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-rw-r--r--src/control/Script.cpp387
-rw-r--r--src/control/Script.h6
-rw-r--r--src/control/ScriptCommands.h301
3 files changed, 638 insertions, 56 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 3636e5e8..73bf45e8 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -820,15 +820,16 @@ int8 CRunningScript::ProcessOneCommand()
return ProcessCommands800To899(command);
if (command < 1000)
return ProcessCommands900To999(command);
-#ifdef GTA_PS2
- if (command < 1200)
- return ProcessCommands1000To1099(command);
-#else
if (command < 1100)
return ProcessCommands1000To1099(command);
if (command < 1200)
return ProcessCommands1100To1199(command);
-#endif
+ if (command < 1300)
+ return ProcessCommands1200To1299(command);
+ if (command < 1400)
+ return ProcessCommands1300To1399(command);
+ if (command < 1500)
+ return ProcessCommands1400To1499(command);
return -1;
}
@@ -8412,10 +8413,15 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
ScriptParams[0] = CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages;
StoreParameters(&m_nIp, 1);
return 0;
- case COMMAND_REGISTER_EL_BURRO_TIME:
+ case COMMAND_SET_CHAR_OBJ_LEAVE_ANY_CAR:
+ {
CollectParameters(&m_nIp, 1);
- CStats::RegisterElBurroTime(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pPed->m_pMyVehicle);
return 0;
+ }
case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
CollectParameters(&m_nIp, 1);
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bBeforeFade = ScriptParams[0] != 0;
@@ -8590,21 +8596,17 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
pPed->m_nZoneLevel = LEVEL_NONE;
return 0;
}
- case COMMAND_REGISTER_4X4_ONE_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4OneTime(ScriptParams[0]);
+ case COMMAND_SET_DRUNK_INPUT_DELAY:
+ assert(0 && "SET_DRUNK_INPUT_DELAY not yet implemented");
return 0;
- case COMMAND_REGISTER_4X4_TWO_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4TwoTime(ScriptParams[0]);
+ case COMMAND_SET_CHAR_MONEY:
+ assert(0 && "SET_CHAR_MONEY not yet implemented");
return 0;
- case COMMAND_REGISTER_4X4_THREE_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4ThreeTime(ScriptParams[0]);
+ case COMMAND_INCREASE_CHAR_MONEY:
+ assert(0 && "INCREASE_CHAR_MONEY not yet implemented");
return 0;
- case COMMAND_REGISTER_4X4_MAYHEM_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4MayhemTime(ScriptParams[0]);
+ case COMMAND_GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS:
+ assert(0 && "GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS not yet implemented");
return 0;
case COMMAND_REGISTER_LIFE_SAVED:
CStats::AnotherLifeSavedWithAmbulance();
@@ -8627,9 +8629,8 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CollectParameters(&m_nIp, 1);
CStats::RegisterLongestFlightInDodo(ScriptParams[0]);
return 0;
- case COMMAND_REGISTER_DEFUSE_BOMB_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::RegisterTimeTakenDefuseMission(ScriptParams[0]);
+ case COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS:
+ assert(0 && "GET_OFFSET_FROM_CAR_IN_WORLD_COORDS not yet implemented");
return 0;
case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
CollectParameters(&m_nIp, 1);
@@ -9142,7 +9143,6 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER);
return 0;
}
-#ifndef GTA_PS2
default:
assert(0);
}
@@ -9153,7 +9153,6 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
{
char tmp[48];
switch (command) {
-#endif
case COMMAND_LOAD_COLLISION_WITH_SCREEN:
CollectParameters(&m_nIp, 1);
CTimer::Stop();
@@ -9219,9 +9218,6 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
CPad::GetPad(0)->DisablePlayerControls &= PLAYERCONTROL_DISABLED_1;
return 0;
-#ifndef GTA_PS2
- // To be precise, on PS2 previous handlers were in 1000-1099 function
- // These are "beta" VC commands (with bugs)
case COMMAND_SET_OBJECT_ROTATION:
{
CollectParameters(&m_nIp, 4);
@@ -9631,13 +9627,13 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
LocateCharObjectCommand(command, &m_nIp);
return 0;
- case COMMAND_SET_CAR_HANDBRAKE_TURN_LEFT: // this will be changed in final VC version to a more general SET_TEMP_ACTION
