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-rw-r--r--src/entities/Physical.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp
index 86ef0669..890e7876 100644
--- a/src/entities/Physical.cpp
+++ b/src/entities/Physical.cpp
@@ -553,7 +553,7 @@ CPhysical::ApplyGravity(void)
surfaceUp = point.normal;
else
surfaceUp = CVector(0.0f, 0.0f, 1.0f);
- float t = clamp(CTimer::GetTimeStep() * 0.5f, 0.05f, 0.8f);
+ float t = Clamp(CTimer::GetTimeStep() * 0.5f, 0.05f, 0.8f);
gravityUp = gravityUp * (1.0f - t) + surfaceUp * t;
if (gravityUp.MagnitudeSqr() < 0.1f)
gravityUp = CVector(0.0f, 0.0f, 1.0f);