From 016ebc0b00905c35ca16dcbd22c41fb4602c3e37 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Thu, 4 Jun 2020 06:03:12 +0300 Subject: fixes, mostly from miami --- src/audio/AudioLogic.cpp | 39 +++++++++++++++++++-------------------- 1 file changed, 19 insertions(+), 20 deletions(-) (limited to 'src/audio/AudioLogic.cpp') diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index ab135877..b6fb5a86 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -1554,27 +1554,23 @@ cAudioManager::UsesSirenSwitching(int32 model) const } } -void +bool cAudioManager::ProcessVehicleSirenOrAlarm(cVehicleParams *params) { const float SOUND_INTENSITY = 110.0f; if (params->m_fDistance < SQR(SOUND_INTENSITY)) { CVehicle *veh = params->m_pVehicle; - if (veh->m_bSirenOrAlarm == false && veh->m_nAlarmState <= 0) - return; + if (veh->m_bSirenOrAlarm == false && !veh->IsAlarmOn()) + return true; -#ifdef FIX_BUGS - if (params->m_pVehicle->GetStatus() == STATUS_WRECKED) - return; -#endif CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); m_sQueueSample.m_nVolume = ComputeVolume(80, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = 5; if (UsesSiren(params->m_nIndex)) { if (params->m_pVehicle->GetStatus() == STATUS_ABANDONED) - return; + return true; if (veh->m_nCarHornTimer && params->m_nIndex != FIRETRUK) { m_sQueueSample.m_nSampleIndex = SFX_SIREN_FAST; if (params->m_nIndex == FBICAR) @@ -1604,8 +1600,11 @@ cAudioManager::ProcessVehicleSirenOrAlarm(cVehicleParams *params) m_sQueueSample.m_bReverbFlag = true; m_sQueueSample.m_bRequireReflection = false; AddSampleToRequestedQueue(); - } - } + return true; + } else + return true; + } else + return false; } bool @@ -2046,7 +2045,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) maxDist = SQR(SOUND_INTENSITY); break; } - case SOUND_17: { + case SOUND_BOAT_SLOWDOWN: { const float SOUND_INTENSITY = 50.0f; m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_THUMB_OFF; m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; @@ -2059,8 +2058,8 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) maxDist = SQR(SOUND_INTENSITY); break; } - case SOUND_18: - case SOUND_19: { + case SOUND_TRAIN_DOOR_CLOSE: + case SOUND_TRAIN_DOOR_OPEN: { const float SOUND_INTENSITY = 35.0f; m_sQueueSample.m_nSampleIndex = SFX_AIR_BRAKES; m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; @@ -2414,7 +2413,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams *params) m_sQueueSample.m_nSampleIndex = SFX_POLICE_BOAT_IDLE; if (LastAccel > 20) { oneShotVol = LastVol; - PlayOneShot(m_sQueueSample.m_nEntityIndex, SOUND_17, oneShotVol); + PlayOneShot(m_sQueueSample.m_nEntityIndex, SOUND_BOAT_SLOWDOWN, oneShotVol); } } else { emittingVol = 105 * padAccelerate / 255 + 15; @@ -8002,7 +8001,7 @@ cAudioManager::ProcessFrontEnd() processedPickup = true; stereo = true; break; - case SOUND_4A: + case SOUND_PICKUP_ERROR: m_sQueueSample.m_nSampleIndex = SFX_PICKUP_ERROR_LEFT; processedPickup = true; stereo = true; @@ -8037,19 +8036,19 @@ cAudioManager::ProcessFrontEnd() m_sQueueSample.m_nSampleIndex = SFX_START_BUTTON_LEFT; stereo = true; break; - case SOUND_FRONTEND_MENU_COMPLETED: + case SOUND_FRONTEND_MENU_NEW_PAGE: m_sQueueSample.m_nSampleIndex = SFX_PAGE_CHANGE_AND_BACK_LEFT; stereo = true; break; - case SOUND_FRONTEND_MENU_DENIED: + case SOUND_FRONTEND_MENU_NAVIGATION: m_sQueueSample.m_nSampleIndex = SFX_HIGHLIGHT_LEFT; stereo = true; break; - case SOUND_FRONTEND_MENU_SUCCESS: + case SOUND_FRONTEND_MENU_SETTING_CHANGE: m_sQueueSample.m_nSampleIndex = SFX_SELECT_LEFT; stereo = true; break; - case SOUND_FRONTEND_EXIT: + case SOUND_FRONTEND_MENU_BACK: m_sQueueSample.m_nSampleIndex = SFX_SUB_MENU_BACK_LEFT; stereo = true; break; @@ -8071,7 +8070,7 @@ cAudioManager::ProcessFrontEnd() case SOUND_FRONTEND_RADIO_CHANGE: m_sQueueSample.m_nSampleIndex = SFX_RADIO_CLICK; break; - case SOUND_A0: + case SOUND_HUD: m_sQueueSample.m_nSampleIndex = SFX_INFO; break; default: -- cgit v1.2.3