+ case COMMAND_SET_CAR_TEMP_ACTION:
{
- CollectParameters(&m_nIp, 2);
+ CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
- pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKETURNLEFT;
- pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
+ pVehicle->AutoPilot.m_nTempAction = (eCarTempAction)ScriptParams[1];
+ pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2];
return 0;
}
case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
@@ -9708,23 +9704,330 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
}
case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
CollectParameters(&m_nIp, 1);
-#ifdef FIX_BUGS
CPed::nEnterCarRangeMultiplier = *(float*)&ScriptParams[0];
-#else
- CPed::nEnterCarRangeMultiplier = (float)ScriptParams[0];
-#endif
return 0;
-#endif
-#ifndef GTA3_1_1_PATCH
case COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER:
CollectParameters(&m_nIp, 1);
-#ifdef FIX_BUGS
CPed::nThreatReactionRangeMultiplier = *(float*)&ScriptParams[0];
-#else
- CPed::nThreatReactionRangeMultiplier = (float)ScriptParams[0];
-#endif
return 0;
-#endif
+ case COMMAND_SET_CHAR_CEASE_ATTACK_TIMER:
+ case COMMAND_GET_REMOTE_CONTROLLED_CAR:
+ case COMMAND_IS_PC_VERSION:
+ case COMMAND_REPLAY:
+ case COMMAND_IS_REPLAY_PLAYING:
+ case COMMAND_IS_MODEL_AVAILABLE:
+ case COMMAND_SHUT_CHAR_UP:
+ case COMMAND_SET_ENABLE_RC_DETONATE:
+ case COMMAND_SET_CAR_RANDOM_ROUTE_SEED:
+ case COMMAND_IS_ANY_PICKUP_AT_COORDS:
+ case COMMAND_GET_FIRST_PICKUP_COORDS:
+ case COMMAND_GET_NEXT_PICKUP_COORDS:
+ case COMMAND_REMOVE_ALL_CHAR_WEAPONS:
+ case COMMAND_HAS_PLAYER_GOT_WEAPON:
+ case COMMAND_HAS_CHAR_GOT_WEAPON:
+ case COMMAND_IS_PLAYER_FACING_CHAR:
+ case COMMAND_SET_TANK_DETONATE_CARS:
+ case COMMAND_GET_POSITION_OF_ANALOGUE_STICKS:
+ case COMMAND_IS_CAR_ON_FIRE:
+ case COMMAND_IS_CAR_TYRE_BURST:
+ case COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD:
+ case COMMAND_SET_CAR_WAIT:
+ case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE:
+ case COMMAND_IS_PLAYER_FOOT_DOWN:
+ case COMMAND_IS_CHAR_FOOT_DOWN:
+ case COMMAND_INITIALISE_OBJECT_PATH:
+ case COMMAND_START_OBJECT_ON_PATH:
+ case COMMAND_SET_OBJECT_PATH_SPEED:
+ case COMMAND_SET_OBJECT_PATH_POSITION:
+ case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH:
+ case COMMAND_CLEAR_OBJECT_PATH:
+ case COMMAND_HELI_GOTO_COORDS:
+ case COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT:
+ case COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT:
+ case COMMAND_GET_DEAD_CHAR_PICKUP_COORDS:
+ case COMMAND_CREATE_PROTECTION_PICKUP:
+ case COMMAND_IS_CHAR_IN_ANY_BOAT:
+ case COMMAND_IS_PLAYER_IN_ANY_BOAT:
+ case COMMAND_IS_CHAR_IN_ANY_HELI:
+ case COMMAND_IS_PLAYER_IN_ANY_HELI:
+ case COMMAND_IS_CHAR_IN_ANY_PLANE:
+ case COMMAND_IS_PLAYER_IN_ANY_PLANE:
+ case COMMAND_IS_CHAR_IN_WATER:
+ case COMMAND_SET_VAR_INT_TO_CONSTANT:
+ case COMMAND_SET_LVAR_INT_TO_CONSTANT:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+
+
+int8 CRunningScript::ProcessCommands1200To1299(int32 command)
+{
+ switch (command) {
+ case COMMAND_IS_INT_VAR_GREATER_THAN_CONSTANT:
+ case COMMAND_IS_INT_LVAR_GREATER_THAN_CONSTANT:
+ case COMMAND_IS_CONSTANT_GREATER_THAN_INT_VAR:
+ case COMMAND_IS_CONSTANT_GREATER_THAN_INT_LVAR:
+ case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT:
+ case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT:
+ case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR:
+ case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR:
+ case COMMAND_GET_CHAR_WEAPON_IN_SLOT:
+ case COMMAND_GET_CLOSEST_STRAIGHT_ROAD:
+ case COMMAND_SET_CAR_FORWARD_SPEED:
+ case COMMAND_SET_AREA_VISIBLE:
+ case COMMAND_SET_CUTSCENE_ANIM_TO_LOOP:
+ case COMMAND_MARK_CAR_AS_CONVOY_CAR:
+ case COMMAND_RESET_HAVOC_CAUSED_BY_PLAYER:
+ case COMMAND_GET_HAVOC_CAUSED_BY_PLAYER:
+ case COMMAND_CREATE_SCRIPT_ROADBLOCK:
+ case COMMAND_CLEAR_ALL_SCRIPT_ROADBLOCKS:
+ case COMMAND_SET_CHAR_OBJ_WALK_TO_CHAR:
+ case COMMAND_IS_PICKUP_IN_ZONE:
+ case COMMAND_GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS:
+ case COMMAND_HAS_CHAR_BEEN_PHOTOGRAPHED:
