From 4f4b1f914540465a77aa8daf7e837042a96b3e31 Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Wed, 9 Sep 2020 19:37:44 +0300 Subject: cMusicManager, cDMAudio, radio position save/load, a few commands implemented --- src/audio/DMAudio.h | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/audio/DMAudio.h') diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h index e7d3a23b..ef62294e 100644 --- a/src/audio/DMAudio.h +++ b/src/audio/DMAudio.h @@ -30,6 +30,7 @@ public: void DestroyAllGameCreatedEntities(void); void SetMonoMode(uint8 mono); + void SetMP3BoostVolume(uint8 volume); void SetEffectsMasterVolume(uint8 volume); void SetMusicMasterVolume(uint8 volume); void SetEffectsFadeVol(uint8 volume); @@ -90,5 +91,13 @@ public: uint8 GetRadioInCar(void); void SetRadioInCar(uint32 radio); void SetRadioChannel(int8 radio, int32 pos); + + void SetStartingTrackPositions(uint8 isStartGame); + float *GetListenTimeArray(); + uint32 GetFavouriteRadioStation(); + int32 GetRadioPosition(uint32 station); + void SetPedTalkingStatus(class CPed *ped, uint8 status); + void SetPlayersMood(uint8 mood, int32 time); + void ShutUpPlayerTalking(uint8 state); }; extern cDMAudio DMAudio; -- cgit v1.2.3