Commit message (Collapse) | Author | Age | Files | Lines | |
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* | make game load all platform dffs | aap | 2020-07-16 | 1 | -1/+68 |
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* | hanim fix | aap | 2020-06-01 | 1 | -2/+8 |
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* | Merge branch 'master' into miami | Sergeanur | 2020-05-16 | 1 | -0/+11 |
|\ | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/peds/Ped.cpp # src/peds/PedIK.cpp # src/peds/PedIK.h | ||||
| * | fixes for 64 bit build | aap | 2020-05-16 | 1 | -0/+11 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-05-12 | 1 | -20/+20 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp | ||||
| * | Linux build support | eray orçunus | 2020-05-11 | 1 | -20/+20 |
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* | | CRenderer | aap | 2020-05-11 | 1 | -0/+10 |
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* | Place debug menu under ifdef | Sergeanur | 2020-05-09 | 1 | -0/+2 |
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* | Initial GLFW support | eray orçunus | 2020-04-26 | 1 | -0/+2 |
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* | using librw GS alpha test emulation | aap | 2020-04-25 | 1 | -0/+4 |
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* | few fixes | aap | 2020-04-25 | 1 | -0/+20 |
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* | implemented debugmenu | aap | 2020-04-24 | 1 | -1/+10 |
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* | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -8/+171 |
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* | implemented librw alphatest setting | aap | 2020-04-17 | 1 | -1/+2 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -9/+1 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -0/+2 |
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* | implemented most of librw wrapper | aap | 2020-04-15 | 1 | -0/+4 |
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* | Debug font and CProfiles | Sergeanur | 2020-04-14 | 1 | -15/+38 |
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* | Link with RW libs | Sergeanur | 2020-04-11 | 1 | -0/+374 |