+ case COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR:
+ case COMMAND_SWITCH_SECURITY_CAMERA:
+ case COMMAND_IS_CHAR_IN_FLYING_VEHICLE:
+ case COMMAND_IS_PLAYER_IN_FLYING_VEHICLE:
+ case COMMAND_HAS_SONY_CD_BEEN_READ:
+ case COMMAND_GET_NUMBER_OF_SONY_CDS_READ:
+ case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD:
+ case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD:
+ case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD:
+ case COMMAND_ADD_MONEY_SPENT_ON_CLOTHES:
+ case COMMAND_SET_HELI_ORIENTATION:
+ case COMMAND_CLEAR_HELI_ORIENTATION:
+ case COMMAND_PLANE_GOTO_COORDS:
+ case COMMAND_GET_NTH_CLOSEST_CAR_NODE:
+ case COMMAND_GET_NTH_CLOSEST_CHAR_NODE:
+ case COMMAND_DRAW_WEAPONSHOP_CORONA:
+ case COMMAND_SET_ENABLE_RC_DETONATE_ON_CONTACT:
+ case COMMAND_FREEZE_CHAR_POSITION:
+ case COMMAND_SET_CHAR_DROWNS_IN_WATER:
+ case COMMAND_SET_OBJECT_RECORDS_COLLISIONS:
+ case COMMAND_HAS_OBJECT_COLLIDED_WITH_ANYTHING:
+ case COMMAND_REMOVE_RC_BUGGY:
+ case COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN:
+ case COMMAND_GET_CHAR_ARMOUR:
+ case COMMAND_SET_CHAR_ARMOUR:
+ case COMMAND_SET_HELI_STABILISER:
+ case COMMAND_SET_CAR_STRAIGHT_LINE_DISTANCE:
+ case COMMAND_POP_CAR_BOOT:
+ case COMMAND_SHUT_PLAYER_UP:
+ case COMMAND_SET_PLAYER_MOOD:
+ assert(0);
+ case COMMAND_REQUEST_COLLISION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVector2D pos;
+ pos.x = *(float*)&ScriptParams[0];
+ pos.y = *(float*)&ScriptParams[1];
+ CColStore::RequestCollision(pos);
+ return 0;
+ }
+ case COMMAND_LOCATE_OBJECT_2D:
+ case COMMAND_LOCATE_OBJECT_3D:
+ case COMMAND_IS_OBJECT_IN_WATER:
+ case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR:
+ case COMMAND_IS_OBJECT_IN_AREA_2D:
+ case COMMAND_IS_OBJECT_IN_AREA_3D:
+ case COMMAND_TASK_TOGGLE_DUCK:
+ case COMMAND_SET_ZONE_CIVILIAN_CAR_INFO:
+ case COMMAND_REQUEST_ANIMATION:
+ case COMMAND_HAS_ANIMATION_LOADED:
+ case COMMAND_REMOVE_ANIMATION:
+ case COMMAND_IS_CHAR_WAITING_FOR_WORLD_COLLISION:
+ case COMMAND_IS_CAR_WAITING_FOR_WORLD_COLLISION:
+ case COMMAND_IS_OBJECT_WAITING_FOR_WORLD_COLLISION:
+ case COMMAND_SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT:
+ case COMMAND_ATTACH_CHAR_TO_OBJECT:
+ case COMMAND_SET_CHAR_AS_PLAYER_FRIEND:
+ case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER:
+ case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING:
+ case COMMAND_ADD_SET_PIECE:
+ case COMMAND_SET_EXTRA_COLOURS:
+ case COMMAND_CLEAR_EXTRA_COLOURS:
+ case COMMAND_CLOSE_CAR_BOOT:
+ case COMMAND_GET_WHEELIE_STATS:
+ case COMMAND_DISARM_CHAR:
+ case COMMAND_BURST_CAR_TYRE:
+ case COMMAND_IS_CHAR_OBJ_NO_OBJ:
+ case COMMAND_IS_PLAYER_WEARING:
+ case COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY:
+ case COMMAND_SET_CHAR_OBJ_SPRINT_TO_COORD:
+ case COMMAND_CREATE_SWAT_ROPE:
+ case COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA:
+ case COMMAND_GET_NEAREST_TYRE_TO_POINT:
+ case COMMAND_SET_CAR_MODEL_COMPONENTS:
+ case COMMAND_SWITCH_LIFT_CAMERA:
+ case COMMAND_CLOSE_ALL_CAR_DOORS:
+ case COMMAND_GET_DISTANCE_BETWEEN_COORDS_2D:
+ case COMMAND_GET_DISTANCE_BETWEEN_COORDS_3D:
+ case COMMAND_POP_CAR_BOOT_USING_PHYSICS:
+ case COMMAND_SET_FIRST_PERSON_WEAPON_CAMERA:
+ case COMMAND_IS_CHAR_LEAVING_VEHICLE_TO_DIE:
+ case COMMAND_SORT_OUT_OBJECT_COLLISION_WITH_CAR:
+ case COMMAND_GET_MAX_WANTED_LEVEL:
+ case COMMAND_IS_CHAR_WANDER_PATH_CLEAR:
+ case COMMAND_PRINT_HELP_WITH_NUMBER:
+ case COMMAND_PRINT_HELP_FOREVER:
+ case COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands1300To1399(int32 command)
+{
+ switch (command) {
+ case COMMAND_SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG:
+ case COMMAND_LOAD_AND_LAUNCH_MISSION_EXCLUSIVE:
+ case COMMAND_IS_MISSION_AUDIO_PLAYING:
+ case COMMAND_CREATE_LOCKED_PROPERTY_PICKUP:
+ case COMMAND_CREATE_FORSALE_PROPERTY_PICKUP:
+ case COMMAND_FREEZE_CAR_POSITION:
+ case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CHAR:
+ case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR:
+ case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR:
+ case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR:
