From ca497e2cbdb1130a402a84b3a4e632c26af751df Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Fri, 23 Oct 2020 16:56:34 +0300 Subject: ScriptSounds --- src/audio/AudioLogic.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/audio/AudioLogic.cpp') diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 6ea93f6d..d4ddbda8 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -5085,7 +5085,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) static uint8 iSound = 0; switch (sound) { - case SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S: + /*case SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S: case SCRIPT_SOUND_INJURED_PED_MALE_OUCH_L: male.m_pPed = nil; male.m_bDistanceCalculated = false; @@ -5113,7 +5113,7 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound) m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bRequireReflection = true; emittingVolume = RandomDisplacement(10) + 50; - break; + break;*/ case SCRIPT_SOUND_BULLET_HIT_GROUND_1: case SCRIPT_SOUND_BULLET_HIT_GROUND_2: case SCRIPT_SOUND_BULLET_HIT_GROUND_3: @@ -5328,7 +5328,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) float distSquared; switch (sound) { - case SCRIPT_SOUND_PARTY_1_LOOP_S: + /*case SCRIPT_SOUND_PARTY_1_LOOP_S: m_sQueueSample.m_fSoundIntensity = SCRIPT_OBJECT_INTENSITY_S; m_sQueueSample.m_nSampleIndex = SFX_CLUB_1; m_sQueueSample.m_nBankIndex = SFX_BANK_0;//SAMPLEBANK_BUILDING_CLUB_1; @@ -5427,7 +5427,7 @@ cAudioManager::ProcessLoopingScriptObject(uint8 sound) m_sQueueSample.m_nReleasingVolumeModificator = 8; m_sQueueSample.m_nReleasingVolumeDivider = 10; m_sQueueSample.m_fSpeedMultiplier = 2.0f; - break; + break;*/ default: return; } -- cgit v1.2.3