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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-10-11 11:56:33 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-10-11 11:56:33 +0200 |
commit | c4d48213273aad8d1c076ea44238dd65c75d9961 (patch) | |
tree | 896772adf77ae80553b9c31b281e234eca10e62a /src/weapons | |
parent | Fix sniper and water creatures bug, mark some files (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/weapons/WeaponType.h | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/weapons/WeaponType.h b/src/weapons/WeaponType.h index 65d715ec..1220196f 100644 --- a/src/weapons/WeaponType.h +++ b/src/weapons/WeaponType.h @@ -54,7 +54,17 @@ enum eWeaponType }; enum { - TOTAL_WEAPON_SLOTS = 10, + WEAPONSLOT_UNARMED = 0, + WEAPONSLOT_MELEE, + WEAPONSLOT_PROJECTILE, + WEAPONSLOT_HANDGUN, + WEAPONSLOT_SHOTGUN, + WEAPONSLOT_SUBMACHINEGUN, + WEAPONSLOT_RIFLE, + WEAPONSLOT_HEAVY, + WEAPONSLOT_SNIPER, + WEAPONSLOT_OTHER, + TOTAL_WEAPON_SLOTS }; enum eWeaponFire { |