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author | withmorten <morten.with@gmail.com> | 2021-01-14 23:16:42 +0100 |
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committer | withmorten <morten.with@gmail.com> | 2021-01-14 23:16:42 +0100 |
commit | d5ce8b1ea3359ad5518e724e32a76ba32be1586b (patch) | |
tree | b4e48a02501378e10008853e61379449c69c0a1d /src/weapons | |
parent | incoming "fuck" commit (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/weapons/Weapon.cpp | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp index 940a6b98..17e0b313 100644 --- a/src/weapons/Weapon.cpp +++ b/src/weapons/Weapon.cpp @@ -44,6 +44,10 @@ float fPlayerAimScale = 2.5f; bool CWeapon::bPhotographHasBeenTaken; +#ifdef SECUROM +int32 sniperPirateCheck = 0x00797743; // 'Cwy\0' ??? +#endif + CWeaponInfo * CWeapon::GetInfo() { @@ -2201,6 +2205,13 @@ CWeapon::FireSniper(CEntity *shooter) } } +#ifdef SECUROM + if (sniperPirateCheck){ + // if not pirated game + // sniperPirateCheck = 0; + } +#endif + #ifndef FIX_BUGS CWeaponInfo *info = GetInfo(); //unused #endif @@ -2217,6 +2228,10 @@ CWeapon::FireSniper(CEntity *shooter) dir.Normalise(); dir *= 16.0f; +#ifdef SECUROM + if (sniperPirateCheck) return true; +#endif + CBulletInfo::AddBullet(shooter, m_eWeaponType, source, dir); if ( shooter == FindPlayerPed() ) |