From 6c0f81f12abe7e4fca2ca3f386743148e2fff492 Mon Sep 17 00:00:00 2001 From: Filip Gawin Date: Thu, 13 Jun 2019 21:16:55 +0200 Subject: fixes for AudioManager::GetPhrase --- src/audio/AudioSamples.h | 173 ++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 172 insertions(+), 1 deletion(-) (limited to 'src/audio/AudioSamples.h') diff --git a/src/audio/AudioSamples.h b/src/audio/AudioSamples.h index 49d21ff6..24544e56 100644 --- a/src/audio/AudioSamples.h +++ b/src/audio/AudioSamples.h @@ -2,7 +2,7 @@ #include "common.h" -enum eAudioSamples : int32 { +enum eAudioSamples : uint32 { AUDIO_SAMPLE_VEHICLE_HORN_0 = 0, AUDIO_SAMPLE_VEHICLE_HORN_1 = 1, AUDIO_SAMPLE_VEHICLE_HORN_2 = 2, @@ -3038,3 +3038,174 @@ enum eAudioSamples : int32 { TOTAL_AUDIO_SAMPLES = 3032, NO_SAMPLE = 3033, }; + +enum eSound { + SOUND_CAR_DOOR_CLOSE_BONNET = 0, + SOUND_CAR_DOOR_CLOSE_BUMPER = 1, + SOUND_CAR_DOOR_CLOSE_FRONT_LEFT = 0x2, + SOUND_CAR_DOOR_CLOSE_FRONT_RIGHT = 0x3, + SOUND_CAR_DOOR_CLOSE_BACK_LEFT = 0x4, + SOUND_CAR_DOOR_CLOSE_BACK_RIGHT = 0x5, + SOUND_CAR_DOOR_OPEN_BONNET = 0x6, + SOUND_CAR_DOOR_OPEN_BUMPER = 0x7, + SOUND_CAR_DOOR_OPEN_FRONT_LEFT = 0x8, + SOUND_CAR_DOOR_OPEN_FRONT_RIGHT = 0x9, + SOUND_CAR_DOOR_OPEN_BACK_LEFT = 0xA, + SOUND_CAR_DOOR_OPEN_BACK_RIGHT = 0xB, + SOUND_CAR_WINDSHIELD_CRACK = 0xC, + SOUND_CAR_JUMP = 0xD, + SOUND_E = 0xE, + SOUND_F = 0xF, + SOUND_CAR_ENGINE_START = 0x10, + SOUND_CAR_LIGHT_BREAK = 0x11, + SOUND_CAR_HYDRALIC_1 = 0x12, + SOUND_CAR_HYDRALIC_2 = 0x13, + SOUND_CAR_HYDRALIC_3 = 0x14, + SOUND_CAR_JERK = 0x15, + SOUND_CAR_SPLASH = 0x16, + SOUND_17 = 0x17, + SOUND_18 = 0x18, + SOUND_19 = 0x19, + SOUND_CAR_TANK_TURRET_ROTATE = 0x1A, + SOUND_CAR_BOMB_TICK = 0x1B, + SOUND_PLANE_ON_GROUND = 0x1C, + SOUND_STEP_START = 0x1D, + SOUND_STEP_END = 0x1E, + SOUND_FALL_LAND = 0x1F, + SOUND_FALL_COLLAPSE = 0x20, + SOUND_21 = 0x21, + SOUND_22 = 0x22, + SOUND_23 = 0x23, + SOUND_24 = 0x24, + SOUND_25 = 0x25, + SOUND_26 = 0x26, + SOUND_WEAPON_PUNCH_ATTACK = 0x27, + SOUND_28 = 0x28, + SOUND_29 = 0x29, + SOUND_2A = 0x2A, + SOUND_2B = 0x2B, + SOUND_2C = 0x2C, + SOUND_2D = 0x2D, + SOUND_WEAPON_BAT_ATTACK = 0x2E, + SOUND_WEAPON_SHOT_FIRED = 0x2F, + SOUND_WEAPON_RELOAD = 0x30, + SOUND_31 = 0x31, + SOUND_32 = 0x32, + SOUND_33 = 0x33, + SOUND_WEAPON_FLAMETHROWER_FIRE = 0x34, + SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM = 0x35, + SOUND_WEAPON_ROCKET_SHOT_NO_ZOOM = 0x36, + SOUND_WEAPON_HIT_PED = 0x37, + SOUND_WEAPON_HIT_VEHICLE = 0x38, + SOUND_GARAGE_NO_MONEY = 0x39, + SOUND_GARAGE_BAD_VEHICLE = 0x3A, + SOUND_GARAGE_OPENING = 0x3B, + SOUND_3C = 0x3C, + SOUND_GARAGE_BOMB1_SET = 0x3D, + SOUND_GARAGE_BOMB2_SET = 0x3E, + SOUND_GARAGE_BOMB3_SET = 0x3F, + SOUND_40 = 0x40, + SOUND_41 = 0x41, + SOUND_GARAGE_VEHICLE_DECLINED = 0x42, + SOUND_GARAGE_VEHICLE_ACCEPTED = 0x43, + SOUND_GARAGE_DOOR_CLOSED = 0x44, + SOUND_GARAGE_DOOR_OPENED = 0x45, + SOUND_CRANE_PICKUP = 0x46, + SOUND_PICKUP_WEAPON_BOUGHT = 0x47, + SOUND_PICKUP_WEAPON = 0x48, + SOUND_PICKUP_HEALTH = 0x49, + SOUND_4A = 0x4A, + SOUND_4B = 0x4B, + SOUND_PICKUP_ADRENALINE = 0x4C, + SOUND_PICKUP_ARMOUR = 0x4D, + SOUND_PICKUP_BONUS = 0x4E, + SOUND_PICKUP_MONEY = 0x4F, + SOUND_PICKUP_HIDDEN_PACKAGE = 0x50, + SOUND_PICKUP_PACMAN_PILL = 0x51, + SOUND_PICKUP_PACMAN_PACKAGE = 0x52, + SOUND_PICKUP_FLOAT_PACKAGE = 0x53, + SOUND_BOMB_TIMED_ACTIVATED = 0x54, + SOUND_55 = 0x55, + SOUND_BOMB_ONIGNITION_ACTIVATED = 0x56, + SOUND_BOMB_TICK = 0x57, + SOUND_RAMPAGE_START = 0x58, + SOUND_RAMPAGE_ONGOING = 0x59, + SOUND_RAMPAGE_PASSED = 0x5A, + SOUND_RAMPAGE_FAILED = 0x5B, + SOUND_RAMPAGE_KILL = 0x5C, + SOUND_RAMPAGE_CAR_BLOWN = 0x5D, + SOUND_EVIDENCE_PICKUP = 0x5E, + SOUND_UNLOAD_GOLD = 0x5F, + SOUND_PAGER = 0x60, + SOUND_PED_DEATH = 0x61, + SOUND_PED_DAMAGE = 0x62, + SOUND_PED_HIT = 0x63, + SOUND_PED_LAND = 0x64, + SOUND_PED_BULLET_HIT = 0x65, + SOUND_PED_BOMBER = 0x66, + SOUND_PED_BURNING = 0x67, + SOUND_PED_ARREST_FBI = 0x68, + SOUND_PED_ARREST_SWAT = 0x69, + SOUND_PED_ARREST_COP = 0x6A, + SOUND_PED_HELI_PLAYER_FOUND = 0x6B, + SOUND_PED_HANDS_UP = 0x6C, + SOUND_PED_HANDS_COWER = 0x6D, + SOUND_PED_FLEE_SPRINT = 0x6E, + SOUND_PED_CAR_JACKING = 0x6F, + SOUND_PED_MUGGING = 0x70, + SOUND_PED_CAR_JACKED = 0x71, + SOUND_PED_ROBBED = 0x72, + SOUND_PED_TAXI_WAIT = 0x73, + SOUND_PED_ATTACK = 0x74, + SOUND_PED_DEFEND = 0x75, + SOUND_PED_PURSUIT_ARMY = 0x76, + SOUND_PED_PURSUIT_FBI = 0x77, + SOUND_PED_PURSUIT_SWAT = 0x78, + SOUND_PED_PURSUIT_COP = 0x79, + SOUND_PED_HEALING = 0x7A, + SOUND_PED_7B = 0x7B, + SOUND_PED_LEAVE_VEHICLE = 0x7C, + SOUND_PED_EVADE = 0x7D, + SOUND_PED_FLEE_RUN = 0x7E, + SOUND_PED_CAR_COLLISION = 0x7F, + SOUND_PED_SOLICIT = 0x80, + SOUND_PED_EXTINGUISHING_FIRE = 0x81, + SOUND_PED_WAIT_DOUBLEBACK = 0x82, + SOUND_PED_CHAT_SEXY = 0x83, + SOUND_PED_CHAT_EVENT = 0x84, + SOUND_PED_CHAT = 0x85, + SOUND_PED_BODYCAST_HIT = 0x86, + SOUND_PED_TAXI_CALL = 0x87, + SOUND_INJURED_PED_MALE_OUCH = 0x88, + SOUND_INJURED_PED_FEMALE = 0x89, + SOUND_8A = 0x8A, + SOUND_RACE_START_3 = 0x8B, + SOUND_RACE_START_2 = 0x8C, + SOUND_RACE_START_1 = 0x8D, + SOUND_RACE_START_GO = 0x8E, + SOUND_SPLASH = 0x8F, + SOUND_WATER_FALL = 0x90, + SOUND_SPLATTER = 0x91, + SOUND_CAR_PED_COLLISION = 0x92, + SOUND_CLOCK_TICK = 0x93, + SOUND_PART_MISSION_COMPLETE = 0x94, + SOUND_FRONTEND_MENU_STARTING = 0x95, + SOUND_FRONTEND_MENU_COMPLETED = 0x96, + SOUND_FRONTEND_MENU_DENIED = 0x97, + SOUND_FRONTEND_MENU_SUCCESS = 0x98, + SOUND_FRONTEND_EXIT = 0x99, + SOUND_9A = 0x9A, + SOUND_9B = 0x9B, + SOUND_FRONTEND_AUDIO_TEST = 0x9C, + SOUND_FRONTEND_FAIL = 0x9D, + SOUND_FRONTEND_NO_RADIO = 0x9E, + SOUND_FRONTEND_RADIO_CHANGE = 0x9F, + SOUND_A0 = 0xA0, + SOUND_AMMUNATION_WELCOME_1 = 0xA1, + SOUND_AMMUNATION_WELCOME_2 = 0xA2, + SOUND_AMMUNATION_WELCOME_3 = 0xA3, + SOUND_LIGHTNING = 0xA4, + SOUND_A5 = 0xA5, + SOUND_TOTAL_SOUNDS = 166, + SOUND_TOTAL_PED_SOUNDS = 167, +}; -- cgit v1.2.3