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authoraap <aap@papnet.eu>2020-05-20 12:41:12 +0200
committerGitHub <noreply@github.com>2020-05-20 12:41:12 +0200
commitfd4cd3e8f1599a62f70f4f2aa0931f7a82cf0f1b (patch)
treeb32e29a80a2bb4c4692ed6dccef9b8c5e7f81185 /src/vehicles
parentMerge pull request #568 from Nick007J/miami (diff)
parentCEntity and friends (diff)
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Diffstat (limited to 'src/vehicles')
-rw-r--r--src/vehicles/Automobile.cpp2
-rw-r--r--src/vehicles/Cranes.cpp2
-rw-r--r--src/vehicles/HandlingMgr.cpp2
3 files changed, 6 insertions, 0 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 524067ca..ae78c93e 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -2192,6 +2192,7 @@ CAutomobile::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints)
phys->RegisterReference((CEntity**)&m_aGroundPhysical[i]);
m_aGroundOffset[i] = m_aWheelColPoints[i].point - phys->GetPosition();
+#if 0
if(phys->GetModelIndex() == MI_BODYCAST && GetStatus() == STATUS_PLAYER){
// damage body cast
float speed = m_vecMoveSpeed.MagnitudeSqr();
@@ -2208,6 +2209,7 @@ CAutomobile::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints)
phys->AddToMovingList();
}
}
+#endif
}
m_nSurfaceTouched = m_aWheelColPoints[i].surfaceB;
diff --git a/src/vehicles/Cranes.cpp b/src/vehicles/Cranes.cpp
index 043f1c73..5a165c00 100644
--- a/src/vehicles/Cranes.cpp
+++ b/src/vehicles/Cranes.cpp
@@ -88,6 +88,7 @@ void CCranes::AddThisOneCrane(CEntity* pEntity)
if (pCrane->m_nAudioEntity >= 0)
DMAudio.SetEntityStatus(pCrane->m_nAudioEntity, 1);
pCrane->m_bIsTop = (MODELID_CRANE_1 != pEntity->GetModelIndex());
+#if 0
// Is this used to avoid military crane?
if (pCrane->m_bIsTop || pEntity->GetPosition().y > 0.0f) {
CObject* pHook = new CObject(MI_MAGNET, false);
@@ -100,6 +101,7 @@ void CCranes::AddThisOneCrane(CEntity* pEntity)
pCrane->SetHookMatrix();
}
else
+#endif
pCrane->m_pHook = nil;
NumCranes++;
}
diff --git a/src/vehicles/HandlingMgr.cpp b/src/vehicles/HandlingMgr.cpp
index 51e2604c..3d5d4e77 100644
--- a/src/vehicles/HandlingMgr.cpp
+++ b/src/vehicles/HandlingMgr.cpp
@@ -4,6 +4,8 @@
#include "FileMgr.h"
#include "HandlingMgr.h"
+//--MIAMI: done
+
cHandlingDataMgr mod_HandlingManager;
const char *HandlingFilename = "HANDLING.CFG";