle->SetStatus(STATUS_PHYSICS); pVehicle->bEngineOn = true; - pVehicle->AutoPilot.m_nCruiseSpeed = Max(6, pVehicle->AutoPilot.m_nCruiseSpeed); + pVehicle->AutoPilot.m_nCruiseSpeed = Max(1, pVehicle->AutoPilot.m_nCruiseSpeed); pVehicle->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds(); return 0; } + /* case COMMAND_START_PACMAN_RACE: CollectParameters(&m_nIp, 1); CPacManPickups::StartPacManRace(ScriptParams[0]); @@ -5735,6 +5788,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_CARRIED: CPacManPickups::ResetPowerPillsCarriedByPlayer(); return 0; + */ case COMMAND_IS_CAR_ON_SCREEN: { CollectParameters(&m_nIp, 1); @@ -5759,6 +5813,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) UpdateCompareFlag(TheCamera.IsSphereVisible(pObject->GetBoundCentre(), pObject->GetBoundRadius())); return 0; } + /* case COMMAND_GOSUB_FILE: { CollectParameters(&m_nIp, 2); @@ -5768,6 +5823,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) // ScriptParams[1] == filename return 0; } + */ case COMMAND_GET_GROUND_Z_FOR_3D_COORD: { CollectParameters(&m_nIp, 3); @@ -5795,6 +5851,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CollectParameters(&m_nIp, 1); gFireManager.RemoveScriptFire(ScriptParams[0]); return 0; + /* case COMMAND_SET_COMEDY_CONTROLS: { CollectParameters(&m_nIp, 2); @@ -5803,6 +5860,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) pVehicle->bComedyControls = (ScriptParams[1] != 0); return 0; } + */ case COMMAND_BOAT_GOTO_COORDS: { CollectParameters(&m_nIp, 4); @@ -5816,7 +5874,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) pBoat->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ASTHECROWSWIMS; pBoat->AutoPilot.m_vecDestinationCoors = pos; pBoat->SetStatus(STATUS_PHYSICS); - pBoat->AutoPilot.m_nCruiseSpeed = Max(6, pBoat->AutoPilot.m_nCruiseSpeed); + pBoat->AutoPilot.m_nCruiseSpeed = Max(1, pBoat->AutoPilot.m_nCruiseSpeed); pBoat->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds(); return 0; } @@ -5872,7 +5930,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); - UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType); + UpdateCompareFlag(ScriptParams[1] == pPed->GetWeapon()->m_eWeaponType); return 0; } case COMMAND_IS_CURRENT_CHAR_WEAPON: @@ -5880,9 +5938,10 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType); + UpdateCompareFlag(ScriptParams[1] == pPed->GetWeapon()->m_eWeaponType); return 0; } + /* case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_EATEN: CPacManPickups::ResetPowerPillsEatenInRace(); return 0; @@ -5895,6 +5954,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CPacManPickups::GenerateOnePMPickUp(pos); return 0; } + */ case COMMAND_SET_BOAT_CRUISE_SPEED: { CollectParameters(&m_nIp, 2); @@ -5905,6 +5965,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) pBoat->AutoPilot.m_nCruiseSpeed = *(float*)&ScriptParams[1]; return 0; } + /* case COMMAND_GET_RANDOM_CHAR_IN_AREA: { CollectParameters(&m_nIp, 4); @@ -5953,6 +6014,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) StoreParameters(&m_nIp, 1); return 0; } + */ case COMMAND_GET_RANDOM_CHAR_IN_ZONE: { char zone[KEY_LENGTH_IN_SCRIPT]; @@ -5961,6 +6023,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) if (nZone != -1) m_nIp += KEY_LENGTH_IN_SCRIPT; CZone* pZone = CTheZones::GetNavigationZone(nZone); + CollectParameters(&m_nIp, 3); int ped_handle = -1; CVector pos = FindPlayerCoors(); int i = CPools::GetPedPool()->GetSize(); @@ -5978,9 +6041,9 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) continue; if (pPed->bFadeOut) continue; -// if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN) -// continue; - if (!ThisIsAValidRandomPed(pPed->m_nPedType)) + if (pPed->m_nWaitState != WAITSTATE_FALSE) + continue; + if (!ThisIsAValidRandomPed(pPed->m_nPedType, ScriptParams[0], ScriptParams[1], ScriptParams[2])) continue; if (pPed->bIsLeader || pPed->m_leader) continue; @@ -5990,6 +6053,10 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) continue; if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z) continue; + bool found; + CWorld::FindRoofZFor3DCoord(pos.x, pos.y, pos.z, &found); + if (found) + continue; ped_handle = CPools::GetPedPool()->GetIndex(pPed); CTheScripts::LastRandomPedId = ped_handle; pPed->CharCreatedBy = MISSION_CHAR; @@ -6110,6 +6177,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CollectParameters(&m_nIp, 1); CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages = ScriptParams[0]; return 0; + /* case COMMAND_IS_PROJECTILE_IN_AREA: { CollectParameters(&m_nIp, 6); @@ -6180,6 +6248,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CPickups::GenerateNewOne(pos, MI_NAUTICALMINE, PICKUP_MINE_INACTIVE, 0); return 0; } + */ case COMMAND_IS_CHAR_MODEL: { CollectParameters(&m_nIp, 2); @@ -6199,16 +6268,8 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) m_nIp += KEY_LENGTH_IN_SCRIPT; return 0; } - case COMMAND_CREATE_CUTSCENE_HEAD: - { - assert(0); - return 0; - } - case COMMAND_SET_CUTSCENE_HEAD_ANIM: - { - assert(0); - return 0; - } + //case COMMAND_CREATE_CUTSCENE_HEAD: + //case COMMAND_SET_CUTSCENE_HEAD_ANIM: case COMMAND_SIN: CollectParameters(&m_nIp, 1); *(float*)&ScriptParams[0] = Sin(DEGTORAD(*(float*)&ScriptParams[0])); @@ -6241,6 +6302,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CollectParameters(&m_nIp, 2); CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], 0); return 0; + /* case COMMAND_ACTIVATE_CRUSHER_CRANE: { CollectParameters(&m_nIp, 10); @@ -6258,7 +6320,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) } CCranes::ActivateCrane(infX, supX, infY, supY, *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8], - DEGTORAD(*(float*)&ScriptParams[8]), true, false, + DEGTORAD(*(float*)&ScriptParams[9]), true, false, *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]); return 0; } @@ -6269,6 +6331,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CMessages::AddMessageWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1); return 0; } + */ case COMMAND_PRINT_WITH_2_NUMBERS_NOW: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); @@ -6276,6 +6339,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CMessages::AddMessageJumpQWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1); return 0; } + /* case COMMAND_PRINT_WITH_2_NUMBERS_SOON: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); @@ -6283,6 +6347,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CMessages::AddMessageSoonWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1); return 0; } + */ case COMMAND_PRINT_WITH_3_NUMBERS: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); @@ -6290,6 +6355,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CMessages::AddMessageWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1); return 0; } + /* case COMMAND_PRINT_WITH_3_NUMBERS_NOW: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); @@ -6304,6 +6370,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CMessages::AddMessageSoonWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1); return 0; } + */ case COMMAND_PRINT_WITH_4_NUMBERS: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); @@ -6311,6 +6378,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CMessages::AddMessageWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1); return 0; } + /* case COMMAND_PRINT_WITH_4_NUMBERS_NOW: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); @@ -6346,6 +6414,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CMessages::AddMessageSoonWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1); return 0; } + */ case COMMAND_PRINT_WITH_6_NUMBERS: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); @@ -6353,6 +6422,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) CMessages::AddMessageWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]); return 0; } + /* case COMMAND_PRINT_WITH_6_NUMBERS_NOW: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); @@ -6378,6 +6448,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) pPed->SetFormation((eFormation)ScriptParams[2]); return 0; } + */ case COMMAND_PLAYER_MADE_PROGRESS: CollectParameters(&m_nIp, 1); CStats::ProgressMade += ScriptParams[0]; @@ -6385,6 +6456,8 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) case COMMAND_SET_PROGRESS_TOTAL: CollectParameters(&m_nIp, 1); CStats::TotalProgressInGame = ScriptParams[0]; + if (CGame::germanGame) + CStats::TotalProgressInGame -= 2; return 0; case COMMAND_REGISTER_JUMP_DISTANCE: CollectParameters(&m_nIp, 1); @@ -6431,6 +6504,8 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) strncpy(CStats::LastMissionPassedName, name, KEY_LENGTH_IN_SCRIPT); ++CStats::MissionsPassed; CStats::CheckPointReachedSuccessfully(); + CTheScripts::LastMissionPassedTime = CTimer::GetTimeInMilliseconds(); + //CGameLogic::RemoveShortCutDropOffPointForMission() // TODO(MIAMI) return 0; } case COMMAND_SET_CHAR_RUNNING: @@ -6444,6 +6519,7 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) case COMMAND_REMOVE_ALL_SCRIPT_FIRES: gFireManager.RemoveAllScriptFires(); return 0; + /* case COMMAND_IS_FIRST_CAR_COLOUR: { CollectParameters(&m_nIp, 2); @@ -6460,22 +6536,37 @@ int8 CRunningScript::ProcessCommands700To799(int32 command) UpdateCompareFlag(pVehicle->m_currentColour2 == ScriptParams[1]); return 0; } + */ case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_WEAPON: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + bool result = false; if (!pPed) printf("HAS_CHAR_BEEN_DAMAGED_BY_WEAPON - Character doesn't exist\n"); - UpdateCompareFlag(pPed && pPed->m_lastWepDam == ScriptParams[1]); + else { + if (ScriptParams[1] == WEAPONTYPE_ANYMELEE || ScriptParams[1] == WEAPONTYPE_ANYWEAPON) + result = CheckDamagedWeaponType(pPed->m_lastWepDam, ScriptParams[1]); + else + result = ScriptParams[1] == pPed->m_lastWepDam; + } + UpdateCompareFlag(result); return 0; } case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_WEAPON: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + bool result = false; if (!pVehicle) printf("HAS_CAR_BEEN_DAMAGED_BY_WEAPON - Vehicle doesn't exist\n"); - UpdateCompareFlag(pVehicle && pVehicle->m_nLastWeaponDamage == ScriptParams[1]); + else { + if (ScriptParams[1] == WEAPONTYPE_ANYMELEE || ScriptParams[1] == WEAPONTYPE_ANYWEAPON) + result = CheckDamagedWeaponType(pVehicle->m_nLastWeaponDamage, ScriptParams[1]); + else + result = ScriptParams[1] == pVehicle->m_nLastWeaponDamage; + } + UpdateCompareFlag(result); return 0; } case COMMAND_IS_CHAR_IN_CHARS_GROUP: @@ -6512,17 +6603,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - if (pPed->m_nPedState == PED_DRIVING) { - pPed->SetDead(); - if (!pPed->IsPlayer()) - pPed->FlagToDestroyWhenNextProcessed(); - } - else if (CGame::nastyGame && pPed->IsPedInControl()) { - pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, pPed->GetNodePosition(PED_HEAD), true); - } - else { - pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f); - } + pPed->InflictDamage(nil, WEAPONTYPE_SNIPERRIFLE, 1000.0f, PEDPIECE_HEAD, 0); return 0; } case COMMAND_EXPLODE_PLAYER_HEAD: @@ -6530,12 +6611,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); - if (CGame::nastyGame) { - pPed->ApplyHeadShot(WEAPONTYPE_SNIPERRIFLE, pPed->GetNodePosition(PED_HEAD), true); - } - else { - pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f); - } + pPed->InflictDamage(nil, WEAPONTYPE_SNIPERRIFLE, 1000.0f, PEDPIECE_HEAD, 0); return 0; } case COMMAND_ANCHOR_BOAT: @@ -6591,6 +6667,10 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i); if (!pVehicle) continue; + if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE) + continue; + if (!pVehicle->bUsesCollision) + continue; if (ScriptParams[4] != pVehicle->GetModelIndex() && ScriptParams[4] >= 0) continue; if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE) @@ -6608,11 +6688,11 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) StoreParameters(&m_nIp, 1); return 0; } + /* case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_ZONE: { char zone[KEY_LENGTH_IN_SCRIPT]; CTheScripts::ReadTextLabelFromScript(&m_nIp, zone); -// TODO(MIAMI): just getting this to compile with new argument int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT); if (zone_id != -1) m_nIp += KEY_LENGTH_IN_SCRIPT; @@ -6641,6 +6721,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) StoreParameters(&m_nIp, 1); return 0; } + */ case COMMAND_HAS_RESPRAY_HAPPENED: { CollectParameters(&m_nIp, 1); @@ -6680,6 +6761,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CCarAI::TellCarToRamOtherCar(pVehicle, pTarget); return 0; } + /* case COMMAND_SET_CAR_BLOCK_CAR: { CollectParameters(&m_nIp, 2); @@ -6699,6 +6781,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) pPed->SetObjective(OBJECTIVE_CATCH_TRAIN); return 0; } + */ //case COMMAND_SET_COLL_OBJ_CATCH_TRAIN: case COMMAND_SET_PLAYER_NEVER_GETS_TIRED: { @@ -6722,6 +6805,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) pPed->bPedIsBleeding = (ScriptParams[1] != 0); return 0; } + /* case COMMAND_SET_CAR_FUNNY_SUSPENSION: { CollectParameters(&m_nIp, 2); @@ -6740,6 +6824,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) pCar->bBigWheels = (ScriptParams[1] != 0); return 0; } + */ case COMMAND_SET_FREE_RESPRAYS: CollectParameters(&m_nIp, 1); CGarages::SetFreeResprays(ScriptParams[0] != 0); @@ -6760,6 +6845,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) pPed->bIsVisible = (ScriptParams[1] != 0); return 0; } + /* case COMMAND_SET_CAR_VISIBLE: { CollectParameters(&m_nIp, 2); @@ -6768,6 +6854,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) pVehicle->bIsVisible = (ScriptParams[1] != 0); return 0; } + */ case COMMAND_IS_AREA_OCCUPIED: { CollectParameters(&m_nIp, 11); @@ -6795,6 +6882,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) UpdateCompareFlag(total > 0); return 0; } + /* case COMMAND_START_DRUG_RUN: CPlane::CreateIncomingCesna(); return 0; @@ -6808,6 +6896,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CollectParameters(&m_nIp, 1); gFireManager.ExtinguishPoint(CWorld::Players[ScriptParams[0]].GetPos(), 3.0f); return 0; + */ case COMMAND_DISPLAY_TEXT: { CollectParameters(&m_nIp, 2); @@ -6854,18 +6943,21 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fWrapX = *(float*)&ScriptParams[0]; return 0; } + /* case COMMAND_SET_TEXT_CENTRE_SIZE: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_fCenterSize = *(float*)&ScriptParams[0]; return 0; } + */ case COMMAND_SET_TEXT_BACKGROUND: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackground = (ScriptParams[0] != 0); return 0; } + /* case COMMAND_SET_TEXT_BACKGROUND_COLOUR: { CollectParameters(&m_nIp, 4); @@ -6879,12 +6971,14 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bBackgroundOnly = (ScriptParams[0] != 0); return 0; } + */ case COMMAND_SET_TEXT_PROPORTIONAL: { CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextProportional = (ScriptParams[0] != 0); return 0; } + /* case COMMAND_SET_TEXT_FONT: { CollectParameters(&m_nIp, 1); @@ -6902,6 +6996,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) case COMMAND_SUBURBAN_PASSED: CStats::SuburbanPassed = true; return 0; + */ case COMMAND_ROTATE_OBJECT: { CollectParameters(&m_nIp, 4); @@ -6910,7 +7005,11 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) float heading = LimitAngleOnCircle( RADTODEG(Atan2(-pObject->GetForward().x, pObject->GetForward().y))); float headingTarget = *(float*)&ScriptParams[1]; +#ifdef FIX_BUGS + float rotateBy = *(float*)&ScriptParams[2] * CTimer::GetTimeStepFix(); +#else float rotateBy = *(float*)&ScriptParams[2]; +#endif if (headingTarget == heading) { // using direct comparasion here is fine UpdateCompareFlag(true); return 0; @@ -6959,7 +7058,11 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) assert(pObject); CVector pos = pObject->GetPosition(); CVector posTarget = *(CVector*)&ScriptParams[1]; +#ifdef FIX_BUGS + CVector slideBy = *(CVector*)&ScriptParams[4] * CTimer::GetTimeStepFix(); +#else CVector slideBy = *(CVector*)&ScriptParams[4]; +#endif if (posTarget == pos) { // using direct comparasion here is fine UpdateCompareFlag(true); return 0; @@ -7011,28 +7114,16 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); if (pPed && pPed->CharCreatedBy == MISSION_CHAR){ CWorld::RemoveReferencesToDeletedObject(pPed); - if (pPed->bInVehicle){ - if (pPed->m_pMyVehicle){ - if (pPed == pPed->m_pMyVehicle->pDriver){ - pPed->m_pMyVehicle->RemoveDriver(); - pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED); - if (pPed->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY) - pPed->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED; - if (pPed->m_nPedType == PEDTYPE_COP && pPed->m_pMyVehicle->IsLawEnforcementVehicle()) - pPed->m_pMyVehicle->ChangeLawEnforcerState(0); - }else{ - pPed->m_pMyVehicle->RemovePassenger(pPed); - } - } - delete pPed; - --CPopulation::ms_nTotalMissionPeds; - }else{ + if (pPed->bInVehicle && pPed->m_pMyVehicle) + CTheScripts::RemoveThisPed(pPed); + else{ pPed->CharCreatedBy = RANDOM_CHAR; pPed->bRespondsToThreats = true; pPed->bScriptObjectiveCompleted = false; pPed->ClearLeader(); --CPopulation::ms_nTotalMissionPeds; pPed->bFadeOut = true; + CWorld::RemoveReferencesToDeletedObject(pPed); } } if (m_bIsMissionScript) @@ -7047,9 +7138,11 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) pPed->bKindaStayInSamePlace = (ScriptParams[1] != 0); return 0; } + /* case COMMAND_IS_NASTY_GAME: UpdateCompareFlag(CGame::nastyGame); return 0; + */ case COMMAND_UNDRESS_CHAR: { CollectParameters(&m_nIp, 1); @@ -7079,6 +7172,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CWorld::Add(pPed); return 0; } + /* case COMMAND_START_CHASE_SCENE: CollectParameters(&m_nIp, 1); CTimer::Suspend(); @@ -7151,6 +7245,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) StoreParameters(&m_nIp, 1); return 0; } + */ case COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR: { CollectParameters(&m_nIp, 5); @@ -7177,7 +7272,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CollectParameters(&m_nIp, 2); CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPlayerPed); - pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f); + pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, CWorld::Players[ScriptParams[0]].m_nMaxArmour); return 0; } case COMMAND_ADD_ARMOUR_TO_CHAR: @@ -7203,7 +7298,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) case