+ case COMMAND_GET_RADIO_CHANNEL:
+ case COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS:
+ case COMMAND_IS_CAR_DROWNING_IN_WATER:
+ case COMMAND_IS_CHAR_DROWNING_IN_WATER:
+ case COMMAND_DISABLE_CUTSCENE_SHADOWS:
+ case COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY:
+ case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE:
+ case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT:
+ case COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED:
+ case COMMAND_IS_MISSION_AUDIO_LOADING:
+ case COMMAND_ADD_MONEY_SPENT_ON_WEAPONS:
+ case COMMAND_ADD_MONEY_SPENT_ON_PROPERTY:
+ case COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING:
+ case COMMAND_SET_CHAR_ANSWERING_MOBILE:
+ case COMMAND_SET_PLAYER_DRUNKENNESS:
+ case COMMAND_GET_PLAYER_DRUNKENNESS:
+ case COMMAND_SET_PLAYER_DRUG_LEVEL:
+ case COMMAND_GET_PLAYER_DRUG_LEVEL:
+ case COMMAND_ADD_LOAN_SHARK_VISITS:
+ case COMMAND_ADD_STORES_KNOCKED_OFF:
+ case COMMAND_ADD_MOVIE_STUNTS:
+ case COMMAND_ADD_NUMBER_OF_ASSASSINATIONS:
+ case COMMAND_ADD_PIZZAS_DELIVERED:
+ case COMMAND_ADD_GARBAGE_PICKUPS:
+ case COMMAND_ADD_ICE_CREAMS_SOLD:
+ case COMMAND_SET_TOP_SHOOTING_RANGE_SCORE:
+ case COMMAND_ADD_SHOOTING_RANGE_RANK:
+ case COMMAND_ADD_MONEY_SPENT_ON_GAMBLING:
+ case COMMAND_ADD_MONEY_WON_ON_GAMBLING:
+ case COMMAND_SET_LARGEST_GAMBLING_WIN:
+ case COMMAND_SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT:
+ case COMMAND_CLEAR_CHAR_WAIT_STATE:
+ case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE:
+ case COMMAND_SET_CAN_BURST_CAR_TYRES:
+ case COMMAND_SET_PLAYER_AUTO_AIM:
+ case COMMAND_FIRE_HUNTER_GUN:
+ case COMMAND_SET_PROPERTY_AS_OWNED:
+ case COMMAND_ADD_BLOOD_RING_KILLS:
+ case COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING:
+ case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE:
+ case COMMAND_IS_PLAYER_TOUCHING_VEHICLE:
+ case COMMAND_IS_CHAR_TOUCHING_VEHICLE:
+ case COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER:
+ case COMMAND_CLEAR_CHAR_FOLLOW_PATH:
+ case COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE:
+ case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE:
+ case COMMAND_LOAD_MISSION_TEXT:
+ case COMMAND_SET_TONIGHTS_EVENT:
+ case COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY:
+ case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY:
+ case COMMAND_FREEZE_OBJECT_POSITION:
+ case COMMAND_SET_PLAYER_HAS_MET_DEBBIE_HARRY:
+ case COMMAND_SET_RIOT_INTENSITY:
+ case COMMAND_IS_CAR_IN_ANGLED_AREA_2D:
+ case COMMAND_IS_CAR_IN_ANGLED_AREA_3D:
+ case COMMAND_REMOVE_WEAPON_FROM_CHAR:
+ case COMMAND_SET_UP_TAXI_SHORTCUT:
+ case COMMAND_CLEAR_TAXI_SHORTCUT:
+ case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT:
+ case COMMAND_GET_CLOSEST_WATER_NODE:
+ case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH:
+ case COMMAND_CREATE_CLOTHES_PICKUP:
+ case COMMAND_CHANGE_BLIP_THRESHOLD:
+ case COMMAND_MAKE_PLAYER_FIRE_PROOF:
+ case COMMAND_INCREASE_PLAYER_MAX_HEALTH:
+ case COMMAND_INCREASE_PLAYER_MAX_ARMOUR:
+ case COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER:
+ case COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER:
+ case COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS:
+ case COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON:
+ case COMMAND_MAKE_HELI_COME_CRASHING_DOWN:
+ case COMMAND_ADD_EXPLOSION_NO_SOUND:
+ case COMMAND_SET_OBJECT_AREA_VISIBLE:
+ case COMMAND_WAS_VEHICLE_EVER_POLICE:
+ case COMMAND_SET_CHAR_NEVER_TARGETTED:
+ case COMMAND_LOAD_UNCOMPRESSED_ANIM:
+ case COMMAND_WAS_CUTSCENE_SKIPPED:
+ case COMMAND_SET_CHAR_CROUCH_WHEN_THREATENED:
+ case COMMAND_IS_CHAR_IN_ANY_POLICE_VEHICLE:
+ case COMMAND_DOES_CHAR_EXIST:
+ case COMMAND_DOES_VEHICLE_EXIST:
+ case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT:
+ case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT:
+ case COMMAND_IS_CHAR_STUCK:
+ case COMMAND_SET_ALL_TAXIS_HAVE_NITRO:
+ case COMMAND_SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY:
+ case COMMAND_FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION:
