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-rw-r--r--src/core/Frontend.cpp6
-rw-r--r--src/core/Game.cpp6
2 files changed, 6 insertions, 6 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 1e4d5d36..f803557f 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -3080,12 +3080,6 @@ CMenuManager::LoadSettings()
strcpy(m_aSkinName, DEFAULT_SKIN_NAME);
}
-#ifdef CUSTOM_FRONTEND_OPTIONS
- // Apparently this func. can be run multiple times at the start.
- if (numCustomFrontendOptions == 0 && numCustomFrontendScreens == 0) {
- CustomFrontendOptionsPopulate();
- }
-#endif
#ifdef LOAD_INI_SETTINGS
LoadINISettings(); // needs frontend options to be loaded
#endif
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 630bbd07..b6ef7635 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -32,6 +32,7 @@
#include "Fluff.h"
#include "Font.h"
#include "Frontend.h"
+#include "frontendoption.h"
#include "GameLogic.h"
#include "Garages.h"
#include "GenericGameStorage.h"
@@ -168,6 +169,11 @@ CGame::InitialiseOnceBeforeRW(void)
#ifdef EXTENDED_COLOURFILTER
CPostFX::InitOnce();
#endif
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ // Not needed here but may be needed in future
+ // if (numCustomFrontendOptions == 0 && numCustomFrontendScreens == 0)
+ CustomFrontendOptionsPopulate();
+#endif
return true;
}