COMMAND_WARP_CHAR_FROM_CAR_TO_COORD: { CollectParameters(&m_nIp, 4); - CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + CPed *pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); CVector pos = *(CVector*)&ScriptParams[1]; if (pos.z <= MAP_Z_LOW_LIMIT) @@ -7216,26 +7311,48 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED); pPed->m_pMyVehicle->bEngineOn = false; pPed->m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0; + pPed->m_pMyVehicle->SetMoveSpeed(0.0f, 0.0f, -0.00001f); + pPed->m_pMyVehicle->SetTurnSpeed(0.0f, 0.0f, 0.0f); }else{ pPed->m_pMyVehicle->RemovePassenger(pPed); } - pPed->m_pMyVehicle->SetMoveSpeed(0.0f, 0.0f, -0.00001f); - pPed->m_pMyVehicle->SetTurnSpeed(0.0f, 0.0f, 0.0f); + if (pPed->m_vehEnterType) { + if (pPed->GetPedState() == PED_EXIT_CAR || pPed->GetPedState() == PED_DRAG_FROM_CAR) { + uint8 flags = 0; + if (pPed->m_pMyVehicle->IsBike()) { + //TODO(MIAMI) + } + else { + switch (pPed->m_vehEnterType) { + case CAR_DOOR_LF: + flags = pPed->m_pMyVehicle->m_nNumMaxPassengers != 0 ? CAR_DOOR_FLAG_LF : CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_LR; + case CAR_DOOR_LR: + flags = pPed->m_pMyVehicle->m_nNumMaxPassengers != 0 ? CAR_DOOR_FLAG_RF : CAR_DOOR_FLAG_LF | CAR_DOOR_FLAG_LR; + case CAR_DOOR_RF: + flags = CAR_DOOR_FLAG_RF; + case CAR_DOOR_RR: + flags = CAR_DOOR_FLAG_RR; + } + } + pPed->m_pMyVehicle->m_nGettingOutFlags &= ~flags; + pPed->m_pMyVehicle->ProcessOpenDoor(pPed->m_vehEnterType, NUM_STD_ANIMS, 0.0f); + } + } } + pPed->RemoveInCarAnims(); pPed->bInVehicle = false; pPed->m_pMyVehicle = nil; pPed->SetPedState(PED_IDLE); pPed->m_nLastPedState = PED_NONE; pPed->bUsesCollision = true; pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f); - pPed->AddWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId); - pPed->RemoveInCarAnims(); + pPed->ReplaceWeaponWhenExitingVehicle(); if (pPed->m_pVehicleAnim) pPed->m_pVehicleAnim->blendDelta = -1000.0f; pPed->m_pVehicleAnim = nil; pPed->RestartNonPartialAnims(); pPed->SetMoveState(PEDMOVE_NONE); - CAnimManager::BlendAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_IDLE_STANCE, 100.0f); + CAnimManager::BlendAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_IDLE_STANCE, 1000.0f); pos.z += pPed->GetDistanceFromCentreOfMassToBaseOfModel(); pPed->Teleport(pos); CTheScripts::ClearSpaceForMissionEntity(pos, pPed); @@ -7271,6 +7388,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) } return 0; } + /* case COMMAND_HAS_CHAR_SPOTTED_CHAR: { CollectParameters(&m_nIp, 2); @@ -7281,6 +7399,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) UpdateCompareFlag(pPed->OurPedCanSeeThisOne(pTarget)); return 0; } + */ case COMMAND_SET_CHAR_OBJ_HAIL_TAXI: { CollectParameters(&m_nIp, 1); @@ -7298,6 +7417,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) UpdateCompareFlag(pObject->bRenderDamaged || !pObject->bIsVisible); return 0; } + /* case COMMAND_START_KILL_FRENZY_HEADSHOT: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); @@ -7328,6 +7448,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]); return 0; } + */ case COMMAND_WARP_PLAYER_INTO_CAR: { CollectParameters(&m_nIp, 2); @@ -7359,6 +7480,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CMessages::AddBigMessageWithNumber(text, ScriptParams[2], ScriptParams[3] - 1, ScriptParams[0], ScriptParams[1], -1, -1, -1, -1); return 0; } + /* case COMMAND_PRINT_WITH_3_NUMBERS_BIG: { wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); @@ -7387,6 +7509,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CMessages::AddBigMessageWithNumber(text, ScriptParams[6], ScriptParams[7] - 1, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]); return 0; } + */ case COMMAND_SET_CHAR_WAIT_STATE: { CollectParameters(&m_nIp, 3); @@ -7398,6 +7521,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) case COMMAND_SET_CAMERA_BEHIND_PLAYER: TheCamera.SetCameraDirectlyBehindForFollowPed_CamOnAString(); return 0; + /* case COMMAND_SET_MOTION_BLUR: CollectParameters(&m_nIp, 1); TheCamera.SetMotionBlur(0, 0, 0, 0, ScriptParams[0]); @@ -7410,6 +7534,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) CMessages::AddMessageWithString(text, ScriptParams[0], ScriptParams[1], string); return 0; } + */ case COMMAND_CREATE_RANDOM_CHAR: { CollectParameters(&m_nIp, 3); @@ -7432,6 +7557,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) ped->CharCreatedBy = MISSION_CHAR; ped->bRespondsToThreats = false; ped->bAllowMedicsToReviveMe = false; + ped->bIsPlayerFriend = false; CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); @@ -7459,6 +7585,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) pPed->SetObjective(OBJECTIVE_STEAL_ANY_CAR); return 0; } + /* case COMMAND_SET_2_REPEATED_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); @@ -7513,6 +7640,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, nil, nil); return 0; } + */ case COMMAND_IS_SNIPER_BULLET_IN_AREA: { CollectParameters(&m_nIp, 6); @@ -7537,9 +7665,11 @@ int8 CRunningScript::ProcessCommands800To899(int32 command) UpdateCompareFlag(CBulletInfo::TestForSniperBullet(infX, supX, infY, supY, infZ, supZ)); return 0; } + /* case COMMAND_GIVE_PLAYER_DETONATOR: CGarages::GivePlayerDetonator(); return 0; + */ //case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR: case COMMAND_SET_OBJECT_VELOCITY: { @@ -7589,6 +7719,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) return 0; } //case COMMAND_PRINT_STRING_IN_STRING_SOON: + /* case COMMAND_SET_5_REPEATED_PHONE_MESSAGES: { CollectParameters(&m_nIp, 1); @@ -7635,6 +7766,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text1, text2, text3, text4, text5, text6); return 0; } + */ case COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY: { CollectParameters(&m_nIp, 6); @@ -7665,16 +7797,24 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) return 0; } case COMMAND_LOAD_ALL_MODELS_NOW: +#ifdef FIX_BUGS + CTimer::Suspend(); +#else CTimer::Stop(); +#endif CStreaming::LoadAllRequestedModels(false); +#ifdef FIX_BUGS + CTimer::Resume(); +#else CTimer::Update(); +#endif return 0; case COMMAND_ADD_TO_OBJECT_VELOCITY: { CollectParameters(&m_nIp, 4); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); assert(pObject); - pObject->SetMoveSpeed(pObject->GetMoveSpeed() + 0.02f * *(CVector*)&ScriptParams[1]); + pObject->SetMoveSpeed(pObject->GetMoveSpeed() + *(CVector*)&ScriptParams[1] / METERS_PER_SECOND_TO_GAME_SPEED); return 0; } case COMMAND_DRAW_SPRITE: @@ -7728,9 +7868,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) } case COMMAND_REMOVE_TEXTURE_DICTIONARY: { - for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++) - CTheScripts::ScriptSprites[i].Delete(); - CTxdStore::RemoveTxd(CTxdStore::FindTxdSlot("script")); + CTheScripts::RemoveScriptTextureDictionary(); return 0; } case COMMAND_SET_OBJECT_DYNAMIC: @@ -7752,6 +7890,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) } return 0; } + /* case COMMAND_SET_CHAR_ANIM_SPEED: { CollectParameters(&m_nIp, 2); @@ -7762,6 +7901,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) pAssoc->speed = *(float*)&ScriptParams[1]; return 0; } + */ case COMMAND_PLAY_MISSION_PASSED_TUNE: { CollectParameters(&m_nIp, 1); @@ -7790,6 +7930,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) pVehicle->m_bSirenOrAlarm = ScriptParams[1] != 0; return 0; } + /* case COMMAND_SWITCH_PED_ROADS_ON_ANGLED: { CollectParameters(&m_nIp, 7); @@ -7812,14 +7953,19 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) ThePaths.SwitchRoadsInAngledArea(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], *(float*)&ScriptParams[4], *(float*)&ScriptParams[5], *(float*)&ScriptParams[6], 1, 0); return 0; + */ case COMMAND_SET_CAR_WATERTIGHT: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); - assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR); - CAutomobile* pCar = (CAutomobile*)pVehicle; - pCar->bWaterTight = ScriptParams[1] != 0; + if (pVehicle->IsBike()) { + //TODO(MIAMI) + } + else if (pVehicle->IsCar()) { + CAutomobile* pCar = (CAutomobile*)pVehicle; + pCar->bWaterTight = ScriptParams[1] != 0; + } return 0; } case COMMAND_ADD_MOVING_PARTICLE_EFFECT: @@ -7863,6 +8009,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) pVehicle->SetHeading(heading); return 0; } + /* case COMMAND_IS_CRANE_LIFTING_CAR: { CollectParameters(&m_nIp, 3); @@ -7870,6 +8017,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) UpdateCompareFlag(CCranes::IsThisCarPickedUp(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1], pVehicle)); return 0; } + */ case COMMAND_DRAW_SPHERE: { CollectParameters(&m_nIp, 4); @@ -7906,6 +8054,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) strncpy(m_abScriptName, str, KEY_LENGTH_IN_SCRIPT); return 0; } + /* case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL: { CollectParameters(&m_nIp, 3); @@ -7916,6 +8065,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) *(CVector*)&ScriptParams[0] = CPlane::FindDrugPlaneCoordinates(); StoreParameters(&m_nIp, 3); return 0; + */ case COMMAND_SAVE_INT_TO_DEBUG_FILE: // TODO: implement something here CollectParameters(&m_nIp, 1); @@ -7943,7 +8093,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) return 0; case COMMAND_SWITCH_RUBBISH: CollectParameters(&m_nIp, 1); - CRubbish::SetVisibility(ScriptParams[0] != 0);; + CRubbish::SetVisibility(ScriptParams[0] != 0); return 0; case COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA: { @@ -7982,6 +8132,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) CollectParameters(&m_nIp, 1); UpdateCompareFlag(CGarages::IsGarageClosed(ScriptParams[0])); return 0; + /* case COMMAND_START_CATALINA_HELI: CHeli::StartCatalinaFlyBy(); return 0; @@ -7994,6 +8145,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) case COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN: UpdateCompareFlag(CHeli::HasCatalinaBeenShotDown()); return 0; + */ case COMMAND_SWAP_NEAREST_BUILDING_MODEL: { CollectParameters(&m_nIp, 6); @@ -8040,6 +8192,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) pPed->ClearWeapons(); return 0; } + /* case COMMAND_GRAB_CATALINA_HELI: { CHeli* pHeli = CHeli::FindPointerToCatalinasHeli(); @@ -8047,6 +8200,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) StoreParameters(&m_nIp, 1); return 0; } + */ case COMMAND_CLEAR_AREA_OF_CARS: { CollectParameters(&m_nIp, 6); @@ -8091,9 +8245,11 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) CollectParameters(&m_nIp, 1); CTheScripts::RemoveScriptSphere(ScriptParams[0]); return 0; + /* case COMMAND_CATALINA_HELI_FLY_AWAY: CHeli::MakeCatalinaHeliFlyAway(); return 0; + */ case COMMAND_SET_EVERYONE_IGNORE_PLAYER: { CollectParameters(&m_nIp, 2); @@ -8128,18 +8284,21 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) StoreParameters(&m_nIp, 1); return 0; } + /* case COMMAND_IS_PHONE_DISPLAYING_MESSAGE: CollectParameters(&m_nIp, 1); UpdateCompareFlag(gPhoneInfo.IsMessageBeingDisplayed(ScriptParams[0])); return 0; + */ case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING: { assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR); int16 var = CTheScripts::Read2BytesFromScript(&m_nIp); + CollectParameters(&m_nIp, 1); wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ??? strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); m_nIp += KEY_LENGTH_IN_SCRIPT; - CUserDisplay::OnscnTimer.AddClock(var, onscreen_str); + CUserDisplay::OnscnTimer.AddClock(var, onscreen_str, ScriptParams[0] != 0); return 0; } case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING: @@ -8150,7 +8309,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ??? strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); m_nIp += KEY_LENGTH_IN_SCRIPT; - CUserDisplay::OnscnTimer.AddCounter(var, ScriptParams[0], onscreen_str); + CUserDisplay::OnscnTimer.AddCounter(var, ScriptParams[0], onscreen_str, 0); return 0; } case COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK: @@ -8175,15 +8334,17 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) switch (model) { case MI_LANDSTAL: case MI_LINERUN: + case MI_RIO: case MI_FIRETRUCK: case MI_TRASH: case MI_STRETCH: + case MI_VOODOO: case MI_MULE: case MI_AMBULAN: case MI_FBICAR: case MI_MRWHOOP: case MI_BFINJECT: - // case MI_CORPSE: + case MI_HUNTER: case MI_POLICE: case MI_ENFORCER: case MI_SECURICA: @@ -8191,42 +8352,73 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) case MI_BUS: case MI_RHINO: case MI_BARRACKS: - case MI_TRAIN: + case MI_CUBAN: case MI_CHOPPER: - case MI_DODO: + case MI_ANGEL: case MI_COACH: case MI_RCBANDIT: - // case MI_BELLYUP: - // case MI_MRWONGS: - // case MI_MAFIA: - case MI_VOODOO: - // case MI_YAKUZA: - // case MI_DIABLOS: - // case MI_COLUMB: - // case MI_HOODS: + case MI_ROMERO: + case MI_PACKER: + case MI_SENTXS: + case MI_SQUALO: + case MI_SEASPAR: + case MI_PIZZABOY: + case MI_GANGBUR: case MI_AIRTRAIN: case MI_DEADDODO: case MI_SPEEDER: case MI_REEFER: - // case MI_PANLANT: + case MI_TROPIC: case MI_FLATBED: case MI_YANKEE: - // case MI_ESCAPE: + case MI_CADDY: case MI_ZEBRA: case MI_TOPFUN: - // case MI_GHOST: + case MI_SKIMMER: case MI_RCBARON: case MI_RCRAIDER: + case MI_SPARROW: + case MI_PATRIOT: + case MI_LOVEFIST: + case MI_COASTG: + case MI_DINGHY: + case MI_HERMES: + case MI_SABRETUR: + case MI_PHEONIX: + case MI_WALTON: + case MI_COMET: + case MI_DELUXO: + case MI_BURRITO: + case MI_SPAND: + case MI_MARQUIS: + case MI_BAGGAGE: + case MI_KAUFMAN: + case MI_MAVERICK: + case MI_VCNMAV: + case MI_RANCHER: + case MI_FBIRANCH: + case MI_JETMAX: + case MI_HOTRING: + case MI_SANDKING: + case MI_BLISTAC: + case MI_POLMAV: + case MI_BOXVILLE: + case MI_BENSON: + case MI_MESA: + case MI_RCGOBLIN: + case MI_HOTRINA: + case MI_HOTRINB: + case MI_BLOODRA: + case MI_BLOODRB: + case MI_VICECHEE: model = -1; break; case MI_IDAHO: case MI_STINGER: case MI_PEREN: case MI_SENTINEL: - case MI_PATRIOT: case MI_MANANA: case MI_INFERNUS: - // case MI_BLISTA: case MI_PONY: case MI_CHEETAH: case MI_MOONBEAM: @@ -8238,9 +8430,17 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) case MI_CABBIE: case MI_STALLION: case MI_RUMPO: -// case 151: -// case 152: -// case 153: + case MI_ADMIRAL: + case MI_PCJ600: + case MI_FAGGIO: + case MI_FREEWAY: + case MI_GLENDALE: + case MI_OCEANIC: + case MI_SANCHEZ: + case MI_SABRE: + case MI_REGINA: + case MI_VIRGO: + case MI_GREENWOO: break; default: printf("CREATE_RANDOM_CAR_FOR_CAR_PARK - Unknown car model %d\n", CStreaming::ms_vehiclesLoaded[index]); @@ -8256,15 +8456,15 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) if (model == -1) return 0; CVehicle* car; - if (!CModelInfo::IsBikeModel(model)) - car = new CAutomobile(model, MISSION_VEHICLE); + //if (CModelInfo::IsBikeModel(model)) // TODO(MIAMI) + car = new CAutomobile(model, MISSION_VEHICLE); CVector pos = *(CVector*)&ScriptParams[0]; pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel(); car->SetPosition(pos); car->SetHeading(DEGTORAD(*(float*)&ScriptParams[3])); CTheScripts::ClearSpaceForMissionEntity(pos, car); car->SetStatus(STATUS_ABANDONED); - car->bIsLocked = true; + car->bIsLocked = false; car->bIsCarParkVehicle = true; CCarCtrl::JoinCarWithRoadSystem(car); car->AutoPilot.m_nCarMission = MISSION_NONE; @@ -8277,10 +8477,12 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) CWorld::Add(car); return 0; } + /* case COMMAND_IS_COLLISION_IN_MEMORY: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CCollision::ms_collisionInMemory == ScriptParams[0]); return 0; + */ case COMMAND_SET_WANTED_MULTIPLIER: CollectParameters(&m_nIp, 1); FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = *(float*)&ScriptParams[0]; @@ -8288,6 +8490,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) case COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER: TheCamera.SetCameraDirectlyInFrontForFollowPed_CamOnAString(); return 0; + /* case COMMAND_IS_CAR_VISIBLY_DAMAGED: { CollectParameters(&m_nIp, 1); @@ -8296,6 +8499,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) UpdateCompareFlag(pVehicle->bIsDamaged); return 0; } + */ case COMMAND_DOES_OBJECT_EXIST: CollectParameters(&m_nIp, 1); UpdateCompareFlag(CPools::GetObjectPool()->GetAt(ScriptParams[0])); @@ -8304,9 +8508,17 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) { CollectParameters(&m_nIp, 3); CVector pos = *(CVector*)&ScriptParams[0]; +#ifdef FIX_BUGS + CTimer::Suspend(); +#else CTimer::Stop(); +#endif CStreaming::LoadScene(pos); +#ifdef FIX_BUGS + CTimer::Suspend(); +#else CTimer::Update(); +#endif return 0; } case COMMAND_ADD_STUCK_CAR_CHECK: @@ -8328,21 +8540,49 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) UpdateCompareFlag(CTheScripts::StuckCars.HasCarBeenStuckForAWhile(ScriptParams[0])); return 0; case COMMAND_LOAD_MISSION_AUDIO: + { + CollectParameters(&m_nIp, 1); strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++) str[i] = tolower(str[i]); + static bool bShowed = false; m_nIp += KEY_LENGTH_IN_SCRIPT; - DMAudio.PreloadMissionAudio(str); + if (!bShowed) { + debug("LOAD_MISSION_AUDIO not implemented\n"); + bShowed = true; + } + //DMAudio.PreloadMissionAudio(str); return 0; + } case COMMAND_HAS_MISSION_AUDIO_LOADED: - UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus() == 1); + { + CollectParameters(&m_nIp, 1); + static bool bShowed = false; + if (!bShowed) { + debug("HAS_MISSION_AUDIO_LOADED not implemented, default to TRUE\n"); + bShowed = true; + } + UpdateCompareFlag(true); + //UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus() == 1); return 0; + } case COMMAND_PLAY_MISSION_AUDIO: - DMAudio.PlayLoadedMissionAudio(); + CollectParameters(&m_nIp, 1); + debug("PLAY_MISSION_AUDIO doesn't support parameter yet, skipping\n"); + //DMAudio.PlayLoadedMissionAudio(); return 0; case COMMAND_HAS_MISSION_AUDIO_FINISHED: - UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished()); + { + CollectParameters(&m_nIp, 1); + static bool bShowed = false; + if (!bShowed) { + debug("HAS_MISSION_AUDIO_FINISHED not implemented, default to TRUE\n"); + bShowed = true; + } + UpdateCompareFlag(true); + //UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished()); return 0; + } case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING: { CollectParameters(&m_nIp, 3); @@ -8350,6 +8590,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); int node = ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f, true, true); + // TODO(MIAMI): replace