+ case COMMAND_FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION:
+ case COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION:
+ case COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands1400To1499(int32 command)
+{
+ switch (command) {
+ case COMMAND_REGISTER_VIGILANTE_LEVEL:
+ case COMMAND_CLEAR_ALL_CHAR_ANIMS:
+ case COMMAND_SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE:
+ case COMMAND_WANTED_STARS_ARE_FLASHING:
+ case COMMAND_SET_ALLOW_HURRICANES:
+ case COMMAND_PLAY_ANNOUNCEMENT:
+ case COMMAND_SET_PLAYER_IS_IN_STADIUM:
+ case COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER:
+ case COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM:
+ case COMMAND_DISPLAY_RADAR:
+ case COMMAND_REGISTER_BEST_POSITION:
+ case COMMAND_IS_PLAYER_IN_INFO_ZONE:
+ case COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE:
+ case COMMAND_IS_IN_CAR_FIRE_BUTTON_PRESSED:
+ case COMMAND_HAS_CHAR_ATTEMPTED_ATTRACTOR:
+ case COMMAND_SET_LOAD_COLLISION_FOR_CAR_FLAG:
+ case COMMAND_SET_LOAD_COLLISION_FOR_CHAR_FLAG:
+ case COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG:
+ case COMMAND_ADD_BIG_GUN_FLASH:
+ case COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM:
+ case COMMAND_GET_PROGRESS_PERCENTAGE:
+ case COMMAND_SET_SHORTCUT_PICKUP_POINT:
+ case COMMAND_SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION:
+ case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA:
+ case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE:
+ case COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA:
+ case COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS:
+ case COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR:
+ case COMMAND_SET_VEHICLE_TO_FADE_IN:
+ case COMMAND_REGISTER_ODDJOB_MISSION_PASSED:
+ case COMMAND_IS_PLAYER_IN_SHORTCUT_TAXI:
+ case COMMAND_IS_CHAR_DUCKING:
+ case COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI:
+ case COMMAND_REGISTER_FIRE_LEVEL:
+ case COMMAND_IS_AUSTRALIAN_GAME:
+ case COMMAND_DISARM_CAR_BOMB:
default:
assert(0);
}
diff --git a/src/control/Script.h b/src/control/Script.h
index 46c6ae20..fe6a2f31 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -466,9 +466,11 @@ private:
int8 ProcessCommands800To899(int32);
int8 ProcessCommands900To999(int32);
int8 ProcessCommands1000To1099(int32);
-#ifndef GTA_PS2
int8 ProcessCommands1100To1199(int32);
-#endif
+ int8 ProcessCommands1200To1299(int32);
+ int8 ProcessCommands1300To1399(int32);
+ int8 ProcessCommands1400To1499(int32);
+
void LocatePlayerCommand(int32, uint32*);
void LocatePlayerCharCommand(int32, uint32*);
void LocatePlayerCarCommand(int32, uint32*);
diff --git a/src/control/ScriptCommands.h b/src/control/ScriptCommands.h
index 77cf3f0f..67b1b9bc 100644
--- a/src/control/ScriptCommands.h
+++ b/src/control/ScriptCommands.h
@@ -995,7 +995,7 @@ enum {
COMMAND_FORCE_RANDOM_PED_TYPE,
COMMAND_SET_TEXT_DRAW_BEFORE_FADE,
COMMAND_GET_COLLECTABLE1S_COLLECTED,
- COMMAND_REGISTER_EL_BURRO_TIME,
+ COMMAND_SET_CHAR_OBJ_LEAVE_ANY_CAR,
COMMAND_SET_SPRITES_DRAW_BEFORE_FADE,
COMMAND_SET_TEXT_RIGHT_JUSTIFY,
COMMAND_PRINT_HELP,
@@ -1022,17 +1022,17 @@ enum {
COMMAND_MAKE_PLAYER_SAFE,
COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL,
COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL,
- COMMAND_REGISTER_4X4_ONE_TIME,
- COMMAND_REGISTER_4X4_TWO_TIME,
- COMMAND_REGISTER_4X4_THREE_TIME,
- COMMAND_REGISTER_4X4_MAYHEM_TIME,
+ COMMAND_SET_DRUNK_INPUT_DELAY,
+ COMMAND_SET_CHAR_MONEY,
+ COMMAND_INCREASE_CHAR_MONEY,
+ COMMAND_GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS,
COMMAND_REGISTER_LIFE_SAVED,
COMMAND_REGISTER_CRIMINAL_CAUGHT,
COMMAND_REGISTER_AMBULANCE_LEVEL,
COMMAND_REGISTER_FIRE_EXTINGUISHED,
COMMAND_TURN_PHONE_ON,
COMMAND_REGISTER_LONGEST_DODO_FLIGHT,
- COMMAND_REGISTER_DEFUSE_BOMB_TIME,
+ COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS,
COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES,
COMMAND_BLOW_UP_RC_BUGGY,
COMMAND_REMOVE_CAR_FROM_CHASE,
@@ -1108,7 +1108,6 @@ enum {
COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER,
COMMAND_LOAD_END_OF_GAME_TUNE,
COMMAND_ENABLE_PLAYER_CONTROL_CAMERA,
