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-rw-r--r--src/render/Renderer.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 7fbc34d0..e5c5a530 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -24,6 +24,7 @@
#include "Occlusion.h"
#include "Renderer.h"
#include "custompipes.h"
+#include "Frontend.h"
//--MIAMI: file done
@@ -1396,8 +1397,19 @@ CRenderer::ScanWorld(void)
poly[2].y = CWorld::GetSectorY(vectors[CORNER_FAR_TOPRIGHT].y);
ScanSectorPoly(poly, 3, ScanSectorList);
}
-
- ScanBigBuildingList(CWorld::GetBigBuildingList(CGame::currLevel));
+
+#ifdef NO_ISLAND_LOADING
+ if (FrontEndMenuManager.m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_HIGH) {
+ ScanBigBuildingList(CWorld::GetBigBuildingList(LEVEL_BEACH));
+ ScanBigBuildingList(CWorld::GetBigBuildingList(LEVEL_MAINLAND));
+ } else
+#endif
+ {
+#ifdef FIX_BUGS
+ if(CCollision::ms_collisionInMemory != LEVEL_GENERIC)
+#endif
+ ScanBigBuildingList(CWorld::GetBigBuildingList(CGame::currLevel));
+ }
ScanBigBuildingList(CWorld::GetBigBuildingList(LEVEL_GENERIC));
}
}