GetPosition with FindNodeCoorsForScript *(CVector*)&ScriptParams[0] = ThePaths.m_pathNodes[node].GetPosition(); *(float*)&ScriptParams[3] = ThePaths.FindNodeOrientationForCarPlacement(node); StoreParameters(&m_nIp, 4); @@ -8375,21 +8616,32 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) } case COMMAND_SET_MISSION_AUDIO_POSITION: { - CollectParameters(&m_nIp, 3); - CVector pos = *(CVector*)&ScriptParams[0]; - DMAudio.SetMissionAudioLocation(pos.x, pos.y, pos.z); + CollectParameters(&m_nIp, 4); + CVector pos = *(CVector*)&ScriptParams[1]; + static bool bShowed = false; + if (!bShowed) { + debug("SET_MISSION_AUDIO_POSITION not implemented\n"); + bShowed = true; + } + //DMAudio.SetMissionAudioLocation(pos.x, pos.y, pos.z); return 0; } case COMMAND_ACTIVATE_SAVE_MENU: - FrontEndMenuManager.m_bSaveMenuActive = true; + { + CStats::SafeHouseVisits++; + FrontEndMenuManager.m_bActivateSaveMenu = true; + FindPlayerPed()->SetMoveSpeed(0.0f, 0.0f, 0.0f); + FindPlayerPed()->SetTurnSpeed(0.0f, 0.0f, 0.0f); return 0; + } case COMMAND_HAS_SAVE_GAME_FINISHED: - UpdateCompareFlag(!FrontEndMenuManager.m_bMenuActive); + UpdateCompareFlag(!FrontEndMenuManager.m_bMenuActive && !FrontEndMenuManager.m_bActivateSaveMenu); return 0; case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE: CollectParameters(&m_nIp, 1); CGarages::SetLeaveCameraForThisGarage(ScriptParams[0]); return 0; + /* case COMMAND_ADD_BLIP_FOR_PICKUP_OLD: { CollectParameters(&m_nIp, 3); @@ -8399,6 +8651,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) StoreParameters(&m_nIp, 1); return 0; } + */ case COMMAND_ADD_BLIP_FOR_PICKUP: { CollectParameters(&m_nIp, 1); @@ -8410,6 +8663,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) StoreParameters(&m_nIp, 1); return 0; } + /* case COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP: { CollectParameters(&m_nIp, 2); @@ -8421,6 +8675,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) StoreParameters(&m_nIp, 1); return 0; } + */ case COMMAND_SET_PED_DENSITY_MULTIPLIER: CollectParameters(&m_nIp, 1); CPopulation::PedDensityMultiplier = *(float*)&ScriptParams[0]; @@ -8429,10 +8684,12 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) CollectParameters(&m_nIp, 1); CPopulation::m_AllRandomPedsThisType = ScriptParams[0]; return 0; + /* case COMMAND_SET_TEXT_DRAW_BEFORE_FADE: CollectParameters(&m_nIp, 1); CTheScripts::IntroTextLines[CTheScripts::NumberOfIntroTextLinesThisFrame].m_bTextBeforeFade = ScriptParams[0] != 0; return 0; + */ case COMMAND_GET_COLLECTABLE1S_COLLECTED: ScriptParams[0] = CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages; StoreParameters(&m_nIp, 1); @@ -8459,8 +8716,8 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) if (CCamera::m_bUseMouse3rdPerson && ( strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "HELP15", 7) == 0 || strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2A", 7) == 0 || - strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_3A", 7) == 0 || - strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_4A", 7) == 0)) { + strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2C", 7) == 0 || + strncmp((char*)&CTheScripts::ScriptSpace[m_nIp], "GUN_2D", 7) == 0)) { m_nIp += KEY_LENGTH_IN_SCRIPT; return 0; } @@ -8483,11 +8740,9 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) int8 CRunningScript::ProcessCommands1000To1099(int32 command) { -#ifdef GTA_PS2 - char tmp[48]; -#endif switch (command) { //case COMMAND_FLASH_RADAR_BLIP: + /* case COMMAND_IS_CHAR_IN_CONTROL: { CollectParameters(&m_nIp, 1); @@ -8495,6 +8750,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) UpdateCompareFlag(pPed->IsPedInControl()); return 0; } + */ case COMMAND_SET_GENERATE_CARS_AROUND_CAMERA: CollectParameters(&m_nIp, 1); CCarCtrl::bCarsGeneratedAroundCamera = (ScriptParams[0] != 0); @@ -8502,9 +8758,11 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) case COMMAND_CLEAR_SMALL_PRINTS: CMessages::ClearSmallMessagesOnly(); return 0; + /* case COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS: UpdateCompareFlag(CCranes::HaveAllCarsBeenCollectedByMilitaryCrane()); return 0; + */ case COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED: { CollectParameters(&m_nIp, 2); @@ -8570,6 +8828,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) return 0; } //case COMMAND_MAKE_PLAYER_UNSAFE: + /* case COMMAND_LOAD_COLLISION: { CollectParameters(&m_nIp, 1); @@ -8584,9 +8843,10 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) return 0; } case COMMAND_GET_BODY_CAST_HEALTH: - ScriptParams[0] = CObject::nBodyCastHealth; - StoreParameters(&m_nIp, 1); + // ScriptParams[0] = CObject::nBodyCastHealth; + // StoreParameters(&m_nIp, 1); return 0; + */ case COMMAND_SET_CHARS_CHATTING: { CollectParameters(&m_nIp, 3); @@ -8598,6 +8858,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) return 0; } //case COMMAND_MAKE_PLAYER_SAFE: + /* case COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL: { CollectParameters(&m_nIp, 2); @@ -8620,18 +8881,33 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) pPed->m_nZoneLevel = LEVEL_NONE; return 0; } + */ case COMMAND_SET_DRUNK_INPUT_DELAY: - assert(0 && "SET_DRUNK_INPUT_DELAY not yet implemented"); + { + CollectParameters(&m_nIp, 2); + debug("SET_DRUNK_INPUT_DELAY not implemented\n"); return 0; + } case COMMAND_SET_CHAR_MONEY: - assert(0 && "SET_CHAR_MONEY not yet implemented"); - return 0; - case COMMAND_INCREASE_CHAR_MONEY: - assert(0 && "INCREASE_CHAR_MONEY not yet implemented"); + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->m_nPedMoney = ScriptParams[1]; + pPed->bMoneyHasBeenGivenByScript = true; return 0; + } + //case COMMAND_INCREASE_CHAR_MONEY: case COMMAND_GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS: - assert(0 && "GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS not yet implemented"); + { + CollectParameters(&m_nIp, 4); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + CVector result = Multiply3x3(pObject->GetMatrix(), *(CVector*)&ScriptParams[1]) + pObject->GetPosition(); + *(CVector*)&ScriptParams[0] = result; + StoreParameters(&m_nIp, 3); return 0; + } case COMMAND_REGISTER_LIFE_SAVED: CStats::AnotherLifeSavedWithAmbulance(); return 0; @@ -8649,24 +8925,35 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CollectParameters(&m_nIp, 1); gPhoneInfo.m_aPhones[ScriptParams[0]].m_nState = PHONE_STATE_9; return 0; + /* case COMMAND_REGISTER_LONGEST_DODO_FLIGHT: CollectParameters(&m_nIp, 1); CStats::RegisterLongestFlightInDodo(ScriptParams[0]); return 0; + */ case COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS: - assert(0 && "GET_OFFSET_FROM_CAR_IN_WORLD_COORDS not yet implemented"); + { + CollectParameters(&m_nIp, 4); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + CVector result = Multiply3x3(pVehicle->GetMatrix(), *(CVector*)&ScriptParams[1]) + pVehicle->GetPosition(); + *(CVector*)&ScriptParams[0] = result; + StoreParameters(&m_nIp, 3); return 0; + } case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES: CollectParameters(&m_nIp, 1); CStats::SetTotalNumberKillFrenzies(ScriptParams[0]); return 0; case COMMAND_BLOW_UP_RC_BUGGY: - CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy(); + CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy(true); return 0; + /* case COMMAND_REMOVE_CAR_FROM_CHASE: CollectParameters(&m_nIp, 1); CRecordDataForChase::RemoveCarFromChase(ScriptParams[0]); return 0; + */ case COMMAND_IS_FRENCH_GAME: UpdateCompareFlag(CGame::frenchGame); return 0; @@ -8674,8 +8961,13 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) UpdateCompareFlag(CGame::germanGame); return 0; case COMMAND_CLEAR_MISSION_AUDIO: - DMAudio.ClearMissionAudio(); + { + CollectParameters(&m_nIp, 1); + debug("CLEAR_MISSION_AUDIO not implemented\n"); + //DMAudio.ClearMissionAudio(); return 0; + } + /* case COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST: CollectParameters(&m_nIp, 1); CRestart::bFadeInAfterNextArrest = !!ScriptParams[0]; @@ -8688,6 +8980,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CollectParameters(&m_nIp, 2); CGangs::SetGangPedModelOverride(ScriptParams[0], ScriptParams[1]); return 0; + */ case COMMAND_SET_CHAR_USE_PEDNODE_SEEK: { CollectParameters(&m_nIp, 2); @@ -8698,6 +8991,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) pPed->bUsePedNodeSeek = !!ScriptParams[1]; return 0; } + /* case COMMAND_SWITCH_VEHICLE_WEAPONS: { CollectParameters(&m_nIp, 2); @@ -8710,10 +9004,12 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CollectParameters(&m_nIp, 2); CWorld::Players[ScriptParams[0]].m_bGetOutOfJailFree = !!ScriptParams[1]; return 0; + */ case COMMAND_SET_FREE_HEALTH_CARE: CollectParameters(&m_nIp, 2); CWorld::Players[ScriptParams[0]].m_bGetOutOfHospitalFree = !!ScriptParams[1]; return 0; + /* case COMMAND_IS_CAR_DOOR_CLOSED: { CollectParameters(&m_nIp, 2); @@ -8722,16 +9018,20 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) UpdateCompareFlag(!pVehicle->IsDoorMissing((eDoors)ScriptParams[1]) && pVehicle->IsDoorClosed((eDoors)ScriptParams[1])); return 0; } + */ case COMMAND_LOAD_AND_LAUNCH_MISSION: return 0; case COMMAND_LOAD_AND_LAUNCH_MISSION_INTERNAL: { CollectParameters(&m_nIp, 1); + if (CTheScripts::NumberOfExclusiveMissionScripts > 0 && ScriptParams[0] <= UINT16_MAX - 2) + return 0; CTimer::Suspend(); int offset = CTheScripts::MultiScriptArray[ScriptParams[0]]; #ifdef USE_DEBUG_SCRIPT_LOADER CFileMgr::ChangeDir("\\data\\"); int handle = CFileMgr::OpenFile(scriptfile, "rb"); + CFileMgr::ChangeDir("\\"); #else CFileMgr::ChangeDir("\\"); int handle = CFileMgr::OpenFile("data\\main.scm", "rb"); @@ -8743,6 +9043,8 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CTimer::Resume(); pMissionScript->m_bIsMissionScript = true; pMissionScript->m_bMissionFlag = true; + CTheScripts::bAlreadyRunningAMissionScript = true; + //CGameLogic::ClearShortcut(); // TODO(MIAMI) return 0; } case COMMAND_SET_OBJECT_DRAW_LAST: @@ -8758,14 +9060,15 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CollectParameters(&m_nIp, 2); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); - CWeapon* pWeaponSlot = &pPed->m_weapons[ScriptParams[1]]; - if (pWeaponSlot->m_eWeaponType == (eWeaponType)ScriptParams[1]) - ScriptParams[0] = pWeaponSlot->m_nAmmoTotal; - else - ScriptParams[0] = 0; + ScriptParams[0] = 0; + for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) { + if (pPed->GetWeapon(i).m_eWeaponType == (eWeaponType)ScriptParams[1]) + ScriptParams[0] = pPed->GetWeapon(i).m_nAmmoTotal; + } StoreParameters(&m_nIp, 1); return 0; } + /* case COMMAND_GET_AMMO_IN_CHAR_WEAPON: { CollectParameters(&m_nIp, 2); @@ -8810,6 +9113,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) } return 0; } + */ case COMMAND_SET_NEAR_CLIP: CollectParameters(&m_nIp, 1); TheCamera.SetNearClipScript(*(float*)&ScriptParams[0]); @@ -8818,6 +9122,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CollectParameters(&m_nIp, 2); DMAudio.SetRadioChannel(ScriptParams[0], ScriptParams[1]); return 0; + /* case COMMAND_OVERRIDE_HOSPITAL_LEVEL: CollectParameters(&m_nIp, 1); CRestart::OverrideHospitalLevel = ScriptParams[0]; @@ -8838,6 +9143,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) UpdateCompareFlag(CGarages::IsThisCarWithinGarageArea(ScriptParams[0], pVehicle)); return 0; } + */ case COMMAND_SET_CAR_TRACTION: { CollectParameters(&m_nIp, 2); @@ -8847,9 +9153,8 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) if (pVehicle->m_vehType == VEHICLE_TYPE_CAR) ((CAutomobile*)pVehicle)->m_fTraction = fTraction; else - // this is certainly not a boat, trane, heli or plane field + // TODO(MIAMI) //((CBike*)pVehicle)->m_fTraction = fTraction; - *(float*)(((char*)pVehicle) + 1088) = fTraction; return 0; } case COMMAND_ARE_MEASUREMENTS_IN_METRES: @@ -8868,6 +9173,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) StoreParameters(&m_nIp, 1); return 0; } + /* case COMMAND_MARK_ROADS_BETWEEN_LEVELS: { CollectParameters(&m_nIp, 6); @@ -8916,6 +9222,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) ThePaths.PedMarkRoadsBetweenLevelsInArea(infX, supX, infY, supY, infZ, supZ); return 0; } + */ case COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS: { CollectParameters(&m_nIp, 2); @@ -8924,6 +9231,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) pVehicle->AutoPilot.m_bStayInCurrentLevel = !!ScriptParams[1]; return 0; } + /* case COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS: { CollectParameters(&m_nIp, 2); @@ -8936,6 +9244,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CollectParameters(&m_nIp, 2); UpdateCompareFlag(CPedType::IsThreat(ScriptParams[0], ScriptParams[1])); return 0; + */ case COMMAND_CLEAR_AREA_OF_CHARS: { CollectParameters(&m_nIp, 6); @@ -8962,7 +9271,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) } case COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS: CollectParameters(&m_nIp, 1); - CStats::SetTotalNumberMissions(ScriptParams[0]); + CStats::SetTotalNumberMissions(CGame::germanGame ? ScriptParams[0] - 2 : ScriptParams[0]); return 0; case COMMAND_CONVERT_METRES_TO_FEET_INT: CollectParameters(&m_nIp, 1); @@ -8978,7 +9287,15 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CStats::RegisterHighestScore(ScriptParams[0], ScriptParams[1]); return 0; //case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER: - //case COMMAND_IS_CAR_PASSENGER_SEAT_FREE: + case COMMAND_IS_CAR_PASSENGER_SEAT_FREE: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + UpdateCompareFlag(ScriptParams[1] < pVehicle->m_nNumMaxPassengers && pVehicle->pPassengers[ScriptParams[1]] == nil); + return 0; + } + /* case COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT: { CollectParameters(&m_nIp, 2); @@ -8990,6 +9307,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) StoreParameters(&m_nIp, 1); return 0; } + */ case COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL: { CollectParameters(&m_nIp, 2); @@ -9012,6 +9330,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CParticle::AddParticle((tParticleType)ScriptParams[0], *(CVector*)&ScriptParams[1], *(CVector*)&ScriptParams[4], nil, *(float*)&ScriptParams[7], 0, 0, 0, 0); return 0; + /* case COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS: { CollectParameters(&m_nIp, 2); @@ -9044,10 +9363,12 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CSpecialParticleStuff::UpdateBoatFoamAnimation(&pObject->GetMatrix()); return 0; } + */ case COMMAND_SET_MUSIC_DOES_FADE: CollectParameters(&m_nIp, 1); TheCamera.m_bIgnoreFadingStuffForMusic = (ScriptParams[0] == 0); return 0; + /* case COMMAND_SET_INTRO_IS_PLAYING: CollectParameters(&m_nIp, 1); if (ScriptParams[0]) { @@ -9062,6 +9383,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CStreaming::LoadAllRequestedModels(false); } return 0; + */ case COMMAND_SET_PLAYER_HOOKER: { CollectParameters(&m_nIp, 2); @@ -9074,6 +9396,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CPed* pHooker = CPools::GetPedPool()->GetAt(ScriptParams[1]); assert(pHooker); pPlayerInfo->m_pHooker = (CCivilianPed*)pHooker; + pPlayerInfo->m_nSexFrequency = 1000; pPlayerInfo->m_nNextSexFrequencyUpdateTime = CTimer::GetTimeInMilliseconds() + 1000; pPlayerInfo->m_nNextSexMoneyUpdateTime = CTimer::GetTimeInMilliseconds() + 3000; } @@ -9101,8 +9424,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); - assert(pVehicle); - UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_pMyVehicle == pVehicle); + UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_VEHICLE && pPed->m_pMyVehicle == pVehicle); return 0; } case COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR: @@ -9110,15 +9432,17 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CollectParameters(&m_nIp, 1); CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); - UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING); + UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_VEHICLE); return 0; } + /* case COMMAND_SET_SCRIPT_FIRE_AUDIO: CollectParameters(&m_nIp, 2); gFireManager.SetScriptFireAudio(ScriptParams[0], !!ScriptParams[1]); return 0; + */ case COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED: - UpdateCompareFlag(CVehicle::bAllDodosCheat || CVehicle::bCheat3); + UpdateCompareFlag(CVehicle::bAllDodosCheat || CVehicle::bCheat3); // TODO(MIAMI): more cheats! return 0; case COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS: { @@ -9128,6 +9452,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) pPed->bNoCriticalHits = (ScriptParams[0] == 0); return 0; } + /* case COMMAND_IS_PLAYER_LIFTING_A_PHONE: { CollectParameters(&m_nIp, 1); @@ -9136,6 +9461,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) UpdateCompareFlag(pPed->GetPedState() == PED_MAKE_CALL); return 0; } + */ case COMMAND_IS_CHAR_SITTING_IN_CAR: { CollectParameters(&m_nIp, 2); @@ -9143,7 +9469,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); assert(pVehicle); - UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_pMyVehicle == pVehicle); + UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_VEHICLE && pPed->m_pMyVehicle == pVehicle); return 0; } case COMMAND_IS_CHAR_SITTING_IN_ANY_CAR: @@ -9151,7 +9477,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING); + UpdateCompareFlag(pPed->GetPedState() == PED_DRIVING && pPed->m_objective != OBJECTIVE_LEAVE_VEHICLE); return 0; } case COMMAND_IS_PLAYER_ON_FOOT: @@ -9182,6 +9508,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { char tmp[48]; switch (command) { + /* case COMMAND_LOAD_COLLISION_WITH_SCREEN: CollectParameters(&m_nIp, 1); CTimer::Stop(); @@ -9202,6 +9529,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) } CTimer::Update(); return 0; + */ case COMMAND_LOAD_SPLASH_SCREEN: CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp); for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++) @@ -9209,6 +9537,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) m_nIp += 8; LoadSplash(tmp); return 0; + /* case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS: { CollectParameters(&m_nIp, 2); @@ -9230,6 +9559,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) pCar->bMoreResistantToDamage = ScriptParams[1]; return 0; } + */ case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER: { CollectParameters(&m_nIp, 1); @@ -9244,9 +9574,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_GAME_COMPLETED); printf("End