-#ifndef GTA_PS2
COMMAND_SET_OBJECT_ROTATION,
COMMAND_GET_DEBUG_CAMERA_COORDINATES,
COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR,
@@ -1145,7 +1144,7 @@ enum {
COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D,
COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D,
COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D,
- COMMAND_SET_CAR_HANDBRAKE_TURN_LEFT,
+ COMMAND_SET_CAR_TEMP_ACTION,
COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT,
COMMAND_SET_CAR_HANDBRAKE_STOP,
COMMAND_IS_CHAR_ON_ANY_BIKE,
@@ -1156,8 +1155,286 @@ enum {
COMMAND_IS_CHAR_LYING_DOWN,
COMMAND_CAN_CHAR_SEE_DEAD_CHAR,
COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER,
-#ifndef GTA3_1_1_PATCH
- COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER
-#endif
-#endif
+ COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER,
+ COMMAND_SET_CHAR_CEASE_ATTACK_TIMER,
+ COMMAND_GET_REMOTE_CONTROLLED_CAR,
+ COMMAND_IS_PC_VERSION,
+ COMMAND_REPLAY,
+ COMMAND_IS_REPLAY_PLAYING,
+ COMMAND_IS_MODEL_AVAILABLE,
+ COMMAND_SHUT_CHAR_UP,
+ COMMAND_SET_ENABLE_RC_DETONATE,
+ COMMAND_SET_CAR_RANDOM_ROUTE_SEED,
+ COMMAND_IS_ANY_PICKUP_AT_COORDS,
+ COMMAND_GET_FIRST_PICKUP_COORDS,
+ COMMAND_GET_NEXT_PICKUP_COORDS,
+ COMMAND_REMOVE_ALL_CHAR_WEAPONS,
+ COMMAND_HAS_PLAYER_GOT_WEAPON,
+ COMMAND_HAS_CHAR_GOT_WEAPON,
+ COMMAND_IS_PLAYER_FACING_CHAR,
+ COMMAND_SET_TANK_DETONATE_CARS,
+ COMMAND_GET_POSITION_OF_ANALOGUE_STICKS,
+ COMMAND_IS_CAR_ON_FIRE,
+ COMMAND_IS_CAR_TYRE_BURST,
+ COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD,
+ COMMAND_SET_CAR_WAIT,
+ COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE,
+ COMMAND_IS_PLAYER_FOOT_DOWN,
+ COMMAND_IS_CHAR_FOOT_DOWN,
+ COMMAND_INITIALISE_OBJECT_PATH,
+ COMMAND_START_OBJECT_ON_PATH,
+ COMMAND_SET_OBJECT_PATH_SPEED,
+ COMMAND_SET_OBJECT_PATH_POSITION,
+ COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH,
+ COMMAND_CLEAR_OBJECT_PATH,
+ COMMAND_HELI_GOTO_COORDS,
+ COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT,
+ COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT,
+ COMMAND_GET_DEAD_CHAR_PICKUP_COORDS,
+ COMMAND_CREATE_PROTECTION_PICKUP,
+ COMMAND_IS_CHAR_IN_ANY_BOAT,
+ COMMAND_IS_PLAYER_IN_ANY_BOAT,
+ COMMAND_IS_CHAR_IN_ANY_HELI,
+ COMMAND_IS_PLAYER_IN_ANY_HELI,
+ COMMAND_IS_CHAR_IN_ANY_PLANE,
+ COMMAND_IS_PLAYER_IN_ANY_PLANE,
+ COMMAND_IS_CHAR_IN_WATER,
+ COMMAND_SET_VAR_INT_TO_CONSTANT,
+ COMMAND_SET_LVAR_INT_TO_CONSTANT,
+ COMMAND_IS_INT_VAR_GREATER_THAN_CONSTANT,
+ COMMAND_IS_INT_LVAR_GREATER_THAN_CONSTANT,
+ COMMAND_IS_CONSTANT_GREATER_THAN_INT_VAR,
+ COMMAND_IS_CONSTANT_GREATER_THAN_INT_LVAR,
+ COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT,
+ COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT,
+ COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR,
+ COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR,
+ COMMAND_GET_CHAR_WEAPON_IN_SLOT,
+ COMMAND_GET_CLOSEST_STRAIGHT_ROAD,
+ COMMAND_SET_CAR_FORWARD_SPEED,
+ COMMAND_SET_AREA_VISIBLE,
+ COMMAND_SET_CUTSCENE_ANIM_TO_LOOP,
+ COMMAND_MARK_CAR_AS_CONVOY_CAR,
+ COMMAND_RESET_HAVOC_CAUSED_BY_PLAYER,
+ COMMAND_GET_HAVOC_CAUSED_BY_PLAYER,
+ COMMAND_CREATE_SCRIPT_ROADBLOCK,
+ COMMAND_CLEAR_ALL_SCRIPT_ROADBLOCKS,
+ COMMAND_SET_CHAR_OBJ_WALK_TO_CHAR,
+ COMMAND_IS_PICKUP_IN_ZONE,
+ COMMAND_GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS,
+ COMMAND_HAS_CHAR_BEEN_PHOTOGRAPHED,
+ COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR,
+ COMMAND_SWITCH_SECURITY_CAMERA,
+ COMMAND_IS_CHAR_IN_FLYING_VEHICLE,
+ COMMAND_IS_PLAYER_IN_FLYING_VEHICLE,
+ COMMAND_HAS_SONY_CD_BEEN_READ,
+ COMMAND_GET_NUMBER_OF_SONY_CDS_READ,
+ COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD,
+ COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD,
+ COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD,
+ COMMAND_ADD_MONEY_SPENT_ON_CLOTHES,
+ COMMAND_SET_HELI_ORIENTATION,
+ COMMAND_CLEAR_HELI_ORIENTATION,
+ COMMAND_PLANE_GOTO_COORDS,
+ COMMAND_GET_NTH_CLOSEST_CAR_NODE,
+ COMMAND_GET_NTH_CLOSEST_CHAR_NODE,
+ COMMAND_DRAW_WEAPONSHOP_CORONA,
+ COMMAND_SET_ENABLE_RC_DETONATE_ON_CONTACT,
+ COMMAND_FREEZE_CHAR_POSITION,
