From cc60ad1946794bfa8cc8ae86e62829035ff6f360 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Sat, 20 Jun 2020 20:26:27 +0300 Subject: ducking & anim fix --- src/animation/AnimManager.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/animation/AnimManager.cpp') diff --git a/src/animation/AnimManager.cpp b/src/animation/AnimManager.cpp index c2f1c8bc..385f1f67 100644 --- a/src/animation/AnimManager.cpp +++ b/src/animation/AnimManager.cpp @@ -237,14 +237,14 @@ AnimAssocDesc aMeleeAnimDescs[] = { { ANIM_MELEE_ATTACK, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, { ANIM_MELEE_ATTACK_2ND, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, { ANIM_MELEE_ATTACK_START, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL | ASSOC_NOWALK }, - { ANIM_WEAPON_CROUCHRELOAD, ASSOC_REPEAT }, // TODO(Miami): Overload that name for melee/swing + { ANIM_MELEE_IDLE_FIGHTMODE, ASSOC_REPEAT }, { ANIM_WEAPON_SPECIAL, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL | ASSOC_HAS_TRANSLATION }, // TODO(Miami): Overload that name for melee/swing }; AnimAssocDesc aSwingAnimDescs[] = { { ANIM_MELEE_ATTACK, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, { ANIM_MELEE_ATTACK_2ND, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, { ANIM_MELEE_ATTACK_START, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, - { ANIM_WEAPON_CROUCHRELOAD, ASSOC_REPEAT }, // TODO(Miami): Overload that name for melee/swing + { ANIM_MELEE_IDLE_FIGHTMODE, ASSOC_REPEAT }, { ANIM_WEAPON_SPECIAL, ASSOC_FADEOUTWHENDONE | ASSOC_PARTIAL }, // TODO(Miami): Overload that name for melee/swing }; AnimAssocDesc aWeaponAnimDescs[] = { @@ -1006,6 +1006,7 @@ CAnimManager::UncompressAnimation(CAnimBlendHierarchy *hier) if(link == nil){ ms_animCache.tail.prev->item->RemoveUncompressedData(); ms_animCache.Remove(ms_animCache.tail.prev); + ms_animCache.tail.prev->item->linkPtr = nil; link = ms_animCache.Insert(hier); } hier->linkPtr = link; -- cgit v1.2.3