From 036eff2c48298ee0485e57252962c82dee7e6379 Mon Sep 17 00:00:00 2001 From: withmorten Date: Sat, 26 Jun 2021 03:32:08 +0200 Subject: swap out codewarrior re3.mcp with xml export --- codewarrior/re3.mcp | Bin 228825 -> 0 bytes codewarrior/re3.mcp.xml | 15348 ++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 15348 insertions(+) delete mode 100644 codewarrior/re3.mcp create mode 100644 codewarrior/re3.mcp.xml (limited to 'codewarrior') diff --git a/codewarrior/re3.mcp b/codewarrior/re3.mcp deleted file mode 100644 index fc1f2104..00000000 Binary files a/codewarrior/re3.mcp and /dev/null differ diff --git a/codewarrior/re3.mcp.xml b/codewarrior/re3.mcp.xml new file mode 100644 index 00000000..b18e2bcc --- /dev/null +++ b/codewarrior/re3.mcp.xml @@ -0,0 +1,15348 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +]> + + + + + Debug + + + + UserSourceTrees + + + AlwaysSearchUserPathsfalse + InterpretDOSAndUnixPathstrue + 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+ Antennas.h + Windows + Text + + + + Name + Clouds.cpp + Windows + Text + Debug + + + Name + Clouds.h + Windows + Text + + + + Name + Console.cpp + Windows + Text + Debug + + + Name + Console.h + Windows + Text + + + + Name + Coronas.cpp + Windows + Text + Debug + + + Name + Coronas.h + Windows + Text + + + + Name + Credits.cpp + Windows + Text + Debug + + + Name + Credits.h + Windows + Text + + + + Name + Draw.cpp + Windows + Text + Debug + + + Name + Draw.h + Windows + Text + + + + Name + Fluff.cpp + Windows + Text + Debug + + + Name + Fluff.h + Windows + Text + + + + Name + Font.cpp + Windows + Text + Debug + + + Name + Font.h + Windows + Text + + + + Name + Glass.cpp + Windows + Text + Debug + + + Name + Glass.h + Windows + Text + + + + Name + Hud.cpp + Windows + Text + Debug + + + Name + Hud.h + Windows + Text + + + + Name + Instance.cpp + Windows + Text + Debug + + + Name + Instance.h + Windows + Text + + + + Name + Lines.cpp + Windows + Text + Debug + + + Name + Lines.h + Windows + Text + + + + Name + MBlur.cpp + Windows + Text + Debug + + + Name + MBlur.h + Windows + Text + + + + Name + Particle.cpp + Windows + Text + Debug + + + Name + Particle.h + Windows + Text + + + + Name + ParticleMgr.cpp + Windows + Text + Debug + + + Name + ParticleMgr.h + Windows + Text + + + + Name + ParticleType.h + Windows + Text + + + + Name + PlayerSkin.cpp + Windows + Text + Debug + + + Name + PlayerSkin.h + Windows + Text + + + + Name + PointLights.cpp + Windows + Text + Debug + + + Name + PointLights.h + Windows + Text + + + + Name + RenderBuffer.cpp + Windows + Text + Debug + + + Name + RenderBuffer.h + Windows + Text + + + + Name + Renderer.cpp + Windows + Text + Debug + + + Name + Renderer.h + Windows + Text + + + + Name + Rubbish.cpp + Windows + Text + Debug + + + Name + Rubbish.h + Windows + Text + + + + Name + Shadows.cpp + Windows + Text + Debug + + + Name + Shadows.h + Windows + Text + + + + Name + Skidmarks.cpp + Windows + Text + Debug + + + Name + Skidmarks.h + Windows + Text + + + + Name + SpecialFX.cpp + Windows + Text + Debug + + + Name + SpecialFX.h + Windows + Text + + + + Name + Sprite.cpp + Windows + Text + Debug + + + Name + Sprite.h + Windows + Text + + + + Name + Sprite2d.cpp + Windows + Text + Debug + + + Name + Sprite2d.h + Windows + Text + + + + Name + TexList.cpp + Windows + Text + Debug + + + Name + TexList.h + Windows + Text + + + + Name + Timecycle.cpp + Windows + Text + Debug + + + Name + Timecycle.h + Windows + Text + + + + Name + WaterCannon.cpp + Windows + Text + Debug + + + Name + WaterCannon.h + Windows + Text + + + + Name + WaterLevel.cpp + Windows + Text + Debug + + + Name + WaterLevel.h + Windows + Text + + + + Name + Weather.cpp + Windows + Text + Debug + + + Name + Weather.h + Windows + Text + + + + Name + ClumpRead.cpp + Windows + Text + Debug + + + Name + Lights.cpp + Windows + Text + Debug + + + Name + Lights.h + Windows + Text + + + + Name + MemoryHeap.cpp + Windows + Text + Debug + + + Name + MemoryHeap.h + Windows + Text + + + + Name + MemoryMgr.cpp + Windows + Text + Debug + + + Name + MemoryMgr.h + Windows + Text + + + + Name + NodeName.cpp + Windows + Text + Debug + + + Name + NodeName.h + Windows + Text + + + + Name + RwHelper.cpp + Windows + Text + Debug + + + Name + RwHelper.h + Windows + Text + + + + Name + RwMatFX.cpp + Windows + Text + Debug + + + Name + RwPS2AlphaTest.cpp + Windows + Text + Debug + + + Name + TexRead.cpp + Windows + Text + Debug + + + Name + TexturePools.cpp + Windows + Text + Debug + + + Name + TexturePools.h + Windows + Text + + + + Name + TxdStore.cpp + Windows + Text + Debug + + + Name + TxdStore.h + Windows + Text + + + + Name + VisibilityPlugins.cpp + Windows + Text + Debug + + + Name + VisibilityPlugins.h + Windows + Text + + + + Name + Date.cpp + Windows + Text + Debug + + + Name + Date.h + Windows + Text + + + + Name + GenericGameStorage.cpp + Windows + Text + Debug + + + Name + GenericGameStorage.h + Windows + Text + + + + Name + MemoryCard.cpp + Windows + Text + Debug + + + Name + MemoryCard.h + Windows + Text + + + + Name + PCSave.cpp + Windows + Text + Debug + + + Name + PCSave.h + Windows + Text + + + + Name + crossplatform.cpp + Windows + Text + Debug + + + Name + crossplatform.h + Windows + Text + + + + Name + events.cpp + Windows + Text + Debug + + + Name + events.h + Windows + Text + + + + Name + platform.h + Windows + Text + + + + Name + skeleton.cpp + Windows + Text + Debug + + + Name + skeleton.h + Windows + Text + + + + Name + resource.h + Windows + Text + + + + Name + win.cpp + Windows + Text + Debug + + + Name + win.h + Windows + Text + + + + Name + win.rc + Windows + Text + Debug + + + Name + Messages.cpp + Windows + Text + Debug + + + Name + Messages.h + Windows + Text + + + + Name + Pager.cpp + Windows + Text + Debug + + + Name + Pager.h + Windows + Text + + + + Name + Text.cpp + Windows + Text + Debug + + + Name + Text.h + Windows + Text + + + + Name + Automobile.cpp + Windows + Text + Debug + + + Name + Automobile.h + Windows + Text + + + + Name + Bike.h + Windows + Text + + + + Name + Boat.cpp + Windows + Text + Debug + + + Name + Boat.h + Windows + Text + + + + Name + CarGen.cpp + Windows + Text + Debug + + + Name + CarGen.h + Windows + Text + + + + Name + Cranes.cpp + Windows + Text + Debug + + + Name + Cranes.h + Windows + Text + + + + Name + DamageManager.cpp + Windows + Text + Debug + + + Name + DamageManager.h + Windows + Text + + + + Name + Door.cpp + Windows + Text + Debug + + + Name + Door.h + Windows + Text + + + + Name + Floater.cpp + Windows + Text + Debug + + + Name + Floater.h + Windows + Text + + + + Name + HandlingMgr.cpp + Windows + Text + Debug + + + Name + HandlingMgr.h + Windows + Text + + + + Name + Heli.cpp + Windows + Text + Debug + + + Name + Heli.h + Windows + Text + + + + Name + Plane.cpp + Windows + Text + Debug + + + Name + Plane.h + Windows + Text + + + + Name + Train.cpp + Windows + Text + Debug + + + Name + Train.h + Windows + Text + + + + Name + Transmission.cpp + Windows + Text + Debug + + + Name + Transmission.h + Windows + Text + + + + Name + Vehicle.cpp + Windows + Text + Debug + + + Name + Vehicle.h + Windows + Text + + + + Name + BulletInfo.cpp + Windows + Text + Debug + + + Name + BulletInfo.h + Windows + Text + + + + Name + Explosion.cpp + Windows + Text + Debug + + + Name + Explosion.h + Windows + Text + + + + Name + ProjectileInfo.cpp + Windows + Text + Debug + + + Name + ProjectileInfo.h + Windows + Text + + + + Name + ShotInfo.cpp + Windows + Text + Debug + + + Name + ShotInfo.h + Windows + Text + + + + Name + Weapon.cpp + Windows + Text + Debug + + + Name + Weapon.h + Windows + Text + + + + Name + WeaponEffects.cpp + Windows + Text + Debug + + + Name + WeaponEffects.h + Windows + Text + + + + Name + WeaponInfo.cpp + Windows + Text + Debug + + + Name + WeaponInfo.h + Windows + Text + + + + Name + WeaponType.h + Windows + Text + + + + Name + mss32.lib + Windows + Library + Debug + + + Name + d3d8.lib + Windows + Library + Debug + + + Name + ddraw.lib + Windows + Library + Debug + + + Name + dxguid.lib + Windows + Library + Debug + + + Name + strmiids.lib + Windows + Library + Debug + + + Name + dinput8.lib + Windows + Library + Debug + + + Name + winmm.lib + Windows + Library + Debug + + + Name + rwcore.lib + Windows + Library + Debug + + + Name + rpworld.lib + Windows + Library + Debug + + + Name + rpmatfx.lib + Windows + Library + Debug + + + Name + rpskin.lib + Windows + Library + Debug + + + Name + rphanim.lib + Windows + Library + Debug + + + Name + rtbmp.lib + Windows + Library + Debug + + + Name + rtquat.lib + Windows + Library + Debug + + + Name + rtcharse.lib + Windows + Library + Debug + + + Name + ole32.lib + Windows + Library + Debug + + + Name + shell32.lib + Windows + Library + Debug + + + Name + uuid.lib + Windows + Library + Debug + + + + + Name + AnimationId.h + Windows + + + Name + AnimBlendAssocGroup.cpp + Windows + + + Name + AnimBlendAssocGroup.h + Windows + + + Name + AnimBlendAssociation.cpp + Windows + + + Name + AnimBlendAssociation.h + Windows + + + Name + AnimBlendClumpData.cpp + Windows + + + Name + AnimBlendClumpData.h + Windows + + + Name + AnimBlendHierarchy.cpp + Windows + + + Name + AnimBlendHierarchy.h + Windows + + + Name + AnimBlendList.h + Windows + + + Name + AnimBlendNode.cpp + Windows + + + Name + AnimBlendNode.h + Windows + + + Name + AnimBlendSequence.cpp + Windows + + + Name + AnimBlendSequence.h + Windows + + + Name + AnimManager.cpp + Windows + + + Name + AnimManager.h + Windows + + + Name + Bones.cpp + Windows + + + Name + Bones.h + Windows + + + Name + CutsceneMgr.cpp + Windows + + + Name + CutsceneMgr.h + Windows + + + Name + FrameUpdate.cpp + Windows + + + Name + RpAnimBlend.cpp + Windows + + + Name + RpAnimBlend.h + Windows + + + Name + audio_enums.h + Windows + + + Name + AudioCollision.cpp + Windows + + + Name + AudioCollision.h + Windows + + + Name + AudioLogic.cpp + Windows + + + Name + AudioManager.cpp + Windows + + + Name + AudioManager.h + Windows + + + Name + AudioSamples.h + Windows + + + Name + AudioScriptObject.cpp + Windows + + + Name + AudioScriptObject.h + Windows + + + Name + DMAudio.cpp + Windows + + + Name + DMAudio.h + Windows + + + Name + MusicManager.cpp + Windows + + + Name + MusicManager.h + Windows + + + Name + PolRadio.cpp + Windows + + + Name + PolRadio.h + Windows + + + Name + sampman.h + Windows + + + Name + sampman_miles.cpp + Windows + + + Name + soundlist.h + Windows + + + Name + eax.h + Windows + + + Name + eax-util.cpp + Windows + + + Name + eax-util.h + Windows + + + Name + Building.cpp + Windows + + + Name + Building.h + Windows + + + Name + Solid.h + Windows + + + Name + Treadable.cpp + Windows + + + Name + Treadable.h + Windows + + + Name + ColBox.cpp + Windows + + + Name + ColBox.h + Windows + + + Name + ColLine.cpp + Windows + + + Name + ColLine.h + Windows + + + Name + Collision.cpp + Windows + + + Name + Collision.h + Windows + + + Name + ColModel.cpp + Windows + + + Name + ColModel.h + Windows + + + Name + ColPoint.cpp + Windows + + + Name + ColPoint.h + Windows + + + Name + ColSphere.cpp + Windows + + + Name + ColSphere.h + Windows + + + Name + ColTriangle.cpp + Windows + + + Name + ColTriangle.h + Windows + + + Name + CompressedVector.h + Windows + + + Name + TempColModels.cpp + Windows + + + Name + TempColModels.h + Windows + + + Name + VuCollision.cpp + Windows + + + Name + VuCollision.h + Windows + + + Name + AutoPilot.cpp + Windows + + + Name + AutoPilot.h + Windows + + + Name + Bridge.cpp + Windows + + + Name + Bridge.h + Windows + + + Name + CarAI.cpp + Windows + + + Name + CarAI.h + Windows + + + Name + CarCtrl.cpp + Windows + + + Name + CarCtrl.h + Windows + + + Name + Curves.cpp + Windows + + + Name + Curves.h + Windows + + + Name + Darkel.cpp + Windows + + + Name + Darkel.h + Windows + + + Name + GameLogic.cpp + Windows + + + Name + GameLogic.h + Windows + + + Name + Garages.cpp + Windows + + + Name + Garages.h + Windows + + + Name + NameGrid.cpp + Windows + + + Name + NameGrid.h + Windows + + + Name + OnscreenTimer.cpp + Windows + + + Name + OnscreenTimer.h + Windows + + + Name + PathFind.cpp + Windows + + + Name + PathFind.h + Windows + + + Name + Phones.cpp + Windows + + + Name + Phones.h + Windows + + + Name + Pickups.cpp + Windows + + + Name + Pickups.h + Windows + + + Name + PowerPoints.cpp + Windows + + + Name + PowerPoints.h + Windows + + + Name + Record.cpp + Windows + + + Name + Record.h + Windows + + + Name + Remote.cpp + Windows + + + Name + Remote.h + Windows + + + Name + Replay.cpp + Windows + + + Name + Replay.h + Windows + + + Name + Restart.cpp + Windows + + + Name + Restart.h + Windows + + + Name + RoadBlocks.cpp + Windows + + + Name + RoadBlocks.h + Windows + + + Name + SceneEdit.cpp + Windows + + + Name + SceneEdit.h + Windows + + + Name + Script.cpp + Windows + + + Name + Script.h + Windows + + + Name + Script2.cpp + Windows + + + Name + Script3.cpp + Windows + + + Name + Script4.cpp + Windows + + + Name + Script5.cpp + Windows + + + Name + Script6.cpp + Windows + + + Name + ScriptCommands.h + Windows + + + Name + TrafficLights.cpp + Windows + + + Name + TrafficLights.h + Windows + + + Name + Accident.cpp + Windows + + + Name + Accident.h + Windows + + + Name + AnimViewer.cpp + Windows + + + Name + AnimViewer.h + Windows + + + Name + Cam.cpp + Windows + + + Name + Camera.cpp + Windows + + + Name + Camera.h + Windows + + + Name + CdStream.cpp + Windows + + + Name + CdStream.h + Windows + + + Name + CdStreamPosix.cpp + Windows + + + Name + Clock.cpp + Windows + + + Name + Clock.h + Windows + + + Name + common.h + Windows + + + Name + config.h + Windows + + + Name + ControllerConfig.cpp + Windows + + + Name + ControllerConfig.h + Windows + + + Name + Crime.h + Windows + + + Name + Debug.cpp + Windows + + + Name + Debug.h + Windows + + + Name + Directory.cpp + Windows + + + Name + Directory.h + Windows + + + Name + EventList.cpp + Windows + + + Name + EventList.h + Windows + + + Name + FileLoader.cpp + Windows + + + Name + FileLoader.h + Windows + + + Name + FileMgr.cpp + Windows + + + Name + FileMgr.h + Windows + + + Name + Fire.cpp + Windows + + + Name + Fire.h + Windows + + + Name + Frontend.cpp + Windows + + + Name + Frontend.h + Windows + + + Name + Frontend_PS2.cpp + Windows + + + Name + Frontend_PS2.h + Windows + + + Name + FrontEndControls.cpp + Windows + + + Name + FrontEndControls.h + Windows + + + Name + FrontendTriggers.h + Windows + + + Name + Game.cpp + Windows + + + Name + Game.h + Windows + + + Name + General.h + Windows + + + Name + IniFile.cpp + Windows + + + Name + IniFile.h + Windows + + + Name + Lists.cpp + Windows + + + Name + Lists.h + Windows + + + Name + main.cpp + Windows + + + Name + main.h + Windows + + + Name + MenuScreens.cpp + Windows + + + Name + MenuScreensCustom.cpp + Windows + + + Name + obrstr.cpp + Windows + + + Name + obrstr.h + Windows + + + Name + Pad.cpp + Windows + + + Name + Pad.h + Windows + + + Name + Placeable.cpp + Windows + + + Name + Placeable.h + Windows + + + Name + PlayerInfo.cpp + Windows + + + Name + PlayerInfo.h + Windows + + + Name + Pools.cpp + Windows + + + Name + Pools.h + Windows + + + Name + Profile.cpp + Windows + + + Name + Profile.h + Windows + + + Name + Radar.cpp + Windows + + + Name + Radar.h + Windows + + + Name + Range2D.cpp + Windows + + + Name + Range2D.h + Windows + + + Name + Range3D.cpp + Windows + + + Name + Range3D.h + Windows + + + Name + re3.cpp + Windows + + + Name + References.cpp + Windows + + + Name + References.h + Windows + + + Name + Stats.cpp + Windows + + + Name + Stats.h + Windows + + + Name + Streaming.cpp + Windows + + + Name + Streaming.h + Windows + + + Name + SurfaceTable.cpp + Windows + + + Name + SurfaceTable.h + Windows + + + Name + templates.h + Windows + + + Name + timebars.cpp + Windows + + + Name + timebars.h + Windows + + + Name + Timer.cpp + Windows + + + Name + Timer.h + Windows + + + Name + TimeStep.cpp + Windows + + + Name + TimeStep.h + Windows + + + Name + User.cpp + Windows + + + Name + User.h + Windows + + + Name + Wanted.cpp + Windows + + + Name + Wanted.h + Windows + + + Name + World.cpp + Windows + + + Name + World.h + Windows + + + Name + ZoneCull.cpp + Windows + + + Name + ZoneCull.h + Windows + + + Name + Zones.cpp + Windows + + + Name + Zones.h + Windows + + + Name + Dummy.cpp + Windows + + + Name + Dummy.h + Windows + + + Name + Entity.cpp + Windows + + + Name + Entity.h + Windows + + + Name + Physical.cpp + Windows + + + Name + Physical.h + Windows + + + Name + math.cpp + Windows + + + Name + maths.h + Windows + + + Name + Matrix.cpp + Windows + + + Name + Matrix.h + Windows + + + Name + Quaternion.cpp + Windows + + + Name + Quaternion.h + Windows + + + Name + Rect.cpp + Windows + + + Name + Rect.h + Windows + + + Name + Vector.cpp + Windows + + + Name + Vector.h + Windows + + + Name + Vector2D.h + Windows + + + Name + VuVector.h + Windows + + + Name + BaseModelInfo.cpp + Windows + + + Name + BaseModelInfo.h + Windows + + + Name + ClumpModelInfo.cpp + Windows + + + Name + ClumpModelInfo.h + Windows + + + Name + MloModelInfo.cpp + Windows + + + Name + MloModelInfo.h + Windows + + + Name + ModelIndices.cpp + Windows + + + Name + ModelIndices.h + Windows + + + Name + ModelInfo.cpp + Windows + + + Name + ModelInfo.h + Windows + + + Name + PedModelInfo.cpp + Windows + + + Name + PedModelInfo.h + Windows + + + Name + SimpleModelInfo.cpp + Windows + + + Name + SimpleModelInfo.h + Windows + + + Name + TimeModelInfo.cpp + Windows + + + Name + TimeModelInfo.h + Windows + + + Name + VehicleModelInfo.cpp + Windows + + + Name + VehicleModelInfo.h + Windows + + + Name + XtraCompsModelInfo.h + Windows + + + Name + CutsceneHead.cpp + Windows + + + Name + CutsceneHead.h + Windows + + + Name + CutsceneObject.cpp + Windows + + + Name + CutsceneObject.h + Windows + + + Name + DummyObject.cpp + Windows + + + Name + DummyObject.h + Windows + + + Name + Object.cpp + Windows + + + Name + Object.h + Windows + + + Name + ObjectData.cpp + Windows + + + Name + ObjectData.h + Windows + + + Name + ParticleObject.cpp + Windows + + + Name + ParticleObject.h + Windows + + + Name + Projectile.cpp + Windows + + + Name + Projectile.h + Windows + + + Name + CivilianPed.cpp + Windows + + + Name + CivilianPed.h + Windows + + + Name + CopPed.cpp + Windows + + + Name + CopPed.h + Windows + + + Name + DummyPed.h + Windows + + + Name + EmergencyPed.cpp + Windows + + + Name + EmergencyPed.h + Windows + + + Name + Gangs.cpp + Windows + + + Name + Gangs.h + Windows + + + Name + Ped.cpp + Windows + + + Name + Ped.h + Windows + + + Name + PedAI.cpp + Windows + + + Name + PedChat.cpp + Windows + + + Name + PedDebug.cpp + Windows + + + Name + PedFight.cpp + Windows + + + Name + PedIK.cpp + Windows + + + Name + PedIK.h + Windows + + + Name + PedPlacement.cpp + Windows + + + Name + PedPlacement.h + Windows + + + Name + PedRoutes.cpp + Windows + + + Name + PedRoutes.h + Windows + + + Name + PedType.cpp + Windows + + + Name + PedType.h + Windows + + + Name + PlayerPed.cpp + Windows + + + Name + PlayerPed.h + Windows + + + Name + Population.cpp + Windows + + + Name + Population.h + Windows + + + Name + 2dEffect.h + Windows + + + Name + Antennas.cpp + Windows + + + Name + Antennas.h + Windows + + + Name + Clouds.cpp + Windows + + + Name + Clouds.h + Windows + + + Name + Console.cpp + Windows + + + Name + Console.h + Windows + + + Name + Coronas.cpp + Windows + + + Name + Coronas.h + Windows + + + Name + Credits.cpp + Windows + + + Name + Credits.h + Windows + + + Name + Draw.cpp + Windows + + + Name + Draw.h + Windows + + + Name + Fluff.cpp + Windows + + + Name + Fluff.h + Windows + + + Name + Font.cpp + Windows + + + Name + Font.h + Windows + + + Name + Glass.cpp + Windows + + + Name + Glass.h + Windows + + + Name + Hud.cpp + Windows + + + Name + Hud.h + Windows + + + Name + Instance.cpp + Windows + + + Name + Instance.h + Windows + + + Name + Lines.cpp + Windows + + + Name + Lines.h + Windows + + + Name + MBlur.cpp + Windows + + + Name + MBlur.h + Windows + + + Name + Particle.cpp + Windows + + + Name + Particle.h + Windows + + + Name + ParticleMgr.cpp + Windows + + + Name + ParticleMgr.h + Windows + + + Name + ParticleType.h + Windows + + + Name + PlayerSkin.cpp + Windows + + + Name + PlayerSkin.h + Windows + + + Name + PointLights.cpp + Windows + + + Name + PointLights.h + Windows + + + Name + RenderBuffer.cpp + Windows + + + Name + RenderBuffer.h + Windows + + + Name + Renderer.cpp + Windows + + + Name + Renderer.h + Windows + + + Name + Rubbish.cpp + Windows + + + Name + Rubbish.h + Windows + + + Name + Shadows.cpp + Windows + + + Name + Shadows.h + Windows + + + Name + Skidmarks.cpp + Windows + + + Name + Skidmarks.h + Windows + + + Name + SpecialFX.cpp + Windows + + + Name + SpecialFX.h + Windows + + + Name + Sprite.cpp + Windows + + + Name + Sprite.h + Windows + + + Name + Sprite2d.cpp + Windows + + + Name + Sprite2d.h + Windows + + + Name + TexList.cpp + Windows + + + Name + TexList.h + Windows + + + Name + Timecycle.cpp + Windows + + + Name + Timecycle.h + Windows + + + Name + WaterCannon.cpp + Windows + + + Name + WaterCannon.h + Windows + + + Name + WaterLevel.cpp + Windows + + + Name + WaterLevel.h + Windows + + + Name + Weather.cpp + Windows + + + Name + Weather.h + Windows + + + Name + ClumpRead.cpp + Windows + + + Name + Lights.cpp + Windows + + + Name + Lights.h + Windows + + + Name + MemoryHeap.cpp + Windows + + + Name + MemoryHeap.h + Windows + + + Name + MemoryMgr.cpp + Windows + + + Name + MemoryMgr.h + Windows + + + Name + NodeName.cpp + Windows + + + Name + NodeName.h + Windows + + + Name + RwHelper.cpp + Windows + + + Name + RwHelper.h + Windows + + + Name + RwMatFX.cpp + Windows + + + Name + RwPS2AlphaTest.cpp + Windows + + + Name + TexRead.cpp + Windows + + + Name + TexturePools.cpp + Windows + + + Name + TexturePools.h + Windows + + + Name + TxdStore.cpp + Windows + + + Name + TxdStore.h + Windows + + + 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Name + TimeModelInfo.cpp + Windows + Text + Debug + + + Name + TimeModelInfo.h + Windows + Text + + + + Name + VehicleModelInfo.cpp + Windows + Text + Debug + + + Name + VehicleModelInfo.h + Windows + Text + + + + Name + XtraCompsModelInfo.h + Windows + Text + + + + Name + CutsceneHead.cpp + Windows + Text + Debug + + + Name + CutsceneHead.h + Windows + Text + + + + Name + CutsceneObject.cpp + Windows + Text + Debug + + + Name + CutsceneObject.h + Windows + Text + + + + Name + DummyObject.cpp + Windows + Text + Debug + + + Name + DummyObject.h + Windows + Text + + + + Name + Object.cpp + Windows + Text + Debug + + + Name + Object.h + Windows + Text + + + + Name + ObjectData.cpp + Windows + Text + Debug + + + Name + ObjectData.h + Windows + Text + + + + Name + ParticleObject.cpp + Windows + Text + Debug + + + Name + ParticleObject.h + Windows + Text + + + + Name + Projectile.cpp + Windows + Text + Debug + + + Name + Projectile.h + Windows + Text + + + + Name + CivilianPed.cpp + Windows + Text + Debug + + + Name + CivilianPed.h + Windows + Text + + + + Name + CopPed.cpp + Windows + Text + Debug + + + Name + CopPed.h + Windows + Text + + + + Name + DummyPed.h + Windows + Text + + + + Name + EmergencyPed.cpp + Windows + Text + Debug + + + Name + EmergencyPed.h + Windows + Text + + + + Name + Gangs.cpp + Windows + Text + Debug + + + Name + Gangs.h + Windows + Text + + + + Name + Ped.cpp + Windows + Text + Debug + + + Name + Ped.h + Windows + Text + + + + Name + PedAI.cpp + Windows + Text + Debug + + + Name + PedChat.cpp + Windows + Text + Debug + + + Name + PedDebug.cpp + Windows + Text + Debug + + + Name + PedFight.cpp + Windows + Text + Debug + + + Name + PedIK.cpp + Windows + Text + Debug + + + Name + PedIK.h + Windows + Text + + + + Name + PedPlacement.cpp + Windows + Text + Debug + + + Name + PedPlacement.h + Windows + Text + + + + Name + PedRoutes.cpp + Windows + Text + Debug + + + Name + PedRoutes.h + Windows + Text + + + + Name + PedType.cpp + Windows + Text + Debug + + + Name + PedType.h + Windows + Text + + + + Name + PlayerPed.cpp + Windows + Text + Debug + + + Name + PlayerPed.h + Windows + Text + + + + Name + Population.cpp + Windows + Text + Debug + + + Name + Population.h + Windows + Text + + + + Name + 2dEffect.h + Windows + Text + + + + Name + Antennas.cpp + Windows + Text + Debug + + + Name + Antennas.h + Windows + Text + + + + Name + Clouds.cpp + Windows + Text + Debug + + + Name + Clouds.h + Windows + Text + + + + Name + Console.cpp + Windows + Text + Debug + + + Name + Console.h + Windows + Text + + + + Name + Coronas.cpp + Windows + Text + Debug + + + Name + Coronas.h + Windows + Text + + + + Name + Credits.cpp + Windows + Text + Debug + + + Name + Credits.h + Windows + Text + + + + Name + Draw.cpp + Windows + Text + Debug + + + Name + Draw.h + Windows + Text + + + + Name + Fluff.cpp + Windows + Text + Debug + + + Name + Fluff.h + Windows + Text + + + + Name + Font.cpp + Windows + Text + Debug + + + Name + Font.h + Windows + Text + + + + Name + Glass.cpp + Windows + Text + Debug + + + Name + Glass.h + Windows + Text + + + + Name + Hud.cpp + Windows + Text + Debug + + + Name + Hud.h + Windows + Text + + + + Name + Instance.cpp + Windows + Text + Debug + + + Name + Instance.h + Windows + Text + + + + Name + Lines.cpp + Windows + Text + Debug + + + Name + Lines.h + Windows + Text + + + + Name + MBlur.cpp + Windows + Text + Debug + + + Name + MBlur.h + Windows + Text + + + + Name + Particle.cpp + Windows + Text + Debug + + + Name + Particle.h + Windows + Text + + + + Name + ParticleMgr.cpp + Windows + Text + Debug + + + Name + ParticleMgr.h + Windows + Text + + + + Name + ParticleType.h + Windows + Text + + + + Name + PlayerSkin.cpp + Windows + Text + Debug + + + Name + PlayerSkin.h + Windows + Text + + + + Name + PointLights.cpp + Windows + Text + Debug + + + Name + PointLights.h + Windows + Text + + + + Name + RenderBuffer.cpp + Windows + Text + Debug + + + Name + RenderBuffer.h + Windows + Text + + + + Name + Renderer.cpp + Windows + Text + Debug + + + Name + Renderer.h + Windows + Text + + + + Name + Rubbish.cpp + Windows + Text + Debug + + + Name + Rubbish.h + Windows + Text + + + + Name + Shadows.cpp + Windows + Text + Debug + + + Name + Shadows.h + Windows + Text + + + + Name + Skidmarks.cpp + Windows + Text + Debug + + + Name + Skidmarks.h + Windows + Text + + + + Name + SpecialFX.cpp + Windows + Text + Debug + + + Name + SpecialFX.h + Windows + Text + + + + Name + Sprite.cpp + Windows + Text + Debug + + + Name + Sprite.h + Windows + Text + + + + Name + Sprite2d.cpp + Windows + Text + Debug + + + Name + Sprite2d.h + Windows + Text + + + + Name + TexList.cpp + Windows + Text + Debug + + + Name + TexList.h + Windows + Text + + + + Name + Timecycle.cpp + Windows + Text + Debug + + + Name + Timecycle.h + Windows + Text + + + + Name + WaterCannon.cpp + Windows + Text + Debug + + + Name + WaterCannon.h + Windows + Text + + + + Name + WaterLevel.cpp + Windows + Text + Debug + + + Name + WaterLevel.h + Windows + Text + + + + Name + Weather.cpp + Windows + Text + Debug + + + Name + Weather.h + Windows + Text + + + + Name + ClumpRead.cpp + Windows + Text + Debug + + + Name + Lights.cpp + Windows + Text + Debug + + + Name + Lights.h + Windows + Text + + + + Name + MemoryHeap.cpp + Windows + Text + Debug + + + Name + MemoryHeap.h + Windows + Text + + + + Name + MemoryMgr.cpp + Windows + Text + Debug + + + Name + MemoryMgr.h + Windows + Text + + + + Name + NodeName.cpp + Windows + Text + Debug + + + Name + NodeName.h + Windows + Text + + + + Name + RwHelper.cpp + Windows + Text + Debug + + + Name + RwHelper.h + Windows + Text + + + + Name + RwMatFX.cpp + Windows + Text + Debug + + + Name + RwPS2AlphaTest.cpp + Windows + Text + Debug + + + Name + TexRead.cpp + Windows + Text + Debug + + + Name + TexturePools.cpp + Windows + Text + Debug + + + Name + TexturePools.h + Windows + Text + + + + Name + TxdStore.cpp + Windows + Text + Debug + + + Name + TxdStore.h + Windows + Text + + + + Name + VisibilityPlugins.cpp + Windows + Text + Debug + + + Name + VisibilityPlugins.h + Windows + Text + + + + Name + Date.cpp + Windows + Text + Debug + + + Name + Date.h + Windows + Text + + + + Name + GenericGameStorage.cpp + Windows + Text + Debug + + + Name + GenericGameStorage.h + Windows + Text + + + + Name + MemoryCard.cpp + Windows + Text + Debug + + + Name + MemoryCard.h + Windows + Text + + + + Name + PCSave.cpp + Windows + Text + Debug + + + Name + PCSave.h + Windows + Text + + + + Name + crossplatform.cpp + Windows + Text + Debug + + + Name + crossplatform.h + Windows + Text + + + + Name + events.cpp + Windows + Text + Debug + + + Name + events.h + Windows + Text + + + + Name + platform.h + Windows + Text + + + + Name + skeleton.cpp + Windows + Text + Debug + + + Name + skeleton.h + Windows + Text + + + + Name + resource.h + Windows + Text + + + + Name + win.cpp + Windows + Text + Debug + + + Name + win.h + Windows + Text + + + + Name + win.rc + Windows + Text + Debug + + + Name + Messages.cpp + Windows + Text + Debug + + + Name + Messages.h + Windows + Text + + + + Name + Pager.cpp + Windows + Text + Debug + + + Name + Pager.h + Windows + Text + + + + Name + Text.cpp + Windows + Text + Debug + + + Name + Text.h + Windows + Text + + + + Name + Automobile.cpp + Windows + Text + Debug + + + Name + Automobile.h + Windows + Text + + + + Name + Bike.h + Windows + Text + + + + Name + Boat.cpp + Windows + Text + Debug + + + Name + Boat.h + Windows + Text + + + + Name + CarGen.cpp + Windows + Text + Debug + + + Name + CarGen.h + Windows + Text + + + + Name + Cranes.cpp + Windows + Text + Debug + + + Name + Cranes.h + Windows + Text + + + + Name + DamageManager.cpp + Windows + Text + Debug + + + Name + DamageManager.h + Windows + Text + + + + Name + Door.cpp + Windows + Text + Debug + + + Name + Door.h + Windows + Text + + + + Name + Floater.cpp + Windows + Text + Debug + + + Name + Floater.h + Windows + Text + + + + Name + HandlingMgr.cpp + Windows + Text + Debug + + + Name + HandlingMgr.h + Windows + Text + + + + Name + Heli.cpp + Windows + Text + Debug + + + Name + Heli.h + Windows + Text + + + + Name + Plane.cpp + Windows + Text + Debug + + + Name + Plane.h + Windows + Text + + + + Name + Train.cpp + Windows + Text + Debug + + + Name + Train.h + Windows + Text + + + + Name + Transmission.cpp + Windows + Text + Debug + + + Name + Transmission.h + Windows + Text + + + + Name + Vehicle.cpp + Windows + Text + Debug + + + Name + Vehicle.h + Windows + Text + + + + Name + BulletInfo.cpp + Windows + Text + Debug + + + Name + BulletInfo.h + Windows + Text + + + + Name + Explosion.cpp + Windows + Text + Debug + + + Name + Explosion.h + Windows + Text + + + + Name + ProjectileInfo.cpp + Windows + Text + Debug + + + Name + ProjectileInfo.h + Windows + Text + + + + Name + ShotInfo.cpp + Windows + Text + Debug + + + Name + ShotInfo.h + Windows + Text + + + + Name + Weapon.cpp + Windows + Text + Debug + + + Name + Weapon.h + Windows + Text + + + + Name + WeaponEffects.cpp + Windows + Text + Debug + + + Name + WeaponEffects.h + Windows + Text + + + + Name + WeaponInfo.cpp + Windows + Text + Debug + + + Name + WeaponInfo.h + Windows + Text + + + + Name + WeaponType.h + Windows + Text + + + + Name + mss32.lib + Windows + Library + Debug + + + Name + d3d8.lib + Windows + Library + Debug + + + Name + ddraw.lib + Windows + Library + Debug + + + Name + dxguid.lib + Windows + Library + Debug + + + Name + strmiids.lib + Windows + Library + Debug + + + Name + dinput8.lib + Windows + Library + Debug + + + Name + winmm.lib + Windows + Library + Debug + + + Name + rwcore.lib + Windows + Library + Debug + + + Name + rpworld.lib + Windows + Library + Debug + + + Name + rpmatfx.lib + Windows + Library + Debug + + + Name + rpskin.lib + Windows + Library + Debug + + + Name + rphanim.lib + Windows + Library + Debug + + + Name + rtbmp.lib + Windows + Library + Debug + + + Name + rtquat.lib + Windows + Library + Debug + + + Name + rtcharse.lib + Windows + Library + Debug + + + Name + ole32.lib + Windows + Library + Debug + + + Name + shell32.lib + Windows + Library + Debug + + + Name + uuid.lib + Windows + Library + Debug + + + + + Name + AnimationId.h + Windows + + + Name + AnimBlendAssocGroup.cpp + Windows + + + Name + AnimBlendAssocGroup.h + Windows + + + Name + AnimBlendAssociation.cpp + Windows + + + Name + AnimBlendAssociation.h + Windows + + + Name + AnimBlendClumpData.cpp + Windows + + + Name + AnimBlendClumpData.h + Windows + + + Name + AnimBlendHierarchy.cpp + Windows + + + Name + AnimBlendHierarchy.h + Windows + + + Name + AnimBlendList.h + Windows + + + Name + AnimBlendNode.cpp + Windows + + + Name + AnimBlendNode.h + Windows + + + Name + AnimBlendSequence.cpp + Windows + + + Name + AnimBlendSequence.h + Windows + + + Name + AnimManager.cpp + Windows + + + Name + AnimManager.h + Windows + + + Name + Bones.cpp + Windows + + + Name + Bones.h + Windows + + + Name + CutsceneMgr.cpp + Windows + + + Name + CutsceneMgr.h + Windows + + + Name + FrameUpdate.cpp + Windows + + + Name + RpAnimBlend.cpp + Windows + + + Name + RpAnimBlend.h + Windows + + + Name + audio_enums.h + Windows + + + Name + AudioCollision.cpp + Windows + + + Name + AudioCollision.h + Windows + + + Name + AudioLogic.cpp + Windows + + + Name + AudioManager.cpp + Windows + + + Name + AudioManager.h + Windows + + + Name + AudioSamples.h + Windows + + + Name + AudioScriptObject.cpp + Windows + + + Name + AudioScriptObject.h + Windows + + + Name + DMAudio.cpp + Windows + + + Name + DMAudio.h + Windows + + + Name + MusicManager.cpp + Windows + + + Name + MusicManager.h + Windows + + + Name + PolRadio.cpp + Windows + + + Name + PolRadio.h + Windows + + + Name + sampman.h + Windows + + + Name + sampman_miles.cpp + Windows + + + Name + soundlist.h + Windows + + + Name + eax.h + Windows + + + Name + eax-util.cpp + Windows + + + Name + eax-util.h + Windows + + + Name + Building.cpp + Windows + + + Name + Building.h + Windows + + + Name + Solid.h + Windows + + + Name + Treadable.cpp + Windows + + + Name + Treadable.h + Windows + + + Name + ColBox.cpp + Windows + + + Name + ColBox.h + Windows + + + Name + ColLine.cpp + Windows + + + Name + ColLine.h + Windows + + + Name + Collision.cpp + Windows + + + Name + Collision.h + Windows + + + Name + ColModel.cpp + Windows + + + Name + ColModel.h + Windows + + + Name + ColPoint.cpp + Windows + + + Name + ColPoint.h + Windows + + + Name + ColSphere.cpp + Windows + + + Name + ColSphere.h + Windows + + + Name + ColTriangle.cpp + Windows + + + Name + ColTriangle.h + Windows + + + Name + CompressedVector.h + Windows + + + Name + TempColModels.cpp + Windows + + + Name + TempColModels.h + Windows + + + Name + VuCollision.cpp + Windows + + + Name + VuCollision.h + Windows + + + Name + AutoPilot.cpp + Windows + + + Name + AutoPilot.h + Windows + + + Name + Bridge.cpp + Windows + + + Name + Bridge.h + Windows + + + Name + CarAI.cpp + Windows + + + Name + CarAI.h + Windows + + + Name + CarCtrl.cpp + Windows + + + Name + CarCtrl.h + Windows + + + Name + Curves.cpp + Windows + + + Name + Curves.h + Windows + + + Name + Darkel.cpp + Windows + + + Name + Darkel.h + Windows + + + Name + GameLogic.cpp + Windows + + + Name + GameLogic.h + Windows + + + Name + Garages.cpp + Windows + + + Name + Garages.h + Windows + + + Name + NameGrid.cpp + Windows + + + Name + NameGrid.h + Windows + + + Name + OnscreenTimer.cpp + Windows + + + Name + OnscreenTimer.h + Windows + + + Name + PathFind.cpp + Windows + + + Name + PathFind.h + Windows + + + Name + Phones.cpp + Windows + + + Name + Phones.h + Windows + + + Name + Pickups.cpp + Windows + + + Name + Pickups.h + Windows + + + Name + PowerPoints.cpp + Windows + + + Name + PowerPoints.h + Windows + + + Name + Record.cpp + Windows + + + Name + Record.h + Windows + + + Name + Remote.cpp + Windows + + + Name + Remote.h + Windows + + + Name + Replay.cpp + Windows + + + Name + Replay.h + Windows + + + Name + Restart.cpp + Windows + + + Name + Restart.h + Windows + + + Name + RoadBlocks.cpp + Windows + + + Name + RoadBlocks.h + Windows + + + Name + SceneEdit.cpp + Windows + + + Name + SceneEdit.h + Windows + + + Name + Script.cpp + Windows + + + Name + Script.h + Windows + + + Name + Script2.cpp + Windows + + + Name + Script3.cpp + Windows + + + Name + Script4.cpp + Windows + + + Name + Script5.cpp + Windows + + + Name + Script6.cpp + Windows + + + Name + ScriptCommands.h + Windows + + + Name + TrafficLights.cpp + Windows + + + Name + TrafficLights.h + Windows + + + Name + Accident.cpp + Windows + + + Name + Accident.h + Windows + + + Name + AnimViewer.cpp + Windows + + + Name + AnimViewer.h + Windows + + + Name + Cam.cpp + Windows + + + Name + Camera.cpp + Windows + + + Name + Camera.h + Windows + + + Name + CdStream.cpp + Windows + + + Name + CdStream.h + Windows + + + Name + CdStreamPosix.cpp + Windows + + + Name + Clock.cpp + Windows + + + Name + Clock.h + Windows + + + Name + common.h + Windows + + + Name + config.h + Windows + + + Name + ControllerConfig.cpp + Windows + + + Name + ControllerConfig.h + Windows + + + Name + Crime.h + Windows + + + Name + Debug.cpp + Windows + + + Name + Debug.h + Windows + + + Name + Directory.cpp + Windows + + + Name + Directory.h + Windows + + + Name + EventList.cpp + Windows + + + Name + EventList.h + Windows + + + Name + FileLoader.cpp + Windows + + + Name + FileLoader.h + Windows + + + Name + FileMgr.cpp + Windows + + + Name + FileMgr.h + Windows + + + Name + Fire.cpp + Windows + + + Name + Fire.h + Windows + + + Name + Frontend.cpp + Windows + + + Name + Frontend.h + Windows + + + Name + Frontend_PS2.cpp + Windows + + + Name + Frontend_PS2.h + Windows + + + Name + FrontEndControls.cpp + Windows + + + Name + FrontEndControls.h + Windows + + + Name + FrontendTriggers.h + Windows + + + Name + Game.cpp + Windows + + + Name + Game.h + Windows + + + Name + General.h + Windows + + + Name + IniFile.cpp + Windows + + + Name + IniFile.h + Windows + + + Name + Lists.cpp + Windows + + + Name + Lists.h + Windows + + + Name + main.cpp + Windows + + + Name + main.h + Windows + + + Name + MenuScreens.cpp + Windows + + + Name + MenuScreensCustom.cpp + Windows + + + Name + obrstr.cpp + Windows + + + Name + obrstr.h + Windows + + + Name + Pad.cpp + Windows + + + Name + Pad.h + Windows + + + Name + Placeable.cpp + Windows + + + Name + Placeable.h + Windows + + + Name + PlayerInfo.cpp + Windows + + + Name + PlayerInfo.h + Windows + + + Name + Pools.cpp + Windows + + + Name + Pools.h + Windows + + + Name + Profile.cpp + Windows + + + Name + Profile.h + Windows + + + Name + Radar.cpp + Windows + + + Name + Radar.h + Windows + + + Name + Range2D.cpp + Windows + + + Name + Range2D.h + Windows + + + Name + Range3D.cpp + Windows + + + Name + Range3D.h + Windows + + + Name + re3.cpp + Windows + + + Name + References.cpp + Windows + + + Name + References.h + Windows + + + Name + Stats.cpp + Windows + + + Name + Stats.h + Windows + + + Name + Streaming.cpp + Windows + + + Name + Streaming.h + Windows + + + Name + SurfaceTable.cpp + Windows + + + Name + SurfaceTable.h + Windows + + + Name + templates.h + Windows + + + Name + timebars.cpp + Windows + + + Name + timebars.h + Windows + + + Name + Timer.cpp + Windows + + + Name + Timer.h + Windows + + + Name + TimeStep.cpp + Windows + + + Name + TimeStep.h + Windows + + + Name + User.cpp + Windows + + + Name + User.h + Windows + + + Name + Wanted.cpp + Windows + + + Name + Wanted.h + Windows + + + Name + World.cpp + Windows + + + Name + World.h + Windows + + + Name + ZoneCull.cpp + Windows + + + Name + ZoneCull.h + Windows + + + Name + Zones.cpp + Windows + + + Name + Zones.h + Windows + + + Name + Dummy.cpp + Windows + + + Name + Dummy.h + Windows + + + Name + Entity.cpp + Windows + + + Name + Entity.h + Windows + + + Name + Physical.cpp + Windows + + + Name + Physical.h + Windows + + + Name + math.cpp + Windows + + + Name + maths.h + Windows + + + Name + Matrix.cpp + Windows + + + Name + Matrix.h + Windows + + + Name + Quaternion.cpp + Windows + + + Name + Quaternion.h + Windows + + + Name + Rect.cpp + Windows + + + Name + Rect.h + Windows + + + Name + Vector.cpp + Windows + + + Name + Vector.h + Windows + + + Name + Vector2D.h + Windows + + + Name + VuVector.h + Windows + + + Name + BaseModelInfo.cpp + Windows + + + Name + BaseModelInfo.h + Windows + + + Name + ClumpModelInfo.cpp + Windows + + + Name + ClumpModelInfo.h + Windows + + + Name + MloModelInfo.cpp + Windows + + + Name + MloModelInfo.h + Windows + + + Name + ModelIndices.cpp + Windows + + + Name + ModelIndices.h + Windows + + + Name + ModelInfo.cpp + Windows + + + Name + ModelInfo.h + Windows + + + Name + PedModelInfo.cpp + Windows + + + Name + PedModelInfo.h + Windows + + + Name + SimpleModelInfo.cpp + Windows + + + Name + SimpleModelInfo.h + Windows + + + Name + TimeModelInfo.cpp + Windows + + + Name + TimeModelInfo.h + Windows + + + Name + VehicleModelInfo.cpp + Windows + + + Name + VehicleModelInfo.h + Windows + + + Name + XtraCompsModelInfo.h + Windows + + + Name + CutsceneHead.cpp + Windows + + + Name + CutsceneHead.h + Windows + + + Name + CutsceneObject.cpp + Windows + + + Name + CutsceneObject.h + Windows + + + Name + DummyObject.cpp + Windows + + + Name + DummyObject.h + Windows + + + Name + Object.cpp + Windows + + + Name + Object.h + Windows + + + Name + ObjectData.cpp + Windows + + + Name + ObjectData.h + Windows + + + Name + ParticleObject.cpp + Windows + + + Name + ParticleObject.h + Windows + + + Name + Projectile.cpp + Windows + + + Name + Projectile.h + Windows + + + Name + CivilianPed.cpp + Windows + + + Name + CivilianPed.h + Windows + + + Name + CopPed.cpp + Windows + + + Name + CopPed.h + Windows + + + Name + DummyPed.h + Windows + + + Name + EmergencyPed.cpp + Windows + + + Name + EmergencyPed.h + Windows + + + Name + Gangs.cpp + Windows + + + Name + Gangs.h + Windows + + + Name + Ped.cpp + Windows + + + Name + Ped.h + Windows + + + Name + PedAI.cpp + Windows + + + Name + PedChat.cpp + Windows + + + Name + PedDebug.cpp + Windows + + + Name + PedFight.cpp + Windows + + + Name + PedIK.cpp + Windows + + + Name + PedIK.h + Windows + + + Name + PedPlacement.cpp + Windows + + + Name + PedPlacement.h + Windows + + + Name + PedRoutes.cpp + Windows + + + Name + PedRoutes.h + Windows + + + Name + PedType.cpp + Windows + + + Name + PedType.h + Windows + + + Name + PlayerPed.cpp + Windows + + + Name + PlayerPed.h + Windows + + + Name + Population.cpp + Windows + + + Name + Population.h + Windows + + + Name + 2dEffect.h + Windows + + + Name + Antennas.cpp + Windows + + + Name + Antennas.h + Windows + + + Name + Clouds.cpp + Windows + + + Name + Clouds.h + Windows + + + Name + Console.cpp + Windows + + + Name + Console.h + Windows + + + Name + Coronas.cpp + Windows + + + Name + Coronas.h + Windows + + + Name + Credits.cpp + Windows + + + Name + Credits.h + Windows + + + Name + Draw.cpp + Windows + + + Name + Draw.h + Windows + + + Name + Fluff.cpp + Windows + + + Name + Fluff.h + Windows + + + Name + Font.cpp + Windows + + + Name + Font.h + Windows + + + Name + Glass.cpp + Windows + + + Name + Glass.h + Windows + + + Name + Hud.cpp + Windows + + + Name + Hud.h + Windows + + + Name + Instance.cpp + Windows + + + Name + Instance.h + Windows + + + Name + Lines.cpp + Windows + + + Name + Lines.h + Windows + + + Name + MBlur.cpp + Windows + + + Name + MBlur.h + Windows + + + Name + Particle.cpp + Windows + + + Name + Particle.h + Windows + + + Name + ParticleMgr.cpp + Windows + + + Name + ParticleMgr.h + Windows + + + Name + ParticleType.h + Windows + + + Name + PlayerSkin.cpp + Windows + + + Name + PlayerSkin.h + Windows + + + Name + PointLights.cpp + Windows + + + Name + PointLights.h + Windows + + + Name + RenderBuffer.cpp + Windows + + + Name + RenderBuffer.h + Windows + + + Name + Renderer.cpp + Windows + + + Name + Renderer.h + Windows + + + Name + Rubbish.cpp + Windows + + + Name + Rubbish.h + Windows + + + Name + Shadows.cpp + Windows + + + Name + Shadows.h + Windows + + + Name + Skidmarks.cpp + Windows + + + Name + Skidmarks.h + Windows + + + Name + SpecialFX.cpp + Windows + + + Name + SpecialFX.h + Windows + + + Name + Sprite.cpp + Windows + + + Name + Sprite.h + Windows + + + Name + Sprite2d.cpp + Windows + + + Name + Sprite2d.h + Windows + + + Name + TexList.cpp + Windows + + + Name + TexList.h + Windows + + + Name + Timecycle.cpp + Windows + + + Name + Timecycle.h + Windows + + + Name + WaterCannon.cpp + Windows + + + Name + WaterCannon.h + Windows + + + Name + WaterLevel.cpp + Windows + + + Name + WaterLevel.h + Windows + + + Name + Weather.cpp + Windows + + + Name + Weather.h + Windows + + + Name + ClumpRead.cpp + Windows + + + Name + Lights.cpp + Windows + + + Name + Lights.h + Windows + + + Name + MemoryHeap.cpp + Windows + + + Name + MemoryHeap.h + Windows + + + Name + MemoryMgr.cpp + Windows + + + Name + MemoryMgr.h + Windows + + + Name + NodeName.cpp + Windows + + + Name + NodeName.h + Windows + + + Name + RwHelper.cpp + Windows + + + Name + RwHelper.h + Windows + + + Name + RwMatFX.cpp + Windows + + + Name + RwPS2AlphaTest.cpp + Windows + + + Name + TexRead.cpp + Windows + + + Name + TexturePools.cpp + Windows + + + Name + TexturePools.h + Windows + + + Name + TxdStore.cpp + Windows + + + Name + TxdStore.h + Windows + + + Name + VisibilityPlugins.cpp + Windows + + + Name + VisibilityPlugins.h + Windows + + + Name + Date.cpp + Windows + + + Name + Date.h + Windows + + + Name + GenericGameStorage.cpp + Windows + + + Name + GenericGameStorage.h + Windows + + + Name + MemoryCard.cpp + Windows + + + Name + MemoryCard.h + Windows + + + Name + PCSave.cpp + Windows + + + Name + PCSave.h + Windows + + + Name + crossplatform.cpp + Windows + + + Name + crossplatform.h + Windows + + + Name + events.cpp + Windows + + + Name + events.h + Windows + + + Name + platform.h + Windows + + + Name + skeleton.cpp + Windows + + + Name + skeleton.h + Windows + + + Name + resource.h + Windows + + + Name + win.cpp + Windows + + + Name + win.h + Windows + + + Name + win.rc + Windows + + + Name + Messages.cpp + Windows + + + Name + Messages.h + Windows + + + Name + Pager.cpp + Windows + + + Name + Pager.h + Windows + + + Name + Text.cpp + Windows + + + Name + Text.h + Windows + + + Name + Automobile.cpp + Windows + + + Name + Automobile.h + Windows + + + Name + Bike.h + Windows + + + Name + Boat.cpp + Windows + + + Name + Boat.h + Windows + + + Name + CarGen.cpp + Windows + + + Name + CarGen.h + Windows + + + Name + Cranes.cpp + Windows + + + Name + Cranes.h + Windows + + + Name + DamageManager.cpp + Windows + + + Name + DamageManager.h + Windows + + + Name + Door.cpp + Windows + + + Name + Door.h + Windows + + + Name + Floater.cpp + Windows + + + Name + Floater.h + Windows + + + Name + HandlingMgr.cpp + Windows + + + Name + HandlingMgr.h + Windows + + + Name + Heli.cpp + Windows + + + Name + Heli.h + Windows + + + Name + Plane.cpp + Windows + + + Name + Plane.h + Windows + + + Name + Train.cpp + Windows + + + Name + Train.h + Windows + + + Name + Transmission.cpp + Windows + + + Name + Transmission.h + Windows + + + Name + Vehicle.cpp + Windows + + + Name + Vehicle.h + Windows + + + Name + BulletInfo.cpp + Windows + + + Name + BulletInfo.h + Windows + + + Name + Explosion.cpp + Windows + + + Name + Explosion.h + Windows + + + Name + ProjectileInfo.cpp + Windows + + + Name + ProjectileInfo.h + Windows + + + Name + ShotInfo.cpp + Windows + + + Name + ShotInfo.h + Windows + + + Name + Weapon.cpp + Windows + + + Name + Weapon.h + Windows + + + Name + WeaponEffects.cpp + Windows + + + Name + WeaponEffects.h + Windows + + + Name + WeaponInfo.cpp + Windows + + + Name + WeaponInfo.h + Windows + + + Name + WeaponType.h + Windows + + + Name + mss32.lib + Windows + + + Name + d3d8.lib + Windows + + + Name + ddraw.lib + Windows + + + Name + dxguid.lib + Windows + + + Name + strmiids.lib + Windows + + + Name + dinput8.lib + Windows + + + Name + winmm.lib + Windows + + + Name + rwcore.lib + Windows + + + Name + rpworld.lib + Windows + + + Name + rpmatfx.lib + Windows + + + Name + rpskin.lib + Windows + + + Name + rphanim.lib + Windows + + + Name + rtbmp.lib + Windows + + + Name + rtquat.lib + Windows + + + Name + rtcharse.lib + Windows + + + Name + MSL_All_x86.lib + MacOS + + + Name + Comdlg32.lib + MacOS + + + Name + Gdi32.lib + MacOS + + + Name + Kernel32.lib + MacOS + + + Name + User32.lib + MacOS + + + Name + ole32.lib + Windows + + + Name + shell32.lib + Windows + + + Name + uuid.lib + Windows + + + + + + + Debug + Release + + + + animation + + Debug + Name + AnimationId.h + Windows + + + Debug + Name + AnimBlendAssocGroup.cpp + Windows + + + Debug + Name + AnimBlendAssocGroup.h + Windows + + + Debug + Name + AnimBlendAssociation.cpp + Windows + + + Debug + Name + AnimBlendAssociation.h + Windows + + + Debug + Name + AnimBlendClumpData.cpp + Windows + + + Debug + Name + AnimBlendClumpData.h + Windows + + + Debug + Name + AnimBlendHierarchy.cpp + Windows + + + Debug + Name + AnimBlendHierarchy.h + Windows + + + Debug + Name + AnimBlendList.h + Windows + + + Debug + Name + AnimBlendNode.cpp + Windows + + + Debug + Name + AnimBlendNode.h + Windows + + + Debug + Name + AnimBlendSequence.cpp + Windows + + + Debug + Name + AnimBlendSequence.h + Windows + + + Debug + Name + AnimManager.cpp + Windows + + + Debug + Name + AnimManager.h + Windows + + + Debug + Name + Bones.cpp + Windows + + + Debug + Name + Bones.h + Windows + + + Debug + Name + CutsceneMgr.cpp + Windows + + + Debug + Name + CutsceneMgr.h + Windows + + + Debug + Name + FrameUpdate.cpp + Windows + + + Debug + Name + RpAnimBlend.cpp + Windows + + + Debug + Name + RpAnimBlend.h + Windows + + + audio + + Debug + Name + audio_enums.h + Windows + + + Debug + Name + AudioCollision.cpp + Windows + + + Debug + Name + AudioCollision.h + Windows + + + Debug + Name + AudioLogic.cpp + Windows + + + Debug + Name + AudioManager.cpp + Windows + + + Debug + Name + AudioManager.h + Windows + + + Debug + Name + AudioSamples.h + Windows + + + Debug + Name + AudioScriptObject.cpp + Windows + + + Debug + Name + AudioScriptObject.h + Windows + + + Debug + Name + DMAudio.cpp + Windows + + + Debug + Name + DMAudio.h + Windows + + + Debug + Name + MusicManager.cpp + Windows + + + Debug + Name + MusicManager.h + Windows + + + Release + Name + PolRadio.cpp + Windows + + + Release + Name + PolRadio.h + Windows + + + Debug + Name + sampman.h + Windows + + + Debug + Name + sampman_miles.cpp + Windows + + + Debug + Name + soundlist.h + Windows + + + Debug + Name + eax.h + Windows + + + Debug + Name + eax-util.cpp + Windows + + + Debug + Name + eax-util.h + Windows + + + buildings + + Debug + Name + Building.cpp + Windows + + + Debug + Name + Building.h + Windows + + + Debug + Name + Solid.h + Windows + + + Debug + Name + Treadable.cpp + Windows + + + Debug + Name + Treadable.h + Windows + + + collision + + Debug + Name + ColBox.cpp + Windows + + + Debug + Name + ColBox.h + Windows + + + Debug + Name + ColLine.cpp + Windows + + + Debug + Name + ColLine.h + Windows + + + Debug + Name + Collision.cpp + Windows + + + Debug + Name + Collision.h + Windows + + + Debug + Name + ColModel.cpp + Windows + + + Debug + Name + ColModel.h + Windows + + + Debug + Name + ColPoint.cpp + Windows + + + Debug + Name + ColPoint.h + Windows + + + Debug + Name + ColSphere.cpp + Windows + + + Debug + Name + ColSphere.h + Windows + + + Debug + Name + ColTriangle.cpp + Windows + + + Debug + Name + ColTriangle.h + Windows + + + Debug + Name + CompressedVector.h + Windows + + + Debug + Name + TempColModels.cpp + Windows + + + Debug + Name + TempColModels.h + Windows + + + Debug + Name + VuCollision.cpp + Windows + + + Debug + Name + VuCollision.h + Windows + + + control + + Debug + Name + AutoPilot.cpp + Windows + + + Debug + Name + AutoPilot.h + Windows + + + Debug + Name + Bridge.cpp + Windows + + + Debug + Name + Bridge.h + Windows + + + Debug + Name + CarAI.cpp + Windows + + + Debug + Name + CarAI.h + Windows + + + Debug + Name + CarCtrl.cpp + Windows + + + Debug + Name + CarCtrl.h + Windows + + + Debug + Name + Curves.cpp + Windows + + + Debug + Name + Curves.h + Windows + + + Debug + Name + Darkel.cpp + Windows + + + Debug + Name + Darkel.h + Windows + + + Debug + Name + GameLogic.cpp + Windows + + + Debug + Name + GameLogic.h + Windows + + + Debug + Name + Garages.cpp + Windows + + + Debug + Name + Garages.h + Windows + + + Debug + Name + NameGrid.cpp + Windows + + + Debug + Name + NameGrid.h + Windows + + + Debug + Name + OnscreenTimer.cpp + Windows + + + Debug + Name + OnscreenTimer.h + Windows + + + Debug + Name + PathFind.cpp + Windows + + + Debug + Name + PathFind.h + Windows + + + Debug + Name + Phones.cpp + Windows + + + Debug + Name + Phones.h + Windows + + + Debug + Name + Pickups.cpp + Windows + + + Debug + Name + Pickups.h + Windows + + + Debug + Name + PowerPoints.cpp + Windows + + + Debug + Name + PowerPoints.h + Windows + + + Debug + Name + Record.cpp + Windows + + + Debug + Name + Record.h + Windows + + + Debug + Name + Remote.cpp + Windows + + + Debug + Name + Remote.h + Windows + + + Debug + Name + Replay.cpp + Windows + + + Debug + Name + Replay.h + Windows + + + Debug + Name + Restart.cpp + Windows + + + Debug + Name + Restart.h + Windows + + + Debug + Name + RoadBlocks.cpp + Windows + + + Debug + Name + RoadBlocks.h + Windows + + + Debug + Name + SceneEdit.cpp + Windows + + + Debug + Name + SceneEdit.h + Windows + + + Debug + Name + Script.cpp + Windows + + + Debug + Name + Script.h + Windows + + + Debug + Name + Script2.cpp + Windows + + + Debug + Name + Script3.cpp + Windows + + + Debug + Name + Script4.cpp + Windows + + + Debug + Name + Script5.cpp + Windows + + + Debug + Name + Script6.cpp + Windows + + + Debug + Name + ScriptCommands.h + Windows + + + Debug + Name + TrafficLights.cpp + Windows + + + Debug + Name + TrafficLights.h + Windows + + + core + + Debug + Name + Accident.cpp + Windows + + + Debug + Name + Accident.h + Windows + + + Debug + Name + AnimViewer.cpp + Windows + + + Debug + Name + AnimViewer.h + Windows + + + Debug + Name + Cam.cpp + Windows + + + Debug + Name + Camera.cpp + Windows + + + Debug + Name + Camera.h + Windows + + + Debug + Name + CdStream.cpp + Windows + + + Debug + Name + CdStream.h + Windows + + + Debug + Name + CdStreamPosix.cpp + Windows + + + Debug + Name + Clock.cpp + Windows + + + Debug + Name + Clock.h + Windows + + + Debug + Name + common.h + Windows + + + Debug + Name + config.h + Windows + + + Debug + Name + ControllerConfig.cpp + Windows + + + Debug + Name + ControllerConfig.h + Windows + + + Debug + Name + Crime.h + Windows + + + Debug + Name + Debug.cpp + Windows + + + Debug + Name + Debug.h + Windows + + + Debug + Name + Directory.cpp + Windows + + + Debug + Name + Directory.h + Windows + + + Debug + Name + EventList.cpp + Windows + + + Debug + Name + EventList.h + Windows + + + Debug + Name + FileLoader.cpp + Windows + + + Debug + Name + FileLoader.h + Windows + + + Debug + Name + FileMgr.cpp + Windows + + + Debug + Name + FileMgr.h + Windows + + + Debug + Name + Fire.cpp + Windows + + + Debug + Name + Fire.h + Windows + + + Debug + Name + Frontend.cpp + Windows + + + Debug + Name + Frontend.h + Windows + + + Debug + Name + Frontend_PS2.cpp + Windows + + + Debug + Name + Frontend_PS2.h + Windows + + + Debug + Name + FrontEndControls.cpp + Windows + + + Debug + Name + FrontEndControls.h + Windows + + + Debug + Name + FrontendTriggers.h + Windows + + + Debug + Name + Game.cpp + Windows + + + Debug + Name + Game.h + Windows + + + Debug + Name + General.h + Windows + + + Debug + Name + IniFile.cpp + Windows + + + Debug + Name + IniFile.h + Windows + + + Debug + Name + Lists.cpp + Windows + + + Debug + Name + Lists.h + Windows + + + Debug + Name + main.cpp + Windows + + + Debug + Name + main.h + Windows + + + Debug + Name + MenuScreens.cpp + Windows + + + Debug + Name + MenuScreensCustom.cpp + Windows + + + Debug + Name + obrstr.cpp + Windows + + + Debug + Name + obrstr.h + Windows + + + Debug + Name + Pad.cpp + Windows + + + Debug + Name + Pad.h + Windows + + + Debug + Name + Placeable.cpp + Windows + + + Debug + Name + Placeable.h + Windows + + + Debug + Name + PlayerInfo.cpp + Windows + + + Debug + Name + PlayerInfo.h + Windows + + + Debug + Name + Pools.cpp + Windows + + + Debug + Name + Pools.h + Windows + + + Debug + Name + Profile.cpp + Windows + + + Debug + Name + Profile.h + Windows + + + Debug + Name + Radar.cpp + Windows + + + Debug + Name + Radar.h + Windows + + + Debug + Name + Range2D.cpp + Windows + + + Debug + Name + Range2D.h + Windows + + + Debug + Name + Range3D.cpp + Windows + + + Debug + Name + Range3D.h + Windows + + + Debug + Name + re3.cpp + Windows + + + Debug + Name + References.cpp + Windows + + + Debug + Name + References.h + Windows + + + Debug + Name + Stats.cpp + Windows + + + Debug + Name + Stats.h + Windows + + + Debug + Name + Streaming.cpp + Windows + + + Debug + Name + Streaming.h + Windows + + + Debug + Name + SurfaceTable.cpp + Windows + + + Debug + Name + SurfaceTable.h + Windows + + + Debug + Name + templates.h + Windows + + + Debug + Name + timebars.cpp + Windows + + + Debug + Name + timebars.h + Windows + + + Debug + Name + Timer.cpp + Windows + + + Debug + Name + Timer.h + Windows + + + Debug + Name + TimeStep.cpp + Windows + + + Debug + Name + TimeStep.h + Windows + + + Debug + Name + User.cpp + Windows + + + Debug + Name + User.h + Windows + + + Debug + Name + Wanted.cpp + Windows + + + Debug + Name + Wanted.h + Windows + + + Debug + Name + World.cpp + Windows + + + Debug + Name + World.h + Windows + + + Debug + Name + ZoneCull.cpp + Windows + + + Debug + Name + ZoneCull.h + Windows + + + Debug + Name + Zones.cpp + Windows + + + Debug + Name + Zones.h + Windows + + + entities + + Debug + Name + Dummy.cpp + Windows + + + Debug + Name + Dummy.h + Windows + + + Debug + Name + Entity.cpp + Windows + + + Debug + Name + Entity.h + Windows + + + Debug + Name + Physical.cpp + Windows + + + Debug + Name + Physical.h + Windows + + + extras + + math + + Debug + Name + math.cpp + Windows + + + Debug + Name + maths.h + Windows + + + Debug + Name + Matrix.cpp + Windows + + + Debug + Name + Matrix.h + Windows + + + Debug + Name + Quaternion.cpp + Windows + + + Debug + Name + Quaternion.h + Windows + + + Debug + Name + Rect.cpp + Windows + + + Debug + Name + Rect.h + Windows + + + Debug + Name + Vector.cpp + Windows + + + Debug + Name + Vector.h + Windows + + + Debug + Name + Vector2D.h + Windows + + + Debug + Name + VuVector.h + Windows + + + modelinfo + + Debug + Name + BaseModelInfo.cpp + Windows + + + Debug + Name + BaseModelInfo.h + Windows + + + Debug + Name + ClumpModelInfo.cpp + Windows + + + Debug + Name + ClumpModelInfo.h + Windows + + + Debug + Name + MloModelInfo.cpp + Windows + + + Debug + Name + MloModelInfo.h + Windows + + + Debug + Name + ModelIndices.cpp + Windows + + + Debug + Name + ModelIndices.h + Windows + + + Debug + Name + ModelInfo.cpp + Windows + + + Debug + Name + ModelInfo.h + Windows + + + Debug + Name + PedModelInfo.cpp + Windows + + + Debug + Name + PedModelInfo.h + Windows + + + Debug + Name + SimpleModelInfo.cpp + Windows + + + Debug + Name + SimpleModelInfo.h + Windows + + + Debug + Name + TimeModelInfo.cpp + Windows + + + Debug + Name + TimeModelInfo.h + Windows + + + Debug + Name + VehicleModelInfo.cpp + Windows + + + Debug + Name + VehicleModelInfo.h + Windows + + + Debug + Name + XtraCompsModelInfo.h + Windows + + + objects + + Debug + Name + CutsceneHead.cpp + Windows + + + Debug + Name + CutsceneHead.h + Windows + + + Debug + Name + CutsceneObject.cpp + Windows + + + Debug + Name + CutsceneObject.h + Windows + + + Debug + Name + DummyObject.cpp + Windows + + + Debug + Name + DummyObject.h + Windows + + + Debug + Name + Object.cpp + Windows + + + Debug + Name + Object.h + Windows + + + Debug + Name + ObjectData.cpp + Windows + + + Debug + Name + ObjectData.h + Windows + + + Debug + Name + ParticleObject.cpp + Windows + + + Debug + Name + ParticleObject.h + Windows + + + Debug + Name + Projectile.cpp + Windows + + + Debug + Name + Projectile.h + Windows + + + peds + + Debug + Name + CivilianPed.cpp + Windows + + + Debug + Name + CivilianPed.h + Windows + + + Debug + Name + CopPed.cpp + Windows + + + Debug + Name + CopPed.h + Windows + + + Debug + Name + DummyPed.h + Windows + + + Debug + Name + EmergencyPed.cpp + Windows + + + Debug + Name + EmergencyPed.h + Windows + + + Debug + Name + Gangs.cpp + Windows + + + Debug + Name + Gangs.h + Windows + + + Debug + Name + Ped.cpp + Windows + + + Debug + Name + Ped.h + Windows + + + Debug + Name + PedAI.cpp + Windows + + + Debug + Name + PedChat.cpp + Windows + + + Debug + Name + PedDebug.cpp + Windows + + + Debug + Name + PedFight.cpp + Windows + + + Debug + Name + PedIK.cpp + Windows + + + Debug + Name + PedIK.h + Windows + + + Debug + Name + PedPlacement.cpp + Windows + + + Debug + Name + PedPlacement.h + Windows + + + Debug + Name + PedRoutes.cpp + Windows + + + Debug + Name + PedRoutes.h + Windows + + + Debug + Name + PedType.cpp + Windows + + + Debug + Name + PedType.h + Windows + + + Debug + Name + PlayerPed.cpp + Windows + + + Debug + Name + PlayerPed.h + Windows + + + Debug + Name + Population.cpp + Windows + + + Debug + Name + Population.h + Windows + + + render + + Debug + Name + 2dEffect.h + Windows + + + Debug + Name + Antennas.cpp + Windows + + + Debug + Name + Antennas.h + Windows + + + Debug + Name + Clouds.cpp + Windows + + + Debug + Name + Clouds.h + Windows + + + Debug + Name + Console.cpp + Windows + + + Debug + Name + Console.h + Windows + + + Debug + Name + Coronas.cpp + Windows + + + Debug + Name + Coronas.h + Windows + + + Debug + Name + Credits.cpp + Windows + + + Debug + Name + Credits.h + Windows + + + Debug + Name + Draw.cpp + Windows + + + Debug + Name + Draw.h + Windows + + + Debug + Name + Fluff.cpp + Windows + + + Debug + Name + Fluff.h + Windows + + + Debug + Name + Font.cpp + Windows + + + Debug + Name + Font.h + Windows + + + Debug + Name + Glass.cpp + Windows + + + Debug + Name + Glass.h + Windows + + + Debug + Name + Hud.cpp + Windows + + + Debug + Name + Hud.h + Windows + + + Debug + Name + Instance.cpp + Windows + + + Debug + Name + Instance.h + Windows + + + Debug + Name + Lines.cpp + Windows + + + Debug + Name + Lines.h + Windows + + + Debug + Name + MBlur.cpp + Windows + + + Debug + Name + MBlur.h + Windows + + + Debug + Name + Particle.cpp + Windows + + + Debug + Name + Particle.h + Windows + + + Debug + Name + ParticleMgr.cpp + Windows + + + Debug + Name + ParticleMgr.h + Windows + + + Debug + Name + ParticleType.h + Windows + + + Debug + Name + PlayerSkin.cpp + Windows + + + Debug + Name + PlayerSkin.h + Windows + + + Debug + Name + PointLights.cpp + Windows + + + Debug + Name + PointLights.h + Windows + + + Debug + Name + RenderBuffer.cpp + Windows + + + Debug + Name + RenderBuffer.h + Windows + + + Debug + Name + Renderer.cpp + Windows + + + Debug + Name + Renderer.h + Windows + + + Debug + Name + Rubbish.cpp + Windows + + + Debug + Name + Rubbish.h + Windows + + + Debug + Name + Shadows.cpp + Windows + + + Debug + Name + Shadows.h + Windows + + + Debug + Name + Skidmarks.cpp + Windows + + + Debug + Name + Skidmarks.h + Windows + + + Debug + Name + SpecialFX.cpp + Windows + + + Debug + Name + SpecialFX.h + Windows + + + Debug + Name + Sprite.cpp + Windows + + + Debug + Name + Sprite.h + Windows + + + Debug + Name + Sprite2d.cpp + Windows + + + Debug + Name + Sprite2d.h + Windows + + + Debug + Name + TexList.cpp + Windows + + + Debug + Name + TexList.h + Windows + + + Debug + Name + Timecycle.cpp + Windows + + + Debug + Name + Timecycle.h + Windows + + + Debug + Name + WaterCannon.cpp + Windows + + + Debug + Name + WaterCannon.h + Windows + + + Debug + Name + WaterLevel.cpp + Windows + + + Debug + Name + WaterLevel.h + Windows + + + Debug + Name + Weather.cpp + Windows + + + Debug + Name + Weather.h + Windows + + + rw + + Debug + Name + ClumpRead.cpp + Windows + + + Debug + Name + Lights.cpp + Windows + + + Debug + Name + Lights.h + Windows + + + Debug + Name + MemoryHeap.cpp + Windows + + + Debug + Name + MemoryHeap.h + Windows + + + Debug + Name + MemoryMgr.cpp + Windows + + + Debug + Name + MemoryMgr.h + Windows + + + Debug + Name + NodeName.cpp + Windows + + + Debug + Name + NodeName.h + Windows + + + Debug + Name + RwHelper.cpp + Windows + + + Debug + Name + RwHelper.h + Windows + + + Debug + Name + RwMatFX.cpp + Windows + + + Debug + Name + RwPS2AlphaTest.cpp + Windows + + + Debug + Name + TexRead.cpp + Windows + + + Debug + Name + TexturePools.cpp + Windows + + + Debug + Name + TexturePools.h + Windows + + + Debug + Name + TxdStore.cpp + Windows + + + Debug + Name + TxdStore.h + Windows + + + Debug + Name + VisibilityPlugins.cpp + Windows + + + Debug + Name + VisibilityPlugins.h + Windows + + + save + + Debug + Name + Date.cpp + Windows + + + Debug + Name + Date.h + Windows + + + Debug + Name + GenericGameStorage.cpp + Windows + + + Debug + Name + GenericGameStorage.h + Windows + + + Debug + Name + MemoryCard.cpp + Windows + + + Debug + Name + MemoryCard.h + Windows + + + Debug + Name + PCSave.cpp + Windows + + + Debug + Name + PCSave.h + Windows + + + skel + + Debug + Name + crossplatform.cpp + Windows + + + Debug + Name + crossplatform.h + Windows + + + Debug + Name + events.cpp + Windows + + + Debug + Name + events.h + Windows + + + Debug + Name + platform.h + Windows + + + Debug + Name + skeleton.cpp + Windows + + + Debug + Name + skeleton.h + Windows + + + Debug + Name + resource.h + Windows + + + Debug + Name + win.cpp + Windows + + + Debug + Name + win.h + Windows + + + Debug + Name + win.rc + Windows + + + text + + Debug + Name + Messages.cpp + Windows + + + Debug + Name + Messages.h + Windows + + + Debug + Name + Pager.cpp + Windows + + + Debug + Name + Pager.h + Windows + + + Debug + Name + Text.cpp + Windows + + + Debug + Name + Text.h + Windows + + + vehicles + + Debug + Name + Automobile.cpp + Windows + + + Debug + Name + Automobile.h + Windows + + + Debug + Name + Bike.h + Windows + + + Debug + Name + Boat.cpp + Windows + + + Debug + Name + Boat.h + Windows + + + Debug + Name + CarGen.cpp + Windows + + + Debug + Name + CarGen.h + Windows + + + Debug + Name + Cranes.cpp + Windows + + + Debug + Name + Cranes.h + Windows + + + Debug + Name + DamageManager.cpp + Windows + + + Debug + Name + DamageManager.h + Windows + + + Debug + Name + Door.cpp + Windows + + + Debug + Name + Door.h + Windows + + + Debug + Name + Floater.cpp + Windows + + + Debug + Name + Floater.h + Windows + + + Debug + Name + HandlingMgr.cpp + Windows + + + Debug + Name + HandlingMgr.h + Windows + + + Debug + Name + Heli.cpp + Windows + + + Debug + Name + Heli.h + Windows + + + Debug + Name + Plane.cpp + Windows + + + Debug + Name + Plane.h + Windows + + + Debug + Name + Train.cpp + Windows + + + Debug + Name + Train.h + Windows + + + Debug + Name + Transmission.cpp + Windows + + + Debug + Name + Transmission.h + Windows + + + Debug + Name + Vehicle.cpp + Windows + + + Debug + Name + Vehicle.h + Windows + + + weapons + + Debug + Name + BulletInfo.cpp + Windows + + + Debug + Name + BulletInfo.h + Windows + + + Debug + Name + Explosion.cpp + Windows + + + Debug + Name + Explosion.h + Windows + + + Debug + Name + ProjectileInfo.cpp + Windows + + + Debug + Name + ProjectileInfo.h + Windows + + + Debug + Name + ShotInfo.cpp + Windows + + + Debug + Name + ShotInfo.h + Windows + + + Debug + Name + Weapon.cpp + Windows + + + Debug + Name + Weapon.h + Windows + + + Debug + Name + WeaponEffects.cpp + Windows + + + Debug + Name + WeaponEffects.h + Windows + + + Debug + Name + WeaponInfo.cpp + Windows + + + Debug + Name + WeaponInfo.h + Windows + + + Debug + Name + WeaponType.h + Windows + + + RenderWare + + Debug + Name + rwcore.lib + Windows + + + Debug + Name + rpworld.lib + Windows + + + Debug + Name + rpmatfx.lib + Windows + + + Debug + Name + rpskin.lib + Windows + + + Debug + Name + rphanim.lib + Windows + + + Debug + Name + rtbmp.lib + Windows + + + Debug + Name + rtquat.lib + Windows + + + Debug + Name + rtcharse.lib + Windows + + + DirectX + + Debug + Name + d3d8.lib + Windows + + + Debug + Name + ddraw.lib + Windows + + + Debug + Name + dxguid.lib + Windows + + + Debug + Name + strmiids.lib + Windows + + + Debug + Name + dinput8.lib + Windows + + + Miles + + Debug + Name + mss32.lib + Windows + + + MSL ANSI Libraries + + Debug + Name + MSL_All_x86_D.lib + MacOS + + + Release + Name + MSL_All_x86.lib + MacOS + + + Win32 SDK Libraries + + Debug + Name + Gdi32.lib + MacOS + + + Debug + Name + Kernel32.lib + MacOS + + + Debug + Name + User32.lib + MacOS + + + Debug + Name + Comdlg32.lib + MacOS + + + Debug + Name + winmm.lib + Windows + + + Debug + Name + ole32.lib + Windows + + + Debug + Name + shell32.lib + Windows + + + Debug + Name + uuid.lib + Windows + + + + + -- cgit v1.2.3