preload end of game audio\n"); return 0; + /* case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA: CPad::GetPad(0)->DisablePlayerControls &= PLAYERCONTROL_DISABLED_1; return 0; + */ case COMMAND_SET_OBJECT_ROTATION: { CollectParameters(&m_nIp, 4); @@ -9266,6 +9598,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source; StoreParameters(&m_nIp, 3); return 0; + /* case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR: *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Front; StoreParameters(&m_nIp, 3); @@ -9279,6 +9612,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) UpdateCompareFlag(pTarget && pTarget->IsPed()); return 0; } + */ case COMMAND_IS_PLAYER_TARGETTING_CHAR: { CollectParameters(&m_nIp, 2); @@ -9287,9 +9621,38 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); assert(pTestedPed); CEntity* pTarget = pPed->m_pPointGunAt; - UpdateCompareFlag(pTarget && pTarget->IsPed() && pTarget == pTestedPed); + bool bTargetting = pTarget && pTarget->IsPed() && pTarget == pTestedPed; + // PC shit + static int nCounter = 0; + nCounter = Max(0, nCounter - 1); + if (!pPed->GetWeapon()->IsTypeMelee() && !bTargetting) { + if ((pTestedPed->GetPosition() - TheCamera.GetPosition()).Magnitude() < 10.0f) { + CVector vTestedPos(pTestedPed->GetPosition().x, pTestedPed->GetPosition().y, pTestedPed->GetPosition().z + 0.4); + CVector vScreenPos; + float w, h; + if (CSprite::CalcScreenCoors(vTestedPos, vScreenPos, &w, &h, false)) { + CVector2D vCrosshairPosition(CCamera::m_f3rdPersonCHairMultX * RsGlobal.maximumWidth, CCamera::m_f3rdPersonCHairMultY * RsGlobal.maximumHeight); + float fScreenDistance = ((CVector2D)vScreenPos - vCrosshairPosition).Magnitude(); + if (SCREEN_STRETCH_X(0.45f) > fScreenDistance / w) { + CColPoint point; + CEntity* entity; + if (!CWorld::ProcessLineOfSight(TheCamera.GetPosition() + 2.0f * TheCamera.GetForward(), + vTestedPos, point, entity, true, true, true, true, true, false) || + entity == pTestedPed) { + nCounter += 2; + if (nCounter > 20) { + bTargetting = true; + nCounter = 20; + } + } + } + } + } + } + UpdateCompareFlag(bTargetting); return 0; } + /* case COMMAND_IS_PLAYER_TARGETTING_OBJECT: { CollectParameters(&m_nIp, 2); @@ -9301,6 +9664,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) UpdateCompareFlag(pTarget && pTarget->IsObject() && pTarget == pTestedObject); return 0; } + */ case COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME: { CTheScripts::ReadTextLabelFromScript(&m_nIp, tmp); @@ -9345,6 +9709,8 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) return 0; case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE: { + return 0; +/* CollectParameters(&m_nIp, 5); CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) @@ -9388,7 +9754,9 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) } StoreParameters(&m_nIp, 1); return 0; +*/ } + /* case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT: { CollectParameters(&m_nIp, 5); @@ -9400,28 +9768,20 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CPhysical::PlacePhysicalRelativeToOtherPhysical(pTarget, pObject, offset); return 0; } + */ case COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); assert(pVehicle); - if (pVehicle->pDriver) { - pVehicle->pDriver->bScriptObjectiveCompleted = false; - pVehicle->pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pVehicle); - } - for (int i = 0; i < ARRAY_SIZE(pVehicle->pPassengers); i++) - { - if (pVehicle->pPassengers[i]) { - pVehicle->pPassengers[i]->bScriptObjectiveCompleted = false; - pVehicle->pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pVehicle); - } - } + CCarAI::TellOccupantsToLeaveCar(pVehicle); return 0; } case COMMAND_SET_INTERPOLATION_PARAMETERS: CollectParameters(&m_nIp, 2); - TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 50.0f - *(float*)&ScriptParams[0], ScriptParams[1]); + TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 100.0f - *(float*)&ScriptParams[0], ScriptParams[1]); return 0; + /* case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT: { CollectParameters(&m_nIp, 5); @@ -9452,15 +9812,18 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) StoreParameters(&m_nIp, 4); return 0; } + */ case COMMAND_GET_DEBUG_CAMERA_POINT_AT: *(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source + TheCamera.Cams[2].Front; StoreParameters(&m_nIp, 3); return 0; case COMMAND_ATTACH_CHAR_TO_CAR: - // empty implementation + // TODO(MIAMI) + assert(0); return 0; case COMMAND_DETACH_CHAR_FROM_CAR: - // empty implementation + // TODO(MIAMI) + assert(0); return 0; case COMMAND_SET_CAR_CHANGE_LANE: // for some reason changed in SA { @@ -9474,15 +9837,20 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); - pPed->m_lastWepDam = -1; + if (pPed) + pPed->m_lastWepDam = -1; + else + debug("CLEAR_CHAR_LAST_WEAPON_DAMAGE - Character doesn't exist\n"); return 0; } case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE: { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - pVehicle->m_nLastWeaponDamage = -1; + if (pVehicle) + pVehicle->m_nLastWeaponDamage = -1; + else + debug("CLEAR_CAR_LAST_WEAPON_DAMAGE - Vehicle doesn't exist\n"); return 0; } case COMMAND_GET_RANDOM_COP_IN_AREA: @@ -9503,9 +9871,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) continue; if (pPed->m_nPedType != PEDTYPE_COP) continue; + if (!ThisIsAValidRandomCop(pPed->GetModelIndex(), ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8])) + continue; if (pPed->CharCreatedBy != RANDOM_CHAR) continue; - if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING) + if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING /* && pPed->GetPedState() != PED_ONROPE */) // TODO(MIAMI)! continue; if (pPed->bRemoveFromWorld) continue; @@ -9515,9 +9885,9 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) continue; if (!pPed->IsWithinArea(x1, y1, x2, y2)) continue; - if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z) + if (pos.z - COP_PED_FIND_Z_OFFSET > pPed->GetPosition().z) continue; - if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z) + if (pos.z + COP_PED_FIND_Z_OFFSET < pPed->GetPosition().z) continue; ped_handle = CPools::GetPedPool()->GetIndex(pPed); CTheScripts::LastRandomPedId = ped_handle; @@ -9531,11 +9901,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) StoreParameters(&m_nIp, 1); return 0; } + /* case COMMAND_GET_RANDOM_COP_IN_ZONE: { char zone[KEY_LENGTH_IN_SCRIPT]; strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); -// TODO(MIAMI): just getting this to compile with new argument int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT); if (nZone != -1) m_nIp += KEY_LENGTH_IN_SCRIPT; @@ -9563,9 +9933,9 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) continue; if (!CTheZones::PointLiesWithinZone(&pPed->GetPosition(), pZone)) continue; - if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z) + if (pos.z - COP_PED_FIND_Z_OFFSET > pPed->GetPosition().z) continue; - if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z) + if (pos.z + COP_PED_FIND_Z_OFFSET < pPed->GetPosition().z) continue; ped_handle = CPools::GetPedPool()->GetIndex(pPed); CTheScripts::LastRandomPedId = ped_handle; @@ -9579,6 +9949,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) StoreParameters(&m_nIp, 1); return 0; } + */ case COMMAND_SET_CHAR_OBJ_FLEE_CAR: { CollectParameters(&m_nIp, 2); @@ -9635,7 +10006,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); - ScriptParams[0] = pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType; + ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType; StoreParameters(&m_nIp, 1); return 0; } @@ -9644,7 +10015,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - ScriptParams[0] = pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType; + ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType; StoreParameters(&m_nIp, 1); return 0; } @@ -9665,6 +10036,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2]; return 0; } + /* case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT: { CollectParameters(&m_nIp, 2); @@ -9683,18 +10055,21 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1]; return 0; } + */ case COMMAND_IS_CHAR_ON_ANY_BIKE: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); assert(pPed); - UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_BIKE); + UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE); return 0; } + /* case COMMAND_LOCATE_SNIPER_BULLET_2D: case COMMAND_LOCATE_SNIPER_BULLET_3D: LocateSniperBulletCommand(command, &m_nIp); return 0; + */ case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL: CollectParameters(&m_nIp, 1); ScriptParams[0] = CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(ScriptParams[0]) + 1; @@ -9705,9 +10080,10 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; assert(pPed); - UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_BIKE); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE); return 0; } + /* case COMMAND_IS_CHAR_LYING_DOWN: { CollectParameters(&m_nIp, 1); @@ -9716,6 +10092,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) UpdateCompareFlag(pPed->bFallenDown); return 0; } + */ case COMMAND_CAN_CHAR_SEE_DEAD_CHAR: { CollectParameters(&m_nIp, 2); @@ -9740,14 +10117,41 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CPed::nThreatReactionRangeMultiplier = *(float*)&ScriptParams[0]; return 0; case COMMAND_SET_CHAR_CEASE_ATTACK_TIMER: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->m_ceaseAttackTimer = ScriptParams[1]; + return 0; + } case COMMAND_GET_REMOTE_CONTROLLED_CAR: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CWorld::Players[ScriptParams[0]].m_pRemoteVehicle; + if (pVehicle) + ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle); + else + ScriptParams[0] = -1; + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_IS_PC_VERSION: - case COMMAND_REPLAY: - case COMMAND_IS_REPLAY_PLAYING: + UpdateCompareFlag(true); + return 0; + //case COMMAND_REPLAY: + //case COMMAND_IS_REPLAY_PLAYING: case COMMAND_IS_MODEL_AVAILABLE: + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(CModelInfo::GetModelInfo(ScriptParams[0]) != nil); + return 0; case COMMAND_SHUT_CHAR_UP: + CollectParameters(&m_nIp, 2); + debug("SHUT_CHAR_UP not implemented"); // TODO(MIAMI) + return 0; case COMMAND_SET_ENABLE_RC_DETONATE: - assert(0); + CollectParameters(&m_nIp, 1); + CVehicle::bDisableRemoteDetonation = !ScriptParams[0]; + return 0; case COMMAND_SET_CAR_RANDOM_ROUTE_SEED: { CollectParameters(&m_nIp, 2); @@ -9757,40 +10161,229 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) return 0; } case COMMAND_IS_ANY_PICKUP_AT_COORDS: + { + CollectParameters(&m_nIp, 3); + CVector pos = *(CVector*)&ScriptParams[0]; + CRunningScript::UpdateCompareFlag(CPickups::TestForPickupsInBubble(pos, 0.5f)); + return 0; + } case COMMAND_GET_FIRST_PICKUP_COORDS: case COMMAND_GET_NEXT_PICKUP_COORDS: case COMMAND_REMOVE_ALL_CHAR_WEAPONS: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->ClearWeapons(); + return 0; + } case COMMAND_HAS_PLAYER_GOT_WEAPON: - case COMMAND_HAS_CHAR_GOT_WEAPON: - case COMMAND_IS_PLAYER_FACING_CHAR: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + bool bFound = false; + for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) { + if (pPed->GetWeapon(i).m_eWeaponType == ScriptParams[1]) { + bFound = true; + break; + } + } + UpdateCompareFlag(bFound); + return 0; + } + //case COMMAND_HAS_CHAR_GOT_WEAPON: + //case COMMAND_IS_PLAYER_FACING_CHAR: case COMMAND_SET_TANK_DETONATE_CARS: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle && pVehicle->m_vehType == VEHICLE_TYPE_CAR); + ((CAutomobile*)pVehicle)->bTankDetonateCars = ScriptParams[1]; + return 0; + } case COMMAND_GET_POSITION_OF_ANALOGUE_STICKS: + { + CollectParameters(&m_nIp, 1); + CPad* pPad = CPad::GetPad(ScriptParams[0]); + ScriptParams[0] = pPad->NewState.LeftStickX; + ScriptParams[1] = pPad->NewState.LeftStickY; + ScriptParams[2] = pPad->NewState.RightStickX; + ScriptParams[3] = pPad->NewState.RightStickY; + StoreParameters(&m_nIp, 4); + return 0; + } case COMMAND_IS_CAR_ON_FIRE: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + bool bOnFire = false; + if (pVehicle->m_pCarFire) + bOnFire = true; + if (pVehicle->m_vehType == VEHICLE_TYPE_CAR && ((CAutomobile*)pVehicle)->Damage.GetEngineStatus() >= ENGINE_STATUS_ON_FIRE) + bOnFire = true; + if (pVehicle->m_fHealth < 250.0f) + bOnFire = true; + UpdateCompareFlag(bOnFire); + return 0; + } case COMMAND_IS_CAR_TYRE_BURST: - case COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD: - case COMMAND_SET_CAR_WAIT: - case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE: - case COMMAND_IS_PLAYER_FOOT_DOWN: - case COMMAND_IS_CHAR_FOOT_DOWN: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + bool bIsBurst = false; + if (pVehicle->m_vehType == VEHICLE_APPEARANCE_BIKE) { + assert("IS_CAR_TYPE_BURST not yet implemented for bikes"); + } + else { + CAutomobile* pCar = (CAutomobile*)pVehicle; + if (ScriptParams[1] == 4) { + for (int i = 0; i < 4; i++) { + if (pCar->Damage.GetWheelStatus(i) == WHEEL_STATUS_BURST) + bIsBurst = true; + } + } + else + bIsBurst = pCar->Damage.GetWheelStatus(ScriptParams[1] == WHEEL_STATUS_BURST); + } + UpdateCompareFlag(bIsBurst); + } + //case COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD: + //case COMMAND_SET_CAR_WAIT: + //case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE: + //case COMMAND_IS_PLAYER_FOOT_DOWN: + //case COMMAND_IS_CHAR_FOOT_DOWN: case COMMAND_INITIALISE_OBJECT_PATH: + // TODO(MIAMI): script path + CollectParameters(&m_nIp, 2); + debug("INITALISE_OBJECT_PATH not yet implemented, skipping\n"); + ScriptParams[0] = 0; + StoreParameters(&m_nIp, 1); + return 0; case COMMAND_START_OBJECT_ON_PATH: + { + CollectParameters(&m_nIp, 2); + debug("START_OBJECT_ON_PATH not yet implemented, skipping\n"); + return 0; + } case COMMAND_SET_OBJECT_PATH_SPEED: + { + CollectParameters(&m_nIp, 2); + debug("SET_OBJECT_PATH_SPEED not yet implemented, skipping\n"); + return 0; + } case COMMAND_SET_OBJECT_PATH_POSITION: - case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH: + { + CollectParameters(&m_nIp, 2); + debug("SET_OBJECT_PATH_POSITION not yet implemented, skipping\n"); + return 0; + } + //case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH: case COMMAND_CLEAR_OBJECT_PATH: + { + CollectParameters(&m_nIp, 1); + debug("CLEAR_OBJECT_PATH not yet implemented, skipping\n"); + return 0; + } case COMMAND_HELI_GOTO_COORDS: + { + CollectParameters(&m_nIp, 5); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI); + ((CAutomobile*)pVehicle)->TellHeliToGoToCoors(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4]); + return 0; + } case COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(*ptr = ScriptParams[0]); + return 0; + } case COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(*ptr = ScriptParams[0]); + return 0; + } case COMMAND_GET_DEAD_CHAR_PICKUP_COORDS: + { + CollectParameters(&m_nIp, 1); + CPed *pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]); + CVector pos; + pTarget->CreateDeadPedPickupCoors(&pos.x, &pos.y, &pos.z); + *(CVector*)&ScriptParams[0] = pos; + StoreParameters(&m_nIp, 3); + return 0; + } case COMMAND_CREATE_PROTECTION_PICKUP: + { + CollectParameters(&m_nIp, 5); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; + ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_REVENUE, PICKUP_ASSET_REVENUE, ScriptParams[3], ScriptParams[4]); + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_IS_CHAR_IN_ANY_BOAT: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT); + return 0; + } case COMMAND_IS_PLAYER_IN_ANY_BOAT: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE); + return 0; + } case COMMAND_IS_CHAR_IN_ANY_HELI: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI); + return 0; + } case COMMAND_IS_PLAYER_IN_ANY_HELI: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI); + return 0; + } case COMMAND_IS_CHAR_IN_ANY_PLANE: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE); + return 0; + } case COMMAND_IS_PLAYER_IN_ANY_PLANE: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI); + return 0; + } case COMMAND_IS_CHAR_IN_WATER: - assert(0); + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + UpdateCompareFlag(pPed && pPed->bIsInWater); + return 0; + } case COMMAND_SET_VAR_INT_TO_CONSTANT: { int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); @@ -9816,17 +10409,89 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { switch (command) { case COMMAND_IS_INT_VAR_GREATER_THAN_CONSTANT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(*ptr > ScriptParams[0]); + return 0; + } case COMMAND_IS_INT_LVAR_GREATER_THAN_CONSTANT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(*ptr > ScriptParams[0]); + return 0; + } case COMMAND_IS_CONSTANT_GREATER_THAN_INT_VAR: + { + CollectParameters(&m_nIp, 1); + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + UpdateCompareFlag(ScriptParams[0] > *ptr); + return 0; + } case COMMAND_IS_CONSTANT_GREATER_THAN_INT_LVAR: + { + CollectParameters(&m_nIp, 1); + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + UpdateCompareFlag(ScriptParams[0] > *ptr); + return 0; + } case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL); + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(*ptr >= ScriptParams[0]); + return 0; + } case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT: + { + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(*ptr >= ScriptParams[0]); + return 0; + } case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR: + { + CollectParameters(&m_nIp, 1); + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + UpdateCompareFlag(ScriptParams[0] >= *ptr); + return 0; + } case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR: + { + CollectParameters(&m_nIp, 1); + int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL); + UpdateCompareFlag(ScriptParams[0] >= *ptr); + return 0; + } case COMMAND_GET_CHAR_WEAPON_IN_SLOT: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + ScriptParams[0] = pPed->GetWeapon(ScriptParams[1]).m_eWeaponType; + ScriptParams[1] = pPed->GetWeapon(ScriptParams[1]).m_nAmmoTotal; + ScriptParams[2] = CPickups::ModelForWeapon((eWeaponType)ScriptParams[0]); + StoreParameters(&m_nIp, 3); + } case COMMAND_GET_CLOSEST_STRAIGHT_ROAD: + { + CollectParameters(&m_nIp, 5); + debug("GET_CLOSEST_STRAIGHT_ROAD not implemented!