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authorNikolay Korolev <nickvnuk@gmail.com>2020-10-25 18:53:05 +0100
committerNikolay Korolev <nickvnuk@gmail.com>2020-10-25 18:53:05 +0100
commit3bdc974ff5e05868351a007e37ceb7680c80e7bf (patch)
treed3df03db52e3bcc8404b4036b594d2545eeec358 /src/render
parentMerge branch 'miami' of github.com:GTAmodding/re3 into miami (diff)
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Diffstat (limited to '')
-rw-r--r--src/render/Glass.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/render/Glass.cpp b/src/render/Glass.cpp
index 0e26ee0b..426fa7f1 100644
--- a/src/render/Glass.cpp
+++ b/src/render/Glass.cpp
@@ -668,7 +668,7 @@ CGlass::WindowRespondsToCollision(CEntity *entity, float amount, CVector speed,
object->bGlassBroken = true;
object->bIsVisible = false;
- object->bUsesCollision = true;
+ object->bUsesCollision = false;
}
void
@@ -868,11 +868,11 @@ CGlass::HasGlassBeenShatteredAtCoors(float x, float y, float z)
CWorld::AdvanceCurrentScanCode();
- for ( int32 y = nStartY; y <= nEndY; y++ )
+ for ( int32 ys = nStartY; ys <= nEndY; ys++ )
{
- for ( int32 x = nStartX; x <= nEndX; x++ )
+ for ( int32 xs = nStartX; xs <= nEndX; xs++ )
{
- CSector *sector = CWorld::GetSector(x, y);
+ CSector *sector = CWorld::GetSector(xs, ys);
ASSERT(sector != nil);