From 5bb4e9992679c9e8767d4eb6de54da1892ec13c6 Mon Sep 17 00:00:00 2001 From: aap Date: Fri, 24 Apr 2020 13:27:02 +0200 Subject: implemented debugmenu --- premake5.lua | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'premake5.lua') diff --git a/premake5.lua b/premake5.lua index 14aab9d8..baf26a42 100644 --- a/premake5.lua +++ b/premake5.lua @@ -22,6 +22,7 @@ workspace "re3" files { "src/text/*.*" } files { "src/vehicles/*.*" } files { "src/weapons/*.*" } + files { "src/extras/*.*" } files { "eax/*.*" } includedirs { "src" } @@ -42,6 +43,7 @@ workspace "re3" includedirs { "src/text" } includedirs { "src/vehicles" } includedirs { "src/weapons" } + includedirs { "src/extras" } includedirs { "eax" } includedirs { "dxsdk/include" } @@ -73,7 +75,7 @@ workspace "re3" "set filename=%%~ni", "set fileextension=%%~xi", "set target=!path!!filename!!fileextension!", - "if exist \"!target!\" copy /y \"!file!\" \"!target!\"", + "copy /y \"!file!\" \"!target!\"", ")" } function setpaths (gamepath, exepath, scriptspath) @@ -106,7 +108,7 @@ project "re3" staticruntime "off" filter "configurations:not *RW" - prebuildcommands { "cd \"../librw\" && premake5 " .. _ACTION .. " && msbuild \"build/librw.sln\" /property:Configuration=%{cfg.longname} /property:Platform=\"win-x86-d3d9\"" } + -- prebuildcommands { "cd \"../librw\" && premake5 " .. _ACTION .. " && msbuild \"build/librw.sln\" /property:Configuration=%{cfg.longname} /property:Platform=\"win-x86-d3d9\"" } defines { "LIBRW", "RW_D3D9" } filter "configurations:*RW" -- cgit v1.2.3