\n"); + for (int i = 0; i < 7; i++) + ScriptParams[i] = 0; + StoreParameters(&m_nIp, 7); // TODO(MIAMI) + } case COMMAND_SET_CAR_FORWARD_SPEED: - assert(0); + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + float speed = *(float*)&ScriptParams[1] / GAME_SPEED_TO_CARAI_SPEED; + pVehicle->SetMoveSpeed(pVehicle->GetForward() * speed); + // TODO(MIAMI): heli hack! + return 0; + } case COMMAND_SET_AREA_VISIBLE: CollectParameters(&m_nIp, 1); CGame::currArea = ScriptParams[0]; @@ -9834,7 +10499,13 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) //CStreaming::RemoveBuildingsNotInArea(ScriptParams[0]); return 0; case COMMAND_SET_CUTSCENE_ANIM_TO_LOOP: - assert(0); + { + char key[KEY_LENGTH_IN_SCRIPT]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, key); + m_nIp += KEY_LENGTH_IN_SCRIPT; + debug("SET_CUTSCENE_ANIM_TO_LOOP not implemented yet, skipping\n"); + return 0; + } case COMMAND_MARK_CAR_AS_CONVOY_CAR: { CollectParameters(&m_nIp, 2); @@ -9844,22 +10515,95 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) return 0; } case COMMAND_RESET_HAVOC_CAUSED_BY_PLAYER: + { + CollectParameters(&m_nIp, 1); + CWorld::Players[ScriptParams[0]].m_nHavocLevel = 0; + return 0; + } case COMMAND_GET_HAVOC_CAUSED_BY_PLAYER: + { + CollectParameters(&m_nIp, 1); + ScriptParams[0] = CWorld::Players[ScriptParams[0]].m_nHavocLevel; + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_CREATE_SCRIPT_ROADBLOCK: + { + CollectParameters(&m_nIp, 6); + debug("CREATE_SCRIPT_ROADBLOCK not implemented\n"); // TODO(MIAMI) + return 0; + } case COMMAND_CLEAR_ALL_SCRIPT_ROADBLOCKS: + { + debug("CLEAR_ALL_SCRIPT_ROADBLOCKS not implemented\n"); // TODO(MIAMI) + return 0; + } case COMMAND_SET_CHAR_OBJ_WALK_TO_CHAR: - case COMMAND_IS_PICKUP_IN_ZONE: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); + assert(pTargetPed); + pPed->bScriptObjectiveCompleted = false; + pPed->SetObjective(OBJECTIVE_FOLLOW_PED_IN_FORMATION, pPed); + return 0; + } + //case COMMAND_IS_PICKUP_IN_ZONE: case COMMAND_GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS: + { + CollectParameters(&m_nIp, 4); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CVector result = Multiply3x3(pPed->GetMatrix(), *(CVector*)&ScriptParams[1]) + pPed->GetPosition(); + *(CVector*)&ScriptParams[0] = result; + StoreParameters(&m_nIp, 3); + return 0; + } case COMMAND_HAS_CHAR_BEEN_PHOTOGRAPHED: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + bool result = false; + if (pPed->bHasBeenPhotographed) { + result = true; + pPed->bHasBeenPhotographed = false; + } + UpdateCompareFlag(result); + return 0; + } case COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); + assert(pTargetPed); + pPed->bScriptObjectiveCompleted = false; + debug("SET_CHAR_OBJ_AIM_GUN_AT_CHAR is not implemented\n"); + //pPed->SetObjective(OBJECTIVE_AIM_GUN_AT_PED, pTargetPed); // TODO(MIAMI) -- when objective is implemented + return 0; + } case COMMAND_SWITCH_SECURITY_CAMERA: - case COMMAND_IS_CHAR_IN_FLYING_VEHICLE: + { + CollectParameters(&m_nIp, 1); + debug("SWITCH_SECURITY_CAMERA is not implemented\n"); // TODO(MIAMI) + return 0; + } + //case COMMAND_IS_CHAR_IN_FLYING_VEHICLE: case COMMAND_IS_PLAYER_IN_FLYING_VEHICLE: - case COMMAND_HAS_SONY_CD_BEEN_READ: - case COMMAND_GET_NUMBER_OF_SONY_CDS_READ: - case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD: - case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD: - assert(0); + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + UpdateCompareFlag(pPed->bInVehicle && (pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI || pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE)); + return 0; + } + //case COMMAND_HAS_SONY_CD_BEEN_READ: + //case COMMAND_GET_NUMBER_OF_SONY_CDS_READ: + //case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD: + //case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD: case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD: { CollectParameters(&m_nIp, 4); @@ -9874,27 +10618,137 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) return 0; } case COMMAND_ADD_MONEY_SPENT_ON_CLOTHES: + CollectParameters(&m_nIp, 1); + CStats::MoneySpentOnFashion(ScriptParams[0]); + return 0; + case COMMAND_SET_HELI_ORIENTATION: + { + CollectParameters(&m_nIp, 2); + debug("SET_HELI_ORIENTATION is not implemented\n"); // TODO(MIAMI); + return 0; + } case COMMAND_CLEAR_HELI_ORIENTATION: + { + CollectParameters(&m_nIp, 1); + debug("SET_HELI_ORIENTATION is not implemented\n"); // TODO(MIAMI); + return 0; + } case COMMAND_PLANE_GOTO_COORDS: + { + CollectParameters(&m_nIp, 5); + debug("PLANE_GOTO_COORS is not implemented\n"); // TODO(MIAMI) + return 0; + } case COMMAND_GET_NTH_CLOSEST_CAR_NODE: - case COMMAND_GET_NTH_CLOSEST_CHAR_NODE: + { + CollectParameters(&m_nIp, 4); + debug("GET_NTH_CLOSEST_CAR_NODE is not implemented\n"); // TODO(MIAMI) + ScriptParams[0] = 0; + StoreParameters(&m_nIp, 1); + return 0; + } + //case COMMAND_GET_NTH_CLOSEST_CHAR_NODE: case COMMAND_DRAW_WEAPONSHOP_CORONA: + { + CollectParameters(&m_nIp, 9); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + CCoronas::RegisterCorona((uintptr)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8], 255, pos, *(float*)&ScriptParams[3], + 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f, false, 0.2f); + return 0; + } case COMMAND_SET_ENABLE_RC_DETONATE_ON_CONTACT: + { + CollectParameters(&m_nIp, 1); + CVehicle::bDisableRemoteDetonationOnContact = (ScriptParams[0] == 0); + return 0; + } case COMMAND_FREEZE_CHAR_POSITION: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bIsFrozen = ScriptParams[1]; + return 0; + } case COMMAND_SET_CHAR_DROWNS_IN_WATER: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bDrownsInWater = ScriptParams[1]; + return 0; + } case COMMAND_SET_OBJECT_RECORDS_COLLISIONS: + { + CollectParameters(&m_nIp, 2); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + pObject->bUseCollisionRecords = ScriptParams[1]; + return 0; + } case COMMAND_HAS_OBJECT_COLLIDED_WITH_ANYTHING: + { + CollectParameters(&m_nIp, 1); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + UpdateCompareFlag(pObject->m_nCollisionRecords != 0); + return 0; + } case COMMAND_REMOVE_RC_BUGGY: - case COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN: + { + CWorld::Players[CWorld::PlayerInFocus].BlowUpRCBuggy(false); + return 0; + } + //case COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN: case COMMAND_GET_CHAR_ARMOUR: - case COMMAND_SET_CHAR_ARMOUR: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + ScriptParams[0] = pPed->m_fArmour; + StoreParameters(&m_nIp, 1); + return 0; + } + //case COMMAND_SET_CHAR_ARMOUR: case COMMAND_SET_HELI_STABILISER: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->bHeliMinimumTilt = ScriptParams[1]; + return 0; + } case COMMAND_SET_CAR_STRAIGHT_LINE_DISTANCE: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->AutoPilot.m_nSwitchDistance = ScriptParams[1]; + return 0; + } case COMMAND_POP_CAR_BOOT: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + debug("POP_CAR_BOOT is not implemented\n"); // TODO(MIAMI) + return 0; + } case COMMAND_SHUT_PLAYER_UP: + { + CollectParameters(&m_nIp, 2); + debug("SHUT_PLAYER_UP is not implemented\n"); // TODO(MIAMI) + return 0; + } case COMMAND_SET_PLAYER_MOOD: - assert(0); + { + CollectParameters(&m_nIp, 3); + debug("SET_PLAYER_MOOD is not implemented\n"); // TODO(MIAMI) + return 0; + } case COMMAND_REQUEST_COLLISION: { CollectParameters(&m_nIp, 2); @@ -9906,12 +10760,36 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) } case COMMAND_LOCATE_OBJECT_2D: case COMMAND_LOCATE_OBJECT_3D: + LocateObjectCommand(command, &m_nIp); + return 0; case COMMAND_IS_OBJECT_IN_WATER: - case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR: + { + CollectParameters(&m_nIp, 1); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + UpdateCompareFlag(pObject->bIsInWater); + return 0; + } + //case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR: case COMMAND_IS_OBJECT_IN_AREA_2D: case COMMAND_IS_OBJECT_IN_AREA_3D: + ObjectInAreaCheckCommand(command, &m_nIp); + return 0; case COMMAND_TASK_TOGGLE_DUCK: - assert(0); + { + CollectParameters(&m_nIp, 3); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + if (ScriptParams[1]) { + pPed->bIsDucking = true; + pPed->SetDuck(ScriptParams[2], true); + } + else { + pPed->ClearDuck(true); + pPed->bIsDucking = false; + } + return 0; + } case COMMAND_SET_ZONE_CIVILIAN_CAR_INFO: { char label[12]; @@ -9938,44 +10816,263 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) return 0; } case COMMAND_REQUEST_ANIMATION: + { + char key[KEY_LENGTH_IN_SCRIPT]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, key); + m_nIp += KEY_LENGTH_IN_SCRIPT; + CStreaming::RequestAnim(CAnimManager::GetAnimationBlockIndex(key), STREAMFLAGS_SCRIPTOWNED); + return 0; + } case COMMAND_HAS_ANIMATION_LOADED: + { + char key[KEY_LENGTH_IN_SCRIPT]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, key); + m_nIp += KEY_LENGTH_IN_SCRIPT; + UpdateCompareFlag(CAnimManager::GetAnimationBlock(key)->isLoaded); + return 0; + } case COMMAND_REMOVE_ANIMATION: + { + char key[KEY_LENGTH_IN_SCRIPT]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, key); + m_nIp += KEY_LENGTH_IN_SCRIPT; + CStreaming::RemoveAnim(CAnimManager::GetAnimationBlockIndex(key)); + return 0; + } case COMMAND_IS_CHAR_WAITING_FOR_WORLD_COLLISION: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(pPed->bIsStaticWaitingForCollision); + return 0; + } case COMMAND_IS_CAR_WAITING_FOR_WORLD_COLLISION: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + UpdateCompareFlag(pVehicle->bIsStaticWaitingForCollision); + return 0; + } case COMMAND_IS_OBJECT_WAITING_FOR_WORLD_COLLISION: + { + CollectParameters(&m_nIp, 1); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + UpdateCompareFlag(pObject->bIsStaticWaitingForCollision); + return 0; + } case COMMAND_SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + debug("SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT is not implemented\n"); + return 0; + } case COMMAND_ATTACH_CHAR_TO_OBJECT: + { + CollectParameters(&m_nIp, 8); + debug("ATTACH_CHAR_TO_OBJECT is not implemented\n"); + return 0; + } case COMMAND_SET_CHAR_AS_PLAYER_FRIEND: - case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER: + { + CollectParameters(&m_nIp, 3); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bIsPlayerFriend = ScriptParams[2]; + return 0; + } + //case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER: case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING: + { + char onscreen_str[12]; + assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR); + int16 var = CTheScripts::Read2BytesFromScript(&m_nIp); + CollectParameters(&m_nIp, 2); + wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ??? + strncpy(onscreen_str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT); + m_nIp += KEY_LENGTH_IN_SCRIPT; + CUserDisplay::OnscnTimer.AddCounter(var, ScriptParams[0], onscreen_str, ScriptParams[1] - 1); + return 0; + } case COMMAND_ADD_SET_PIECE: + { + CollectParameters(&m_nIp, 13); + CSetPieces::AddOne(ScriptParams[0], + *(CVector2D*)&ScriptParams[1], *(CVector2D*)&ScriptParams[3], + *(CVector2D*)&ScriptParams[5], *(CVector2D*)&ScriptParams[7], + *(CVector2D*)&ScriptParams[9], *(CVector2D*)&ScriptParams[11]); + return 0; + } case COMMAND_SET_EXTRA_COLOURS: + { + CollectParameters(&m_nIp, 2); + debug("SET_EXTRA_COLOURS not implemented, skipping\n"); + return 0; + } case COMMAND_CLEAR_EXTRA_COLOURS: - case COMMAND_CLOSE_CAR_BOOT: + { + CollectParameters(&m_nIp, 1); + debug("CLEAR_EXTRA_COLOURS not implemented, skipping\n"); + return 0; + } + //case COMMAND_CLOSE_CAR_BOOT: case COMMAND_GET_WHEELIE_STATS: - case COMMAND_DISARM_CHAR: + { + CollectParameters(&m_nIp, 1); + static bool bShowed = false; + if (!bShowed) { + debug("GET_WHEELIE_STATS not implemented\n"); + bShowed = true; + } + for (int i = 0; i < 6; i++) + ScriptParams[i] = 0; + StoreParameters(&m_nIp, 6); + return 0; + } + //case COMMAND_DISARM_CHAR: case COMMAND_BURST_CAR_TYRE: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + if (pVehicle->IsBike()) { + if (ScriptParams[1] == 2) + ScriptParams[1] = 0; + else if (ScriptParams[1] == 3) + ScriptParams[1] = 1; + pVehicle->BurstTyre(ScriptParams[1], true); + } + else { + pVehicle->BurstTyre(ScriptParams[1], true); + } + return 0; + } case COMMAND_IS_CHAR_OBJ_NO_OBJ: + { + CollectParameters(&m_nIp, 1); + CollectParameters(&m_nIp, 3); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(pPed->m_prevObjective == OBJECTIVE_NONE && pPed->m_objective == OBJECTIVE_NONE); + return 0; + } case COMMAND_IS_PLAYER_WEARING: + { + CollectParameters(&m_nIp, 1); + char key[12]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, key); + m_nIp += KEY_LENGTH_IN_SCRIPT; + for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++) + key[i] = tolower(key[i]); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + UpdateCompareFlag(strcmp(key, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetName()) == 0); + return 0; + } case COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY: + { + CollectParameters(&m_nIp, 2); + CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + pPlayerInfo->m_bDriveByAllowed = ScriptParams[1]; + return 0; + } case COMMAND_SET_CHAR_OBJ_SPRINT_TO_COORD: + { + CollectParameters(&m_nIp, 3); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CVector pos; + pos.x = *(float*)&ScriptParams[1]; + pos.y = *(float*)&ScriptParams[2]; + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); + pPed->bScriptObjectiveCompleted = false; + debug("SET_CHAR_OBJ_SPRINT_TO_COORD is not implemented\n"); + //pPed->SetObjective(OBJECTIVE_SPRINT_TO_COORD, pos); // TODO(MIAMI) -- when objective is implemented + return 0; + } case COMMAND_CREATE_SWAT_ROPE: - case COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA: - case COMMAND_GET_NEAREST_TYRE_TO_POINT: + { + CollectParameters(&m_nIp, 3); + debug("SET_CHAR_OBJ_SPRINT_TO_COORD is not implemented\n"); + return 0; + } + //case COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA: + //case COMMAND_GET_NEAREST_TYRE_TO_POINT: case COMMAND_SET_CAR_MODEL_COMPONENTS: + { + CollectParameters(&m_nIp, 3); + CVehicleModelInfo::SetComponentsToUse(ScriptParams[1], ScriptParams[2]); + return 0; + } case COMMAND_SWITCH_LIFT_CAMERA: + { + CollectParameters(&m_nIp, 1); + debug("SWITCH_LIFT_CAMERA is not implemented\n"); // TODO(MIAMI) + return 0; + } case COMMAND_CLOSE_ALL_CAR_DOORS: + { + CollectParameters(&m_nIp, 1); + debug("CLOSE_ALL_CAR_DOORS is not implemented\n"); // TODO(MIAMI) + return 0; + } case COMMAND_GET_DISTANCE_BETWEEN_COORDS_2D: + { + CollectParameters(&m_nIp, 4); + *(float*)&ScriptParams[0] = (*(CVector2D*)&ScriptParams[0] - *(CVector2D*)&ScriptParams[2]).Magnitude(); + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_GET_DISTANCE_BETWEEN_COORDS_3D: + { + CollectParameters(&m_nIp, 6); + *(float*)&ScriptParams[0] = (*(CVector*)&ScriptParams[0] - *(CVector*)&ScriptParams[3]).Magnitude(); + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_POP_CAR_BOOT_USING_PHYSICS: - case COMMAND_SET_FIRST_PERSON_WEAPON_CAMERA: + { + CollectParameters(&m_nIp, 1); + debug("POP_CAR_BOOT_USING_PHYSICS is not implemented\n"); // TODO(MIAMI) + return 0; + } + //case COMMAND_SET_FIRST_PERSON_WEAPON_CAMERA: case COMMAND_IS_CHAR_LEAVING_VEHICLE_TO_DIE: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(pPed->m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE); + return 0; + } case COMMAND_SORT_OUT_OBJECT_COLLISION_WITH_CAR: - case COMMAND_GET_MAX_WANTED_LEVEL: + { + CollectParameters(&m_nIp, 2); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + pObject->m_pCollidingEntity = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + return 0; + } + //case COMMAND_GET_MAX_WANTED_LEVEL: case COMMAND_IS_CHAR_WANDER_PATH_CLEAR: - case COMMAND_PRINT_HELP_WITH_NUMBER: + { + CollectParameters(&m_nIp, 5); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(CWorld::IsWanderPathClear(pPed->GetPosition(), *(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3], 4)); + return 0; + } + //case COMMAND_PRINT_HELP_WITH_NUMBER: case COMMAND_PRINT_HELP_FOREVER: - case COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER: + { + wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp); + CHud::SetHelpMessage(text, false); // TODO(MIAMI): third param is true + return 0; + } + //case COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER: default: assert(0); } @@ -9986,8 +11083,21 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { switch (command) { case COMMAND_SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG: + { + CollectParameters(&m_nIp, 3); + CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pTarget); + uint8 flag = 1 << (uint8)ScriptParams[1]; + if (ScriptParams[2]) + pTarget->m_gangFlags |= flag; + else + pTarget->m_gangFlags &= ~flag; + + return 0; + } case COMMAND_LOAD_AND_LAUNCH_MISSION_EXCLUSIVE: - case COMMAND_IS_MISSION_AUDIO_PLAYING: + return 0; + //case COMMAND_IS_MISSION_AUDIO_PLAYING: case COMMAND_CREATE_LOCKED_PROPERTY_PICKUP: { CollectParameters(&m_nIp, 3); @@ -10015,92 +11125,523 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) return 0; } case COMMAND_FREEZE_CAR_POSITION: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->bIsFrozen = ScriptParams[1]; + return 0; + } case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CHAR: - case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR: - case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR: - case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR: - case COMMAND_GET_RADIO_CHANNEL: - case COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS: - case COMMAND_IS_CAR_DROWNING_IN_WATER: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); + bool result = false; + if (pPed) { + if (pPed->m_lastDamEntity) { + if (pPed->m_lastDamEntity == pTestedPed) + result = true; + if (pTestedPed->bInVehicle && pPed->m_lastDamEntity == pTestedPed->m_pMyVehicle) + result = true; + } + }else + debug("HAS_CHAR_BEEN_DAMAGED_BY_CHAR - First character doesn't exist\n"); + UpdateCompareFlag(result); + return 0; + } + //case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR: + //case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR: + //case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR: + //case COMMAND_GET_RADIO_CHANNEL: + //case COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS: + //case COMMAND_IS_CAR_DROWNING_IN_WATER: case COMMAND_IS_CHAR_DROWNING_IN_WATER: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + UpdateCompareFlag(pPed && pPed->bIsDrowning); + return 0; + } case COMMAND_DISABLE_CUTSCENE_SHADOWS: + { + debug("DISABLE_CUTSCENE_SHADOWS not implemented, skipping\n"); // TODO(MIAMI) + return 0; + } case COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY: + { + CollectParameters(&m_nIp, 3); + static bool bShowed = false; + if (!bShowed) { + debug("HAS_GLASS_BEEN_SHATTERED_NEARBY not implemented, default to TRUE\n"); // TODO(MIAMI) + bShowed = true; + } + UpdateCompareFlag(true); + return 0; + } case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE: + { + CollectParameters(&m_nIp, 3); + debug("ATTACH_CUTSCENE_OBJECT_TO_BONE not implemented, skipping\n"); // TODO(MIAMI) + return 0; + } case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT: + { + CollectParameters(&m_nIp, 2); + debug("ATTACH_CUTSCENE_OBJECT_TO_COMPONENT not implemented, skipping\n"); // TODO(MIAMI) + return 0; + } case COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED: - case COMMAND_IS_MISSION_AUDIO_LOADING: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bStayInCarOnJack = ScriptParams[1]; + return 0; + } + //case COMMAND_IS_MISSION_AUDIO_LOADING: case COMMAND_ADD_MONEY_SPENT_ON_WEAPONS: + CollectParameters(&m_nIp, 1); + debug("ADD_MONEY_SPENT_ON_WEAPON not implemented\n"); // TODO(MIAMI) + return 0; case COMMAND_ADD_MONEY_SPENT_ON_PROPERTY: - case COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING: + CollectParameters(&m_nIp, 1); + debug("ADD_MONEY_SPENT_ON_PROPERTY not implemented\n"); // TODO(MIAMI) + return 0; + //case COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING: case COMMAND_SET_CHAR_ANSWERING_MOBILE: + { + CollectParameters(&m_nIp, 2); + debug("SET_CHAR_ANSWERING_MOBILE not implemented\n"); // TODO(MIAMI) + return 0; + } case COMMAND_SET_PLAYER_DRUNKENNESS: - case COMMAND_GET_PLAYER_DRUNKENNESS: - case COMMAND_SET_PLAYER_DRUG_LEVEL: - case COMMAND_GET_PLAYER_DRUG_LEVEL: - case COMMAND_ADD_LOAN_SHARK_VISITS: + { + CollectParameters(&m_nIp, 2); + debug("SET_PLAYER_DRUNKENNESS not implemented\n"); // TODO(MIAMI) + return 0; + } + //case COMMAND_GET_PLAYER_DRUNKENNESS: + //case COMMAND_SET_PLAYER_DRUG_LEVEL: + //case COMMAND_GET_PLAYER_DRUG_LEVEL: + //case COMMAND_ADD_LOAN_SHARK_VISITS: case COMMAND_ADD_STORES_KNOCKED_OFF: - case COMMAND_ADD_MOVIE_STUNTS: + CollectParameters(&m_nIp, 1); + debug("ADD_STORES_KNOCKED_OFF not implemented\n"); // TODO(MIAMI) + return 0; + //case COMMAND_ADD_MOVIE_STUNTS: case COMMAND_ADD_NUMBER_OF_ASSASSINATIONS: + CollectParameters(&m_nIp, 1); + debug("ADD_NUMBER_OF_ASSASSINATIONS not implemented\n"); // TODO(MIAMI) + return 0; case COMMAND_ADD_PIZZAS_DELIVERED: - case COMMAND_ADD_GARBAGE_PICKUPS: + CollectParameters(&m_nIp, 1); + debug("ADD_PIZZAS_DELIVERED not implemented\n"); // TODO(MIAMI) + return 0; + //case COMMAND_ADD_GARBAGE_PICKUPS: case COMMAND_ADD_ICE_CREAMS_SOLD: - case COMMAND_SET_TOP_SHOOTING_RANGE_SCORE: - case COMMAND_ADD_SHOOTING_RANGE_RANK: - case COMMAND_ADD_MONEY_SPENT_ON_GAMBLING: - case COMMAND_ADD_MONEY_WON_ON_GAMBLING: - case COMMAND_SET_LARGEST_GAMBLING_WIN: + CollectParameters(&m_nIp, 1); + debug("ADD_ICE_CREAMS_SOLD not implemented\n"); // TODO(MIAMI) + return 0; + //case COMMAND_SET_TOP_SHOOTING_RANGE_SCORE: + //case COMMAND_ADD_SHOOTING_RANGE_RANK: + //case COMMAND_ADD_MONEY_SPENT_ON_GAMBLING: + //case COMMAND_ADD_MONEY_WON_ON_GAMBLING: + //case COMMAND_SET_LARGEST_GAMBLING_WIN: case COMMAND_SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bDontFight = !ScriptParams[1]; + return 0; + } case COMMAND_CLEAR_CHAR_WAIT_STATE: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->ClearWaitState(); + return 0; + } case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE: + { + CollectParameters(&m_nIp, 5); + int handle = -1; + uint32 i = CPools::GetVehiclePool()->GetSize(); + float infX = *(float*)&ScriptParams[0]; + float infY = *(float*)&ScriptParams[1]; + float supX = *(float*)&ScriptParams[2]; + float supY = *(float*)&ScriptParams[3]; + while (i--) { + CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i); + if (!pVehicle) + continue; + if (pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_CAR && pVehicle->GetVehicleAppearance() != VEHICLE_APPEARANCE_BIKE) + continue; + if (ScriptParams[4] != pVehicle->GetModelIndex() && ScriptParams[4] >= 0) + continue; + if (pVehicle->VehicleCreatedBy != RANDOM_VEHICLE) + continue; + if (!pVehicle->IsWithinArea(infX, infY, supX, supY)) + continue; + handle = CPools::GetVehiclePool()->GetIndex(pVehicle); + } + ScriptParams[0] = handle; + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_SET_CAN_BURST_CAR_TYRES: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + pVehicle->bTyresDontBurst = !ScriptParams[1]; + return 0; + } case COMMAND_SET_PLAYER_AUTO_AIM: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + pPed->bDoomAim = ScriptParams[1]; + } case COMMAND_FIRE_HUNTER_GUN: + { + CollectParameters(&m_nIp, 1); + debug("FIRE_HUNTER_GUN is not implemented, skipping\n"); // TODO(MIAMI) + return 0; + } case COMMAND_SET_PROPERTY_AS_OWNED: + CollectParameters(&m_nIp, 1); + debug("SET_PROPERTY_AS_OWNED not implemented\n"); // TODO(MIAMI) + return 0; case COMMAND_ADD_BLOOD_RING_KILLS: + CollectParameters(&m_nIp, 1); + debug("ADD_BLOOD_RING_KILLS not implemented\n"); // TODO(MIAMI) + return 0; case COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING: + CollectParameters(&m_nIp, 1); + debug("SET_LONGEST_TIME_IN_BLOOD_RING not implemented\n"); // TODO(MIAMI) + return 0; case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE: + { + debug("REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE not implemented, skipping\n"); + return 0; + } case COMMAND_IS_PLAYER_TOUCHING_VEHICLE: - case COMMAND_IS_CHAR_TOUCHING_VEHICLE: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + CPhysical* pTestedEntity = pPed; + if (pPed->bInVehicle && pPed->m_pMyVehicle) + pTestedEntity = pPed->m_pMyVehicle; + UpdateCompareFlag(pTestedEntity->GetHasCollidedWith(pVehicle)); + return 0; + } + //case COMMAND_IS_CHAR_TOUCHING_VEHICLE: case COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER: + { + CollectParameters(&m_nIp, 6); + CVector d1 = CWorld::Players[ScriptParams[0]].GetPos() - *(CVector*)&ScriptParams[1]; + CVector d2 = CWorld::Players[ScriptParams[0]].GetPos() + *(CVector*)&ScriptParams[1]; + int i = CPools::GetPedPool()->GetSize(); + bool result = false; + while (i--) { + CPed* pPed = CPools::GetPedPool()->GetSlot(i); + if (!pPed) + continue; + if (ScriptParams[4] != pPed->GetModelIndex() && ScriptParams[5] != pPed->GetModelIndex()) + continue; + if (pPed->IsWithinArea(d1.x, d1.y, d1.z, d2.x, d2.y, d2.z)) + result = true; + } + UpdateCompareFlag(result); + return 0; + } case COMMAND_CLEAR_CHAR_FOLLOW_PATH: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + if (pPed->GetPedState() == PED_FOLLOW_PATH) { + pPed->RestorePreviousState(); + pPed->ClearFollowPath(); + } + return 0; + } case COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bCanBeShotInVehicle = ScriptParams[1]; + return 0; + } case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE: + { + CollectParameters(&m_nIp, 2); + debug("ATTACH_CUTSCENE_OBJECT_TO_VEHICLE not implemented\n"); // TODO(MIAMI) + return 0; + } case COMMAND_LOAD_MISSION_TEXT: + { + char key[8]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, key); + m_nIp += KEY_LENGTH_IN_SCRIPT; + TheText.LoadMissionText(key); + return 0; + } case COMMAND_SET_TONIGHTS_EVENT: + { + CollectParameters(&m_nIp, 1); + debug("skipping SET_TONIGHTS_EVENT\n"); // TODO(MIAMI) + return 0; + } case COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY: - case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + if (pPed) + pPed->m_lastDamEntity = nil; + else + debug("CLEAR_CHAR_LAST_DAMAGE_ENTITY - Character doesn't exist\n"); + return 0; + } + //case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY: case COMMAND_FREEZE_OBJECT_POSITION: + { + CollectParameters(&m_nIp, 2); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + pObject->bIsFrozen = ScriptParams[1]; + return 0; + } case COMMAND_SET_PLAYER_HAS_MET_DEBBIE_HARRY: + { + CollectParameters(&m_nIp, 1); + CTheScripts::bPlayerHasMetDebbieHarry = ScriptParams[0]; + return 0; + } case COMMAND_SET_RIOT_INTENSITY: - case COMMAND_IS_CAR_IN_ANGLED_AREA_2D: - case COMMAND_IS_CAR_IN_ANGLED_AREA_3D: - case COMMAND_REMOVE_WEAPON_FROM_CHAR: + { + CollectParameters(&m_nIp, 1); + CTheScripts::RiotIntensity = ScriptParams[0]; + return 0; + } + //case COMMAND_IS_CAR_IN_ANGLED_AREA_2D: + //case COMMAND_IS_CAR_IN_ANGLED_AREA_3D: + //case COMMAND_REMOVE_WEAPON_FROM_CHAR: case COMMAND_SET_UP_TAXI_SHORTCUT: + { + CollectParameters(&m_nIp, 8); + debug("SET_UP_TAXI_SHORTCUT is not implemented\n"); // TODO(MIAMI) + return 0; + } case COMMAND_CLEAR_TAXI_SHORTCUT: - case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT: - case COMMAND_GET_CLOSEST_WATER_NODE: + debug("CLEAR_TAXI_SHORTCUT is not implemented\n"); // TODO(MIAMI) + return 0; + //case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT: + //case COMMAND_GET_CLOSEST_WATER_NODE: case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH: + debug("ADD_PORN_LEAFLET_TO_RUBBISH is not implemented\n"); // TODO(MIAMI) + return 0; case COMMAND_CREATE_CLOTHES_PICKUP: - case COMMAND_CHANGE_BLIP_THRESHOLD: + { + CollectParameters(&m_nIp, 4); + CVector pos = *(CVector*)&ScriptParams[0]; + if (pos.z <= MAP_Z_LOW_LIMIT) + pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET; + CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); + ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_CLOTHES, PICKUP_ON_STREET, ScriptParams[3]); + StoreParameters(&m_nIp, 1); + return 0; + } + //case COMMAND_CHANGE_BLIP_THRESHOLD: case COMMAND_MAKE_PLAYER_FIRE_PROOF: + { + CollectParameters(&m_nIp, 2); + CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + pPlayerInfo->m_bFireproof = ScriptParams[1]; + return 0; + } case COMMAND_INCREASE_PLAYER_MAX_HEALTH: + { + CollectParameters(&m_nIp, 2); + CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + pPlayerInfo->m_nMaxHealth += ScriptParams[1]; + pPlayerInfo->m_pPed->m_fHealth = pPlayerInfo->m_nMaxHealth; + return 0; + } case COMMAND_INCREASE_PLAYER_MAX_ARMOUR: + { + CollectParameters(&m_nIp, 2); + CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + pPlayerInfo->m_nMaxArmour += ScriptParams[1]; + pPlayerInfo->m_pPed->m_fArmour = pPlayerInfo->m_nMaxArmour; + return 0; + } case COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + CPed* pPed = CPopulation::AddPedInCar(pVehicle, true); + pPed->CharCreatedBy = MISSION_CHAR; + pPed->bRespondsToThreats = false; + pPed->bAllowMedicsToReviveMe = false; + pPed->bIsPlayerFriend = false; + if (pVehicle->bIsBus) + pPed->bRenderPedInCar = false; + pPed->SetPosition(pVehicle->GetPosition()); + pPed->SetOrientation(0.0f, 0.0f, 0.0f); + pPed->SetPedState(PED_DRIVING); + pPed->m_pMyVehicle = pVehicle; + pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle); + pVehicle->pDriver = pPed; + pVehicle->pDriver->RegisterReference((CEntity**)&pVehicle->pDriver); + pPed->bInVehicle = true; + pVehicle->SetStatus(STATUS_PHYSICS); + if (pVehicle->m_vehType == VEHICLE_TYPE_BOAT) + pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE; + pVehicle->bEngineOn = true; + pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition()); + CPopulation::ms_nTotalMissionPeds++; + ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed); + StoreParameters(&m_nIp, 1); + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR); + return 0; + } case COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + CPed* pPed = CPopulation::AddPedInCar(pVehicle, false); + pPed->CharCreatedBy = MISSION_CHAR; + pPed->bRespondsToThreats = false; + pPed->bAllowMedicsToReviveMe = false; + pPed->bIsPlayerFriend = false; + if (pVehicle->bIsBus) + pPed->bRenderPedInCar = false; + pPed->SetPosition(pVehicle->GetPosition()); + pPed->SetOrientation(0.0f, 0.0f, 0.0f); + CPopulation::ms_nTotalMissionPeds++; + pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition()); + if (ScriptParams[1] >= 0) + pVehicle->AddPassenger(pPed, ScriptParams[1]); + else + pVehicle->AddPassenger(pPed); + + pPed->m_pMyVehicle = pVehicle; + pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle); + pPed->bInVehicle = true; + pPed->SetPedState(PED_DRIVING); + ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed); + StoreParameters(&m_nIp, 1); + if (m_bIsMissionScript) + CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR); + return 0; + } case COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + pPed->bIgnoreThreatsBehindObjects = ScriptParams[1]; + return 0; + } case COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; + assert(pPed); + if (pPed->bInVehicle) { + if (pPed->GetWeapon(5).m_eWeaponType) { // TODO(MIAMI): enum + if (pPed->GetWeapon(5).m_nAmmoTotal < ScriptParams[1]) + pPed->SetAmmo(pPed->GetWeapon(5).m_eWeaponType, ScriptParams[1]); + } + else { + pPed->GiveWeapon(WEAPONTYPE_UZI, ScriptParams[1], true); + if (pPed->m_storedWeapon == WEAPONTYPE_UNIDENTIFIED) + pPed->m_storedWeapon = pPed->GetWeapon()->m_eWeaponType; + pPed->SetCurrentWeapon(WEAPONTYPE_UZI); + } + } + return 0; + } case COMMAND_MAKE_HELI_COME_CRASHING_DOWN: + { + CollectParameters(&m_nIp, 1); + debug("MAKE_HELI_COME_CRASHING_DOWN is not implemented\n"); + return 0; + } case COMMAND_ADD_EXPLOSION_NO_SOUND: + { + CollectParameters(&m_nIp, 4); + CExplosion::AddExplosion(nil, nil, (eExplosionType)ScriptParams[3], *(CVector*)&ScriptParams[0], 0); // TODO(MIAMI): last arg is 0 + return 0; + } case COMMAND_SET_OBJECT_AREA_VISIBLE: - case COMMAND_WAS_VEHICLE_EVER_POLICE: + { + CollectParameters(&m_nIp, 2); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + pObject->m_area = ScriptParams[1]; + return 0; + } + //case COMMAND_WAS_VEHICLE_EVER_POLICE: case COMMAND_SET_CHAR_NEVER_TARGETTED: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + pPed->bNeverEverTargetThisPed = ScriptParams[1]; + return 0; + } case COMMAND_LOAD_UNCOMPRESSED_ANIM: + { + char key[KEY_LENGTH_IN_SCRIPT]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, key); + m_nIp += KEY_LENGTH_IN_SCRIPT; + debug("LOAD_UNCOMPRESSED_ANIM not implemented\n"); // TODO(MIAMI) + return 0; + } case COMMAND_WAS_CUTSCENE_SKIPPED: + { + static bool bShowed = false; + if (!bShowed) { + debug("COMMAND_WAS_CUTSCENE_SKIPPED not implemented, default to TRUE\n"); + bShowed = true; + } + UpdateCompareFlag(true); + return 0; + } case COMMAND_SET_CHAR_CROUCH_WHEN_THREATENED: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + debug("SET_CHAR_CROUCH_WHEN_THREATENED not implemented, skipping\n"); + return 0; + } case COMMAND_IS_CHAR_IN_ANY_POLICE_VEHICLE: + { + CollectParameters(&m_nIp, 1); + static bool bShowed = false; + if (!bShowed) { + debug("IS_CHAR_IN_ANY_POLICE_VEHICLE not implemented, default to FALSE\n"); + bShowed = true; + } + UpdateCompareFlag(false); + return 0; + } case COMMAND_DOES_CHAR_EXIST: - case COMMAND_DOES_VEHICLE_EXIST: - case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT: + CollectParameters(&m_nIp, 1); + UpdateCompareFlag(CPools::GetPedPool()->GetAt(ScriptParams[0]) != 0); + return 0; + //case COMMAND_DOES_VEHICLE_EXIST: + //case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT: case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT: { CollectParameters(&m_nIp, 4); @@ -10115,12 +11656,55 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) return 0; } case COMMAND_IS_CHAR_STUCK: + { + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(pPed->m_nWaitState == WAITSTATE_STUCK); + } case COMMAND_SET_ALL_TAXIS_HAVE_NITRO: + { + CollectParameters(&m_nIp, 1); + debug("SET_ALL_TAXIS_HAVE_NITRO is not implemented\n"); // TODO(MIAMI) + return 0; + } case COMMAND_SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + if (ScriptParams[1]) { + pPed->bKindaStayInSamePlace = true; + pPed->bStopAndShoot = true; + } + else { + pPed->bKindaStayInSamePlace = false; + pPed->bStopAndShoot = false; + } + pPed->m_nLastPedState = PED_NONE; + } case COMMAND_FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION: - case COMMAND_FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION: - case COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION: - case COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + if (ScriptParams[1]) { + pVehicle->bIsFrozen = true; + pVehicle->bInfiniteMass = true; + if (m_bIsMissionScript) { + CWorld::Remove(pVehicle); + pVehicle->bIsStaticWaitingForCollision = true; + CWorld::Add(pVehicle); + } + } + else { + pVehicle->bIsFrozen = false; + pVehicle->bInfiniteMass = false; + } + return 0; + } + //case COMMAND_FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION: + //case COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION: + //case COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION: default: assert(0); } @@ -10131,51 +11715,391 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) { switch (command) { case COMMAND_REGISTER_VIGILANTE_LEVEL: + CollectParameters(&m_nIp, 1); + debug("REGISTER_VIGILANTE_LEVEL not implemented\n"); // TODO(MIAMI) case COMMAND_CLEAR_ALL_CHAR_ANIMS: - assert(0); + { + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + if (!pPed->bInVehicle) { + pPed->m_pVehicleAnim = nil; + pPed->RestartNonPartialAnims(); + RpAnimBlendClumpRemoveAllAssociations(pPed->GetClump()); + pPed->SetPedState(PED_IDLE); + pPed->SetMoveState(PEDMOVE_STILL); + pPed->m_nLastPedState = PED_NONE; + pPed->ClearAimFlag(); + pPed->ClearLookFlag(); + pPed->bIsPointingGunAt = false; + if (pPed->IsPlayer()) + ((CPlayerPed*)pPed)->m_fMoveSpeed = 0.0f; + else + pPed->m_nStoredMoveState = PEDMOVE_STILL; + CAnimManager::AddAnimation(pPed->GetClump(), pPed->m_animGroup, ANIM_IDLE_STANCE); + pPed->bIsPedDieAnimPlaying = false; + } + return 0; + } case COMMAND_SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE: CollectParameters(&m_nIp, 2); CGarages::SetMaxNumStoredCarsForGarage(ScriptParams[0], ScriptParams[1]); break; case