From da93b0a078b728051bb3ad185956a6715f397c2d Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Tue, 30 Jun 2020 19:06:58 +0300 Subject: Audio fixes --- src/audio/AudioManager.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 757254e6..58483602 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -436,7 +436,7 @@ cAudioManager::ServiceSoundEffects() } ClearActiveSamples(); } - m_nActiveSampleQueue = m_nActiveSampleQueue != 1; + m_nActiveSampleQueue = m_nActiveSampleQueue == 1 ? 0 : 1; ProcessReverb(); ProcessSpecial(); ClearRequestedQueue(); @@ -686,7 +686,7 @@ cAudioManager::AddReleasingSounds() { bool toProcess[44]; // why not 27? - int8 queue = m_nActiveSampleQueue == 0; + int8 queue = m_nActiveSampleQueue == 0 ? 1 : 0; for (int32 i = 0; i < m_SampleRequestQueuesStatus[queue]; i++) { tSound &sample = m_asSamples[queue][m_abSampleQueueIndexTable[queue][i]]; -- cgit v1.2.3 From a1412d1cdbc91535011a6048c79699eccfaa6e0c Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Sat, 18 Jul 2020 14:15:06 +0300 Subject: Fix OneShotPriority overflow --- src/audio/AudioManager.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/audio/AudioManager.cpp') diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 88cfc16a..5b0b4907 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -169,11 +169,11 @@ cAudioManager::SetEntityStatus(int32 id, uint8 status) void cAudioManager::PlayOneShot(int32 index, int16 sound, float vol) { - static const uint8 OneShotPriority[] = {3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 5, 5, 3, 5, 2, 2, 1, 1, 3, 1, 3, 3, 1, 1, 1, 4, 4, 3, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 3, 2, 2, 2, 2, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 3, 1, 1, 1, 9, - 2, 2, 0, 0, 0, 0, 3, 3, 5, 1, 1, 1, 1, 3, 4, 7, 6, 6, 6, 6, 1, 3, 4, 3, 4, 2, 1, 3, 5, 4, 6, 6, 1, 3, - 1, 1, 1, 0, 0, 0, 0, 0, 0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; + static const uint8 OneShotPriority[] = { 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 5, 4, 2, 5, 5, 3, 5, 2, 2, 1, 1, 3, 1, 3, 3, 1, 1, 1, 1, 4, 4, 4, 3, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 6, 1, 1, 1, 1, 1, 1, 3, 4, 2, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 3, 1, 1, 1, 9, 0, 0, 0, 1, 2, 2, 0, 0, 2, 3, 3, 3, 5, 1, 1, + 1, 1, 1, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 3, 4, 7, 1, 4, 3, 4, 2, 2, 2, 3, 1, 2, 1, 3, 5, 3, 4, 6, 4, 6, 3, 0, 0, 0, 0, 0, + 0, 3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 3, 1, 1, 2, 1, 1, 0, 0, 0, 0, 0, 3, 3, 1, 0 }; if (m_bIsInitialised) { if (index >= 0 && index < NUM_AUDIOENTITIES) { -- cgit v1.2.3