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author_AG <gennariarmando@outlook.com>2019-07-07 15:16:54 +0200
committer_AG <gennariarmando@outlook.com>2019-07-07 15:16:54 +0200
commitd1c6a6aaa6c17250e069d1267b27e13303d6e20f (patch)
tree76d55bfd8bcc8f72cdd4d261c0bb1eaa050e522a /src/core/Game.h
parentMerge branch 'master' into master (diff)
parentthe great reorganization (diff)
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Diffstat (limited to 'src/core/Game.h')
-rw-r--r--src/core/Game.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/core/Game.h b/src/core/Game.h
new file mode 100644
index 00000000..3bc3e633
--- /dev/null
+++ b/src/core/Game.h
@@ -0,0 +1,37 @@
+#pragma once
+
+enum eLevelName
+{
+ LEVEL_NONE = 0,
+ LEVEL_INDUSTRIAL,
+ LEVEL_COMMERCIAL,
+ LEVEL_SUBURBAN
+};
+
+class CGame
+{
+public:
+ static eLevelName &currLevel;
+ static bool &bDemoMode;
+ static bool &nastyGame;
+ static bool &frenchGame;
+ static bool &germanGame;
+ static bool &noProstitutes;
+ static bool &playingIntro;
+ static char *aDatFile; //[32];
+
+ static void Initialise(const char *datFile);
+ static bool InitialiseOnceBeforeRW(void);
+ static bool InitialiseRenderWare(void);
+ static bool InitialiseOnceAfterRW(void);
+ static void InitialiseWhenRestarting(void);
+ static void ShutDown(void);
+ static void ShutdownRenderWare(void);
+ static void FinalShutdown(void);
+ static void ShutDownForRestart(void);
+ static void Process(void);
+
+ // NB: these do something on PS2
+ static void TidyUpMemory(bool, bool) {}
+ static void DrasticTidyUpMemory(void) {}
+};