COMMAND_WANTED_STARS_ARE_FLASHING: + { + static bool bShowed = false; + if (!bShowed) { + debug("WANTED_STARS_ARE_FLASHING not implemented, default to FALSE\n"); + bShowed = true; + } + UpdateCompareFlag(false); + return 0; + } case COMMAND_SET_ALLOW_HURRICANES: + CollectParameters(&m_nIp, 1); + CStats::NoMoreHurricanes = ScriptParams[0]; + return 0; case COMMAND_PLAY_ANNOUNCEMENT: + { + CollectParameters(&m_nIp, 1); + debug("PLAY_ANNOUNCEMENT not implemented, skipping\n"); + return 0; + } case COMMAND_SET_PLAYER_IS_IN_STADIUM: + { + CollectParameters(&m_nIp, 1); + CTheScripts::bPlayerIsInTheStatium = ScriptParams[0]; + return 0; + } case COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER: + { + CollectParameters(&m_nIp, 1); + debug("GET_BUS_FARES_COLLECTED_BY_PLAYER not implemented\n"); // TODO(MIAMI) + ScriptParams[0] = 0; + StoreParameters(&m_nIp, 1); + } case COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); + assert(pVehicle); + ScriptParams[0] = 0; + if (pPed->m_objective == OBJECTIVE_NONE && !pPed->bHasAlreadyUsedAttractor) { + C2dEffect* pEffect = (C2dEffect*)GetPedAttractorManager()->GetEffectForIceCreamVan(pVehicle, pPed->GetPosition()); // has to be casted, because inner methods are const + if ((pPed->GetPosition() - pEffect->pos).MagnitudeSqr() < SQR(20.0f)) { + if (GetPedAttractorManager()->HasEmptySlot(pEffect) && GetPedAttractorManager()->IsApproachable(pEffect, pVehicle->GetMatrix(), 0, pPed)) { + if (GetPedAttractorManager()->RegisterPedWithAttractor(pPed, pEffect, pVehicle->GetMatrix())) + ScriptParams[0] = 1; + } + } + } + StoreParameters(&m_nIp, 1); + return 0; + } case COMMAND_DISPLAY_RADAR: + CollectParameters(&m_nIp, 1); + debug("DISPLAY_RADAR not implemented\n"); + return 0; case COMMAND_REGISTER_BEST_POSITION: + CollectParameters(&m_nIp, 2); + debug("REGISTER_BEST_POSITION not implemented\n"); + return 0; case COMMAND_IS_PLAYER_IN_INFO_ZONE: + { + CollectParameters(&m_nIp, 1); + char key[KEY_LENGTH_IN_SCRIPT]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, key); + m_nIp += KEY_LENGTH_IN_SCRIPT; + static bool bShowed = false; + if (!bShowed) { + debug("IS_PLAYER_IN_INFO_ZONE not implemented, default to FALSE\n"); + bShowed = true; + } + UpdateCompareFlag(false); + return 0; + } case COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + if (pPed->m_attractor) + GetPedAttractorManager()->DeRegisterPed(pPed, pPed->m_attractor); + return 0; + } case COMMAND_IS_IN_CAR_FIRE_BUTTON_PRESSED: + UpdateCompareFlag(CPad::GetPad(0)->GetCarGunFired()); + return 0; case COMMAND_HAS_CHAR_ATTEMPTED_ATTRACTOR: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(pPed->bHasAlreadyUsedAttractor); + return 0; + } case COMMAND_SET_LOAD_COLLISION_FOR_CAR_FLAG: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + if (ScriptParams[1]) { + pVehicle->bDontLoadCollision = false; + if (m_bMissionFlag) { + CWorld::Remove(pVehicle); + pVehicle->bIsStaticWaitingForCollision = true; + CWorld::Add(pVehicle); + } + } + else { + pVehicle->bDontLoadCollision = true; + if (pVehicle->bIsStaticWaitingForCollision) { + pVehicle->bIsStaticWaitingForCollision = false; + if (!pVehicle->IsStatic()) + pVehicle->AddToMovingList(); + } + } + return 0; + } case COMMAND_SET_LOAD_COLLISION_FOR_CHAR_FLAG: - case COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG: + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + if (ScriptParams[1]) { + pPed->bDontLoadCollision = false; + if (m_bMissionFlag) { + CWorld::Remove(pPed); + pPed->bIsStaticWaitingForCollision = true; + CWorld::Add(pPed); + } + } + else { + pPed->bDontLoadCollision = true; + if (pPed->bIsStaticWaitingForCollision) { + pPed->bIsStaticWaitingForCollision = false; + if (!pPed->IsStatic()) + pPed->AddToMovingList(); + } + } + return 0; + } + //case COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG: case COMMAND_ADD_BIG_GUN_FLASH: + { + CollectParameters(&m_nIp, 6); + debug("ADD_BIG_GUN_FLASH not implemented\n"); // TODO(MIAMI) + return 0; + } case COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(pPed->bBoughtIceCream); + return 0; + } case COMMAND_GET_PROGRESS_PERCENTAGE: + *(float*)&ScriptParams[0] = CStats::GetPercentageProgress(); + StoreParameters(&m_nIp, 1); + return 0; case COMMAND_SET_SHORTCUT_PICKUP_POINT: + { + CollectParameters(&m_nIp, 4); + debug("SET_SHORTCUT_PICKUP_POINT not implemented, skipping\n"); + return 0; + } case COMMAND_SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION: + { + CollectParameters(&m_nIp, 4); + debug("SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION not implemented, skipping"); + return 0; + } case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA: - case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE: + CollectParameters(&m_nIp, 7); + debug("GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA not implemented\n"); // TODO(MIAMI) + ScriptParams[0] = -1; + StoreParameters(&m_nIp, 1); + return 0; + //case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE: case COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA: + CollectParameters(&m_nIp, 4); + debug("UNLOCK_ALL_CAR_DOORS_IN_AREA not implemented\n"); // TODO(MIAMI) + return 0; case COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS: + CollectParameters(&m_nIp, 2); + CGangs::SetWillAttackPlayerWithCops((ePedType)((int)PEDTYPE_GANG1 + ScriptParams[0]), !!ScriptParams[1]); + return 0; case COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR: + assert(0); case COMMAND_SET_VEHICLE_TO_FADE_IN: + { + CollectParameters(&m_nIp, 2); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + assert(pVehicle); + CVisibilityPlugins::SetClumpAlpha(pVehicle->GetClump(), ScriptParams[1]); + return 0; + } case COMMAND_REGISTER_ODDJOB_MISSION_PASSED: + ++CStats::MissionsPassed; + CStats::CheckPointReachedSuccessfully(); + CTheScripts::LastMissionPassedTime = CTimer::GetTimeInMilliseconds(); + // CGameLogic::RemoveShortCutDropOffPointForMission(); // TODO(MIAMI) case COMMAND_IS_PLAYER_IN_SHORTCUT_TAXI: + { + CollectParameters(&m_nIp, 1); + static bool bShowed = false; + if (!bShowed) { + debug("IS_PLAYER_IN_SHORTCUT_TAXI not implemented, default to FALSE\n"); + bShowed = true; + } + UpdateCompareFlag(false); + return 0; + } case COMMAND_IS_CHAR_DUCKING: + { + CollectParameters(&m_nIp, 1); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + assert(pPed); + UpdateCompareFlag(RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_DUCK_DOWN) != nil); + return 0; + } case COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI: + { + CollectParameters(&m_nIp, 3); + debug("CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI not implemented\n"); // TODO(MIAMI) + return 0; + } case COMMAND_REGISTER_FIRE_LEVEL: + CollectParameters(&m_nIp, 1); + debug("REGISTER_FIRE_LEVEL not implemented\n"); // TODO(MIAMI) + return 0; case COMMAND_IS_AUSTRALIAN_GAME: + UpdateCompareFlag(false); // should we make some check? case COMMAND_DISARM_CAR_BOMB: + { + CollectParameters(&m_nIp, 1); + CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + if (pVehicle->m_bombType != CARBOMB_NONE) { + pVehicle->m_bombType = CARBOMB_NONE; + pVehicle->m_pBombRigger = nil; + } + return 0; + } default: assert(0); } return -1; } +bool CRunningScript::CheckDamagedWeaponType(int32 actual, int32 type) +{ + if (actual == -1) + return false; + + if (type == WEAPONTYPE_ANYMELEE) { + if (actual <= WEAPONTYPE_CHAINSAW) + return true; + if (actual - WEAPONTYPE_GRENADE <= WEAPONTYPE_MINIGUN) + return false; + return false; + } + + if (type != WEAPONTYPE_ANYWEAPON) + return false; + + switch (actual) { + case WEAPONTYPE_UNARMED: + case WEAPONTYPE_BRASSKNUCKLE: + case WEAPONTYPE_SCREWDRIVER: + case WEAPONTYPE_GOLFCLUB: + case WEAPONTYPE_NIGHTSTICK: + case WEAPONTYPE_KNIFE: + case WEAPONTYPE_BASEBALLBAT: + case WEAPONTYPE_HAMMER: + case WEAPONTYPE_CLEAVER: + case WEAPONTYPE_MACHETE: + case WEAPONTYPE_KATANA: + case WEAPONTYPE_CHAINSAW: + case WEAPONTYPE_GRENADE: + case WEAPONTYPE_DETONATOR_GRENADE: + case WEAPONTYPE_TEARGAS: + case WEAPONTYPE_MOLOTOV: + case WEAPONTYPE_ROCKET: + case WEAPONTYPE_COLT45: + case WEAPONTYPE_PYTHON: + case WEAPONTYPE_SHOTGUN: + case WEAPONTYPE_SPAS12_SHOTGUN: + case WEAPONTYPE_STUBBY_SHOTGUN: + case WEAPONTYPE_TEC9: + case WEAPONTYPE_UZI: + case WEAPONTYPE_SILENCED_INGRAM: + case WEAPONTYPE_MP5: + case WEAPONTYPE_M4: + case WEAPONTYPE_RUGER: + case WEAPONTYPE_SNIPERRIFLE: + case WEAPONTYPE_LASERSCOPE: + case WEAPONTYPE_ROCKETLAUNCHER: + case WEAPONTYPE_FLAMETHROWER: + case WEAPONTYPE_M60: + case WEAPONTYPE_MINIGUN: + case WEAPONTYPE_DETONATOR: + case WEAPONTYPE_HELICANNON: + case WEAPONTYPE_CAMERA: + case WEAPONTYPE_EXPLOSION: + case WEAPONTYPE_UZI_DRIVEBY: + return true; + case WEAPONTYPE_HEALTH: + case WEAPONTYPE_ARMOUR: + case WEAPONTYPE_RAMMEDBYCAR: + case WEAPONTYPE_RUNOVERBYCAR: + case WEAPONTYPE_DROWNING: + case WEAPONTYPE_FALL: + case WEAPONTYPE_UNIDENTIFIED: + return false; + } + + return false; +} + +bool CRunningScript::ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool fbi, bool army, bool miami) +{ + switch (mi) + { + case MI_COP: if (cop) return true; + case MI_SWAT: if (swat) return true; + case MI_FBI: if (fbi) return true; + case MI_ARMY: if (army) return true; + default: + return miami && (mi >= MI_VICE1 && mi <= MI_VICE8); + } +} + +void CTheScripts::RemoveThisPed(CPed* pPed) +{ + if (pPed) { + bool bWasMissionPed = pPed->CharCreatedBy == MISSION_CHAR; + if (pPed->InVehicle() && pPed->m_pMyVehicle) { + if (pPed->m_pMyVehicle->pDriver == pPed) { + pPed->m_pMyVehicle->RemoveDriver(); + pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED); + if (pPed->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY) + pPed->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED; + if (pPed->m_nPedType == PEDTYPE_COP && pPed->m_pMyVehicle->IsLawEnforcementVehicle()) + pPed->m_pMyVehicle->ChangeLawEnforcerState(0); + } + else { + pPed->m_pMyVehicle->RemovePassenger(pPed); + } + } + CWorld::RemoveReferencesToDeletedObject(pPed); + delete pPed; + if (bWasMissionPed) + --CPopulation::ms_nTotalMissionPeds; + } +} + int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index) { if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1) @@ -11030,6 +12954,64 @@ void CRunningScript::LocateCarCommand(int32 command, uint32* pIp) } } +void CRunningScript::LocateObjectCommand(int32 command, uint32* pIp) +{ + bool b3D, result, debug; + float X, Y, Z, dX, dY, dZ; + switch (command) { + case COMMAND_LOCATE_OBJECT_3D: + b3D = true; + break; + default: + b3D = false; + break; + } + CollectParameters(pIp, b3D ? 8 : 6); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + CVector pos = pObject->GetPosition(); + X = *(float*)&ScriptParams[1]; + Y = *(float*)&ScriptParams[2]; + if (b3D) { + Z = *(float*)&ScriptParams[3]; + dX = *(float*)&ScriptParams[4]; + dY = *(float*)&ScriptParams[5]; + dZ = *(float*)&ScriptParams[6]; + debug = ScriptParams[7]; + } + else { + dX = *(float*)&ScriptParams[3]; + dY = *(float*)&ScriptParams[4]; + debug = ScriptParams[5]; + } + result = false; + bool in_area; + if (b3D) { + in_area = X - dX <= pos.x && + X + dX >= pos.x && + Y - dY <= pos.y && + Y + dY >= pos.y && + Z - dZ <= pos.z && + Z + dZ >= pos.z; + } + else { + in_area = X - dX <= pos.x && + X + dX >= pos.x && + Y - dY <= pos.y && + Y + dY >= pos.y; + } + result = in_area; + UpdateCompareFlag(result); + if (debug) + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT); + if (CTheScripts::DbgFlag) { + if (b3D) + CTheScripts::DrawDebugCube(X - dX, Y - dY, Z - dZ, X + dX, Y + dY, Z + dZ); + else + CTheScripts::DrawDebugSquare(X - dX, Y - dY, X + dX, Y + dY); + } +} + void CRunningScript::LocateSniperBulletCommand(int32 command, uint32* pIp) { bool b3D, result, debug; @@ -11527,6 +13509,88 @@ void CRunningScript::CarInAreaCheckCommand(int32 command, uint32* pIp) } } +void CRunningScript::ObjectInAreaCheckCommand(int32 command, uint32* pIp) +{ + bool b3D, result, debug; + float infX, infY, infZ, supX, supY, supZ; + switch (command) { + case COMMAND_IS_OBJECT_IN_AREA_3D: + b3D = true; + break; + default: + b3D = false; + break; + } + CollectParameters(pIp, b3D ? 8 : 6); + CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObject); + CVector pos = pObject->GetPosition(); + infX = *(float*)&ScriptParams[1]; + infY = *(float*)&ScriptParams[2]; + if (b3D) { + infZ = *(float*)&ScriptParams[3]; + supX = *(float*)&ScriptParams[4]; + supY = *(float*)&ScriptParams[5]; + supZ = *(float*)&ScriptParams[6]; + if (infZ > supZ) { + infZ = *(float*)&ScriptParams[6]; + supZ = *(float*)&ScriptParams[3]; + } + debug = ScriptParams[7]; + } + else { + supX = *(float*)&ScriptParams[3]; + supY = *(float*)&ScriptParams[4]; + debug = ScriptParams[5]; + } + if (infX > supX) { + float tmp = infX; + infX = supX; + supX = tmp; + } + if (infY > supY) { + float tmp = infY; + infY = supY; + supY = tmp; + } + result = false; + bool in_area; + if (b3D) { + in_area = infX <= pos.x && + supX >= pos.x && + infY <= pos.y && + supY >= pos.y && + infZ <= pos.z && + supZ >= pos.z; + } + else { + in_area = infX <= pos.x && + supX >= pos.x && + infY <= pos.y && + supY >= pos.y; + } + if (in_area) { + switch (command) { + case COMMAND_IS_OBJECT_IN_AREA_2D: + case COMMAND_IS_OBJECT_IN_AREA_3D: + result = true; + break; + default: + assert(false); + break; + } + } + UpdateCompareFlag(result); + if (debug) + CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, infX, infY, supX, supY, b3D ? (infZ + supZ) / 2 : MAP_Z_LOW_LIMIT); + if (CTheScripts::DbgFlag) { + if (b3D) + CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ); + else + CTheScripts::DrawDebugSquare(infX, infY, supX, supY); + } +} + void CRunningScript::DoDeatharrestCheck() { if (!m_bDeatharrestEnabled) @@ -11540,29 +13604,6 @@ void CRunningScript::DoDeatharrestCheck() while (m_nStackPointer > 1) --m_nStackPointer; m_nIp = m_anStack[--m_nStackPointer]; - int16 messageId; - if (pPlayer->IsRestartingAfterDeath()) - messageId = 0; - else if (pPlayer->IsRestartingAfterArrest()) - messageId = 5; - else - messageId = 10; - messageId += CGeneral::GetRandomNumberInRange(0, 5); - bool found = false; - for (int16 contact = 0; !found && contact < MAX_NUM_CONTACTS; contact++) { - int contactFlagOffset = CTheScripts::OnAMissionForContactFlag[contact]; - if (contactFlagOffset && CTheScripts::ScriptSpace[contactFlagOffset] == 1) { - messageId += CTheScripts::BaseBriefIdForContact[contact]; - found = true; - } - } - if (!found) - messageId = 8001; - char tmp[16]; - sprintf(tmp, "%d", messageId); - CMessages::ClearSmallMessagesOnly(); - wchar* text = TheText.Get(tmp); - // ...and do nothing about it *(int32*)&CTheScripts::ScriptSpace[CTheScripts::OnAMissionFlag] = 0; m_bDeatharrestExecuted = true; m_nWakeTime = 0; @@ -11706,8 +13747,8 @@ void CTheScripts::RenderTheScriptDebugLines() RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)0); } -#define SCRIPT_DATA_SIZE sizeof(CTheScripts::OnAMissionFlag) + sizeof(CTheScripts::BaseBriefIdForContact) + sizeof(CTheScripts::OnAMissionForContactFlag) +\ - sizeof(CTheScripts::CollectiveArray) + 4 * sizeof(uint32) * MAX_NUM_BUILDING_SWAPS + 2 * sizeof(uint32) * MAX_NUM_INVISIBILITY_SETTINGS + 5 * sizeof(uint32) +#define SCRIPT_DATA_SIZE sizeof(CTheScripts::OnAMissionFlag) +\ + 4 * sizeof(uint32) * MAX_NUM_BUILDING_SWAPS + 2 * sizeof(uint32) * MAX_NUM_INVISIBILITY_SETTINGS + 5 * sizeof(uint32) void CTheScripts::SaveAllScripts(uint8* buf, uint32* size) { @@ -11727,12 +13768,6 @@ INITSAVEBUF uint32 script_data_size = SCRIPT_DATA_SIZE; WriteSaveBuf(buf, script_data_size); WriteSaveBuf(buf, OnAMissionFlag); - for (uint32 i = 0; i < MAX_NUM_CONTACTS; i++) { - WriteSaveBuf(buf, OnAMissionForContactFlag[i]); - WriteSaveBuf(buf, BaseBriefIdForContact[i]); - } - for (uint32 i = 0; i < MAX_NUM_COLLECTIVES; i++) - WriteSaveBuf(buf, CollectiveArray[i]); WriteSaveBuf(buf, NextFreeCollectiveIndex); for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) { CBuilding* pBuilding = BuildingSwapArray[i].m_pBuilding; @@ -11805,12 +13840,6 @@ INITSAVEBUF ScriptSpace[i] = ReadSaveBuf<uint8>(buf); assert(ReadSaveBuf<uint32>(buf) == SCRIPT_DATA_SIZE); OnAMissionFlag = ReadSaveBuf<uint32>(buf); - for (uint32 i = 0; i < MAX_NUM_CONTACTS; i++) { - OnAMissionForContactFlag[i] = ReadSaveBuf<uint32>(buf); - BaseBriefIdForContact[i] = ReadSaveBuf<uint32>(buf); - } - for (uint32 i = 0; i < MAX_NUM_COLLECTIVES; i++) - CollectiveArray[i] = ReadSaveBuf<tCollectiveData>(buf); NextFreeCollectiveIndex = ReadSaveBuf<uint32>(buf); for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) { uint32 type = ReadSaveBuf<uint32>(buf); diff --git a/src/control/Script.h b/src/control/Script.h index 9931f13e..57b997b1 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -15,6 +15,12 @@ class CPlayerInfo; class CRunningScript; #define KEY_LENGTH_IN_SCRIPT 8 +#define SPHERE_MARKER_R 252 +#define SPHERE_MARKER_G 138 +#define SPHERE_MARKER_B 242 +#define SPHERE_MARKER_A 228 +#define SPHERE_MARKER_PULSE_PERIOD 2048 +#define SPHERE_MARKER_PULSE_FRACTION 0.1f struct intro_script_rectangle { @@ -221,20 +227,18 @@ enum { }; enum { - SIZE_MAIN_SCRIPT = 128 * 1024, - SIZE_MISSION_SCRIPT = 32 * 1024, + SIZE_MAIN_SCRIPT = 225512, + SIZE_MISSION_SCRIPT = 35000, SIZE_SCRIPT_SPACE = SIZE_MAIN_SCRIPT + SIZE_MISSION_SCRIPT }; enum { MAX_NUM_SCRIPTS = 128, - MAX_NUM_CONTACTS = 16, MAX_NUM_INTRO_TEXT_LINES = 2, MAX_NUM_INTRO_RECTANGLES = 16, MAX_NUM_SCRIPT_SRPITES = 16, MAX_NUM_SCRIPT_SPHERES = 16, - MAX_NUM_COLLECTIVES = 32, - MAX_NUM_USED_OBJECTS = 200, + MAX_NUM_USED_OBJECTS = 220, MAX_NUM_MISSION_SCRIPTS = 120, MAX_NUM_BUILDING_SWAPS = 25, MAX_NUM_INVISIBILITY_SETTINGS = 20, @@ -245,13 +249,10 @@ class CTheScripts { static uint8 ScriptSpace[SIZE_SCRIPT_SPACE]; static CRunningScript ScriptsArray[MAX_NUM_SCRIPTS]; - static int32 BaseBriefIdForContact[MAX_NUM_CONTACTS]; - static int32 OnAMissionForContactFlag[MAX_NUM_CONTACTS]; static intro_text_line IntroTextLines[MAX_NUM_INTRO_TEXT_LINES]; static intro_script_rectangle IntroRectangles[MAX_NUM_INTRO_RECTANGLES]; static CSprite2d ScriptSprites[MAX_NUM_SCRIPT_SRPITES]; static script_sphere_struct ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES]; - static tCollectiveData CollectiveArray[MAX_NUM_COLLECTIVES]; static tUsedObject UsedObjectArray[MAX_NUM_USED_OBJECTS]; static