+ COMMAND_SET_CHAR_DROWNS_IN_WATER,
+ COMMAND_SET_OBJECT_RECORDS_COLLISIONS,
+ COMMAND_HAS_OBJECT_COLLIDED_WITH_ANYTHING,
+ COMMAND_REMOVE_RC_BUGGY,
+ COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN,
+ COMMAND_GET_CHAR_ARMOUR,
+ COMMAND_SET_CHAR_ARMOUR,
+ COMMAND_SET_HELI_STABILISER,
+ COMMAND_SET_CAR_STRAIGHT_LINE_DISTANCE,
+ COMMAND_POP_CAR_BOOT,
+ COMMAND_SHUT_PLAYER_UP,
+ COMMAND_SET_PLAYER_MOOD,
+ COMMAND_REQUEST_COLLISION,
+ COMMAND_LOCATE_OBJECT_2D,
+ COMMAND_LOCATE_OBJECT_3D,
+ COMMAND_IS_OBJECT_IN_WATER,
+ COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR,
+ COMMAND_IS_OBJECT_IN_AREA_2D,
+ COMMAND_IS_OBJECT_IN_AREA_3D,
+ COMMAND_TASK_TOGGLE_DUCK,
+ COMMAND_SET_ZONE_CIVILIAN_CAR_INFO,
+ COMMAND_REQUEST_ANIMATION,
+ COMMAND_HAS_ANIMATION_LOADED,
+ COMMAND_REMOVE_ANIMATION,
+ COMMAND_IS_CHAR_WAITING_FOR_WORLD_COLLISION,
+ COMMAND_IS_CAR_WAITING_FOR_WORLD_COLLISION,
+ COMMAND_IS_OBJECT_WAITING_FOR_WORLD_COLLISION,
+ COMMAND_SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT,
+ COMMAND_ATTACH_CHAR_TO_OBJECT,
+ COMMAND_SET_CHAR_AS_PLAYER_FRIEND,
+ COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER,
+ COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING,
+ COMMAND_ADD_SET_PIECE,
+ COMMAND_SET_EXTRA_COLOURS,
+ COMMAND_CLEAR_EXTRA_COLOURS,
+ COMMAND_CLOSE_CAR_BOOT,
+ COMMAND_GET_WHEELIE_STATS,
+ COMMAND_DISARM_CHAR,
+ COMMAND_BURST_CAR_TYRE,
+ COMMAND_IS_CHAR_OBJ_NO_OBJ,
+ COMMAND_IS_PLAYER_WEARING,
+ COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY,
+ COMMAND_SET_CHAR_OBJ_SPRINT_TO_COORD,
+ COMMAND_CREATE_SWAT_ROPE,
+ COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA,
+ COMMAND_GET_NEAREST_TYRE_TO_POINT,
+ COMMAND_SET_CAR_MODEL_COMPONENTS,
+ COMMAND_SWITCH_LIFT_CAMERA,
+ COMMAND_CLOSE_ALL_CAR_DOORS,
+ COMMAND_GET_DISTANCE_BETWEEN_COORDS_2D,
+ COMMAND_GET_DISTANCE_BETWEEN_COORDS_3D,
+ COMMAND_POP_CAR_BOOT_USING_PHYSICS,
+ COMMAND_SET_FIRST_PERSON_WEAPON_CAMERA,
+ COMMAND_IS_CHAR_LEAVING_VEHICLE_TO_DIE,
+ COMMAND_SORT_OUT_OBJECT_COLLISION_WITH_CAR,
+ COMMAND_GET_MAX_WANTED_LEVEL,
+ COMMAND_IS_CHAR_WANDER_PATH_CLEAR,
+ COMMAND_PRINT_HELP_WITH_NUMBER,
+ COMMAND_PRINT_HELP_FOREVER,
+ COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER,
+ COMMAND_SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG,
+ COMMAND_LOAD_AND_LAUNCH_MISSION_EXCLUSIVE,
+ COMMAND_IS_MISSION_AUDIO_PLAYING,
+ COMMAND_CREATE_LOCKED_PROPERTY_PICKUP,
+ COMMAND_CREATE_FORSALE_PROPERTY_PICKUP,
+ COMMAND_FREEZE_CAR_POSITION,
+ COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CHAR,
+ COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR,
+ COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR,
+ COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR,
+ COMMAND_GET_RADIO_CHANNEL,
+ COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS,
+ COMMAND_IS_CAR_DROWNING_IN_WATER,
+ COMMAND_IS_CHAR_DROWNING_IN_WATER,
+ COMMAND_DISABLE_CUTSCENE_SHADOWS,
+ COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY,
+ COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE,
+ COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT,
+ COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED,
+ COMMAND_IS_MISSION_AUDIO_LOADING,
+ COMMAND_ADD_MONEY_SPENT_ON_WEAPONS,
+ COMMAND_ADD_MONEY_SPENT_ON_PROPERTY,
+ COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING,
+ COMMAND_SET_CHAR_ANSWERING_MOBILE,
+ COMMAND_SET_PLAYER_DRUNKENNESS,
+ COMMAND_GET_PLAYER_DRUNKENNESS,
+ COMMAND_SET_PLAYER_DRUG_LEVEL,
+ COMMAND_GET_PLAYER_DRUG_LEVEL,
+ COMMAND_ADD_LOAN_SHARK_VISITS,
+ COMMAND_ADD_STORES_KNOCKED_OFF,
+ COMMAND_ADD_MOVIE_STUNTS,
+ COMMAND_ADD_NUMBER_OF_ASSASSINATIONS,
+ COMMAND_ADD_PIZZAS_DELIVERED,
+ COMMAND_ADD_GARBAGE_PICKUPS,
+ COMMAND_ADD_ICE_CREAMS_SOLD,
+ COMMAND_SET_TOP_SHOOTING_RANGE_SCORE,
+ COMMAND_ADD_SHOOTING_RANGE_RANK,
+ COMMAND_ADD_MONEY_SPENT_ON_GAMBLING,
+ COMMAND_ADD_MONEY_WON_ON_GAMBLING,
+ COMMAND_SET_LARGEST_GAMBLING_WIN,
+ COMMAND_SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT,
+ COMMAND_CLEAR_CHAR_WAIT_STATE,
+ COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE,