int32 MultiScriptArray[MAX_NUM_MISSION_SCRIPTS]; static tBuildingSwap BuildingSwapArray[MAX_NUM_BUILDING_SWAPS]; @@ -275,14 +276,17 @@ class CTheScripts static uint32 LargestMissionScriptSize; static uint32 MainScriptSize; static uint8 FailCurrentMission; - static uint8 CountdownToMakePlayerUnsafe; - static uint8 DelayMakingPlayerUnsafeThisTime; static uint16 NumScriptDebugLines; static uint16 NumberOfIntroRectanglesThisFrame; static uint16 NumberOfIntroTextLinesThisFrame; static uint8 UseTextCommands; static uint16 CommandsExecuted; static uint16 ScriptsUpdated; + static uint8 RiotIntensity; + static uint32 LastMissionPassedTime; + static uint16 NumberOfExclusiveMissionScripts; + static bool bPlayerIsInTheStatium; + static bool bPlayerHasMetDebbieHarry; public: static void Init(); @@ -306,9 +310,6 @@ public: static int32* GetPointerToScriptVariable(int32 offset) { assert(offset >= 8 && offset < CTheScripts::GetSizeOfVariableSpace()); return (int32*)&ScriptSpace[offset]; } - static void ResetCountdownToMakePlayerUnsafe() { CountdownToMakePlayerUnsafe = 0; } - static bool IsCountdownToMakePlayerUnsafeOn() { return CountdownToMakePlayerUnsafe != 0; } - static int32 Read4BytesFromScript(uint32* pIp) { int32 retval = ScriptSpace[*pIp + 3] << 24 | ScriptSpace[*pIp + 2] << 16 | ScriptSpace[*pIp + 1] << 8 | ScriptSpace[*pIp]; *pIp += 4; @@ -371,6 +372,8 @@ private: static int32 AddScriptSphere(int32 id, CVector pos, float radius); static int32 GetNewUniqueScriptSphereIndex(int32 index); static void RemoveScriptSphere(int32 index); + static void RemoveScriptTextureDictionary(); + static void RemoveThisPed(CPed* pPed); friend class CRunningScript; friend class CHud; @@ -414,6 +417,7 @@ class CRunningScript uint32 m_anStack[MAX_STACK_DEPTH]; uint16 m_nStackPointer; int32 m_anLocalVariables[NUM_LOCAL_VARS + NUM_TIMERS]; + bool m_bIsActive; bool m_bCondResult; bool m_bIsMissionScript; bool m_bSkipWakeTime; @@ -484,13 +488,16 @@ private: void PlayerInAngledAreaCheckCommand(int32, uint32*); void CharInAreaCheckCommand(int32, uint32*); void CarInAreaCheckCommand(int32, uint32*); + void LocateObjectCommand(int32, uint32*); + void ObjectInAreaCheckCommand(int32, uint32*); float LimitAngleOnCircle(float angle) { return angle < 0.0f ? angle + 360.0f : angle; } - bool ThisIsAValidRandomPed(uint32 pedtype) { + bool ThisIsAValidRandomPed(uint32 pedtype, int civ, int gang, int criminal) { switch (pedtype) { case PEDTYPE_CIVMALE: case PEDTYPE_CIVFEMALE: + return civ; case PEDTYPE_GANG1: case PEDTYPE_GANG2: case PEDTYPE_GANG3: @@ -500,11 +507,16 @@ private: case PEDTYPE_GANG7: case PEDTYPE_GANG8: case PEDTYPE_GANG9: + return gang; case PEDTYPE_CRIMINAL: case PEDTYPE_PROSTITUTE: - return true; + return criminal; default: return false; } } + + bool CheckDamagedWeaponType(int32 actual, int32 type); + + static bool ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool fbi, bool army, bool miami); }; diff --git a/src/control/SetPieces.cpp b/src/control/SetPieces.cpp new file mode 100644 index 00000000..9b4e0075 --- /dev/null +++ b/src/control/SetPieces.cpp @@ -0,0 +1,319 @@ +#include "common.h" + +#include "SetPieces.h" +#include "Automobile.h" +#include "CarAI.h" +#include "CopPed.h" +#include "GenericGameStorage.h" +#include "PlayerPed.h" +#include "Timer.h" +#include "Vehicle.h" +#include "Wanted.h" +#include "World.h" + +#define TIME_BETWEEN_SETPIECE_SPAWNS 20000 + +//--MIAMI: file done + +bool CSetPieces::bDebug; +uint32 CSetPieces::NumSetPieces; +CSetPiece CSetPieces::aSetPieces[NUM_SETPIECES]; + +void CSetPieces::Init(void) +{ + bDebug = false; + NumSetPieces = 0; +} + +void CSetPieces::AddOne(uint8 type, CVector2D vTriggerInf, CVector2D vTriggerSup, CVector2D vSpawn1, CVector2D vTarget1, CVector2D vSpawn2, CVector2D vTarget2) +{ + if (NumSetPieces >= NUM_SETPIECES) + return; + aSetPieces[NumSetPieces].m_nType = (eSetPieceType)type; + aSetPieces[NumSetPieces].m_vTriggerInf.x = Min(vTriggerInf.x, vTriggerSup.x); + aSetPieces[NumSetPieces].m_vTriggerInf.y = Min(vTriggerInf.y, vTriggerSup.y); + aSetPieces[NumSetPieces].m_vTriggerSup.x = Max(vTriggerInf.x, vTriggerSup.x); + aSetPieces[NumSetPieces].m_vTriggerSup.y = Max(vTriggerInf.y, vTriggerSup.y); + aSetPieces[NumSetPieces].m_vSpawn1 = vSpawn1; + aSetPieces[NumSetPieces].m_vSpawn2 = vSpawn2; + aSetPieces[NumSetPieces].m_vTarget1 = vTarget1; + aSetPieces[NumSetPieces].m_vTarget2 = vTarget2; + ++NumSetPieces; +} + +void CSetPieces::Update(void) +{ + int nFirst = NumSetPieces * (CTimer::GetFrameCounter() % 8) / 8; + int nLast = NumSetPieces * (CTimer::GetFrameCounter() % 8 + 1) / 8; + for (int i = nFirst; i < nLast; i++) + aSetPieces[i].Update(); +} + +void CSetPieces::Save(uint8* buf, uint32* size) +{ +INITSAVEBUF + WriteSaveBuf(buf, NumSetPieces); + for (int i = 0; i < NUM_SETPIECES; i++) + WriteSaveBuf(buf, aSetPieces[i]); + *size = sizeof(NumSetPieces) + NUM_SETPIECES * sizeof(CSetPiece); +VALIDATESAVEBUF(*size) +} + +void CSetPieces::Load(uint8* buf, uint32 size) +{ +INITSAVEBUF + NumSetPieces = ReadSaveBuf<uint32>(buf); + for (int i = 0; i < NUM_SETPIECES; i++) + aSetPieces[i] = ReadSaveBuf<CSetPiece>(buf); +VALIDATESAVEBUF(size) +} + +void CSetPiece::Update(void) +{ + if (m_nLastTimeCreated != 0 && CTimer::GetTimeInMilliseconds() <= m_nLastTimeCreated + TIME_BETWEEN_SETPIECE_SPAWNS) + return; + CVector pos = FindPlayerCoors(); + if (pos.x < m_vTriggerInf.x || pos.x > m_vTriggerSup.x || + pos.y < m_vTriggerInf.y || pos.y > m_vTriggerSup.y) + return; + switch (m_nType) { + case SETPIECE_TWOCOPCARSINALLEY: + { + if (FindPlayerPed()->m_pWanted->m_nWantedLevel < 1 || FindPlayerVehicle()) + return; + CVehicle* pVehicle1 = TryToGenerateCopCar(m_vSpawn1, m_vTarget1); + if (!pVehicle1) + return; + CVehicle* pVehicle2 = TryToGenerateCopCar(m_vSpawn2, m_vTarget2); + if (!pVehicle2) { + CWorld::Remove(pVehicle1); + delete pVehicle1; + return; + } + pVehicle1->SetStatus(STATUS_PHYSICS); + pVehicle1->AutoPilot.m_fMaxTrafficSpeed = pVehicle1->AutoPilot.m_nCruiseSpeed = 4; + pVehicle1->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_SLOW_DOWN_FOR_CARS; + pVehicle1->AutoPilot.m_nCarMission = MISSION_SLOWLY_DRIVE_TOWARDS_PLAYER_1; + pVehicle1->AutoPilot.m_vecDestinationCoors.x = m_vTarget1.x; + pVehicle1->AutoPilot.m_vecDestinationCoors.y = m_vTarget1.y; + pVehicle1->AutoPilot.m_vecDestinationCoors.z = 0.0f; + pVehicle1->m_nSetPieceExtendedRangeTime = CTimer::GetTimeInMilliseconds() + 25000; + CCarAI::AddPoliceCarOccupants(pVehicle1); + pVehicle2->SetStatus(STATUS_PHYSICS); + pVehicle2->AutoPilot.m_fMaxTrafficSpeed = pVehicle2->AutoPilot.m_nCruiseSpeed = 4; + pVehicle2->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_SLOW_DOWN_FOR_CARS; + pVehicle2->AutoPilot.m_nCarMission = MISSION_SLOWLY_DRIVE_TOWARDS_PLAYER_1; + pVehicle2->AutoPilot.m_vecDestinationCoors.x = m_vTarget2.x; + pVehicle2->AutoPilot.m_vecDestinationCoors.y = m_vTarget2.y; + pVehicle2->AutoPilot.m_vecDestinationCoors.z = 0.0f; + pVehicle2->m_nSetPieceExtendedRangeTime = CTimer::GetTimeInMilliseconds() + 25000; + CCarAI::AddPoliceCarOccupants(pVehicle2); + m_nLastTimeCreated = CTimer::GetTimeInMilliseconds(); + break; + } + case SETPIECE_CARBLOCKINGPLAYERFROMSIDE: + { + if (FindPlayerPed()->m_pWanted->m_nWantedLevel < 2) + return; + if (!FindPlayerVehicle()) + return; + if (DotProduct2D(FindPlayerSpeed(), (CVector2D)FindPlayerCoors() - m_vSpawn1) >= 0.0f) + return; + CVehicle* pVehicle1 = TryToGenerateCopCar(m_vSpawn1, m_vTarget1); + if (!pVehicle1) + return; + pVehicle1->SetStatus(STATUS_PHYSICS); + pVehicle1->AutoPilot.m_fMaxTrafficSpeed = pVehicle1->AutoPilot.m_nCruiseSpeed = 16; + pVehicle1->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_PLOUGH_THROUGH; + pVehicle1->AutoPilot.m_nCarMission = MISSION_BLOCKPLAYER_FORWARDANDBACK; + pVehicle1->AutoPilot.m_nTempAction = TEMPACT_GOFORWARD; + pVehicle1->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 100; + pVehicle1->m_nSetPieceExtendedRangeTime = CTimer::GetTimeInMilliseconds() + 10000; + pVehicle1->SetMoveSpeed(2.0f * pVehicle1->GetForward() / 3.0f); + CCarAI::AddPoliceCarOccupants(pVehicle1); + m_nLastTimeCreated = CTimer::GetTimeInMilliseconds(); + return; + } + case SETPIECE_CARRAMMINGPLAYERFROMSIDE: + { + if (FindPlayerPed()->m_pWanted->m_nWantedLevel < 2) + return; + if (!FindPlayerVehicle()) + return; + if (DotProduct2D(FindPlayerSpeed(), (CVector2D)FindPlayerCoors() - m_vSpawn1) >= 0.0f) + return; + CVehicle* pVehicle1 = TryToGenerateCopCar(m_vSpawn1, m_vTarget1); + if (!pVehicle1) + return; + pVehicle1->SetStatus(STATUS_PHYSICS); + pVehicle1->AutoPilot.m_fMaxTrafficSpeed = pVehicle1->AutoPilot.m_nCruiseSpeed = 16; + pVehicle1->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_AVOID_CARS; + pVehicle1->AutoPilot.m_nCarMission = MISSION_RAMCAR_CLOSE; + pVehicle1->AutoPilot.m_nTempAction = TEMPACT_GOFORWARD; + pVehicle1->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 100; + pVehicle1->m_nSetPieceExtendedRangeTime = CTimer::GetTimeInMilliseconds() + 10000; + pVehicle1->SetMoveSpeed(2.0f * pVehicle1->GetForward() / 3.0f); + CCarAI::AddPoliceCarOccupants(pVehicle1); + m_nLastTimeCreated = CTimer::GetTimeInMilliseconds(); + return; + } + case SETPIECE_CREATECOPPERONFOOT: + { + if (FindPlayerPed()->m_pWanted->m_nWantedLevel < 1 || FindPlayerVehicle()) + return; + CCopPed* pCop = TryToGenerateCopPed(m_vSpawn1); + if (!pCop) + return; + float z = CWorld::FindGroundZForCoord(m_vTarget1.x, m_vTarget1.y); + pCop->bScriptObjectiveCompleted = false; + pCop->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, CVector(m_vTarget1.x, m_vTarget1.y, z)); + pCop->m_nExtendedRangeTimer = CTimer::GetTimeInMilliseconds() + 10000; + m_nLastTimeCreated = CTimer::GetTimeInMilliseconds(); + return; + } + case SETPIECE_CREATETWOCOPPERSONFOOT: + { + if (FindPlayerPed()->m_pWanted->m_nWantedLevel < 1 || FindPlayerVehicle()) + return; + CCopPed* pCop = TryToGenerateCopPed(m_vSpawn1); + if (!pCop) + return; + float z = CWorld::FindGroundZForCoord(m_vTarget1.x, m_vTarget1.y); + pCop->bScriptObjectiveCompleted = false; + pCop->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, CVector(m_vTarget1.x, m_vTarget1.y, z)); + pCop->m_nExtendedRangeTimer = CTimer::GetTimeInMilliseconds() + 10000; + CCopPed* pCop2 = TryToGenerateCopPed(m_vSpawn2); + if (!pCop2) { + CWorld::Remove(pCop); + delete pCop; + return; + } + z = CWorld::FindGroundZForCoord(m_vTarget2.x, m_vTarget2.y); + pCop2->bScriptObjectiveCompleted = false; + pCop2->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, CVector(m_vTarget2.x, m_vTarget2.y, z)); + pCop2->m_nExtendedRangeTimer = CTimer::GetTimeInMilliseconds() + 10000; + m_nLastTimeCreated = CTimer::GetTimeInMilliseconds(); + return; + } + case SETPIECE_TWOCARSBLOCKINGPLAYERFROMSIDE: + { + if (FindPlayerPed()->m_pWanted->m_nWantedLevel < 2) + return; + if (!FindPlayerVehicle()) + return; + if (DotProduct2D(FindPlayerSpeed(), (CVector2D)FindPlayerCoors() - m_vSpawn1) >= 0.0f) + return; + CVehicle* pVehicle1 = TryToGenerateCopCar(m_vSpawn1, m_vTarget1); + if (!pVehicle1) + return; + pVehicle1->SetStatus(STATUS_PHYSICS); + pVehicle1->AutoPilot.m_fMaxTrafficSpeed = pVehicle1->AutoPilot.m_nCruiseSpeed = 16; + pVehicle1->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_PLOUGH_THROUGH; + pVehicle1->AutoPilot.m_nCarMission = MISSION_BLOCKPLAYER_FORWARDANDBACK; + pVehicle1->AutoPilot.m_nTempAction = TEMPACT_GOFORWARD; + pVehicle1->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 100; + pVehicle1->m_nSetPieceExtendedRangeTime = CTimer::GetTimeInMilliseconds() + 10000; + pVehicle1->SetMoveSpeed(2.0f * pVehicle1->GetForward() / 3.0f); + CCarAI::AddPoliceCarOccupants(pVehicle1); + CVehicle* pVehicle2 = TryToGenerateCopCar(m_vSpawn2, m_vTarget2); + if (!pVehicle2) { + CWorld::Remove(pVehicle1); + delete pVehicle1; + return; + } + pVehicle2->SetStatus(STATUS_PHYSICS); + pVehicle2->AutoPilot.m_fMaxTrafficSpeed = pVehicle1->AutoPilot.m_nCruiseSpeed = 16; + pVehicle2->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_PLOUGH_THROUGH; + pVehicle2->AutoPilot.m_nCarMission = MISSION_BLOCKPLAYER_FORWARDANDBACK; + pVehicle2->AutoPilot.m_nTempAction = TEMPACT_GOFORWARD; + pVehicle2->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 100; + pVehicle2->m_nSetPieceExtendedRangeTime = CTimer::GetTimeInMilliseconds() + 10000; + pVehicle2->SetMoveSpeed(2.0f * pVehicle2->GetForward() / 3.0f); + CCarAI::AddPoliceCarOccupants(pVehicle2); + m_nLastTimeCreated = CTimer::GetTimeInMilliseconds(); + return; + } + case SETPIECE_TWOCARSRAMMINGPLAYERFROMSIDE: + { + if (FindPlayerPed()->m_pWanted->m_nWantedLevel < 2) + return; + if (!FindPlayerVehicle()) + return; + if (DotProduct2D(FindPlayerSpeed(), (CVector2D)FindPlayerCoors() - m_vSpawn1) >= 0.0f) + return; + CVehicle* pVehicle1 = TryToGenerateCopCar(m_vSpawn1, m_vTarget1); + if (!pVehicle1) + return; + pVehicle1->SetStatus(STATUS_PHYSICS); + pVehicle1->AutoPilot.m_fMaxTrafficSpeed = pVehicle1->AutoPilot.m_nCruiseSpeed = 16; + pVehicle1->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_AVOID_CARS; + pVehicle1->AutoPilot.m_nCarMission = MISSION_RAMCAR_CLOSE; + pVehicle1->AutoPilot.m_nTempAction = TEMPACT_GOFORWARD; + pVehicle1->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 100; + pVehicle1->m_nSetPieceExtendedRangeTime = CTimer::GetTimeInMilliseconds() + 10000; + pVehicle1->SetMoveSpeed(2.0f * pVehicle1->GetForward() / 3.0f); + CCarAI::AddPoliceCarOccupants(pVehicle1); + CVehicle* pVehicle2 = TryToGenerateCopCar(m_vSpawn2, m_vTarget2); + if (!pVehicle2) { + CWorld::Remove(pVehicle2); + delete pVehicle2; + return; + } + pVehicle2->SetStatus(STATUS_PHYSICS); + pVehicle2->AutoPilot.m_fMaxTrafficSpeed = pVehicle2->AutoPilot.m_nCruiseSpeed = 16; + pVehicle2->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_AVOID_CARS; + pVehicle2->AutoPilot.m_nCarMission = MISSION_RAMCAR_CLOSE; + pVehicle2->AutoPilot.m_nTempAction = TEMPACT_GOFORWARD; + pVehicle2->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 100; + pVehicle2->m_nSetPieceExtendedRangeTime = CTimer::GetTimeInMilliseconds() + 10000; + pVehicle2->SetMoveSpeed(2.0f * pVehicle2->GetForward() / 3.0f); + CCarAI::AddPoliceCarOccupants(pVehicle2); + m_nLastTimeCreated = CTimer::GetTimeInMilliseconds(); + return; + } + } +} + +CVehicle* CSetPiece::TryToGenerateCopCar(CVector2D vSpawn, CVector2D vTarget) +{ + CVehicle* pVehicle = new CAutomobile(MI_POLICE, RANDOM_VEHICLE); + CVector pos(vSpawn.x, vSpawn.y, 1000.0f); + CColPoint point; + CEntity* pEntity; + if (CWorld::ProcessVerticalLine(pos, -1000.0f, point, pEntity, true, false, false, false, true, false, nil)) + pos.z = point.point.z + pVehicle->GetHeightAboveRoad(); + CVector vDirection(vTarget.x - vSpawn.x, vTarget.y - vSpawn.y, 0.0f); + vDirection.Normalise(); + pVehicle->GetForward() = CVector(vDirection.x, vDirection.y, 0.0f); + pVehicle->GetRight() = CVector(vDirection.y, -vDirection.x, 0.0f); + pVehicle->GetUp() = CVector(0.0f, 0.0f, 1.0f); + pVehicle->SetPosition(pos); + int16 total; + CWorld::FindObjectsKindaColliding(pos, pVehicle->GetColModel()->spheres->radius, false, &total, 16, nil, false, true, true, false, false); + if (total != 0) { + delete pVehicle; + return nil; + } + pVehicle->ChangeLawEnforcerState(true); + CWorld::Add(pVehicle); + return pVehicle; +} + +CCopPed* CSetPiece::TryToGenerateCopPed(CVector2D vSpawn) +{ + CCopPed* pCop = new CCopPed(COP_STREET); + CVector pos(vSpawn.x, vSpawn.y, 1000.0f); + CColPoint point; + CEntity* pEntity; + if (CWorld::ProcessVerticalLine(pos, -1000.0f, point, pEntity, true, false, false, false, true, false, nil)) + pos.z = point.point.z + 0.9f; + pCop->SetPosition(pos); + int16 total; + CWorld::FindObjectsKindaColliding(pos, pCop->GetColModel()->spheres->radius, false, &total, 16, nil, false, true, true, false, false); + if (total != 0) { + delete pCop; + return nil; + } + CWorld::Add(pCop); + return pCop; +}
\ No newline at end of file diff --git a/src/control/SetPieces.h b/src/control/SetPieces.h new file mode 100644 index 00000000..5776d35a --- /dev/null +++ b/src/control/SetPieces.h @@ -0,0 +1,48 @@ +#pragma once + +#include "config.h" + +class CVehicle; +class CCopPed; + +enum eSetPieceType : uint8 +{ + SETPIECE_NONE = 0, + SETPIECE_TWOCOPCARSINALLEY, + SETPIECE_CARBLOCKINGPLAYERFROMSIDE, + SETPIECE_CARRAMMINGPLAYERFROMSIDE, + SETPIECE_CREATECOPPERONFOOT, + SETPIECE_CREATETWOCOPPERSONFOOT, + SETPIECE_TWOCARSBLOCKINGPLAYERFROMSIDE, + SETPIECE_TWOCARSRAMMINGPLAYERFROMSIDE +}; + +class CSetPiece +{ +public: + eSetPieceType m_nType; + uint32 m_nLastTimeCreated; + CVector2D m_vTriggerInf; + CVector2D m_vTriggerSup; + CVector2D m_vSpawn1; + CVector2D m_vSpawn2; + CVector2D m_vTarget1; + CVector2D m_vTarget2; + + CVehicle* TryToGenerateCopCar(CVector2D, CVector2D); + CCopPed* TryToGenerateCopPed(CVector2D); + void Update(void); +}; + +class CSetPieces +{ + static bool bDebug; + static uint32 NumSetPieces; + static CSetPiece aSetPieces[NUM_SETPIECES]; +public: + static void Init(void); + static void AddOne(uint8 type, CVector2D, CVector2D, CVector2D, CVector2D, CVector2D, CVector2D); + static void Save(uint8*, uint32*); + static void Load(uint8*, uint32); + static void Update(void); +}; diff --git a/src/control/TrafficLights.cpp b/src/control/TrafficLights.cpp index 500d6af2..54c97d06 100644 --- a/src/control/TrafficLights.cpp +++ b/src/control/TrafficLights.cpp @@ -108,6 +108,7 @@ CTrafficLights::DisplayActualLight(CEntity *ent) CBrightLights::RegisterOne(pos1, ent->GetUp(), ent->GetRight(), CVector(0.0f, 0.0f, 0.0f), id + BRIGHTLIGHT_TRAFFIC_GREEN); CBrightLights::RegisterOne(pos2, ent->GetUp(), -ent->GetRight(), CVector(0.0f, 0.0f, 0.0f), id + BRIGHTLIGHT_TRAFFIC_GREEN); +/* static const float top = -0.127f; static const float bot = -0.539f; static const float mid = bot + (top-bot)/3.0f; @@ -131,6 +132,7 @@ CTrafficLights::DisplayActualLight(CEntity *ent) 1.0f, 0.5f, 0.0f, 0.5f, 1.0f, 1.0f, 0.0f, 1.0f, SHINYTEXT_WALK, 255, 255, 255, 60.0f); } +*/ } void @@ -145,7 +147,7 @@ CTrafficLights::ScanForLightsOnMap(void) CPtrList &list = CWorld::GetSector(x, y)->m_lists[ENTITYLIST_DUMMIES]; for(node = list.first; node; node = node->next){ CEntity *light = (CEntity*)node->item; - if(light->GetModelIndex() != MI_TRAFFICLIGHTS) + if (!IsTrafficLight(light->GetModelIndex())) continue; // Check cars |