+ COMMAND_SET_CAN_BURST_CAR_TYRES,
+ COMMAND_SET_PLAYER_AUTO_AIM,
+ COMMAND_FIRE_HUNTER_GUN,
+ COMMAND_SET_PROPERTY_AS_OWNED,
+ COMMAND_ADD_BLOOD_RING_KILLS,
+ COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING,
+ COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE,
+ COMMAND_IS_PLAYER_TOUCHING_VEHICLE,
+ COMMAND_IS_CHAR_TOUCHING_VEHICLE,
+ COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER,
+ COMMAND_CLEAR_CHAR_FOLLOW_PATH,
+ COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE,
+ COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE,
+ COMMAND_LOAD_MISSION_TEXT,
+ COMMAND_SET_TONIGHTS_EVENT,
+ COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY,
+ COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY,
+ COMMAND_FREEZE_OBJECT_POSITION,
+ COMMAND_SET_PLAYER_HAS_MET_DEBBIE_HARRY,
+ COMMAND_SET_RIOT_INTENSITY,
+ COMMAND_IS_CAR_IN_ANGLED_AREA_2D,
+ COMMAND_IS_CAR_IN_ANGLED_AREA_3D,
+ COMMAND_REMOVE_WEAPON_FROM_CHAR,
+ COMMAND_SET_UP_TAXI_SHORTCUT,
+ COMMAND_CLEAR_TAXI_SHORTCUT,
+ COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT,
+ COMMAND_GET_CLOSEST_WATER_NODE,
+ COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH,
+ COMMAND_CREATE_CLOTHES_PICKUP,
+ COMMAND_CHANGE_BLIP_THRESHOLD,
+ COMMAND_MAKE_PLAYER_FIRE_PROOF,
+ COMMAND_INCREASE_PLAYER_MAX_HEALTH,
+ COMMAND_INCREASE_PLAYER_MAX_ARMOUR,
+ COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER,
+ COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER,
+ COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS,
+ COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON,
+ COMMAND_MAKE_HELI_COME_CRASHING_DOWN,
+ COMMAND_ADD_EXPLOSION_NO_SOUND,
+ COMMAND_SET_OBJECT_AREA_VISIBLE,
+ COMMAND_WAS_VEHICLE_EVER_POLICE,
+ COMMAND_SET_CHAR_NEVER_TARGETTED,
+ COMMAND_LOAD_UNCOMPRESSED_ANIM,
+ COMMAND_WAS_CUTSCENE_SKIPPED,
+ COMMAND_SET_CHAR_CROUCH_WHEN_THREATENED,
+ COMMAND_IS_CHAR_IN_ANY_POLICE_VEHICLE,
+ COMMAND_DOES_CHAR_EXIST,
+ COMMAND_DOES_VEHICLE_EXIST,
+ COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT,
+ COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT,
+ COMMAND_IS_CHAR_STUCK,
+ COMMAND_SET_ALL_TAXIS_HAVE_NITRO,
+ COMMAND_SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY,
+ COMMAND_FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION,
+ COMMAND_FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION,
+ COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION,
+ COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION,
+ COMMAND_REGISTER_VIGILANTE_LEVEL,
+ COMMAND_CLEAR_ALL_CHAR_ANIMS,
+ COMMAND_SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE,
+ COMMAND_WANTED_STARS_ARE_FLASHING,
+ COMMAND_SET_ALLOW_HURRICANES,
+ COMMAND_PLAY_ANNOUNCEMENT,
+ COMMAND_SET_PLAYER_IS_IN_STADIUM,
+ COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER,
+ COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM,
+ COMMAND_DISPLAY_RADAR,
+ COMMAND_REGISTER_BEST_POSITION,
+ COMMAND_IS_PLAYER_IN_INFO_ZONE,
+ COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE,
+ COMMAND_IS_IN_CAR_FIRE_BUTTON_PRESSED,
+ COMMAND_HAS_CHAR_ATTEMPTED_ATTRACTOR,
+ COMMAND_SET_LOAD_COLLISION_FOR_CAR_FLAG,
+ COMMAND_SET_LOAD_COLLISION_FOR_CHAR_FLAG,
+ COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG,
+ COMMAND_ADD_BIG_GUN_FLASH,
+ COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM,
+ COMMAND_GET_PROGRESS_PERCENTAGE,
+ COMMAND_SET_SHORTCUT_PICKUP_POINT,
+ COMMAND_SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION,
+ COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA,
+ COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE,
+ COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA,
+ COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS,
+ COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR,
+ COMMAND_SET_VEHICLE_TO_FADE_IN,
+ COMMAND_REGISTER_ODDJOB_MISSION_PASSED,
+ COMMAND_IS_PLAYER_IN_SHORTCUT_TAXI,
+ COMMAND_IS_CHAR_DUCKING,
+ COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI,
+ COMMAND_REGISTER_FIRE_LEVEL,
+ COMMAND_IS_AUSTRALIAN_GAME,
+ COMMAND_DISARM_CAR_BOMB,
}; \ No newline at end of file